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@@ -742,6 +742,7 @@
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name = "assistant's formal winter coat"
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icon_state = "coataformal"
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item_state = "coataformal"
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter,/obj/item/clothing/gloves/color/yellow)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/aformal
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/obj/item/clothing/head/hooded/winterhood/aformal
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@@ -762,7 +763,10 @@
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name = "ratvarian winter coat"
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icon_state = "coatratvar"
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item_state = "coatratvar"
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armor = list("melee" = 30, "bullet" = 45, "laser" = -10, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/clockwork/replica_fabricator, /obj/item/clockwork/integration_cog, /obj/item/clockwork/slab, /obj/item/clockwork/weapon/ratvarian_spear)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/ratvar
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var/real = TRUE
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/obj/item/clothing/head/hooded/winterhood/ratvar
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icon_state = "winterhood_ratvar"
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@@ -770,15 +774,59 @@
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light_power = 1
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light_color = "#B18B25" //clockwork slab background top color
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/obj/item/clothing/suit/hooded/wintercoat/ratvar/equipped(mob/living/user,slot)
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..()
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if (slot != SLOT_WEAR_SUIT || !real)
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return
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if (is_servant_of_ratvar(user))
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return
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else
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user.dropItemToGround(src)
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to_chat(user,"<span class='large_brass'>\"Amusing that you think you are fit to wear this.\"</span>")
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to_chat(user,"<span class='userdanger'>Your skin burns where the coat touched your skin!</span>")
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user.adjustFireLoss(rand(10,16))
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/obj/item/clothing/suit/hooded/wintercoat/narsie
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name = "narsian winter coat"
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icon_state = "coatnarsie"
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item_state = "coatnarsie"
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armor = list("melee" = 30, "bullet" = 20, "laser" = 30,"energy" = 10, "bomb" = 30, "bio" = 10, "rad" = 10, "fire" = 30, "acid" = 30)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/restraints/legcuffs/bola/cult,/obj/item/melee/cultblade,/obj/item/melee/cultblade/dagger,/obj/item/reagent_containers/glass/beaker/unholywater,/obj/item/cult_shift,/obj/item/flashlight/flare/culttorch,/obj/item/twohanded/cult_spear)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/narsie
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var/real = TRUE
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/obj/item/clothing/suit/hooded/wintercoat/narsie/equipped(mob/living/user,slot)
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..()
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if (slot != SLOT_WEAR_SUIT || !real)
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return
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if (iscultist(user))
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return
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else
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user.dropItemToGround(src)
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to_chat(user,"<span class='cultlarge'>\"You are not fit to wear my follower's coat!\"</span>")
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to_chat(user,"<span class='userdanger'>Sharp spines jab you from within the coat!</span>")
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user.adjustBruteLoss(rand(10,16))
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/obj/item/clothing/head/hooded/winterhood/narsie
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icon_state = "winterhood_narsie"
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/obj/item/clothing/suit/hooded/wintercoat/ratvar/fake
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name = "brass winter coat"
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icon_state = "coatratvar"
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item_state = "coatratvar"
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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real = FALSE
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/obj/item/clothing/suit/hooded/wintercoat/narsie/fake
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name = "runed winter coat"
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icon_state = "coatnarsie"
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item_state = "coatnarsie"
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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real = FALSE
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/obj/item/clothing/suit/spookyghost
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name = "spooky ghost"
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desc = "This is obviously just a bedsheet, but maybe try it on?"
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