diff --git a/modular_citadel/code/game/objects/structures/tables_racks.dm b/modular_citadel/code/game/objects/structures/tables_racks.dm index f7300e1d3f..69dbe4e1cb 100644 --- a/modular_citadel/code/game/objects/structures/tables_racks.dm +++ b/modular_citadel/code/game/objects/structures/tables_racks.dm @@ -1,10 +1,10 @@ /obj/structure/table/alt_attack_hand(mob/user) if(user && Adjacent(user) && !user.incapacitated()) if(istype(user) && user.a_intent == INTENT_HARM) - user.visible_message("[user] slams [p_their()] palms down on [src].", "You slam your palms down on [src].") + user.visible_message("[user] slams [user.p_their()] palms down on [src].", "You slam your palms down on [src].") playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1) else - user.visible_message("[user] slaps [p_their()] hands on [src].", "You slap your hands on [src].") + user.visible_message("[user] slaps [user.p_their()] hands on [src].", "You slap your hands on [src].") playsound(src, 'sound/weapons/tap.ogg', 50, 1) user.do_attack_animation(src) return TRUE