Update files
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@@ -160,7 +160,7 @@
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icon_state = "surgicaldrill_a"
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hitsound = 'sound/items/welder.ogg'
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/obj/item/surgicaldrill/advanced/Initialize()
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/obj/item/surgicaldrill/advanced/Initialize(mapload)
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. = ..()
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set_light(1)
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@@ -214,7 +214,7 @@
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toolspeed = 1
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bare_wound_bonus = 20
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/obj/item/scalpel/Initialize()
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/obj/item/scalpel/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/butchering, 80 * toolspeed, 100, 0)
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@@ -235,7 +235,7 @@
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light_color = LIGHT_COLOR_GREEN
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sharpness = SHARP_POINTY
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/obj/item/scalpel/advanced/Initialize()
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/obj/item/scalpel/advanced/Initialize(mapload)
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. = ..()
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set_light(1)
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@@ -311,7 +311,7 @@
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wound_bonus = 5
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bare_wound_bonus = 10
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/obj/item/circular_saw/Initialize()
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/obj/item/circular_saw/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/butchering, 40 * toolspeed, 100, 5, 'sound/weapons/circsawhit.ogg') //saws are very accurate and fast at butchering
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