Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into intern
# Conflicts: # icons/mob/clothing/suit.dmi # icons/mob/clothing/suit_digi.dmi # icons/obj/clothing/suits.dmi
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@@ -15,6 +15,7 @@
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#define BLOCK_Z_IN_UP (1<<12) // Should this object block z uprise from below?
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#define SHOVABLE_ONTO (1<<13)//called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
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#define EXAMINE_SKIP (1<<14) /// Makes the Examine proc not read out this item.
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#define IN_STORAGE (1<<15) //is this item in the storage item, such as backpack? used for tooltips
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/// Integrity defines for clothing (not flags but close enough)
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#define CLOTHING_PRISTINE 0 // We have no damage on the clothing
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@@ -155,10 +155,10 @@
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//LAVALAND
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#define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland
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#define LAVALAND_DEFAULT_ATMOS "o2=14;n2=23;TEMP=300"
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#define LAVALAND_DEFAULT_ATMOS "LAVALAND_ATMOS"
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//SNOSTATION
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#define ICEMOON_DEFAULT_ATMOS "o2=17;n2=63;TEMP=180"
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#define ICEMOON_DEFAULT_ATMOS "ICEMOON_ATMOS"
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//ATMOSIA GAS MONITOR TAGS
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#define ATMOS_GAS_MONITOR_INPUT_O2 "o2_in"
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@@ -8,6 +8,7 @@
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#define FOOTSTEP_LAVA "lava"
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#define FOOTSTEP_MEAT "meat"
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#define FOOTSTEP_RUST "rust"
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#define FOOTSTEP_CATWALK "catwalk"
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//barefoot sounds
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#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
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@@ -94,6 +95,12 @@ GLOBAL_LIST_INIT(footstep, list(
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'sound/effects/footstep/lava3.ogg'), 100, 0),
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FOOTSTEP_MEAT = list(list(
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'sound/effects/meatslap.ogg'), 100, 0),
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FOOTSTEP_CATWALK = list(list(
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'sound/effects/footstep/catwalk1.ogg',
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'sound/effects/footstep/catwalk2.ogg',
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'sound/effects/footstep/catwalk3.ogg',
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'sound/effects/footstep/catwalk4.ogg',
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'sound/effects/footstep/catwalk5.ogg'), 100, 1),
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FOOTSTEP_RUST = list(list(
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'sound/effects/footstep/rustystep1.ogg'), 100, 0)
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))
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@@ -64,8 +64,9 @@
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#define GAS_PIPE_VISIBLE_LAYER 2.47
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#define GAS_FILTER_LAYER 2.48
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#define GAS_PUMP_LAYER 2.49
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#define LOW_OBJ_LAYER 2.5
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///catwalk overlay of /turf/open/floor/plating/plating_catwalk
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#define CATWALK_LAYER 2.51
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#define LOW_SIGIL_LAYER 2.52
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#define SIGIL_LAYER 2.54
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#define HIGH_SIGIL_LAYER 2.56
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@@ -347,3 +347,7 @@
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// / Breathing types. Lungs can access either by these or by a string, which will be considered a gas ID.
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#define BREATH_OXY /datum/breathing_class/oxygen
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#define BREATH_PLASMA /datum/breathing_class/plasma
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//Gremlins
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#define NPC_TAMPER_ACT_FORGET 1 //Don't try to tamper with this again
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#define NPC_TAMPER_ACT_NOMSG 2 //Don't produce a visible message
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