test
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@@ -431,7 +431,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<b>Limb Modification:</b><BR>"
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dat += "<a href='?_src_=prefs;preference=modify_limbs;task=input'>Modify Limbs</a><BR>"
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for(var/modification in modified_limbs)
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dat += "<b>[modification]: [modified_limbs[modification]]</b><BR>"
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if(modified_limbs[modification][1] == LOADOUT_LIMB_PROSTHETIC)
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dat += "<b>[modification]: prosthetic - [modified_limbs[modification][2]]</b><BR>"
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else
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dat += "<b>[modification]: [modified_limbs[modification]]</b><BR>"
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dat += "<BR>"
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dat += "<b>Species:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=species;task=input'>[pref_species.name]</a><BR>"
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dat += "<b>Custom Species Name:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=custom_species;task=input'>[custom_species ? custom_species : "None"]</a><BR>"
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@@ -1237,7 +1240,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/datum/quirk/T = SSquirks.quirks[V]
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bal -= initial(T.value)
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for(var/modification in modified_limbs)
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if(modified_limbs[modification] == "Prosthetic")
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if(modified_limbs[modification][1] == LOADOUT_LIMB_PROSTHETIC)
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return bal + 1 //max 1 point regardless of how many prosthetics
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return bal
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@@ -1497,19 +1500,22 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/modification_type = input(user, "Choose the modification to the limb:", "Character Preference") as null|anything in LOADOUT_LIMBS
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if(modification_type)
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if(modification_type == LOADOUT_LIMB_PROSTHETIC)
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var/number_of_prosthetics = 0
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for(var/modification in modified_limbs)
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if(modified_limbs[modification] == LOADOUT_LIMB_PROSTHETIC)
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number_of_prosthetics += 1
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if(number_of_prosthetics >= MAXIMUM_LOADOUT_PROSTHETICS)
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to_chat(user, "<span class='danger'>You can only have up to two prosthetic limbs!</span>")
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return
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var/prosthetic_type = input(user, "Choose the type of prosthetic", "Character Preference") as null|anything in (list("old_prosthetic") + GLOB.prosthetic_limb_types)
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if(prosthetic_type)
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var/number_of_prosthetics = 0
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for(var/modification in modified_limbs)
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if(modified_limbs[modification][1] == LOADOUT_LIMB_PROSTHETIC)
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number_of_prosthetics += 1
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if(number_of_prosthetics >= MAXIMUM_LOADOUT_PROSTHETICS)
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to_chat(user, "<span class='danger'>You can only have up to two prosthetic limbs!</span>")
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else
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//save the actual prosthetic data
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modified_limbs[limb_type] = list(modification_type, prosthetic_type)
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else
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if(modification_type == LOADOUT_LIMB_NORMAL)
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modified_limbs -= limb_type
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ShowChoices(user)
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return 1
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modified_limbs[limb_type] = modification_type
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else
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modified_limbs[limb_type] = list(modification_type)
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if("underwear")
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var/new_underwear = input(user, "Choose your character's underwear:", "Character Preference") as null|anything in GLOB.underwear_list
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@@ -2588,7 +2594,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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//limb stuff
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character.regenerate_limbs() //possible optimisation: check for changes before regenerating?
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for(var/modified_limb in modified_limbs)
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var/modification = modified_limbs[modified_limb]
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var/modification = modified_limbs[modified_limb][1]
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var/obj/item/bodypart/old_part = character.get_bodypart(modified_limb)
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if(modification == LOADOUT_LIMB_PROSTHETIC)
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var/obj/item/bodypart/new_limb
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@@ -2601,6 +2607,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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new_limb = new/obj/item/bodypart/l_leg/robot/surplus(character)
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if(BODY_ZONE_R_LEG)
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new_limb = new/obj/item/bodypart/r_leg/robot/surplus(character)
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var/prosthetic_type = modified_limbs[modified_limb][2]
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if(prosthetic_type != "old_prosthetic") //lets just leave the old sprites as they are
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new_limb.icon = 'icons/mob/augmentation/customized_prosthetics.dmi'
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new_limb.icon_state = "[prosthetic_type]_[modified_limb]"
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new_limb.replace_limb(character)
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qdel(old_part)
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@@ -514,7 +514,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["scars3"] >> scars_list["3"]
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S["scars4"] >> scars_list["4"]
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S["scars5"] >> scars_list["5"]
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json_decode(S["modified_limbs"]) >> modified_limbs
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if(S["modified_limbs"])
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json_decode(S["modified_limbs"]) >> modified_limbs
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S["chosen_limb_id"] >> chosen_limb_id
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//Custom names
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@@ -871,7 +872,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["scars3"] , scars_list["3"])
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WRITE_FILE(S["scars4"] , scars_list["4"])
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WRITE_FILE(S["scars5"] , scars_list["5"])
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WRITE_FILE(S["modified_limbs"] , json_encode(modified_limbs))
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if(modified_limbs)
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WRITE_FILE(S["modified_limbs"] , json_encode(modified_limbs))
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WRITE_FILE(S["chosen_limb_id"], chosen_limb_id)
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//gear loadout
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