diff --git a/html/changelog.html b/html/changelog.html
index a19bed4578..2f926fd9e8 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -50,6 +50,15 @@
-->
+
21 December 2021
+
ShizCalev updated:
+
+ - Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun.
+ - Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons.
+ - Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons.
+ - Fixed a issue where guns with multiple action buttons would break all but one of those action buttons. tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it. tweak: Hacking a firing pin out of a gun is no longer done via a crafting menu - you can now do it by simply holding the gun in your hand and clicking it with a welder/screwdriver/wirecutters.
+
+
17 December 2021
DeltaFire15 updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 0c24ab2b14..50caa2d448 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -30403,3 +30403,17 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: The time for admins to cancel events is 30 seconds again.
SandPoot:
- bugfix: Fixes assembly holders.
+2021-12-21:
+ ShizCalev:
+ - bugfix: Fixed an issue where you were able to remove flashlights/bayonets that
+ were supposed to be permanently attached to a gun.
+ - bugfix: Fixed an issue where you were unable to remove flashlights & bayonets
+ from certain weapons.
+ - bugfix: Fixed a potential issue where adding a flashlight to your helmet would've
+ caused you to lose other action buttons.
+ - bugfix: 'Fixed a issue where guns with multiple action buttons would break all
+ but one of those action buttons. tweak: If you have both a bayonet and a flashlight
+ attached to your gun, you''ll now be given a prompt on which you''d like to
+ remove when using a screwdriver on it. tweak: Hacking a firing pin out of a
+ gun is no longer done via a crafting menu - you can now do it by simply holding
+ the gun in your hand and clicking it with a welder/screwdriver/wirecutters.'
diff --git a/html/changelogs/AutoChangeLog-pr-15402.yml b/html/changelogs/AutoChangeLog-pr-15402.yml
deleted file mode 100644
index 6081ecbd33..0000000000
--- a/html/changelogs/AutoChangeLog-pr-15402.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: "ShizCalev"
-delete-after: True
-changes:
- - bugfix: "Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun."
- - bugfix: "Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons."
- - bugfix: "Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons."
- - bugfix: "Fixed a issue where guns with multiple action buttons would break all but one of those action buttons.
-tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it.
-tweak: Hacking a firing pin out of a gun is no longer done via a crafting menu - you can now do it by simply holding the gun in your hand and clicking it with a welder/screwdriver/wirecutters."