Update files

This commit is contained in:
SandPoot
2022-04-06 18:41:31 -03:00
parent 4c3fa08cdf
commit 586a035132
881 changed files with 1599 additions and 1599 deletions
+2 -2
View File
@@ -20,7 +20,7 @@
var/regrowth_time_low = 8 MINUTES
var/regrowth_time_high = 16 MINUTES
/obj/structure/flora/ash/Initialize()
/obj/structure/flora/ash/Initialize(mapload)
. = ..()
base_icon = "[icon_state][rand(1, 4)]"
icon_state = base_icon
@@ -152,7 +152,7 @@
seed = /obj/item/seeds/lavaland/polypore
wine_power = 20
/obj/item/reagent_containers/food/snacks/grown/ash_flora/Initialize()
/obj/item/reagent_containers/food/snacks/grown/ash_flora/Initialize(mapload)
. = ..()
pixel_x = rand(-4, 4)
pixel_y = rand(-4, 4)
@@ -184,7 +184,7 @@
icon_state = "datadisk1"
var/modkit_design = /datum/design/unique_modkit
/obj/item/disk/design_disk/modkit_disc/Initialize()
/obj/item/disk/design_disk/modkit_disc/Initialize(mapload)
. = ..()
blueprints[1] = new modkit_design
@@ -383,7 +383,7 @@
wisp.forceMove(src)
SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned")
/obj/item/wisp_lantern/Initialize()
/obj/item/wisp_lantern/Initialize(mapload)
. = ..()
wisp = new(src)
@@ -473,7 +473,7 @@
icon_state = "red_cube"
teleport_color = "#FD3F48"
/obj/item/warp_cube/red/Initialize()
/obj/item/warp_cube/red/Initialize(mapload)
. = ..()
if(!linked)
var/obj/item/warp_cube/blue = new(src.loc)
@@ -553,7 +553,7 @@
actions_types = list(/datum/action/item_action/immortality)
var/cooldown = 0
/obj/item/immortality_talisman/Initialize()
/obj/item/immortality_talisman/Initialize(mapload)
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, TRUE, TRUE)
@@ -637,7 +637,7 @@
name = "paradox bag"
desc = "Somehow, it's in two places at once."
/obj/item/shared_storage/red/Initialize()
/obj/item/shared_storage/red/Initialize(mapload)
. = ..()
var/datum/component/storage/STR = AddComponent(/datum/component/storage/concrete)
STR.max_w_class = WEIGHT_CLASS_NORMAL
@@ -876,7 +876,7 @@
var/summon_cooldown = 0
var/list/mob/dead/observer/spirits
/obj/item/melee/ghost_sword/Initialize()
/obj/item/melee/ghost_sword/Initialize(mapload)
. = ..()
spirits = list()
START_PROCESSING(SSobj, src)