Blood cult's alter, forge and archives now use radials.
This commit is contained in:
@@ -73,6 +73,10 @@
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animate(src, color = previouscolor, time = 8)
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addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8)
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/obj/structure/destructible/cult/check_menu(mob/living/user)
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if(!user || user.incapacitated() || !iscultist(user) || !anchored || cooldowntime > world.time)
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return FALSE
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return TRUE
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/obj/structure/destructible/cult/talisman
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name = "altar"
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@@ -80,9 +84,14 @@
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icon_state = "talismanaltar"
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break_message = "<span class='warning'>The altar shatters, leaving only the wailing of the damned!</span>"
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/obj/structure/destructible/cult/talisman/attack_hand(mob/living/user)
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var/static/radial_whetstone = image(icon = 'icons/obj/kitchen.dmi', icon_state = "cult_sharpener")
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var/static/radial_shell = image(icon = 'icons/obj/wizard.dmi', icon_state = "construct-cult")
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var/static/radial_unholy_water = image(icon = 'icons/obj/chemical.dmi', icon_state = "holyflask", color = "#333333")
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/obj/structure/destructible/cult/talisman/ui_interact(mob/user)
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. = ..()
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if(.)
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if(!user.canUseTopic(src, TRUE))
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return
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if(!iscultist(user))
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to_chat(user, "<span class='warning'>You're pretty sure you know exactly what this is used for and you can't seem to touch it.</span>")
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@@ -91,22 +100,27 @@
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to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with your dagger first.</span>")
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return
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if(cooldowntime > world.time)
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to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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return
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var/choice = alert(user,"You study the schematics etched into the altar...",,"Eldritch Whetstone","Construct Shell","Flask of Unholy Water")
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var/list/pickedtype = list()
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to_chat(user, "<span class='cultitalic'>You study the schematics etched into the altar...</span>")
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var/list/options = list("Eldritch Whetstone" = radial_whetstone, "Construct Shell" = radial_shell, "Flask of Unholy Water" = radial_unholy_water)
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choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
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var/reward
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switch(choice)
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if("Eldritch Whetstone")
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pickedtype += /obj/item/sharpener/cult
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reward = /obj/item/sharpener/cult
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if("Construct Shell")
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pickedtype += /obj/structure/constructshell
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reward = /obj/structure/constructshell
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if("Flask of Unholy Water")
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pickedtype += /obj/item/reagent_containers/glass/beaker/unholywater
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if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
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reward = /obj/item/reagent_containers/glass/beaker/unholywater
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if(!QDELETED(src) && reward && check_menu(user))
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cooldowntime = world.time + 2400
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for(var/N in pickedtype)
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new N(get_turf(src))
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to_chat(user, "<span class='cultitalic'>You kneel before the altar and your faith is rewarded with the [choice]!</span>")
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new reward(get_turf(src))
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to_chat(user, "<span class='cultitalic'>You kneel before the altar and your faith is rewarded with the [choice]!</span>")
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/obj/structure/destructible/cult/forge
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name = "daemon forge"
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@@ -116,9 +130,14 @@
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light_color = LIGHT_COLOR_LAVA
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break_message = "<span class='warning'>The force breaks apart into shards with a howling scream!</span>"
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/obj/structure/destructible/cult/forge/attack_hand(mob/living/user)
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var/static/radial_flagellant = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cultrobes")
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var/static/radial_shielded = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor")
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var/static/radial_mirror = image(icon = 'icons/obj/items_and_weapons.dmi', icon_state = "mirror_shield")
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/obj/structure/destructible/cult/forge/ui_interact(mob/user)
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. = ..()
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if(.)
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if(!user.canUseTopic(src, TRUE))
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return
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if(!iscultist(user))
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to_chat(user, "<span class='warning'>The heat radiating from [src] pushes you back.</span>")
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@@ -129,24 +148,26 @@
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if(cooldowntime > world.time)
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to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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return
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var/choice
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if(user.mind.has_antag_datum(/datum/antagonist/cult/master))
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choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Mirror Shield")
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else
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choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Mirror Shield")
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var/list/pickedtype = list()
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to_chat(user, "<span class='cultitalic'>You study the schematics etched into the forge...</span>")
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var/list/options = list("Shielded Robe" = radial_shielded, "Flagellant's Robe" = radial_flagellant, "Mirror Shield" = radial_mirror)
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choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
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var/reward
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switch(choice)
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if("Shielded Robe")
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pickedtype += /obj/item/clothing/suit/hooded/cultrobes/cult_shield
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reward = /obj/item/clothing/suit/hooded/cultrobes/cult_shield
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if("Flagellant's Robe")
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pickedtype += /obj/item/clothing/suit/hooded/cultrobes/berserker
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reward = /obj/item/clothing/suit/hooded/cultrobes/berserker
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if("Mirror Shield")
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pickedtype += /obj/item/shield/mirror
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if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
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reward = /obj/item/shield/mirror
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if(!QDELETED(src) && reward && check_menu(user))
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cooldowntime = world.time + 2400
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for(var/N in pickedtype)
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new N(get_turf(src))
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to_chat(user, "<span class='cultitalic'>You work the forge as dark knowledge guides your hands, creating the [choice]!</span>")
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new reward(get_turf(src))
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to_chat(user, "<span class='cultitalic'>You work the forge as dark knowledge guides your hands, creating the [choice]!</span>")
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@@ -234,6 +255,10 @@
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light_color = LIGHT_COLOR_FIRE
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break_message = "<span class='warning'>The books and tomes of the archives burn into ash as the desk shatters!</span>"
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var/static/radial_blindfold = image(icon = 'icons/obj/clothing/glasses.dmi', icon_state = "blindfold")
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var/static/radial_curse = image(icon = 'icons/obj/cult.dmi', icon_state ="shuttlecurse")
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var/static/radial_veilwalker = image(icon = 'icons/obj/cult.dmi', icon_state ="shifter")
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/obj/structure/destructible/cult/tome/attack_hand(mob/living/user)
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. = ..()
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if(.)
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@@ -247,21 +272,27 @@
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if(cooldowntime > world.time)
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to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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return
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var/choice = alert(user,"You flip through the black pages of the archives...",,"Zealot's Blindfold","Shuttle Curse","Veil Walker Set")
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var/list/pickedtype = list()
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to_chat(user, "<span class='cultitalic'>You flip through the black pages of the archives...</span>")
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var/list/options = list("Zealot's Blindfold" = radial_blindfold, "Shuttle Curse" = radial_curse, "Veil Walker Set" = radial_veilwalker)
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choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
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var/reward
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switch(choice)
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if("Zealot's Blindfold")
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pickedtype += /obj/item/clothing/glasses/hud/health/night/cultblind
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reward = /obj/item/clothing/glasses/hud/health/night/cultblind
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if("Shuttle Curse")
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pickedtype += /obj/item/shuttle_curse
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reward = /obj/item/shuttle_curse
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if("Veil Walker Set")
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pickedtype += /obj/item/cult_shift
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pickedtype += /obj/item/flashlight/flare/culttorch
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if(src && !QDELETED(src) && anchored && pickedtype.len && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
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reward = /obj/effect/spawner/bundle/veil_walker
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if(!QDELETED(src) && reward && check_menu(user))
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cooldowntime = world.time + 2400
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for(var/N in pickedtype)
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new N(get_turf(src))
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to_chat(user, "<span class='cultitalic'>You summon the [choice] from the archives!</span>")
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new reward(get_turf(src))
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to_chat(user, "<span class='cultitalic'>You summon the [choice] from the archives!</span>")
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/obj/effect/spawner/bundle/veil_walker
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items = list(/obj/item/cult_shift, /obj/item/flashlight/flare/culttorch)
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/obj/effect/gateway
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name = "gateway"
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