There's a bounty for this right? i spent nearly two full days at this
This commit is contained in:
@@ -79,7 +79,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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if(1)
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pick = csa[1]
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else
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pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa
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pick = tgui_input_list(src, "Pick a server to jump to", "Server Hop", csa)
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if(!pick)
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return
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@@ -251,7 +251,7 @@
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var/list/days = list()
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for(var/number in 1 to total_days_in_player_month)
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days += number
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var/player_day = input(src, "What day of the month were you born in.") as anything in days
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var/player_day = tgui_input_list(src, "What day of the month were you born in.", "", days)
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if(player_day <= current_day)
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//their birthday has passed
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age_gate_result = TRUE
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@@ -475,7 +475,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/area/A = V
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if(!A.hidden)
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filtered += A
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var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
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var/area/thearea = tgui_input_list(usr, "Area to jump to", "BOOYEA", filtered)
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if(!thearea)
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return
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@@ -557,7 +557,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/target = null //Chosen target.
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dest += getpois(mobs_only = TRUE) //Fill list, prompt user with list
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target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in dest
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target = tgui_input_list(usr, "Please, select a player!", "Jump to Mob", dest)
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if (!target)//Make sure we actually have a target
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return
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@@ -582,7 +582,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/views = list()
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for(var/i in 7 to max_view)
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views |= i
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var/new_view = input("Choose your new view", "Modify view range", 0) as null|anything in views
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var/new_view = tgui_input_list(usr, "Choose your new view", "Modify view range", views)
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if(new_view)
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client.view_size.setTo(clamp(new_view, 7, max_view) - 7)
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else
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@@ -697,7 +697,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(!(L in GLOB.player_list) && !L.mind)
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possessible += L
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var/mob/living/target = input("Your new life begins today!", "Possess Mob", null, null) as null|anything in possessible
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var/mob/living/target = tgui_input_list(usr, "Your new life begins today!", "Possess Mob", possessible)
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if(!target)
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return 0
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@@ -888,7 +888,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/eye_name = null
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eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
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eye_name = tgui_input_list(usr, "Please, select a player!", "Observe", creatures)
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if (!eye_name)
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return
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@@ -21,7 +21,7 @@
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if(!valid.len)
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to_chat(src, "<span class='warning'>No player found that is either a ghost or is in lobby with restrictions active.</span>")
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return
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var/ckey = valid[input(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn") as null|anything in valid]
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var/ckey = valid[tgui_input_list(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn", valid)]
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var/client/player = GLOB.directory[ckey]
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if(!player)
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to_chat(src, "<span class='warning'>Client not found.</span>")
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@@ -67,7 +67,7 @@
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if(!valid.len)
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to_chat(src, "<span class='warning'>No logged in ghosts found.</span>")
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return
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var/mob/dead/observer/O = valid[input(src, "Choose a player (only showing logged in)", "Remove Respawn Timer") as null|anything in valid]
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var/mob/dead/observer/O = valid[tgui_input_list(src, "Choose a player (only showing logged in)", "Remove Respawn Timer", valid)]
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if(!O.client)
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to_chat(src, "<span class='warning'>[O] has no client.</span>")
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@@ -91,13 +91,13 @@ Doesn't work on other aliens/AI.*/
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var/list/options = list()
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for(var/mob/living/Ms in oview(user))
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options += Ms
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var/mob/living/M = input("Select who to whisper to:","Whisper to?",null) as null|mob in options
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var/mob/living/M = tgui_input_list(user, "Select who to whisper to:","Whisper to?", options)
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if(!M)
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return 0
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if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
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to_chat(user, "<span class='noticealien'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
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return FALSE
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var/msg = sanitize(input("Message:", "Alien Whisper") as text|null)
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var/msg = sanitize(tgui_input_text(user, "Message:", "Alien Whisper"))
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if(msg)
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if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
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to_chat(user, "<span class='notice'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
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@@ -126,10 +126,10 @@ Doesn't work on other aliens/AI.*/
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for(var/mob/living/carbon/A in oview(user))
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if(A.getorgan(/obj/item/organ/alien/plasmavessel))
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aliens_around.Add(A)
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var/mob/living/carbon/M = input("Select who to transfer to:","Transfer plasma to?",null) as mob in aliens_around
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var/mob/living/carbon/M = tgui_input_list(user, "Select who to transfer to:","Transfer plasma to?", aliens_around)
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if(!M)
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return 0
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var/amount = input("Amount:", "Transfer Plasma to [M]") as num
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var/amount = tgui_input_num(user, "Amount:", "Transfer Plasma to [M]")
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if (amount)
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amount = min(abs(round(amount)), user.getPlasma())
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if (get_dist(user,M) <= 1)
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@@ -169,7 +169,7 @@ Doesn't work on other aliens/AI.*/
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/obj/effect/proc_holder/alien/acid/fire(mob/living/carbon/alien/user)
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var/O = input("Select what to dissolve:","Dissolve",null) as obj|turf in oview(1,user)
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var/O = tgui_input_list(user, "Select what to dissolve:","Dissolve", oview(1,user))
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if(!O || user.incapacitated())
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return 0
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else
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@@ -272,7 +272,7 @@ Doesn't work on other aliens/AI.*/
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if(!check_vent_block(user))
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return FALSE
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var/choice = input("Choose what you wish to shape.","Resin building") as null|anything in structures
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var/choice = tgui_input_list(user, "Choose what you wish to shape.","Resin building", structures)
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if(!choice)
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return FALSE
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if (!cost_check(check_turf,user))
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@@ -1038,7 +1038,7 @@
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if(href_list[VV_HK_MODIFY_BODYPART])
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if(!check_rights(R_SPAWN))
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return
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var/edit_action = input(usr, "What would you like to do?","Modify Body Part") as null|anything in list("add","remove", "augment")
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var/edit_action = tgui_input_list(usr, "What would you like to do?","Modify Body Part", list("add","remove", "augment"))
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if(!edit_action)
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return
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var/list/limb_list = list()
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@@ -1051,7 +1051,7 @@
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limb_list = list(BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
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for(var/obj/item/bodypart/B in bodyparts)
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limb_list -= B.body_zone
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var/result = input(usr, "Please choose which body part to [edit_action]","[capitalize(edit_action)] Body Part") as null|anything in limb_list
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var/result = tgui_input_list(usr, "Please choose which body part to [edit_action]","[capitalize(edit_action)] Body Part", limb_list)
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if(result)
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var/obj/item/bodypart/BP = get_bodypart(result)
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switch(edit_action)
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@@ -1093,7 +1093,7 @@
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for(var/i in artpaths)
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var/datum/martial_art/M = i
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artnames[initial(M.name)] = M
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var/result = input(usr, "Choose the martial art to teach","JUDO CHOP") as null|anything in artnames
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var/result = tgui_input_list(usr, "Choose the martial art to teach","JUDO CHOP", artnames)
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if(!usr)
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return
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if(QDELETED(src))
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@@ -1109,7 +1109,7 @@
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if(!check_rights(NONE))
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return
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var/list/traumas = subtypesof(/datum/brain_trauma)
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var/result = input(usr, "Choose the brain trauma to apply","Traumatize") as null|anything in traumas
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var/result = tgui_input_list(usr, "Choose the brain trauma to apply","Traumatize", traumas)
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if(!usr)
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return
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if(QDELETED(src))
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@@ -1131,7 +1131,7 @@
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if(!check_rights(NONE))
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return
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var/list/hallucinations = subtypesof(/datum/hallucination)
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var/result = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in hallucinations
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var/result = tgui_input_list(usr, "Choose the hallucination to apply","Send Hallucination", hallucinations)
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if(!usr)
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return
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if(QDELETED(src))
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@@ -333,7 +333,7 @@
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if(href_list["hud"] == "m")
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if(istype(H.glasses, /obj/item/clothing/glasses/hud/health) || istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/medical))
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if(href_list["p_stat"])
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var/health_status = input(usr, "Specify a new physical status for this person.", "Medical HUD", R.fields["p_stat"]) in list("Active", "Physically Unfit", "*Unconscious*", "*Deceased*", "Cancel")
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var/health_status = tgui_input_list(usr, "Specify a new physical status for this person.", "Medical HUD", list("Active", "Physically Unfit", "*Unconscious*", "*Deceased*", "Cancel"))
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if(R)
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if(!H.canUseHUD())
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return
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@@ -343,7 +343,7 @@
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R.fields["p_stat"] = health_status
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return
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if(href_list["m_stat"])
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var/health_status = input(usr, "Specify a new mental status for this person.", "Medical HUD", R.fields["m_stat"]) in list("Stable", "*Watch*", "*Unstable*", "*Insane*", "Cancel")
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var/health_status = tgui_input_list(usr, "Specify a new mental status for this person.", "Medical HUD", list("Stable", "*Watch*", "*Unstable*", "*Insane*", "Cancel"))
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if(R)
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if(!H.canUseHUD())
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return
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@@ -419,7 +419,7 @@
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R = find_record("name", perpname, GLOB.data_core.security)
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if(R)
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if(href_list["status"])
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var/setcriminal = input(usr, "Specify a new criminal status for this person.", "Security HUD", R.fields["criminal"]) in list("None", "*Arrest*", "Incarcerated", "Paroled", "Discharged", "Cancel")
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var/setcriminal = tgui_input_list(usr, "Specify a new criminal status for this person.", "Security HUD", list("None", "*Arrest*", "Incarcerated", "Paroled", "Discharged", "Cancel"))
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if(setcriminal != "Cancel")
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if(R)
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if(H.canUseHUD())
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@@ -878,7 +878,7 @@
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var/qname = initial(T.name)
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options[has_quirk(T) ? "[qname] (Remove)" : "[qname] (Add)"] = T
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var/result = input(usr, "Choose quirk to add/remove","Quirk Mod") as null|anything in options
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var/result = tgui_input_list(usr, "Choose quirk to add/remove","Quirk Mod", options)
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if(result)
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if(result == "Clear")
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for(var/datum/quirk/q in roundstart_quirks)
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@@ -916,7 +916,7 @@
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if(href_list[VV_HK_SET_SPECIES])
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if(!check_rights(R_SPAWN))
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return
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var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
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var/result = tgui_input_list(usr, "Please choose a new species","Species", GLOB.species_list)
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if(result)
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var/newtype = GLOB.species_list[result]
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admin_ticket_log("[key_name_admin(usr)] has modified the bodyparts of [src] to [result]")
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@@ -22,7 +22,7 @@
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/datum/action/innate/ability/humanoid_customization/proc/change_form()
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var/mob/living/carbon/human/H = owner
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var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Body Color","Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel")
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var/select_alteration = tgui_input_list(owner, "Select what part of your form to alter", "Form Alteration", list("Body Color","Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel"))
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if(select_alteration == "Body Color")
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var/new_color = input(owner, "Choose your skin color:", "Race change","#"+H.dna.features["mcolor"]) as color|null
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@@ -36,21 +36,21 @@
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to_chat(H, "<span class='notice'>Invalid color. Your color is not bright enough.</span>")
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else if(select_alteration == "Hair Style")
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if(H.gender == MALE)
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var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list
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var/new_style = tgui_input_list(owner, "Select a facial hair style", "Hair Alterations", GLOB.facial_hair_styles_list)
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if(new_style)
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H.facial_hair_style = new_style
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else
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H.facial_hair_style = "Shaved"
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//handle normal hair
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var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list
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var/new_style = tgui_input_list(owner, "Select a hair style", "Hair Alterations", GLOB.hair_styles_list)
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if(new_style)
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H.hair_style = new_style
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H.update_hair()
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else if (select_alteration == "Genitals")
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var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel")
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var/operation = tgui_input_list(owner, "Select organ operation.", "Organ Manipulation", list("add sexual organ", "remove sexual organ", "cancel"))
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switch(operation)
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if("add sexual organ")
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var/new_organ = input("Select sexual organ:", "Organ Manipulation") as null|anything in GLOB.genitals_list
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var/new_organ = tgui_input_list(owner, "Select sexual organ:", "Organ Manipulation", GLOB.genitals_list)
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if(!new_organ)
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return
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H.give_genital(GLOB.genitals_list[new_organ])
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@@ -60,7 +60,7 @@
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for(var/obj/item/organ/genital/X in H.internal_organs)
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var/obj/item/organ/I = X
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organs["[I.name] ([I.type])"] = I
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var/obj/item/O = input("Select sexual organ:", "Organ Manipulation", null) as null|anything in organs
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var/obj/item/O = tgui_input_list(owner, "Select sexual organ:", "Organ Manipulation", organs)
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var/obj/item/organ/genital/G = organs[O]
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if(!G)
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return
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@@ -77,7 +77,7 @@
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if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
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snowflake_ears_list[S.name] = path
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var/new_ears
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new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list
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new_ears = tgui_input_list(owner, "Choose your character's ears:", "Ear Alteration", snowflake_ears_list)
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if(new_ears)
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H.dna.features["mam_ears"] = new_ears
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H.update_body()
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@@ -91,7 +91,7 @@
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if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
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snowflake_snouts_list[S.name] = path
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var/new_snout
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new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list
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new_snout = tgui_input_list(owner, "Choose your character's face:", "Face Alteration", snowflake_snouts_list)
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if(new_snout)
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H.dna.features["mam_snouts"] = new_snout
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H.update_body()
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@@ -105,7 +105,7 @@
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if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
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snowflake_markings_list[S.name] = path
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var/new_mam_body_markings
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new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list
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new_mam_body_markings = tgui_input_list(H, "Choose your character's body markings:", "Marking Alteration", snowflake_markings_list)
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if(new_mam_body_markings)
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H.dna.features["mam_body_markings"] = new_mam_body_markings
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for(var/X in H.bodyparts) //propagates the markings changes
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@@ -122,7 +122,7 @@
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if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
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snowflake_tails_list[S.name] = path
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var/new_tail
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new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list
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new_tail = tgui_input_list(owner, "Choose your character's Tail(s):", "Tail Alteration", snowflake_tails_list)
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if(new_tail)
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H.dna.features["mam_tail"] = new_tail
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if(new_tail != "None")
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@@ -138,7 +138,7 @@
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if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
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snowflake_taur_list[S.name] = path
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var/new_taur
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new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list
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new_taur = tgui_input_list(owner, "Choose your character's tauric body:", "Tauric Alteration", snowflake_taur_list)
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if(new_taur)
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H.dna.features["taur"] = new_taur
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if(new_taur != "None")
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@@ -149,7 +149,7 @@
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for(var/obj/item/organ/genital/penis/X in H.internal_organs)
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qdel(X)
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var/new_shape
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new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list
|
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new_shape = tgui_input_list(owner, "Choose your character's dong", "Genital Alteration", GLOB.cock_shapes_list)
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if(new_shape)
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H.dna.features["cock_shape"] = new_shape
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H.update_genitals()
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@@ -162,7 +162,7 @@
|
||||
for(var/obj/item/organ/genital/vagina/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_shape
|
||||
new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list
|
||||
new_shape = tgui_input_list(owner, "Choose your character's pussy", "Genital Alteration", GLOB.vagina_shapes_list)
|
||||
if(new_shape)
|
||||
H.dna.features["vag_shape"] = new_shape
|
||||
H.update_genitals()
|
||||
@@ -175,7 +175,7 @@
|
||||
qdel(X)
|
||||
var/min_D = CONFIG_GET(number/penis_min_inches_prefs)
|
||||
var/max_D = CONFIG_GET(number/penis_max_inches_prefs)
|
||||
var/new_length = input(owner, "Penis length in inches:\n([min_D]-[max_D])", "Genital Alteration") as num|null
|
||||
var/new_length = tgui_input_num(owner, "Penis length in inches:\n([min_D]-[max_D])", "Genital Alteration", H.dna.features["cock_length"])
|
||||
if(new_length)
|
||||
H.dna.features["cock_length"] = clamp(round(new_length), min_D, max_D)
|
||||
H.update_genitals()
|
||||
@@ -186,7 +186,7 @@
|
||||
else if (select_alteration == "Breast Size")
|
||||
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in CONFIG_GET(keyed_list/breasts_cups_prefs)
|
||||
var/new_size = tgui_input_list(owner, "Breast Size", "Genital Alteration", CONFIG_GET(keyed_list/breasts_cups_prefs))
|
||||
if(new_size)
|
||||
H.dna.features["breasts_size"] = new_size
|
||||
H.update_genitals()
|
||||
@@ -197,7 +197,7 @@
|
||||
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_shape
|
||||
new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list
|
||||
new_shape = tgui_input_list(owner, "Breast Shape", "Genital Alteration", GLOB.breasts_shapes_list)
|
||||
if(new_shape)
|
||||
H.dna.features["breasts_shape"] = new_shape
|
||||
H.update_genitals()
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
|
||||
/datum/action/innate/monitor_change/Activate()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
var/new_ipc_screen = input(usr, "Choose your character's screen:", "Monitor Display") as null|anything in GLOB.ipc_screens_list
|
||||
var/new_ipc_screen = tgui_input_list(usr, "Choose your character's screen:", "Monitor Display", GLOB.ipc_screens_list)
|
||||
if(!new_ipc_screen)
|
||||
return
|
||||
H.dna.features["ipc_screen"] = new_ipc_screen
|
||||
|
||||
@@ -663,7 +663,7 @@
|
||||
Remove(H)
|
||||
return
|
||||
|
||||
var/message = sanitize(input("Message:", "Slime Telepathy") as text|null)
|
||||
var/message = sanitize(tgui_input_text(usr, "Message:", "Slime Telepathy"))
|
||||
|
||||
if(!species || !(H in species.linked_mobs))
|
||||
to_chat(H, "<span class='warning'>The link seems to have been severed...</span>")
|
||||
@@ -700,13 +700,13 @@
|
||||
var/list/options = list()
|
||||
for(var/mob/living/Ms in oview(H))
|
||||
options += Ms
|
||||
var/mob/living/M = input("Select who to send your message to:","Send thought to?",null) as null|mob in options
|
||||
var/mob/living/M = tgui_input_list(usr, "Select who to send your message to:","Send thought to?", options)
|
||||
if(!M)
|
||||
return
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(H, "<span class='notice'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
|
||||
return
|
||||
var/msg = sanitize(input("Message:", "Telepathy") as text|null)
|
||||
var/msg = sanitize(tgui_input_text(usr, "Message:", "Telepathy"))
|
||||
if(msg)
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(H, "<span class='notice'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
|
||||
|
||||
@@ -271,7 +271,7 @@
|
||||
to_chat(usr, "<span class='warning'>Wireless control is disabled!</span>")
|
||||
return
|
||||
|
||||
var/reason = input(src, "What is the nature of your emergency? ([CALL_SHUTTLE_REASON_LENGTH] characters required.)", "Confirm Shuttle Call") as null|text
|
||||
var/reason = tgui_input_text(src, "What is the nature of your emergency? ([CALL_SHUTTLE_REASON_LENGTH] characters required.)", "Confirm Shuttle Call")
|
||||
|
||||
if(incapacitated())
|
||||
return
|
||||
@@ -573,7 +573,7 @@
|
||||
for(var/i in C.network)
|
||||
cameralist[i] = i
|
||||
var/old_network = network
|
||||
network = input(U, "Which network would you like to view?") as null|anything in cameralist
|
||||
network = tgui_input_list(U, "Which network would you like to view?", "", cameralist)
|
||||
|
||||
if(!U.eyeobj)
|
||||
U.view_core()
|
||||
@@ -605,7 +605,7 @@
|
||||
if(incapacitated())
|
||||
return
|
||||
var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Sad", "BSOD", "Blank", "Problems?", "Awesome", "Facepalm", "Thinking", "Friend Computer", "Dorfy", "Blue Glow", "Red Glow")
|
||||
var/n_emote = input("Please, select a status!", "AI Status", null, null) in ai_emotions
|
||||
var/n_emote = tgui_input_list(src, "Please, select a status!", "AI Status", ai_emotions)
|
||||
if(!n_emote)
|
||||
return
|
||||
emote_display = n_emote
|
||||
@@ -640,7 +640,7 @@
|
||||
personnel_list["[t.fields["name"]]: [t.fields["rank"]]"] = t.fields["image"]//Pull names, rank, and image.
|
||||
|
||||
if(personnel_list.len)
|
||||
input = input("Select a crew member:") as null|anything in personnel_list
|
||||
input = tgui_input_list(src, "Select a crew member:", "", personnel_list)
|
||||
var/icon/character_icon = personnel_list[input]
|
||||
if(character_icon)
|
||||
qdel(holo_icon)//Clear old icon so we're not storing it in memory.
|
||||
@@ -665,7 +665,7 @@
|
||||
"spider" = 'icons/mob/animal.dmi'
|
||||
)
|
||||
|
||||
input = input("Please select a hologram:") as null|anything in icon_list
|
||||
input = tgui_input_list(src, "Please select a hologram:", "", icon_list)
|
||||
if(input)
|
||||
qdel(holo_icon)
|
||||
switch(input)
|
||||
@@ -689,7 +689,7 @@
|
||||
"custom"
|
||||
)
|
||||
|
||||
input = input("Please select a hologram:") as null|anything in icon_list
|
||||
input = tgui_input_list(src, "Please select a hologram:", "", icon_list)
|
||||
if(input)
|
||||
qdel(holo_icon)
|
||||
switch(input)
|
||||
@@ -949,7 +949,7 @@
|
||||
to_chat(src, "No usable AI shell beacons detected.")
|
||||
|
||||
if(!target || !(target in possible)) //If the AI is looking for a new shell, or its pre-selected shell is no longer valid
|
||||
target = input(src, "Which body to control?") as null|anything in possible
|
||||
target = tgui_input_list(src, "Which body to control?", "", possible)
|
||||
|
||||
if (!target || target.stat == DEAD || target.deployed || !(!target.connected_ai ||(target.connected_ai == src)))
|
||||
return
|
||||
|
||||
@@ -97,11 +97,11 @@
|
||||
to_chat(src, "<span class='notice'>Please wait [DisplayTimeText(announcing_vox - world.time)].</span>")
|
||||
return
|
||||
|
||||
var/message = input(src, "WARNING: Misuse of this verb can result in you being job banned. More help is available in 'Announcement Help'", "Announcement", src.last_announcement) as text
|
||||
var/message = tgui_input_text(src, "WARNING: Misuse of this verb can result in you being job banned. More help is available in 'Announcement Help'", "Announcement", src.last_announcement)
|
||||
|
||||
last_announcement = message
|
||||
|
||||
var/voxType = input(src, "Male or female VOX?", "VOX-gender") in list("male", "female")
|
||||
var/voxType = tgui_input_list(src, "Male or female VOX?", "VOX-gender", list("male", "female"))
|
||||
|
||||
if(!message || announcing_vox > world.time)
|
||||
return
|
||||
|
||||
@@ -77,19 +77,19 @@
|
||||
if(CONFIG_GET(flag/pai_custom_holoforms))
|
||||
choices += "Custom"
|
||||
var/old_chassis = chassis
|
||||
var/choicetype = input(src, "What type of chassis do you want to use?") as null|anything in choices
|
||||
var/choicetype = tgui_input_list(src, "What type of chassis do you want to use?", "", choices)
|
||||
if(!choicetype)
|
||||
return FALSE
|
||||
switch(choicetype)
|
||||
if("Custom")
|
||||
chassis = "custom"
|
||||
if("Preset - Basic")
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
|
||||
var/choice = tgui_input_list(src, "What would you like to use for your holochassis composite?", "", possible_chassis)
|
||||
if(!choice)
|
||||
return FALSE
|
||||
chassis = choice
|
||||
if("Preset - Dynamic")
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in dynamic_chassis_icons
|
||||
var/choice = tgui_input_list(src, "What would you like to use for your holochassis composite?", "", dynamic_chassis_icons)
|
||||
if(!choice)
|
||||
return FALSE
|
||||
chassis = "dynamic"
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
radio.attack_self(src)
|
||||
|
||||
if("image")
|
||||
var/newImage = input("Select your new display image.", "Display Image", "Happy") in list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What" , "Exclamation" ,"Question", "Sunglasses")
|
||||
var/newImage = tgui_input_list(usr, "Select your new display image.", "Display Image", list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What" , "Exclamation" ,"Question", "Sunglasses"))
|
||||
var/pID = 1
|
||||
|
||||
switch(newImage)
|
||||
@@ -395,7 +395,7 @@
|
||||
return dat
|
||||
|
||||
/mob/living/silicon/pai/proc/CheckDNA(mob/living/carbon/M, mob/living/silicon/pai/P)
|
||||
var/answer = input(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", "No") in list("Yes", "No")
|
||||
var/answer = tgui_input_list(M, "[P] is requesting a DNA sample from you. Will you allow it to confirm your identity?", "[P] Check DNA", list("Yes", "No"))
|
||||
if(answer == "Yes")
|
||||
M.visible_message("<span class='notice'>[M] presses [M.p_their()] thumb against [P].</span>",\
|
||||
"<span class='notice'>You press your thumb against [P].</span>",\
|
||||
|
||||
@@ -150,7 +150,7 @@
|
||||
if(BORG_SEC_AVAILABLE)
|
||||
modulelist["Security"] = /obj/item/robot_module/security
|
||||
|
||||
var/input_module = input("Please, select a module!", "Robot", null, null) as null|anything in sortList(modulelist)
|
||||
var/input_module = tgui_input_list(src, "Please, select a module!", "Robot", sortList(modulelist))
|
||||
if(!input_module || module.type != /obj/item/robot_module)
|
||||
return
|
||||
|
||||
|
||||
@@ -338,7 +338,7 @@
|
||||
return
|
||||
|
||||
//Ask the user to pick a channel from what it has available.
|
||||
var/Autochan = input("Select a channel:") as null|anything in list("Default","None") + radio.channels
|
||||
var/Autochan = tgui_input_list(src, "Select a channel:", "", list("Default","None") + radio.channels)
|
||||
|
||||
if(!Autochan)
|
||||
return
|
||||
|
||||
@@ -181,7 +181,7 @@
|
||||
empty_tiles()
|
||||
|
||||
if("linemode")
|
||||
var/setdir = input("Select construction direction:") as null|anything in list("north","east","south","west","disable")
|
||||
var/setdir = tgui_input_list(usr, "Select construction direction:", "", list("north","east","south","west","disable"))
|
||||
switch(setdir)
|
||||
if("north")
|
||||
targetdirection = 1
|
||||
@@ -433,4 +433,4 @@
|
||||
if(robot.mode == BOT_REPAIRING)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
|
||||
@@ -240,7 +240,7 @@
|
||||
if("destination")
|
||||
var/new_dest
|
||||
if(pda)
|
||||
new_dest = input(user, "Enter Destination:", name, destination) as null|anything in GLOB.deliverybeacontags
|
||||
new_dest = tgui_input_list(user, "Enter Destination:", name, GLOB.deliverybeacontags)
|
||||
else
|
||||
new_dest = params["value"]
|
||||
if(new_dest)
|
||||
@@ -256,7 +256,7 @@
|
||||
if("sethome")
|
||||
var/new_home
|
||||
if(pda)
|
||||
new_home = input(user, "Enter Home:", name, home_destination) as null|anything in GLOB.deliverybeacontags
|
||||
new_home = tgui_input_list(user, "Enter Home:", name, GLOB.deliverybeacontags)
|
||||
else
|
||||
new_home = params["value"]
|
||||
if(new_home)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
set category = "Drone"
|
||||
set name = "Drone ping"
|
||||
|
||||
var/alert_s = input(src,"Alert severity level","Drone ping",null) as null|anything in list("Low","Medium","High","Critical")
|
||||
var/alert_s = tgui_input_list(src,"Alert severity level","Drone ping",list("Low","Medium","High","Critical"))
|
||||
|
||||
var/area/A = get_area(loc)
|
||||
|
||||
|
||||
@@ -95,11 +95,11 @@
|
||||
|
||||
/mob/living/simple_animal/drone/proc/pickVisualAppearence()
|
||||
picked = FALSE
|
||||
var/appearence = input("Choose your appearance!", "Appearance", "Maintenance Drone") in list("Maintenance Drone", "Repair Drone", "Scout Drone")
|
||||
var/appearence = tgui_input_list(usr, "Choose your appearance!", "Appearance", list("Maintenance Drone", "Repair Drone", "Scout Drone"))
|
||||
switch(appearence)
|
||||
if("Maintenance Drone")
|
||||
visualAppearence = MAINTDRONE
|
||||
colour = input("Choose your colour!", "Colour", "grey") in list("grey", "blue", "red", "green", "pink", "orange")
|
||||
colour = tgui_input_list(usr, "Choose your colour!", "Colour", list("grey", "blue", "red", "green", "pink", "orange"))
|
||||
icon_state = "[visualAppearence]_[colour]"
|
||||
icon_living = "[visualAppearence]_[colour]"
|
||||
icon_dead = "[visualAppearence]_dead"
|
||||
|
||||
@@ -461,7 +461,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
if(P.reset)
|
||||
guardians -= P //clear out guardians that are already reset
|
||||
if(guardians.len)
|
||||
var/mob/living/simple_animal/hostile/guardian/G = input(src, "Pick the guardian you wish to reset", "Guardian Reset") as null|anything in guardians
|
||||
var/mob/living/simple_animal/hostile/guardian/G = tgui_input_list(src, "Pick the guardian you wish to reset", "Guardian Reset", guardians)
|
||||
if(G)
|
||||
to_chat(src, "<span class='holoparasite'>You attempt to reset <font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font>'s personality...</span>")
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you want to play as [src.real_name]'s [G.real_name]?", ROLE_PAI, null, FALSE, 100)
|
||||
@@ -555,7 +555,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
if(random)
|
||||
guardiantype = pick(possible_guardians)
|
||||
else
|
||||
guardiantype = input(user, "Pick the type of [mob_name]", "[mob_name] Creation") as null|anything in possible_guardians
|
||||
guardiantype = tgui_input_list(user, "Pick the type of [mob_name]", "[mob_name] Creation", possible_guardians)
|
||||
if(!guardiantype)
|
||||
to_chat(user, "[failure_message]" )
|
||||
used = FALSE
|
||||
|
||||
@@ -96,7 +96,7 @@
|
||||
set name = "Remove Surveillance Snare"
|
||||
set category = "Guardian"
|
||||
set desc = "Disarm unwanted surveillance snares."
|
||||
var/picked_snare = input(src, "Pick which snare to remove", "Remove Snare") as null|anything in src.snares
|
||||
var/picked_snare = tgui_input_list(src, "Pick which snare to remove", "Remove Snare", src.snares)
|
||||
if(picked_snare)
|
||||
src.snares -= picked_snare
|
||||
qdel(picked_snare)
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
if(C!=src && Adjacent(C))
|
||||
choices += C
|
||||
|
||||
var/mob/living/M = input(src,"Who do you wish to feed on?") in null|choices
|
||||
var/mob/living/M = tgui_input_list(src,"Who do you wish to feed on?", "", choices)
|
||||
if(!M)
|
||||
return 0
|
||||
if(CanFeedon(M))
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
return
|
||||
|
||||
if(!new_type)
|
||||
new_type = input("Mob type path:", "Mob type") as text|null
|
||||
new_type = tgui_input_text(usr, "Mob type path:", "Mob type")
|
||||
|
||||
if(istext(new_type))
|
||||
new_type = text2path(new_type)
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
return lowertext(copytext_char(input, 1, customsayverb))
|
||||
|
||||
/mob/proc/whisper_keybind()
|
||||
var/message = input(src, "", "whisper") as text|null
|
||||
var/message = tgui_input_text(src, "", "whisper")
|
||||
if(!length(message))
|
||||
return
|
||||
return whisper_verb(message)
|
||||
|
||||
@@ -538,7 +538,7 @@
|
||||
/mob/living/carbon/human/Animalize(mind_transfer = TRUE)
|
||||
|
||||
var/list/mobtypes = typesof(/mob/living/simple_animal)
|
||||
var/mobpath = input("Which type of mob should [src] turn into?", "Choose a type") as null|anything in mobtypes
|
||||
var/mobpath = tgui_input_list(usr, "Which type of mob should [src] turn into?", "Choose a type", mobtypes)
|
||||
if(!mobpath)
|
||||
return
|
||||
if(mind)
|
||||
@@ -573,7 +573,7 @@
|
||||
/mob/proc/Animalize(mind_transfer = TRUE)
|
||||
|
||||
var/list/mobtypes = typesof(/mob/living/simple_animal)
|
||||
var/mobpath = input("Which type of mob should [src] turn into?", "Choose a type") as null|anything in mobtypes
|
||||
var/mobpath = tgui_input_list(usr, "Which type of mob should [src] turn into?", "Choose a type", mobtypes)
|
||||
if(!mobpath)
|
||||
return
|
||||
if(mind)
|
||||
|
||||
Reference in New Issue
Block a user