[MIRROR] Sheet icon fixes (#5585)
* Sheet icon fixes * Update sheet_types.dm
This commit is contained in:
committed by
Poojawa
parent
97f69d6b05
commit
5a532dd606
@@ -56,6 +56,7 @@
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name = "bluespace polycrystal"
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icon = 'icons/obj/telescience.dmi'
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icon_state = "polycrystal"
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item_state = "sheet-polycrystal"
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desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
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materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
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attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed")
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@@ -18,6 +18,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
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desc = "HOLY SHEET! That is a lot of glass."
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singular_name = "glass sheet"
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icon_state = "sheet-glass"
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item_state = "sheet-glass"
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
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resistance_flags = ACID_PROOF
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@@ -80,6 +81,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
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desc = "A glass sheet made out of a plasma-silicate alloy. It looks extremely tough and heavily fire resistant."
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singular_name = "plasma glass sheet"
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icon_state = "sheet-pglass"
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item_state = "sheet-pglass"
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
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resistance_flags = ACID_PROOF
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@@ -130,6 +132,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
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desc = "Glass which seems to have rods or something stuck in them."
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singular_name = "reinforced glass sheet"
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icon_state = "sheet-rglass"
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item_state = "sheet-rglass"
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materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
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resistance_flags = ACID_PROOF
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@@ -171,6 +174,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
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desc = "A glass sheet made out of a plasma-silicate alloy and a rod matrice. It looks hopelessly tough and nearly fire-proof!"
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singular_name = "reinforced plasma glass sheet"
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icon_state = "sheet-prglass"
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item_state = "sheet-prglass"
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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resistance_flags = ACID_PROOF
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@@ -190,6 +194,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
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desc = "A glass sheet made out of a titanium-silicate alloy."
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singular_name = "titanium glass sheet"
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icon_state = "sheet-titaniumglass"
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item_state = "sheet-titaniumglass"
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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resistance_flags = ACID_PROOF
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@@ -208,6 +213,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
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desc = "A glass sheet made out of a plasma-titanium-silicate alloy."
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singular_name = "plastitanium glass sheet"
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icon_state = "sheet-plastitaniumglass"
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item_state = "sheet-plastitaniumglass"
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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resistance_flags = ACID_PROOF
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@@ -1,13 +1,14 @@
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/obj/item/stack/sheet/animalhide
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name = "hide"
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desc = "Something went wrong."
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icon_state = "sheet-hide"
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item_state = "sheet-hide"
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novariants = TRUE
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/obj/item/stack/sheet/animalhide/human
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name = "human skin"
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desc = "The by-product of human farming."
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singular_name = "human skin piece"
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icon_state = "sheet-hide"
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novariants = FALSE
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GLOBAL_LIST_INIT(human_recipes, list( \
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@@ -22,7 +23,6 @@ GLOBAL_LIST_INIT(human_recipes, list( \
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name = "skin"
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desc = "A piece of skin."
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singular_name = "skin piece"
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icon_state = "sheet-hide"
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novariants = FALSE
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/obj/item/stack/sheet/animalhide/corgi
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@@ -30,12 +30,14 @@ GLOBAL_LIST_INIT(human_recipes, list( \
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desc = "The by-product of corgi farming."
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singular_name = "corgi hide piece"
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icon_state = "sheet-corgi"
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item_state = "sheet-corgi"
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/obj/item/stack/sheet/animalhide/gondola
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name = "gondola hide"
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desc = "The extremely valuable by-product of gondola hunting."
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singular_name = "gondola hide piece"
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icon_state = "sheet-gondola"
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item_state = "sheet-gondola"
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GLOBAL_LIST_INIT(corgi_recipes, list ( \
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@@ -51,12 +53,14 @@ GLOBAL_LIST_INIT(corgi_recipes, list ( \
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desc = "The by-product of cat farming."
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singular_name = "cat hide piece"
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icon_state = "sheet-cat"
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item_state = "sheet-cat"
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/obj/item/stack/sheet/animalhide/monkey
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name = "monkey hide"
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desc = "The by-product of monkey farming."
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singular_name = "monkey hide piece"
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icon_state = "sheet-monkey"
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icon_state = "sheet-monkey"
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GLOBAL_LIST_INIT(monkey_recipes, list ( \
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new/datum/stack_recipe("monkey mask", /obj/item/clothing/mask/gas/monkeymask, 1), \
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@@ -72,12 +76,14 @@ GLOBAL_LIST_INIT(monkey_recipes, list ( \
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desc = "Sssssss..."
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singular_name = "lizard skin piece"
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icon_state = "sheet-lizard"
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item_state = "sheet-lizard"
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/obj/item/stack/sheet/animalhide/xeno
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name = "alien hide"
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desc = "The skin of a terrible creature."
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singular_name = "alien hide piece"
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icon_state = "sheet-xeno"
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item_state = "sheet-xeno"
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GLOBAL_LIST_INIT(xeno_recipes, list ( \
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new/datum/stack_recipe("alien helmet", /obj/item/clothing/head/xenos, 1), \
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@@ -114,12 +120,14 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
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desc = "This hide was stripped of its hair, but still needs washing and tanning."
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singular_name = "hairless hide piece"
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icon_state = "sheet-hairlesshide"
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item_state = "sheet-hairlesshide"
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/obj/item/stack/sheet/wetleather
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name = "wet leather"
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desc = "This leather has been cleaned but still needs to be dried."
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singular_name = "wet leather piece"
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icon_state = "sheet-wetleather"
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item_state = "sheet-wetleather"
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var/wetness = 30 //Reduced when exposed to high temperautres
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var/drying_threshold_temperature = 500 //Kelvin to start drying
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@@ -131,6 +139,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
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desc = "The by-product of mob grinding."
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singular_name = "leather piece"
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icon_state = "sheet-leather"
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item_state = "sheet-leather"
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GLOBAL_LIST_INIT(leather_recipes, list ( \
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new/datum/stack_recipe("wallet", /obj/item/storage/wallet, 1), \
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@@ -44,6 +44,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
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desc = "This appears to be a combination of both sand and stone."
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singular_name = "sandstone brick"
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icon_state = "sheet-sandstone"
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item_state = "sheet-sandstone"
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throw_speed = 3
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throw_range = 5
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materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
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@@ -100,6 +101,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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/obj/item/stack/sheet/mineral/diamond
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name = "diamond"
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icon_state = "sheet-diamond"
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item_state = "sheet-diamond"
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singular_name = "diamond"
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sheettype = "diamond"
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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@@ -123,6 +125,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
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/obj/item/stack/sheet/mineral/uranium
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name = "uranium"
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icon_state = "sheet-uranium"
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item_state = "sheet-uranium"
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singular_name = "uranium sheet"
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sheettype = "uranium"
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materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
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@@ -146,6 +149,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
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/obj/item/stack/sheet/mineral/plasma
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name = "solid plasma"
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icon_state = "sheet-plasma"
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item_state = "sheet-plasma"
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singular_name = "plasma sheet"
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sheettype = "plasma"
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resistance_flags = FLAMMABLE
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@@ -186,6 +190,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
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/obj/item/stack/sheet/mineral/gold
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name = "gold"
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icon_state = "sheet-gold"
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item_state = "sheet-gold"
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singular_name = "gold bar"
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sheettype = "gold"
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materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
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@@ -212,6 +217,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \
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/obj/item/stack/sheet/mineral/silver
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name = "silver"
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icon_state = "sheet-silver"
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item_state = "sheet-silver"
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singular_name = "silver bar"
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sheettype = "silver"
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materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
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@@ -237,6 +243,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
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/obj/item/stack/sheet/mineral/bananium
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name = "bananium"
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icon_state = "sheet-bananium"
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item_state = "sheet-bananium"
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singular_name = "bananium sheet"
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sheettype = "bananium"
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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@@ -258,6 +265,7 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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/obj/item/stack/sheet/mineral/titanium
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name = "titanium"
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icon_state = "sheet-titanium"
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item_state = "sheet-titanium"
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singular_name = "titanium sheet"
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force = 5
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throwforce = 5
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@@ -285,6 +293,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
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/obj/item/stack/sheet/mineral/plastitanium
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name = "plastitanium"
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icon_state = "sheet-plastitanium"
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item_state = "sheet-plastitanium"
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singular_name = "plastitanium sheet"
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force = 5
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throwforce = 5
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@@ -309,6 +318,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
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/obj/item/stack/sheet/mineral/snow
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name = "snow"
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icon_state = "sheet-snow"
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item_state = "sheet-snow"
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singular_name = "snow block"
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force = 1
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throwforce = 2
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@@ -332,6 +342,7 @@ GLOBAL_LIST_INIT(snow_recipes, list ( \
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/obj/item/stack/sheet/mineral/enruranium
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name = "enriched uranium"
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icon_state = "sheet-enruranium"
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item_state = "sheet-enruranium"
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singular_name = "enriched uranium sheet"
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materials = list(MAT_URANIUM=3000)
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@@ -345,6 +356,7 @@ GLOBAL_LIST_INIT(adamantine_recipes, list(
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/obj/item/stack/sheet/mineral/adamantine
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name = "adamantine"
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icon_state = "sheet-adamantine"
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item_state = "sheet-adamantine"
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singular_name = "adamantine sheet"
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/obj/item/stack/sheet/mineral/adamantine/Initialize(mapload, new_amount, merge = TRUE)
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@@ -357,6 +369,7 @@ GLOBAL_LIST_INIT(adamantine_recipes, list(
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/obj/item/stack/sheet/mineral/mythril
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name = "mythril"
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icon_state = "sheet-mythril"
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item_state = "sheet-mythril"
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singular_name = "mythril sheet"
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novariants = TRUE
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@@ -367,6 +380,7 @@ GLOBAL_LIST_INIT(adamantine_recipes, list(
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name = "alien alloy"
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icon = 'icons/obj/abductor.dmi'
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icon_state = "sheet-abductor"
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item_state = "sheet-abductor"
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singular_name = "alien alloy sheet"
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sheettype = "abductor"
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@@ -98,6 +98,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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desc = "Sheets made out of metal."
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singular_name = "metal sheet"
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icon_state = "sheet-metal"
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item_state = "sheet-metal"
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materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
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throwforce = 10
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flags_1 = CONDUCT_1
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@@ -206,6 +207,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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desc = "One can only guess that this is a bunch of wood."
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singular_name = "wood plank"
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icon_state = "sheet-wood"
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item_state = "sheet-wood"
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icon = 'icons/obj/stack_objects.dmi'
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sheettype = "wood"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
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@@ -253,6 +255,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
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desc = "Is it cotton? Linen? Denim? Burlap? Canvas? You can't tell."
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singular_name = "cloth roll"
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icon_state = "sheet-cloth"
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item_state = "sheet-cloth"
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resistance_flags = FLAMMABLE
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force = 0
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throwforce = 0
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@@ -286,6 +289,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
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desc = "Large sheets of card, like boxes folded flat."
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singular_name = "cardboard sheet"
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icon_state = "sheet-card"
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item_state = "sheet-card"
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resistance_flags = FLAMMABLE
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force = 0
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throwforce = 0
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@@ -329,6 +333,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
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desc = "Sheets of cold metal with shifting inscriptions writ upon them."
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singular_name = "runed metal sheet"
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icon_state = "sheet-runed"
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item_state = "sheet-runed"
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icon = 'icons/obj/stack_objects.dmi'
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sheettype = "runed"
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merge_type = /obj/item/stack/sheet/runed_metal
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@@ -386,6 +391,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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desc = "Sheets made out of brass."
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singular_name = "brass sheet"
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icon_state = "sheet-brass"
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item_state = "sheet-brass"
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icon = 'icons/obj/stack_objects.dmi'
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resistance_flags = FIRE_PROOF | ACID_PROOF
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throwforce = 10
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@@ -420,6 +426,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
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singular_name = "lesser gem"
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icon_state = "sheet-lessergem"
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item_state = "sheet-lessergem"
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novariants = TRUE
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@@ -428,6 +435,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
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singular_name = "greater gem"
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icon_state = "sheet-greatergem"
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item_state = "sheet-greatergem"
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novariants = TRUE
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/*
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@@ -437,6 +445,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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name = "bones"
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icon = 'icons/obj/mining.dmi'
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icon_state = "bone"
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item_state = "sheet-bone"
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singular_name = "bone"
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desc = "Someone's been drinking their milk."
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force = 7
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@@ -458,6 +467,7 @@ GLOBAL_LIST_INIT(plastic_recipes, list(
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desc = "Compress dinosaur over millions of years, then refine, split and mold, and voila! You have plastic."
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singular_name = "plastic sheet"
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icon_state = "sheet-plastic"
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item_state = "sheet-plastic"
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materials = list(MAT_PLASTIC=MINERAL_MATERIAL_AMOUNT)
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throwforce = 7
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merge_type = /obj/item/stack/sheet/plastic
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@@ -481,6 +491,7 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
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desc = "A thin wooden frame with paper attached."
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singular_name = "paper frame"
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icon_state = "sheet-paper"
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item_state = "sheet-paper"
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merge_type = /obj/item/stack/sheet/paperframes
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resistance_flags = FLAMMABLE
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