Ok, done.
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@@ -297,8 +297,7 @@
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mist_on()
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update_icon()
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/obj/machinery/pool/controller/update_icon()
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. = ..()
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/obj/machinery/pool/controller/update_icon_state()
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icon_state = "poolc_[temperature]"
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/obj/machinery/pool/controller/proc/CanUpTemp(mob/user)
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@@ -412,7 +411,7 @@
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/obj/machinery/pool/controller/proc/mist_on() //Spawn /obj/effect/mist (from the shower) on all linked pool tiles
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if(mist_state)
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return
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mist_off() //make sure it cycles and deletes everything
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mist_off() //make sure it cycles and deletes everything
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mist_state = TRUE
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for(var/X in linked_turfs)
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var/turf/open/pool/W = X
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