tested and it works now, I'm glad.
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@@ -132,7 +132,7 @@
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#define FEMALE_UNIFORM_FULL 1
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#define FEMALE_UNIFORM_TOP 2
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//flags for outfits that have mutantrace variants: These are hard sprited too.
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//flags for outfits that have mutant race variants: Most of these require additional sprites to work.
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#define STYLE_DIGITIGRADE (1<<0) //jumpsuits, suits and shoes
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#define STYLE_MUZZLE (1<<1) //hats or masks
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#define STYLE_SNEK_TAURIC (1<<2) //taur-friendly suits
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@@ -141,8 +141,8 @@
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#define STYLE_ALL_TAURIC (STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC|STYLE_HOOF_TAURIC)
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#define STYLE_NO_ANTHRO_ICON (1<<5) //When digis fit the default sprite fine and need no copypasted states. This is the case of skirts and winter coats, for example.
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#define USE_SNEK_CLIP_MASK (1<<6)
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#define USE_HOOF_CLIP_MASK (1<<7)
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#define USE_TAUR_CLIP_MASK (USE_SNEK_CLIP_MASK|USE_HOOF_CLIP_MASK)
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#define USE_QUADRUPED_CLIP_MASK (1<<7)
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#define USE_TAUR_CLIP_MASK (USE_SNEK_CLIP_MASK|USE_QUADRUPED_CLIP_MASK)
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//digitigrade legs settings.
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#define NOT_DIGITIGRADE 0
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