Merge pull request #15677 from deathride58/vocalbark
Vocal barks - Fully customizable noises for talking!
This commit is contained in:
@@ -50,6 +50,10 @@
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H.dna.features["flavor_text"] = "" //Oh no.
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H.dna.features["body_model"] = H.gender
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H.set_bark(pick(GLOB.bark_random_list))
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H.vocal_pitch = BARK_PITCH_RAND(H.gender)
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H.vocal_pitch_range = BARK_VARIANCE_RAND
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SEND_SIGNAL(H, COMSIG_HUMAN_ON_RANDOMIZE)
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H.update_body(TRUE)
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@@ -140,6 +140,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/modified_limbs = list() //prosthetic/amputated limbs
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var/chosen_limb_id //body sprite selected to load for the users limbs, null means default, is sanitized when loaded
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// Vocal bark prefs
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var/bark_id = "mutedc3"
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var/bark_speed = 4
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var/bark_pitch = 1
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var/bark_variance = 0.2
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COOLDOWN_DECLARE(bark_previewing)
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/// Security record note section
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var/security_records
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/// Medical record note section
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@@ -795,11 +802,21 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<table><tr><td width='340px' height='300px' valign='top'>"
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dat += "<h2>Speech preferences</h2>"
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dat += "<b>Custom Speech Verb:</b><BR>"
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dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=speech_verb;task=input'>[custom_speech_verb]</a><BR>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=speech_verb;task=input'>[custom_speech_verb]</a><BR>"
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dat += "<b>Custom Tongue:</b><BR>"
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dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=tongue;task=input'>[custom_tongue]</a><BR>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=tongue;task=input'>[custom_tongue]</a><BR>"
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dat += "<b>Additional Language</b><BR>"
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dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=language;task=input'>[additional_language]</a><BR>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=language;task=input'>[additional_language]</a><BR>"
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dat += "</td>"
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dat += "<td width='340px' height='300px' valign='top'>"
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dat += "<h2>Vocal Bark preferences</h2>"
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var/datum/bark/B = GLOB.bark_list[bark_id]
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dat += "<b>Vocal Bark Sound:</b><BR>"
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dat += "<a style='display:block;width:200px' href='?_src_=prefs;preference=barksound;task=input'>[B ? initial(B.name) : "INVALID"]</a><BR>"
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dat += "<b>Vocal Bark Speed:</b> <a href='?_src_=prefs;preference=barkspeed;task=input'>[bark_speed]</a><BR>"
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dat += "<b>Vocal Bark Pitch:</b> <a href='?_src_=prefs;preference=barkpitch;task=input'>[bark_pitch]</a><BR>"
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dat += "<b>Vocal Bark Variance:</b> <a href='?_src_=prefs;preference=barkvary;task=input'>[bark_variance]</a><BR>"
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dat += "<BR><a href='?_src_=prefs;preference=barkpreview'>Preview Bark</a><BR>"
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dat += "</td>"
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dat += "</tr></table>"
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@@ -2555,6 +2572,43 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(selected_language)
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additional_language = selected_language
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if("barksound")
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var/list/woof_woof = list()
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for(var/path in GLOB.bark_list)
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var/datum/bark/B = GLOB.bark_list[path]
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if(initial(B.ignore))
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continue
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if(initial(B.ckeys_allowed))
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var/list/allowed = initial(B.ckeys_allowed)
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if(!allowed.Find(user.client.ckey))
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continue
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woof_woof[initial(B.name)] = initial(B.id)
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var/new_bork = input(user, "Choose your desired vocal bark", "Character Preference") as null|anything in woof_woof
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if(new_bork)
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bark_id = woof_woof[new_bork]
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var/datum/bark/B = GLOB.bark_list[bark_id] //Now we need sanitization to take into account bark-specific min/max values
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bark_speed = round(clamp(bark_speed, initial(B.minspeed), initial(B.maxspeed)), 1)
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bark_pitch = clamp(bark_pitch, initial(B.minpitch), initial(B.maxpitch))
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bark_variance = clamp(bark_variance, initial(B.minvariance), initial(B.maxvariance))
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if("barkspeed")
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var/datum/bark/B = GLOB.bark_list[bark_id]
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var/borkset = input(user, "Choose your desired bark speed (Higher is slower, lower is faster). Min: [initial(B.minspeed)]. Max: [initial(B.maxspeed)]", "Character Preference") as null|num
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if(borkset)
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bark_speed = round(clamp(borkset, initial(B.minspeed), initial(B.maxspeed)), 1)
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if("barkpitch")
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var/datum/bark/B = GLOB.bark_list[bark_id]
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var/borkset = input(user, "Choose your desired baseline bark pitch. Min: [initial(B.minpitch)]. Max: [initial(B.maxpitch)]", "Character Preference") as null|num
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if(borkset)
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bark_pitch = clamp(borkset, initial(B.minpitch), initial(B.maxpitch))
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if("barkvary")
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var/datum/bark/B = GLOB.bark_list[bark_id]
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var/borkset = input(user, "Choose your desired baseline bark pitch. Min: [initial(B.minvariance)]. Max: [initial(B.maxvariance)]", "Character Preference") as null|num
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if(borkset)
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bark_variance = clamp(borkset, initial(B.minvariance), initial(B.maxvariance))
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if("bodysprite")
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var/selected_body_sprite = input(user, "Choose your desired body sprite", "Character Preference") as null|anything in pref_species.allowed_limb_ids
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if(selected_body_sprite)
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@@ -3015,6 +3069,23 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if("hud_toggle_flash")
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hud_toggle_flash = !hud_toggle_flash
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if("barkpreview")
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if(SSticker.current_state == GAME_STATE_STARTUP) //Timers don't tick at all during game startup, so let's just give an error message
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to_chat(user, "<span class='warning'>Bark previews can't play during initialization!</span>")
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return
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if(!COOLDOWN_FINISHED(src, bark_previewing))
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return
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if(!parent || !parent.mob)
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return
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COOLDOWN_START(src, bark_previewing, (5 SECONDS))
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var/atom/movable/barkbox = new(get_turf(parent.mob))
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barkbox.set_bark(bark_id)
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var/total_delay
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for(var/i in 1 to (round((32 / bark_speed)) + 1))
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addtimer(CALLBACK(barkbox, /atom/movable/proc/bark, list(parent.mob), 7, 70, BARK_DO_VARY(bark_pitch, bark_variance)), total_delay)
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total_delay += rand(DS2TICKS(bark_speed/4), DS2TICKS(bark_speed/4) + DS2TICKS(bark_speed/4)) TICKS
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QDEL_IN(barkbox, total_delay)
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if("save")
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save_preferences()
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save_character()
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@@ -3236,6 +3307,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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character.additional_language = language_entry
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character.grant_language(language_entry, TRUE, TRUE)
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character.set_bark(bark_id)
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character.vocal_speed = bark_speed
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character.vocal_pitch = bark_pitch
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character.vocal_pitch_range = bark_variance
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//limb stuff, only done when initially spawning in
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if(initial_spawn)
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//delete any existing prosthetic limbs to make sure no remnant prosthetics are left over - But DO NOT delete those that are species-related
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@@ -5,7 +5,7 @@
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// You do not need to raise this if you are adding new values that have sane defaults.
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// Only raise this value when changing the meaning/format/name/layout of an existing value
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// where you would want the updater procs below to run
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#define SAVEFILE_VERSION_MAX 54
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#define SAVEFILE_VERSION_MAX 55
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/*
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SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
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@@ -42,6 +42,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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//if your savefile is 3 months out of date, then 'tough shit'.
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/datum/preferences/proc/update_preferences(current_version, savefile/S)
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if(current_version < 55) //Bitflag toggles don't set their defaults when they're added, always defaulting to off instead.
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toggles |= SOUND_BARK
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if(current_version < 46) //If you remove this, remove force_reset_keybindings() too.
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force_reset_keybindings_direct(TRUE)
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addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice.
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@@ -845,6 +847,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["feature_silicon_flavor_text"] >> features["silicon_flavor_text"]
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S["feature_ooc_notes"] >> features["ooc_notes"]
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// Barks
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S["bark_id"] >> bark_id
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S["bark_speed"] >> bark_speed
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S["bark_pitch"] >> bark_pitch
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S["bark_variance"] >> bark_variance
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S["vore_flags"] >> vore_flags
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S["vore_taste"] >> vore_taste
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S["vore_smell"] >> vore_smell
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@@ -1022,6 +1030,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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scars_list["4"] = sanitize_text(scars_list["4"])
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scars_list["5"] = sanitize_text(scars_list["5"])
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bark_id = sanitize_inlist(bark_id, GLOB.bark_list, pick(GLOB.bark_random_list))
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var/datum/bark/bark_path = GLOB.bark_list[bark_id]
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bark_speed = sanitize_num_clamp(bark_speed, initial(bark_path.minspeed), initial(bark_path.maxspeed), initial(bark_speed))
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bark_pitch = sanitize_num_clamp(bark_pitch, initial(bark_path.minpitch), initial(bark_path.maxpitch), BARK_PITCH_RAND(gender))
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bark_variance = sanitize_num_clamp(bark_variance, initial(bark_path.minvariance), initial(bark_path.maxvariance), BARK_VARIANCE_RAND)
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joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
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//Validate job prefs
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for(var/j in job_preferences)
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@@ -1089,6 +1103,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["custom_speech_verb"] , custom_speech_verb)
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WRITE_FILE(S["custom_tongue"] , custom_tongue)
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WRITE_FILE(S["additional_language"] , additional_language)
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WRITE_FILE(S["bark_id"] , bark_id)
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WRITE_FILE(S["bark_speed"] , bark_speed)
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WRITE_FILE(S["bark_pitch"] , bark_pitch)
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WRITE_FILE(S["bark_variance"] , bark_variance)
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// records
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WRITE_FILE(S["security_records"] , security_records)
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@@ -227,6 +227,17 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)()
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return C.prefs.toggles & SOUND_PRAYERS
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TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_bark)()
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set name = "Hear/Silence Vocal Barks"
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set category = "Preferences"
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set desc = "Hear Vocal Barks"
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usr.client.prefs.toggles ^= SOUND_BARK
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usr.client.prefs.save_preferences()
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to_chat(usr, "You will now [(usr.client.prefs.toggles & SOUND_BARK) ? "hear" : "no longer hear"] vocal barks when other people talk.")
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SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Vocal Barks", "[usr.client.prefs.toggles & SOUND_BARK ? "Enabled" : "Disabled"]"))
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/datum/verbs/menu/Settings/Sound/toggle_bark/Get_checked(client/C)
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return C.prefs.toggles & SOUND_BARK
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/datum/verbs/menu/Settings/Sound/verb/stop_client_sounds()
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set name = "Stop Sounds"
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set category = "Preferences"
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@@ -24,6 +24,9 @@
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var/rando_race = pick(GLOB.roundstart_races)
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pref_species = new rando_race()
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features = random_features(pref_species?.id, gender)
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bark_id = pick(GLOB.bark_random_list)
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bark_pitch = BARK_PITCH_RAND(gender)
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bark_variance = BARK_VARIANCE_RAND
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age = rand(AGE_MIN,AGE_MAX)
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/datum/preferences/proc/update_preview_icon(current_tab)
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@@ -297,8 +297,9 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
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AM.Hear(rendered, src, message_language, message, null, spans, message_mode, source)
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SEND_GLOBAL_SIGNAL(COMSIG_GLOB_LIVING_SAY_SPECIAL, src, message)
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if(client && !eavesdrop_range && say_test(message) == "2") // Yell hook
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process_yelling(listening, rendered, src, message_language, message, spans, message_mode, source)
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var/is_yell = (say_test(message) == "2")
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if(client && !eavesdrop_range && is_yell) // Yell hook
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listening |= process_yelling(listening, rendered, src, message_language, message, spans, message_mode, source)
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//speech bubble
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var/list/speech_bubble_recipients = list()
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@@ -309,6 +310,22 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
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I.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA
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INVOKE_ASYNC(GLOBAL_PROC, /.proc/flick_overlay, I, speech_bubble_recipients, 30)
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//Listening gets trimmed here if a vocal bark's present. If anyone ever makes this proc return listening, make sure to instead initialize a copy of listening in here to avoid wonkiness
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if(vocal_bark || vocal_bark_id)
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for(var/mob/M in listening)
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if(!M.client)
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continue
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if(!(M.client.prefs.toggles & SOUND_BARK))
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listening -= M
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var/barks = min(round((LAZYLEN(message) / vocal_speed)) + 1, BARK_MAX_BARKS)
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var/total_delay
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for(var/i in 1 to barks)
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if(total_delay > BARK_MAX_TIME)
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break
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addtimer(CALLBACK(src, /atom/movable/proc/bark, listening, (message_range * (is_yell ? 4 : 1)), (vocal_volume * (is_yell ? 1.5 : 1)), BARK_DO_VARY(vocal_pitch, vocal_pitch_range)), total_delay)
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total_delay += rand(DS2TICKS((vocal_speed / BARK_SPEED_BASELINE) * (is_yell ? 0.5 : 1)), DS2TICKS(vocal_speed / BARK_SPEED_BASELINE) + DS2TICKS((vocal_speed / BARK_SPEED_BASELINE) * (is_yell ? 0.5 : 1))) TICKS
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/atom/movable/proc/process_yelling(list/already_heard, rendered, atom/movable/speaker, datum/language/message_language, message, list/spans, message_mode, obj/source)
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if(last_yell > (world.time - 10))
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to_chat(src, "<span class='warning'>Your voice doesn't project as far as you try to yell in such quick succession.") // yeah no, no spamming an expensive floodfill.
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@@ -333,6 +350,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
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var/atom/movable/AM = _AM
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AM.Hear(rendered, speaker, message_language, message, null, spans, message_mode, source)
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return overhearing
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/mob/proc/binarycheck()
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return FALSE
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@@ -50,6 +50,9 @@
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typing_indicator_state = /obj/effect/overlay/typing_indicator/machine
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vocal_bark_id = "synth"
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vocal_pitch_range = 0.1
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/mob/living/silicon/Initialize(mapload)
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. = ..()
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GLOB.silicon_mobs += src
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@@ -35,6 +35,9 @@
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collar_type = "cat"
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var/held_icon = "cat2"
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footstep_type = FOOTSTEP_MOB_CLAW
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vocal_bark_id = "mutedc4"
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vocal_pitch = 1.4
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vocal_pitch_range = 0.4
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/mob/living/simple_animal/pet/cat/Initialize(mapload)
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. = ..()
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@@ -20,6 +20,9 @@
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footstep_type = FOOTSTEP_MOB_CLAW
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vocal_bark_id = "bullet"
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vocal_speed = 6
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/mob/living/simple_animal/pet/dog/ComponentInitialize()
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. = ..()
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AddElement(/datum/element/wuv, "yaps happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
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@@ -639,6 +642,8 @@ GLOBAL_LIST_INIT(strippable_corgi_items, create_strippable_list(list(
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mob_size = MOB_SIZE_SMALL
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collar_type = "puppy"
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vocal_pitch = 1.6
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//puppies cannot wear anything.
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/mob/living/simple_animal/pet/dog/corgi/puppy/Topic(href, href_list)
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if(href_list["remove_inv"] || href_list["add_inv"])
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@@ -660,6 +665,8 @@ GLOBAL_LIST_INIT(strippable_corgi_items, create_strippable_list(list(
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maxbodytemp = T0C + 40
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held_icon = "void_puppy"
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vocal_pitch = 0.6
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/mob/living/simple_animal/pet/dog/corgi/puppy/void/Process_Spacemove(movement_dir = 0)
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return 1 //Void puppies can navigate space.
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@@ -36,6 +36,7 @@
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var/datum/reagent/milk_reagent = /datum/reagent/consumable/milk
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footstep_type = FOOTSTEP_MOB_SHOE
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vocal_bark_id = "banjoc3"
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/mob/living/simple_animal/hostile/retaliate/goat/Initialize(mapload, /datum/reagent/milk_reagent)
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udder = new (null, milk_reagent)
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@@ -143,6 +144,8 @@
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blood_volume = BLOOD_VOLUME_NORMAL
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footstep_type = FOOTSTEP_MOB_SHOE
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vocal_bark_id = "mutedc2"
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vocal_pitch = 1.2
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/mob/living/simple_animal/cow/Initialize(mapload)
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udder = new(null, milk_reagent)
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@@ -247,6 +250,8 @@
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gold_core_spawnable = FRIENDLY_SPAWN
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footstep_type = FOOTSTEP_MOB_CLAW
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vocal_bark_id = "squeak"
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vocal_pitch = 1.4
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|
||||
/mob/living/simple_animal/chick/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -309,6 +314,9 @@
|
||||
var/static/chicken_count = 0
|
||||
|
||||
footstep_type = FOOTSTEP_MOB_CLAW
|
||||
vocal_bark_id = "synthgrunt"
|
||||
vocal_pitch = 1.4
|
||||
vocal_pitch_range = 0.4
|
||||
|
||||
/mob/living/simple_animal/chicken/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -403,6 +411,8 @@
|
||||
var/static/kiwi_count = 0
|
||||
|
||||
footstep_type = FOOTSTEP_MOB_CLAW
|
||||
vocal_bark_id = "squeak"
|
||||
vocal_pitch = 1.4
|
||||
|
||||
/mob/living/simple_animal/kiwi/Destroy()
|
||||
--kiwi_count
|
||||
@@ -481,6 +491,8 @@
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
|
||||
footstep_type = FOOTSTEP_MOB_CLAW
|
||||
vocal_bark_id = "squeak"
|
||||
vocal_pitch = 1.4
|
||||
|
||||
/mob/living/simple_animal/babyKiwi/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -557,3 +569,4 @@
|
||||
maxHealth = 75
|
||||
blood_volume = BLOOD_VOLUME_NORMAL
|
||||
footstep_type = FOOTSTEP_MOB_SHOE
|
||||
vocal_bark_id = "mutedc4"
|
||||
|
||||
@@ -23,6 +23,11 @@
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
footstep_type = FOOTSTEP_MOB_CLAW
|
||||
|
||||
vocal_bark_id = "bullet"
|
||||
vocal_speed = 2
|
||||
vocal_pitch = 1.6
|
||||
vocal_pitch_range = 0.4
|
||||
|
||||
/mob/living/simple_animal/pet/fox/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/mob_holder, "fox")
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
var/chew_probability = 1
|
||||
faction = list("rat")
|
||||
vocal_bark_id = "squeak"
|
||||
vocal_pitch = 1.4
|
||||
|
||||
/mob/living/simple_animal/mouse/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
pressure_resistance = 200
|
||||
vocal_bark_id = "squeak"
|
||||
vocal_pitch_range = 0.4
|
||||
|
||||
/mob/living/simple_animal/pet/plushie/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
Reference in New Issue
Block a user