tested and it works now, I'm glad.

This commit is contained in:
Ghommie
2020-04-20 19:22:42 +02:00
parent e703e12c88
commit 5a4fecdeb8
19 changed files with 56 additions and 46 deletions
@@ -19,7 +19,6 @@
************** Taur Bodies ****************
*******************************************/
/datum/sprite_accessory/taur
icon = 'modular_citadel/icons/mob/mam_taur.dmi'
extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi'
extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi'
@@ -30,9 +29,15 @@
relevant_layers = list(BODY_ADJ_UPPER_LAYER, BODY_FRONT_LAYER)
var/taur_mode = NONE //Must be a single specific tauric suit variation bitflag. Don't do FLAG_1|FLAG_2
var/alt_taur_mode = NONE //Same as above.
var/hide_legs = USE_HOOF_CLIP_MASK
alpha_mask_state = "taur_mask_def"
var/hide_legs = USE_QUADRUPED_CLIP_MASK
alpha_mask_state =
/datum/sprite_accessory/taur/New()
switch(hide_legs)
if(USE_QUADRUPED_CLIP_MASK)
alpha_mask_state = "taur_mask_def"
if(USE_SNEK_CLIP_MASK)
alpha_mask_state = "taur_mask_naga"
/datum/sprite_accessory/taur/none
name = "None"
@@ -93,7 +98,6 @@
icon_state = "naga"
taur_mode = STYLE_SNEK_TAURIC
hide_legs = USE_SNEK_CLIP_MASK
alpha_mask_state = "taur_mask_naga"
/datum/sprite_accessory/taur/otie
name = "Otie"