diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm
index 557dcb7464..7691bb47c8 100644
--- a/code/_onclick/cyborg.dm
+++ b/code/_onclick/cyborg.dm
@@ -14,7 +14,7 @@
if(check_click_intercept(params,A))
return
- if(stat || lockcharge || IsParalyzed() || _MOBILITYFLAGTEMPORARY_IsStun() || _MOBILITYFLAGTEMPORARY_IsUnconscious())
+ if(stat || locked_down || IsParalyzed() || _MOBILITYFLAGTEMPORARY_IsStun() || _MOBILITYFLAGTEMPORARY_IsUnconscious())
return
var/list/modifiers = params2list(params)
diff --git a/code/datums/wires/robot.dm b/code/datums/wires/robot.dm
index 65438830a2..43151434ca 100644
--- a/code/datums/wires/robot.dm
+++ b/code/datums/wires/robot.dm
@@ -22,7 +22,7 @@
status += "The law sync module is [R.lawupdate ? "on" : "off"]."
status += "The intelligence link display shows [R.connected_ai ? R.connected_ai.name : "NULL"]."
status += "The camera light is [!isnull(R.builtInCamera) && R.builtInCamera.status ? "on" : "off"]."
- status += "The lockdown indicator is [R.lockcharge ? "on" : "off"]."
+ status += "The lockdown indicator is [R.locked_down ? "on" : "off"]."
status += "The reset module hardware light is [R.has_module() ? "on" : "off"]."
return status
@@ -54,7 +54,7 @@
R.lawsync()
R.show_laws()
if(WIRE_LOCKDOWN)
- R.SetLockdown(!R.lockcharge) // Toggle
+ R.SetLockdown(!R.locked_down) // Toggle
if(WIRE_RESET_MODULE)
if(R.has_module())
R.visible_message("[R]'s module servos twitch.", "Your module display flickers.")
diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm
index 5c8d189a7f..a9050a63ab 100644
--- a/code/game/machinery/computer/robot.dm
+++ b/code/game/machinery/computer/robot.dm
@@ -120,10 +120,10 @@
if(choice == "Confirm" && can_control(usr, R) && !..())
message_admins("[ADMIN_LOOKUPFLW(usr)] [R.canmove ? "locked down" : "released"] [key_name(R, R.client)][ADMIN_LOOKUPFLW(R)]!")
log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [key_name(R)]!")
- R.SetLockdown(!R.lockcharge)
- to_chat(R, "[!R.lockcharge ? "Your lockdown has been lifted!" : "You have been locked down!"]")
+ R.SetLockdown(!R.locked_down)
+ to_chat(R, "[!R.locked_down ? "Your lockdown has been lifted!" : "You have been locked down!"]")
if(R.connected_ai)
- to_chat(R.connected_ai, "[!R.lockcharge ? "NOTICE - Cyborg lockdown lifted" : "ALERT - Cyborg lockdown detected"]: [R.name]
")
+ to_chat(R.connected_ai, "[!R.locked_down ? "NOTICE - Cyborg lockdown lifted" : "ALERT - Cyborg lockdown detected"]: [R.name]
")
else
to_chat(usr, "Access Denied.")
diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm
index ab8030c9c2..03a643c690 100644
--- a/code/game/objects/items/robot/robot_parts.dm
+++ b/code/game/objects/items/robot/robot_parts.dm
@@ -317,7 +317,7 @@
O.robot_suit = src
if(!locomotion)
- O.lockcharge = 1
+ O.locked_down = 1
O.update_canmove()
to_chat(O, "Error: Servo motors unresponsive.")
@@ -356,7 +356,7 @@
forceMove(O)
O.robot_suit = src
if(!locomotion)
- O.lockcharge = TRUE
+ O.locked_down = TRUE
O.update_canmove()
else if(istype(W, /obj/item/pen))
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index bf363f959c..f412278a40 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -557,7 +557,7 @@
return FALSE
R.notransform = TRUE
- var/prev_lockcharge = R.lockcharge
+ var/prev_locked_down = R.locked_down
R.SetLockdown(1)
R.anchored = TRUE
var/datum/effect_system/smoke_spread/smoke = new
@@ -567,7 +567,7 @@
for(var/i in 1 to 4)
playsound(R, pick('sound/items/drill_use.ogg', 'sound/items/jaws_cut.ogg', 'sound/items/jaws_pry.ogg', 'sound/items/welder.ogg', 'sound/items/ratchet.ogg'), 80, 1, -1)
sleep(12)
- if(!prev_lockcharge)
+ if(!prev_locked_down)
R.SetLockdown(0)
R.anchored = FALSE
R.notransform = FALSE
diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm
index c0445d588d..8cfd53b300 100644
--- a/code/modules/admin/verbs/borgpanel.dm
+++ b/code/modules/admin/verbs/borgpanel.dm
@@ -47,7 +47,7 @@
"emagged" = borg.emagged,
"active_module" = "[borg.module.type]",
"lawupdate" = borg.lawupdate,
- "lockdown" = borg.lockcharge,
+ "lockdown" = borg.locked_down,
"scrambledcodes" = borg.scrambledcodes
)
.["upgrades"] = list()
@@ -122,8 +122,8 @@
message_admins("[key_name_admin(user)] disabled lawsync on [ADMIN_LOOKUPFLW(borg)].")
log_admin("[key_name(user)] disabled lawsync on [key_name(borg)].")
if ("toggle_lockdown")
- borg.SetLockdown(!borg.lockcharge)
- if (borg.lockcharge)
+ borg.SetLockdown(!borg.locked_down)
+ if (borg.locked_down)
message_admins("[key_name_admin(user)] locked down [ADMIN_LOOKUPFLW(borg)].")
log_admin("[key_name(user)] locked down [key_name(borg)].")
else
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index cbe979a861..0b5b667e3f 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -64,7 +64,7 @@
var/lawupdate = 1 //Cyborgs will sync their laws with their AI by default
var/scrambledcodes = 0 // Used to determine if a borg shows up on the robotics console. Setting to one hides them.
- var/lockcharge //Boolean of whether the borg is locked down or not
+ var/locked_down //Boolean of whether the borg is locked down or not
var/toner = 0
var/tonermax = 40
@@ -489,7 +489,7 @@
update_icons()
else if(istype(W, /obj/item/wrench) && opened && !cell) //Deconstruction. The flashes break from the fall, to prevent this from being a ghetto reset module.
- if(!lockcharge)
+ if(!locked_down)
to_chat(user, "[src]'s bolts spark! Maybe you should lock them down first!")
spark_system.start()
return
@@ -754,7 +754,7 @@
throw_alert("locked", /obj/screen/alert/locked)
else
clear_alert("locked")
- lockcharge = state
+ locked_down = state
update_canmove()
/mob/living/silicon/robot/proc/SetEmagged(new_state)
@@ -944,7 +944,7 @@
to_chat(connected_ai, "
NOTICE - Remote telemetry lost with [name].
")
/mob/living/silicon/robot/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE)
- if(stat || lockcharge || low_power_mode)
+ if(stat || locked_down || low_power_mode)
to_chat(src, "You can't do that right now!")
return FALSE
if(be_close && !in_range(M, src))
diff --git a/code/modules/mob/living/silicon/robot/robot_mobility.dm b/code/modules/mob/living/silicon/robot/robot_mobility.dm
index 85018646de..4b0d30b06e 100644
--- a/code/modules/mob/living/silicon/robot/robot_mobility.dm
+++ b/code/modules/mob/living/silicon/robot/robot_mobility.dm
@@ -3,10 +3,10 @@
if(!stat)
if(!resting)
newflags |= MOBILITY_STAND
- if(!lockcharge)
+ if(!locked_down)
newflags |= MOBILITY_MOVE
newflags |= MOBILITY_PULL
- if(!lockcharge)
+ if(!locked_down)
newflags |= (MOBILITY_UI | MOBILITY_STORAGE)
mobility_flags = newflags
update_transform()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index ece7fe9ecb..7f7ea67905 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -250,7 +250,7 @@
/obj/item/robot_module/proc/do_transform_delay()
var/mob/living/silicon/robot/R = loc
- var/prev_lockcharge = R.lockcharge
+ var/prev_locked_down = R.locked_down
sleep(1)
flick("[cyborg_base_icon]_transform", R)
R.notransform = TRUE
@@ -260,7 +260,7 @@
for(var/i in 1 to 4)
playsound(R, pick('sound/items/drill_use.ogg', 'sound/items/jaws_cut.ogg', 'sound/items/jaws_pry.ogg', 'sound/items/welder.ogg', 'sound/items/ratchet.ogg'), 80, 1, -1)
sleep(7)
- if(!prev_lockcharge)
+ if(!prev_locked_down)
R.SetLockdown(0)
R.setDir(SOUTH)
R.anchored = FALSE
diff --git a/code/modules/tgui/states.dm b/code/modules/tgui/states.dm
index fc30d171fb..1d8c42b4bc 100644
--- a/code/modules/tgui/states.dm
+++ b/code/modules/tgui/states.dm
@@ -70,7 +70,7 @@
return ..()
/mob/living/silicon/robot/shared_ui_interaction(src_object)
- if(!cell || cell.charge <= 0 || lockcharge) // Disable UIs if the Borg is unpowered or locked.
+ if(!cell || cell.charge <= 0 || locked_down) // Disable UIs if the Borg is unpowered or locked.
return UI_DISABLED
return ..()