diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm
index 8ae385d848..d1f1ff3f87 100644
--- a/code/modules/antagonists/wizard/equipment/artefact.dm
+++ b/code/modules/antagonists/wizard/equipment/artefact.dm
@@ -1,417 +1,3 @@
-<<<<<<< HEAD
-
-//Apprenticeship contract - moved to antag_spawner.dm
-
-///////////////////////////Veil Render//////////////////////
-
-/obj/item/veilrender
- name = "veil render"
- desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast city."
- icon = 'icons/obj/wizard.dmi'
- icon_state = "render"
- item_state = "knife"
- lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
- force = 15
- throwforce = 10
- w_class = WEIGHT_CLASS_NORMAL
- hitsound = 'sound/weapons/bladeslice.ogg'
- var/charges = 1
- var/spawn_type = /obj/singularity/wizard
- var/spawn_amt = 1
- var/activate_descriptor = "reality"
- var/rend_desc = "You should run now."
- var/spawn_fast = 0 //if 1, ignores checking for mobs on loc before spawning
-
-/obj/item/veilrender/attack_self(mob/user)
- if(charges > 0)
- new /obj/effect/rend(get_turf(user), spawn_type, spawn_amt, rend_desc, spawn_fast)
- charges--
- user.visible_message("[src] hums with power as [user] deals a blow to [activate_descriptor] itself!")
- else
- to_chat(user, "The unearthly energies that powered the blade are now dormant.")
-
-/obj/effect/rend
- name = "tear in the fabric of reality"
- desc = "You should run now."
- icon = 'icons/effects/effects.dmi'
- icon_state = "rift"
- density = TRUE
- anchored = TRUE
- var/spawn_path = /mob/living/simple_animal/cow //defaulty cows to prevent unintentional narsies
- var/spawn_amt_left = 20
- var/spawn_fast = 0
-
-/obj/effect/rend/New(loc, var/spawn_type, var/spawn_amt, var/desc, var/spawn_fast)
- src.spawn_path = spawn_type
- src.spawn_amt_left = spawn_amt
- src.desc = desc
- src.spawn_fast = spawn_fast
- START_PROCESSING(SSobj, src)
- return
-
-/obj/effect/rend/process()
- if(!spawn_fast)
- if(locate(/mob) in loc)
- return
- new spawn_path(loc)
- spawn_amt_left--
- if(spawn_amt_left <= 0)
- qdel(src)
-
-/obj/effect/rend/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/nullrod))
- user.visible_message("[user] seals \the [src] with \the [I].")
- qdel(src)
- return
- else
- return ..()
-
-/obj/effect/rend/singularity_pull()
- return
-
-/obj/effect/rend/singularity_pull()
- return
-
-/obj/item/veilrender/vealrender
- name = "veal render"
- desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast farm."
- spawn_type = /mob/living/simple_animal/cow
- spawn_amt = 20
- activate_descriptor = "hunger"
- rend_desc = "Reverberates with the sound of ten thousand moos."
-
-/obj/item/veilrender/honkrender
- name = "honk render"
- desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast circus."
- spawn_type = /mob/living/simple_animal/hostile/retaliate/clown
- spawn_amt = 10
- activate_descriptor = "depression"
- rend_desc = "Gently wafting with the sounds of endless laughter."
- icon_state = "clownrender"
-
-////TEAR IN REALITY
-
-/obj/singularity/wizard
- name = "tear in the fabric of reality"
- desc = "This isn't right."
- icon = 'icons/effects/224x224.dmi'
- icon_state = "reality"
- pixel_x = -96
- pixel_y = -96
- grav_pull = 6
- consume_range = 3
- current_size = STAGE_FOUR
- allowed_size = STAGE_FOUR
-
-/obj/singularity/wizard/process()
- move()
- eat()
- return
-/////////////////////////////////////////Scrying///////////////////
-
-/obj/item/scrying
- name = "scrying orb"
- desc = "An incandescent orb of otherworldly energy, staring into it gives you vision beyond mortal means."
- icon = 'icons/obj/projectiles.dmi'
- icon_state ="bluespace"
- throw_speed = 3
- throw_range = 7
- throwforce = 15
- damtype = BURN
- force = 15
- hitsound = 'sound/items/welder2.ogg'
-
- var/xray_granted = FALSE
-
-/obj/item/scrying/equipped(mob/user)
- if(!xray_granted && ishuman(user))
- var/mob/living/carbon/human/H = user
- if(!(H.dna.check_mutation(XRAY)))
- H.dna.add_mutation(XRAY)
- xray_granted = TRUE
- . = ..()
-
-/obj/item/scrying/attack_self(mob/user)
- to_chat(user, "You can see...everything!")
- visible_message("[user] stares into [src], their eyes glazing over.")
- user.ghostize(1)
-
-/////////////////////////////////////////Necromantic Stone///////////////////
-
-/obj/item/device/necromantic_stone
- name = "necromantic stone"
- desc = "A shard capable of resurrecting humans as skeleton thralls."
- icon = 'icons/obj/wizard.dmi'
- icon_state = "necrostone"
- item_state = "electronic"
- lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
- w_class = WEIGHT_CLASS_TINY
- var/list/spooky_scaries = list()
- var/unlimited = 0
-
-/obj/item/device/necromantic_stone/unlimited
- unlimited = 1
-
-/obj/item/device/necromantic_stone/attack(mob/living/carbon/human/M, mob/living/carbon/human/user)
- if(!istype(M))
- return ..()
-
- if(!istype(user) || !user.canUseTopic(M,1))
- return
-
- if(M.stat != DEAD)
- to_chat(user, "This artifact can only affect the dead!")
- return
-
- if(!M.mind || !M.client)
- to_chat(user, "There is no soul connected to this body...")
- return
-
- check_spooky()//clean out/refresh the list
- if(spooky_scaries.len >= 3 && !unlimited)
- to_chat(user, "This artifact can only affect three undead at a time!")
- return
-
- M.set_species(/datum/species/skeleton, icon_update=0)
- M.revive(full_heal = 1, admin_revive = 1)
- spooky_scaries |= M
- to_chat(M, "You have been revived by [user.real_name]!")
- to_chat(M, "[user.p_they(TRUE)] [user.p_are()] your master now, assist them even if it costs you your new life!")
-
- equip_roman_skeleton(M)
-
- desc = "A shard capable of resurrecting humans as skeleton thralls[unlimited ? "." : ", [spooky_scaries.len]/3 active thralls."]"
-
-/obj/item/device/necromantic_stone/proc/check_spooky()
- if(unlimited) //no point, the list isn't used.
- return
-
- for(var/X in spooky_scaries)
- if(!ishuman(X))
- spooky_scaries.Remove(X)
- continue
- var/mob/living/carbon/human/H = X
- if(H.stat == DEAD)
- H.dust(TRUE)
- spooky_scaries.Remove(X)
- continue
- listclearnulls(spooky_scaries)
-
-//Funny gimmick, skeletons always seem to wear roman/ancient armour
-/obj/item/device/necromantic_stone/proc/equip_roman_skeleton(mob/living/carbon/human/H)
- for(var/obj/item/I in H)
- H.dropItemToGround(I)
-
- var/hat = pick(/obj/item/clothing/head/helmet/roman, /obj/item/clothing/head/helmet/roman/legionaire)
- H.equip_to_slot_or_del(new hat(H), slot_head)
- H.equip_to_slot_or_del(new /obj/item/clothing/under/roman(H), slot_w_uniform)
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/roman(H), slot_shoes)
- H.put_in_hands(new /obj/item/shield/riot/roman(H), TRUE)
- H.put_in_hands(new /obj/item/claymore(H), TRUE)
- H.equip_to_slot_or_del(new /obj/item/twohanded/spear(H), slot_back)
-
-
-/obj/item/voodoo
- name = "wicker doll"
- desc = "Something creepy about it."
- icon = 'icons/obj/wizard.dmi'
- icon_state = "voodoo"
- item_state = "electronic"
- lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
- var/mob/living/carbon/human/target = null
- var/list/mob/living/carbon/human/possible = list()
- var/obj/item/voodoo_link = null
- var/cooldown_time = 30 //3s
- var/cooldown = 0
- max_integrity = 10
- resistance_flags = FLAMMABLE
-
-/obj/item/voodoo/attackby(obj/item/I, mob/user, params)
- if(target && cooldown < world.time)
- if(I.is_hot())
- to_chat(target, "You suddenly feel very hot")
- target.bodytemperature += 50
- GiveHint(target)
- else if(is_pointed(I))
- to_chat(target, "You feel a stabbing pain in [parse_zone(user.zone_selected)]!")
- target.Knockdown(40)
- GiveHint(target)
- else if(istype(I, /obj/item/bikehorn))
- to_chat(target, "HONK")
- SEND_SOUND(target, 'sound/items/airhorn.ogg')
- target.adjustEarDamage(0,3)
- GiveHint(target)
- cooldown = world.time +cooldown_time
- return
-
- if(!voodoo_link)
- if(I.loc == user && istype(I) && I.w_class <= WEIGHT_CLASS_SMALL)
- if (user.transferItemToLoc(I,src))
- voodoo_link = I
- to_chat(user, "You attach [I] to the doll.")
- update_targets()
-
-/obj/item/voodoo/check_eye(mob/user)
- if(loc != user)
- user.reset_perspective(null)
- user.unset_machine()
-
-/obj/item/voodoo/attack_self(mob/user)
- if(!target && possible.len)
- target = input(user, "Select your victim!", "Voodoo") as null|anything in possible
- return
-
- if(user.zone_selected == "chest")
- if(voodoo_link)
- target = null
- voodoo_link.forceMove(drop_location())
- to_chat(user, "You remove the [voodoo_link] from the doll.")
- voodoo_link = null
- update_targets()
- return
-
- if(target && cooldown < world.time)
- switch(user.zone_selected)
- if("mouth")
- var/wgw = sanitize(input(user, "What would you like the victim to say", "Voodoo", null) as text)
- target.say(wgw)
- log_game("[user][user.key] made [target][target.key] say [wgw] with a voodoo doll.")
- if("eyes")
- user.set_machine(src)
- user.reset_perspective(target)
- spawn(100)
- user.reset_perspective(null)
- user.unset_machine()
- if("r_leg","l_leg")
- to_chat(user, "You move the doll's legs around.")
- var/turf/T = get_step(target,pick(GLOB.cardinals))
- target.Move(T)
- if("r_arm","l_arm")
- target.click_random_mob()
- GiveHint(target)
- if("head")
- to_chat(user, "You smack the doll's head with your hand.")
- target.Dizzy(10)
- to_chat(target, "You suddenly feel as if your head was hit with a hammer!")
- GiveHint(target,user)
- cooldown = world.time + cooldown_time
-
-/obj/item/voodoo/proc/update_targets()
- possible = list()
- if(!voodoo_link)
- return
- var/list/prints = voodoo_link.return_fingerprints()
- if(!length(prints))
- return FALSE
- for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
- if(prints[md5(H.dna.uni_identity)])
- possible |= H
-
-/obj/item/voodoo/proc/GiveHint(mob/victim,force=0)
- if(prob(50) || force)
- var/way = dir2text(get_dir(victim,get_turf(src)))
- to_chat(victim, "You feel a dark presence from [way]")
- if(prob(20) || force)
- var/area/A = get_area(src)
- to_chat(victim, "You feel a dark presence from [A.name]")
-
-/obj/item/voodoo/suicide_act(mob/living/carbon/user)
- user.visible_message("[user] links the voodoo doll to themself and sits on it, infinitely crushing themself! It looks like [user.p_theyre()] trying to commit suicide!")
- user.gib()
- return(BRUTELOSS)
-
-/obj/item/voodoo/fire_act(exposed_temperature, exposed_volume)
- if(target)
- target.adjust_fire_stacks(20)
- target.IgniteMob()
- GiveHint(target,1)
- return ..()
-
-//Provides a decent heal, need to pump every 6 seconds
-/obj/item/organ/heart/cursed/wizard
- pump_delay = 60
- heal_brute = 25
- heal_burn = 25
- heal_oxy = 25
-
-//Warp Whistle: Provides uncontrolled long distance teleportation.
-
-/obj/item/warpwhistle
- name = "warp whistle"
- desc = "One toot on this whistle will send you to a far away land!"
- icon = 'icons/obj/wizard.dmi'
- icon_state = "whistle"
- var/on_cooldown = 0 //0: usable, 1: in use, 2: on cooldown
- var/mob/living/carbon/last_user
-
-/obj/item/warpwhistle/proc/interrupted(mob/living/carbon/user)
- if(!user || QDELETED(src) || user.notransform)
- on_cooldown = FALSE
- return TRUE
- return FALSE
-
-/obj/item/warpwhistle/attack_self(mob/living/carbon/user)
- if(!istype(user) || on_cooldown)
- return
- on_cooldown = TRUE
- last_user = user
- var/turf/T = get_turf(user)
- playsound(T,'sound/magic/warpwhistle.ogg', 200, 1)
- user.canmove = 0
- new /obj/effect/temp_visual/tornado(T)
- sleep(20)
- if(interrupted(user))
- return
- user.invisibility = INVISIBILITY_MAXIMUM
- user.status_flags |= GODMODE
- sleep(20)
- if(interrupted(user))
- return
- var/breakout = 0
- while(breakout < 50)
- var/turf/potential_T = find_safe_turf()
- if(T.z != potential_T.z || abs(get_dist_euclidian(potential_T,T)) > 50 - breakout)
- user.forceMove(potential_T)
- user.canmove = 0
- T = potential_T
- break
- breakout += 1
- new /obj/effect/temp_visual/tornado(T)
- sleep(20)
- if(interrupted(user))
- return
- user.invisibility = initial(user.invisibility)
- user.status_flags &= ~GODMODE
- user.canmove = 1
- on_cooldown = 2
- sleep(40)
- on_cooldown = 0
-
-/obj/item/warpwhistle/Destroy()
- if(on_cooldown == 1 && last_user) //Flute got dunked somewhere in the teleport
- last_user.invisibility = initial(last_user.invisibility)
- last_user.status_flags &= ~GODMODE
- last_user.canmove = 1
- return ..()
-
-/obj/effect/temp_visual/tornado
- icon = 'icons/obj/wizard.dmi'
- icon_state = "tornado"
- name = "tornado"
- desc = "This thing sucks!"
- layer = FLY_LAYER
- randomdir = 0
- duration = 40
- pixel_x = 500
-
-/obj/effect/temp_visual/tornado/Initialize()
- . = ..()
- animate(src, pixel_x = -500, time = 40)
-=======
-
//Apprenticeship contract - moved to antag_spawner.dm
///////////////////////////Veil Render//////////////////////
@@ -822,4 +408,3 @@
/obj/effect/temp_visual/tornado/Initialize()
. = ..()
animate(src, pixel_x = -500, time = 40)
->>>>>>> bfde5ac... [s] Fixes altclick exploits (#35456)