diff --git a/modular_citadel/code/game/objects/structures/tables_racks.dm b/modular_citadel/code/game/objects/structures/tables_racks.dm
index f7300e1d3f..69dbe4e1cb 100644
--- a/modular_citadel/code/game/objects/structures/tables_racks.dm
+++ b/modular_citadel/code/game/objects/structures/tables_racks.dm
@@ -1,10 +1,10 @@
/obj/structure/table/alt_attack_hand(mob/user)
if(user && Adjacent(user) && !user.incapacitated())
if(istype(user) && user.a_intent == INTENT_HARM)
- user.visible_message("[user] slams [p_their()] palms down on [src].", "You slam your palms down on [src].")
+ user.visible_message("[user] slams [user.p_their()] palms down on [src].", "You slam your palms down on [src].")
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
else
- user.visible_message("[user] slaps [p_their()] hands on [src].", "You slap your hands on [src].")
+ user.visible_message("[user] slaps [user.p_their()] hands on [src].", "You slap your hands on [src].")
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
user.do_attack_animation(src)
return TRUE