Hol up, unrelated PR time, atomization.
This commit is contained in:
+123
-11
@@ -14,13 +14,14 @@
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w_class = WEIGHT_CLASS_NORMAL
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var/max_amount = 90
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var/active = FALSE
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actions_types = list(/datum/action/item_action/rcl)
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actions_types = list(/datum/action/item_action/rcl_col,/datum/action/item_action/rcl_gui)
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var/list/colors = list("red", "yellow", "green", "blue", "pink", "orange", "cyan", "white")
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var/current_color_index = 1
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var/ghetto = FALSE
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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var/datum/component/mobhook
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var/datum/radial_menu/persistent/wiring_gui_menu
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/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
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if(istype(W, /obj/item/stack/cable_coil))
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@@ -85,6 +86,8 @@
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/obj/item/twohanded/rcl/Destroy()
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QDEL_NULL(loaded)
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last = null
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QDEL_NULL(mobhook)
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QDEL_NULL(wiring_gui_menu)
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setActive(FALSE, null) // setactive(FALSE) removes mobhook
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return ..()
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@@ -115,20 +118,28 @@
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if(loaded)
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QDEL_NULL(loaded)
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loaded = null
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QDEL_NULL(wiring_gui_menu)
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unwield(user)
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setActive(wielded, user)
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active = wielded
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return TRUE
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return FALSE
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/obj/item/twohanded/rcl/pickup(mob/user)
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..()
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getMobhook(user)
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/obj/item/twohanded/rcl/dropped(mob/wearer)
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..()
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if(mobhook)
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setActive(FALSE, mobhook.parent)
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active = FALSE
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QDEL_NULL(mobhook)
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last = null
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/obj/item/twohanded/rcl/attack_self(mob/user)
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..()
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setActive(wielded, user)
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active = wielded
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if(!active)
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last = null
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else if(!last)
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@@ -137,17 +148,24 @@
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last = C
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break
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/obj/item/twohanded/rcl/proc/setActive(toggle, mob/user)
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active = toggle
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if (active && user)
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if (mobhook && mobhook.parent != user)
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obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook)
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if(to_hook)
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if(mobhook && mobhook.parent != to_hook)
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QDEL_NULL(mobhook)
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if (!mobhook)
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mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
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mobhook = to_hook.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
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else
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QDEL_NULL(mobhook)
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/obj/item/twohanded/rcl/proc/trigger(mob/user)
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if(active)
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layCable(user)
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if(wiring_gui_menu) //update the wire options as you move
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wiringGuiUpdate(user)
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//previous contents of trigger(), lays cable each time the player moves
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/obj/item/twohanded/rcl/proc/layCable(mob/user)
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if(!isturf(user.loc))
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return
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if(is_empty(user, 0))
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@@ -156,7 +174,7 @@
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if(prob(2) && ghetto) //Give ghetto RCLs a 2% chance to jam, requiring it to be reactviated manually.
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to_chat(user, "<span class='warning'>[src]'s wires jam!</span>")
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setActive(FALSE, user)
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active = FALSE
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return
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else
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if(last)
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@@ -179,6 +197,91 @@
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is_empty(user) //If we've run out, display message
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update_icon()
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//searches the current tile for a stub cable of the same colour
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/obj/item/twohanded/rcl/proc/findLinkingCable(mob/user)
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var/turf/T
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if(!isturf(user.loc))
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return
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T = get_turf(user)
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if(T.intact || !T.can_have_cabling())
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return
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for(var/obj/structure/cable/C in T)
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if(!C)
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continue
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if(C.cable_color != GLOB.cable_colors[colors[current_color_index]])
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continue
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if(C.d1 == 0)
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return C
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break
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return
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/obj/item/twohanded/rcl/proc/wiringGuiGenerateChoices(mob/user)
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var/fromdir = 0
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var/obj/structure/cable/linkingCable = findLinkingCable(user)
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if(linkingCable)
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fromdir = linkingCable.d2
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var/list/wiredirs = list("1","5","4","6","2","10","8","9")
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for(var/icondir in wiredirs)
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var/dirnum = text2num(icondir)
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var/cablesuffix = "[min(fromdir,dirnum)]-[max(fromdir,dirnum)]"
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if(fromdir == dirnum) //cables can't loop back on themselves
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cablesuffix = "invalid"
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var/image/img = image(icon = 'icons/mob/radial.dmi', icon_state = "cable_[cablesuffix]")
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img.color = GLOB.cable_colors[colors[current_color_index]]
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wiredirs[icondir] = img
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return wiredirs
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/obj/item/twohanded/rcl/proc/showWiringGui(mob/user)
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var/list/choices = wiringGuiGenerateChoices(user)
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wiring_gui_menu = show_radial_menu_persistent(user, src , choices, select_proc = CALLBACK(src, .proc/wiringGuiReact, user), radius = 42)
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/obj/item/twohanded/rcl/proc/wiringGuiUpdate(mob/user)
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if(!wiring_gui_menu)
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return
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wiring_gui_menu.entry_animation = FALSE //stop the open anim from playing each time we update
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var/list/choices = wiringGuiGenerateChoices(user)
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wiring_gui_menu.change_choices(choices,FALSE)
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//Callback used to respond to interactions with the wiring menu
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/obj/item/twohanded/rcl/proc/wiringGuiReact(mob/living/user,choice)
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if(!choice) //close on a null choice (the center button)
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QDEL_NULL(wiring_gui_menu)
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return
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choice = text2num(choice)
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if(!isturf(user.loc))
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return
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if(is_empty(user, 0))
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to_chat(user, "<span class='warning'>\The [src] is empty!</span>")
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return
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var/turf/T = get_turf(user)
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if(T.intact || !T.can_have_cabling())
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return
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loaded.item_color = colors[current_color_index]
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var/obj/structure/cable/linkingCable = findLinkingCable(user)
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if(linkingCable)
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if(choice != linkingCable.d2)
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loaded.cable_join(linkingCable, user, FALSE, choice)
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last = null
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else
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last = loaded.place_turf(get_turf(src), user, choice)
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is_empty(user) //If we've run out, display message
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wiringGuiUpdate(user)
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/obj/item/twohanded/rcl/pre_loaded/Initialize() //Comes preloaded with cable, for testing stuff
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. = ..()
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@@ -192,12 +295,21 @@
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update_icon()
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/obj/item/twohanded/rcl/ui_action_click(mob/user, action)
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if(istype(action, /datum/action/item_action/rcl))
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if(istype(action, /datum/action/item_action/rcl_col))
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current_color_index++;
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if (current_color_index > colors.len)
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current_color_index = 1
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var/cwname = colors[current_color_index]
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to_chat(user, "Color changed to [cwname]!")
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if(loaded)
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loaded.item_color= colors[current_color_index]
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if(wiring_gui_menu)
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wiringGuiUpdate(user)
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else if(istype(action, /datum/action/item_action/rcl_gui))
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if(wiring_gui_menu) //The menu is already open, close it
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QDEL_NULL(wiring_gui_menu)
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else //open the menu
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showWiringGui(user)
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/obj/item/twohanded/rcl/ghetto
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actions_types = list()
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