There's a bounty for this right? i spent nearly two full days at this
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@@ -79,7 +79,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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if(1)
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pick = csa[1]
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else
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pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa
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pick = tgui_input_list(src, "Pick a server to jump to", "Server Hop", csa)
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if(!pick)
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return
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@@ -251,7 +251,7 @@
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var/list/days = list()
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for(var/number in 1 to total_days_in_player_month)
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days += number
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var/player_day = input(src, "What day of the month were you born in.") as anything in days
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var/player_day = tgui_input_list(src, "What day of the month were you born in.", "", days)
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if(player_day <= current_day)
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//their birthday has passed
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age_gate_result = TRUE
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@@ -475,7 +475,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/area/A = V
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if(!A.hidden)
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filtered += A
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var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
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var/area/thearea = tgui_input_list(usr, "Area to jump to", "BOOYEA", filtered)
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if(!thearea)
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return
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@@ -557,7 +557,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/target = null //Chosen target.
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dest += getpois(mobs_only = TRUE) //Fill list, prompt user with list
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target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in dest
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target = tgui_input_list(usr, "Please, select a player!", "Jump to Mob", dest)
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if (!target)//Make sure we actually have a target
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return
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@@ -582,7 +582,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/views = list()
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for(var/i in 7 to max_view)
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views |= i
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var/new_view = input("Choose your new view", "Modify view range", 0) as null|anything in views
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var/new_view = tgui_input_list(usr, "Choose your new view", "Modify view range", views)
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if(new_view)
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client.view_size.setTo(clamp(new_view, 7, max_view) - 7)
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else
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@@ -697,7 +697,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(!(L in GLOB.player_list) && !L.mind)
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possessible += L
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var/mob/living/target = input("Your new life begins today!", "Possess Mob", null, null) as null|anything in possessible
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var/mob/living/target = tgui_input_list(usr, "Your new life begins today!", "Possess Mob", possessible)
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if(!target)
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return 0
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@@ -888,7 +888,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/eye_name = null
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eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
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eye_name = tgui_input_list(usr, "Please, select a player!", "Observe", creatures)
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if (!eye_name)
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return
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@@ -21,7 +21,7 @@
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if(!valid.len)
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to_chat(src, "<span class='warning'>No player found that is either a ghost or is in lobby with restrictions active.</span>")
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return
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var/ckey = valid[input(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn") as null|anything in valid]
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var/ckey = valid[tgui_input_list(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn", valid)]
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var/client/player = GLOB.directory[ckey]
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if(!player)
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to_chat(src, "<span class='warning'>Client not found.</span>")
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@@ -67,7 +67,7 @@
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if(!valid.len)
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to_chat(src, "<span class='warning'>No logged in ghosts found.</span>")
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return
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var/mob/dead/observer/O = valid[input(src, "Choose a player (only showing logged in)", "Remove Respawn Timer") as null|anything in valid]
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var/mob/dead/observer/O = valid[tgui_input_list(src, "Choose a player (only showing logged in)", "Remove Respawn Timer", valid)]
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if(!O.client)
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to_chat(src, "<span class='warning'>[O] has no client.</span>")
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