# Conflicts:
#	icons/mob/clothing/suit.dmi
#	icons/mob/clothing/suit_digi.dmi
#	icons/obj/clothing/suits.dmi
This commit is contained in:
zerothebigboy
2021-09-09 04:49:30 -04:00
122 changed files with 1938 additions and 289 deletions
+1
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@@ -15,6 +15,7 @@
#define BLOCK_Z_IN_UP (1<<12) // Should this object block z uprise from below?
#define SHOVABLE_ONTO (1<<13)//called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
#define EXAMINE_SKIP (1<<14) /// Makes the Examine proc not read out this item.
#define IN_STORAGE (1<<15) //is this item in the storage item, such as backpack? used for tooltips
/// Integrity defines for clothing (not flags but close enough)
#define CLOTHING_PRISTINE 0 // We have no damage on the clothing
+2 -2
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@@ -155,10 +155,10 @@
//LAVALAND
#define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland
#define LAVALAND_DEFAULT_ATMOS "o2=14;n2=23;TEMP=300"
#define LAVALAND_DEFAULT_ATMOS "LAVALAND_ATMOS"
//SNOSTATION
#define ICEMOON_DEFAULT_ATMOS "o2=17;n2=63;TEMP=180"
#define ICEMOON_DEFAULT_ATMOS "ICEMOON_ATMOS"
//ATMOSIA GAS MONITOR TAGS
#define ATMOS_GAS_MONITOR_INPUT_O2 "o2_in"
+7
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@@ -8,6 +8,7 @@
#define FOOTSTEP_LAVA "lava"
#define FOOTSTEP_MEAT "meat"
#define FOOTSTEP_RUST "rust"
#define FOOTSTEP_CATWALK "catwalk"
//barefoot sounds
#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
@@ -94,6 +95,12 @@ GLOBAL_LIST_INIT(footstep, list(
'sound/effects/footstep/lava3.ogg'), 100, 0),
FOOTSTEP_MEAT = list(list(
'sound/effects/meatslap.ogg'), 100, 0),
FOOTSTEP_CATWALK = list(list(
'sound/effects/footstep/catwalk1.ogg',
'sound/effects/footstep/catwalk2.ogg',
'sound/effects/footstep/catwalk3.ogg',
'sound/effects/footstep/catwalk4.ogg',
'sound/effects/footstep/catwalk5.ogg'), 100, 1),
FOOTSTEP_RUST = list(list(
'sound/effects/footstep/rustystep1.ogg'), 100, 0)
))
+2 -1
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@@ -64,8 +64,9 @@
#define GAS_PIPE_VISIBLE_LAYER 2.47
#define GAS_FILTER_LAYER 2.48
#define GAS_PUMP_LAYER 2.49
#define LOW_OBJ_LAYER 2.5
///catwalk overlay of /turf/open/floor/plating/plating_catwalk
#define CATWALK_LAYER 2.51
#define LOW_SIGIL_LAYER 2.52
#define SIGIL_LAYER 2.54
#define HIGH_SIGIL_LAYER 2.56
+4
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@@ -347,3 +347,7 @@
// / Breathing types. Lungs can access either by these or by a string, which will be considered a gas ID.
#define BREATH_OXY /datum/breathing_class/oxygen
#define BREATH_PLASMA /datum/breathing_class/plasma
//Gremlins
#define NPC_TAMPER_ACT_FORGET 1 //Don't try to tamper with this again
#define NPC_TAMPER_ACT_NOMSG 2 //Don't produce a visible message