diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index 557dcb7464..7691bb47c8 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -14,7 +14,7 @@ if(check_click_intercept(params,A)) return - if(stat || lockcharge || IsParalyzed() || _MOBILITYFLAGTEMPORARY_IsStun() || _MOBILITYFLAGTEMPORARY_IsUnconscious()) + if(stat || locked_down || IsParalyzed() || _MOBILITYFLAGTEMPORARY_IsStun() || _MOBILITYFLAGTEMPORARY_IsUnconscious()) return var/list/modifiers = params2list(params) diff --git a/code/datums/wires/robot.dm b/code/datums/wires/robot.dm index 65438830a2..43151434ca 100644 --- a/code/datums/wires/robot.dm +++ b/code/datums/wires/robot.dm @@ -22,7 +22,7 @@ status += "The law sync module is [R.lawupdate ? "on" : "off"]." status += "The intelligence link display shows [R.connected_ai ? R.connected_ai.name : "NULL"]." status += "The camera light is [!isnull(R.builtInCamera) && R.builtInCamera.status ? "on" : "off"]." - status += "The lockdown indicator is [R.lockcharge ? "on" : "off"]." + status += "The lockdown indicator is [R.locked_down ? "on" : "off"]." status += "The reset module hardware light is [R.has_module() ? "on" : "off"]." return status @@ -54,7 +54,7 @@ R.lawsync() R.show_laws() if(WIRE_LOCKDOWN) - R.SetLockdown(!R.lockcharge) // Toggle + R.SetLockdown(!R.locked_down) // Toggle if(WIRE_RESET_MODULE) if(R.has_module()) R.visible_message("[R]'s module servos twitch.", "Your module display flickers.") diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm index 5c8d189a7f..a9050a63ab 100644 --- a/code/game/machinery/computer/robot.dm +++ b/code/game/machinery/computer/robot.dm @@ -120,10 +120,10 @@ if(choice == "Confirm" && can_control(usr, R) && !..()) message_admins("[ADMIN_LOOKUPFLW(usr)] [R.canmove ? "locked down" : "released"] [key_name(R, R.client)][ADMIN_LOOKUPFLW(R)]!") log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [key_name(R)]!") - R.SetLockdown(!R.lockcharge) - to_chat(R, "[!R.lockcharge ? "Your lockdown has been lifted!" : "You have been locked down!"]") + R.SetLockdown(!R.locked_down) + to_chat(R, "[!R.locked_down ? "Your lockdown has been lifted!" : "You have been locked down!"]") if(R.connected_ai) - to_chat(R.connected_ai, "[!R.lockcharge ? "NOTICE - Cyborg lockdown lifted" : "ALERT - Cyborg lockdown detected"]: [R.name]
") + to_chat(R.connected_ai, "[!R.locked_down ? "NOTICE - Cyborg lockdown lifted" : "ALERT - Cyborg lockdown detected"]: [R.name]
") else to_chat(usr, "Access Denied.") diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index ab8030c9c2..03a643c690 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -317,7 +317,7 @@ O.robot_suit = src if(!locomotion) - O.lockcharge = 1 + O.locked_down = 1 O.update_canmove() to_chat(O, "Error: Servo motors unresponsive.") @@ -356,7 +356,7 @@ forceMove(O) O.robot_suit = src if(!locomotion) - O.lockcharge = TRUE + O.locked_down = TRUE O.update_canmove() else if(istype(W, /obj/item/pen)) diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index bf363f959c..f412278a40 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -557,7 +557,7 @@ return FALSE R.notransform = TRUE - var/prev_lockcharge = R.lockcharge + var/prev_locked_down = R.locked_down R.SetLockdown(1) R.anchored = TRUE var/datum/effect_system/smoke_spread/smoke = new @@ -567,7 +567,7 @@ for(var/i in 1 to 4) playsound(R, pick('sound/items/drill_use.ogg', 'sound/items/jaws_cut.ogg', 'sound/items/jaws_pry.ogg', 'sound/items/welder.ogg', 'sound/items/ratchet.ogg'), 80, 1, -1) sleep(12) - if(!prev_lockcharge) + if(!prev_locked_down) R.SetLockdown(0) R.anchored = FALSE R.notransform = FALSE diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm index c0445d588d..8cfd53b300 100644 --- a/code/modules/admin/verbs/borgpanel.dm +++ b/code/modules/admin/verbs/borgpanel.dm @@ -47,7 +47,7 @@ "emagged" = borg.emagged, "active_module" = "[borg.module.type]", "lawupdate" = borg.lawupdate, - "lockdown" = borg.lockcharge, + "lockdown" = borg.locked_down, "scrambledcodes" = borg.scrambledcodes ) .["upgrades"] = list() @@ -122,8 +122,8 @@ message_admins("[key_name_admin(user)] disabled lawsync on [ADMIN_LOOKUPFLW(borg)].") log_admin("[key_name(user)] disabled lawsync on [key_name(borg)].") if ("toggle_lockdown") - borg.SetLockdown(!borg.lockcharge) - if (borg.lockcharge) + borg.SetLockdown(!borg.locked_down) + if (borg.locked_down) message_admins("[key_name_admin(user)] locked down [ADMIN_LOOKUPFLW(borg)].") log_admin("[key_name(user)] locked down [key_name(borg)].") else diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index cbe979a861..0b5b667e3f 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -64,7 +64,7 @@ var/lawupdate = 1 //Cyborgs will sync their laws with their AI by default var/scrambledcodes = 0 // Used to determine if a borg shows up on the robotics console. Setting to one hides them. - var/lockcharge //Boolean of whether the borg is locked down or not + var/locked_down //Boolean of whether the borg is locked down or not var/toner = 0 var/tonermax = 40 @@ -489,7 +489,7 @@ update_icons() else if(istype(W, /obj/item/wrench) && opened && !cell) //Deconstruction. The flashes break from the fall, to prevent this from being a ghetto reset module. - if(!lockcharge) + if(!locked_down) to_chat(user, "[src]'s bolts spark! Maybe you should lock them down first!") spark_system.start() return @@ -754,7 +754,7 @@ throw_alert("locked", /obj/screen/alert/locked) else clear_alert("locked") - lockcharge = state + locked_down = state update_canmove() /mob/living/silicon/robot/proc/SetEmagged(new_state) @@ -944,7 +944,7 @@ to_chat(connected_ai, "

NOTICE - Remote telemetry lost with [name].
") /mob/living/silicon/robot/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE) - if(stat || lockcharge || low_power_mode) + if(stat || locked_down || low_power_mode) to_chat(src, "You can't do that right now!") return FALSE if(be_close && !in_range(M, src)) diff --git a/code/modules/mob/living/silicon/robot/robot_mobility.dm b/code/modules/mob/living/silicon/robot/robot_mobility.dm index 85018646de..4b0d30b06e 100644 --- a/code/modules/mob/living/silicon/robot/robot_mobility.dm +++ b/code/modules/mob/living/silicon/robot/robot_mobility.dm @@ -3,10 +3,10 @@ if(!stat) if(!resting) newflags |= MOBILITY_STAND - if(!lockcharge) + if(!locked_down) newflags |= MOBILITY_MOVE newflags |= MOBILITY_PULL - if(!lockcharge) + if(!locked_down) newflags |= (MOBILITY_UI | MOBILITY_STORAGE) mobility_flags = newflags update_transform() diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index ece7fe9ecb..7f7ea67905 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -250,7 +250,7 @@ /obj/item/robot_module/proc/do_transform_delay() var/mob/living/silicon/robot/R = loc - var/prev_lockcharge = R.lockcharge + var/prev_locked_down = R.locked_down sleep(1) flick("[cyborg_base_icon]_transform", R) R.notransform = TRUE @@ -260,7 +260,7 @@ for(var/i in 1 to 4) playsound(R, pick('sound/items/drill_use.ogg', 'sound/items/jaws_cut.ogg', 'sound/items/jaws_pry.ogg', 'sound/items/welder.ogg', 'sound/items/ratchet.ogg'), 80, 1, -1) sleep(7) - if(!prev_lockcharge) + if(!prev_locked_down) R.SetLockdown(0) R.setDir(SOUTH) R.anchored = FALSE diff --git a/code/modules/tgui/states.dm b/code/modules/tgui/states.dm index fc30d171fb..1d8c42b4bc 100644 --- a/code/modules/tgui/states.dm +++ b/code/modules/tgui/states.dm @@ -70,7 +70,7 @@ return ..() /mob/living/silicon/robot/shared_ui_interaction(src_object) - if(!cell || cell.charge <= 0 || lockcharge) // Disable UIs if the Borg is unpowered or locked. + if(!cell || cell.charge <= 0 || locked_down) // Disable UIs if the Borg is unpowered or locked. return UI_DISABLED return ..()