Adds H.E.C.K. suits, spraycan_paintable component, and reworks item's attackby()
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@@ -13,6 +13,7 @@
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var/integrity_failure = 0 //0 if we have no special broken behavior
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var/resistance_flags = 0 // INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ON_FIRE | UNACIDABLE | ACID_PROOF
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var/can_be_hit = TRUE //can this be bludgeoned by items?
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var/acid_level = 0 //how much acid is on that obj
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