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@@ -7,7 +7,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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move_resist = INFINITY
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throwforce = 0
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/mob/dead/Initialize()
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/mob/dead/Initialize(mapload)
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SHOULD_CALL_PARENT(FALSE)
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if(flags_1 & INITIALIZED_1)
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stack_trace("Warning: [src]([type]) initialized multiple times!")
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@@ -19,7 +19,7 @@
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//is there a result we want to read from the age gate
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var/age_gate_result
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/mob/dead/new_player/Initialize()
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/mob/dead/new_player/Initialize(mapload)
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if(client && SSticker.state == GAME_STATE_STARTUP)
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var/atom/movable/screen/splash/S = new(client, TRUE, TRUE)
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S.Fade(TRUE)
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@@ -760,7 +760,7 @@
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client.prefs.scars_list["[cur_scar_index]"] = valid_scars
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client.prefs.save_character()
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client.prefs.copy_to(H, initial_spawn = TRUE)
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H.dna.update_dna_identity()
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if(mind)
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