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@@ -114,4 +114,4 @@
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build_path = /obj/item/pet_carrier/bluespace
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materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 600)
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category = list("Bluespace Designs")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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@@ -72,4 +72,4 @@
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id = "solarcontrol"
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build_path = /obj/item/circuitboard/computer/solar_control
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category = list("Computer Boards")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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@@ -90,4 +90,4 @@
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id = "aifixer"
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build_path = /obj/item/circuitboard/computer/aifixer
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category = list("Computer Boards")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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@@ -52,4 +52,4 @@
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materials = list(/datum/material/iron=16000, /datum/material/glass = 8000, /datum/material/diamond = 2000, /datum/material/gold = 6000, /datum/material/silver = 6000, /datum/material/uranium = 10000, /datum/material/plasma = 8000, /datum/material/titanium = 16000)
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construction_time = 100
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category = list("Misc")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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@@ -40,4 +40,4 @@
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/synthflesh = 75)
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build_path = /obj/item/melee/synthetic_arm_blade
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category = list("other","emagged")
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category = list("other","emagged")
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@@ -39,4 +39,4 @@
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id = "ore_redemption"
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build_path = /obj/item/circuitboard/machine/ore_redemption
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category = list ("Misc. Machinery")
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departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
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departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
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@@ -103,4 +103,4 @@
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id = "thermomachine"
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build_path = /obj/item/circuitboard/machine/thermomachine
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category = list ("Engineering Machinery")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
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@@ -38,4 +38,4 @@
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name = "department techfab (Security)"
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allowed_department_flags = DEPARTMENTAL_FLAG_ALL|DEPARTMENTAL_FLAG_SECURITY
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department_tag = "Security"
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circuit = /obj/item/circuitboard/machine/techfab/department/security
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circuit = /obj/item/circuitboard/machine/techfab/department/security
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@@ -414,4 +414,4 @@
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/datum/techweb/specialized/autounlocking/autobottler
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design_autounlock_buildtypes = AUTOBOTTLER
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allowed_buildtypes = AUTOBOTTLER
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allowed_buildtypes = AUTOBOTTLER
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@@ -86,4 +86,4 @@
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prereq_ids = list("sticky_basic")
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design_ids = list("super_sticky_tape", "pointy_tape")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
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hidden = TRUE
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hidden = TRUE
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@@ -10,4 +10,4 @@
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gold_core_spawnable = NO_SPAWN
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speak_emote = list("blorbles", "bubbles", "borks")
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emote_hear = list("bubbles!", "splorts.", "splops!")
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emote_see = list("gets goop everywhere.", "flops.", "jiggles!")
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emote_see = list("gets goop everywhere.", "flops.", "jiggles!")
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@@ -135,4 +135,4 @@ Recurring extracts:
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/obj/item/slimecross/recurring/rainbow
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extract_type = /obj/item/slime_extract/rainbow
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colour = "rainbow"
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max_cooldown = 20 //It's pretty powerful.
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max_cooldown = 20 //It's pretty powerful.
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@@ -252,4 +252,4 @@ Regenerative extracts:
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colour = "rainbow"
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/obj/item/slimecross/regenerative/rainbow/core_effect(mob/living/target, mob/user)
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target.apply_status_effect(STATUS_EFFECT_RAINBOWPROTECTION)
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target.apply_status_effect(STATUS_EFFECT_RAINBOWPROTECTION)
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@@ -137,4 +137,4 @@ Self-sustaining extracts:
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/obj/item/slimecross/selfsustaining/rainbow
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extract_type = /obj/item/slime_extract/rainbow
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colour = "rainbow"
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colour = "rainbow"
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@@ -163,4 +163,4 @@ Stabilized extracts:
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regencore = regen
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regen.forceMove(src)
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return
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return ..()
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return ..()
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