Support stations with multiple z-levels (#35339)

* Remove ZLEVEL_STATION_PRIMARY

* Add Up and Down traits for use by ladders and chasms

* Give map_config creation its own proc

* Combine LoadConfig and ValidateJSON and remove transition_config

* Make space linkage a z-level trait

* Remove ZLEVEL_EMPTY_SPACE

* Update uses of GetFullMapPath

* Handle multi-Z stations and load Lavaland and Reebe at runtime

* Remove unused space maps

* Fix inappropriate z-expansion in map reader, improve logging

* Update comments relating to z-level configuration

* Add Lavaland and Reebe to ALL_MAPS
This commit is contained in:
Tad Hardesty
2018-02-15 01:21:25 -08:00
committed by CitadelStationBot
parent 95582c597b
commit 5b30b29a4b
23 changed files with 272 additions and 196863 deletions
+3 -3
View File
@@ -56,7 +56,7 @@ SUBSYSTEM_DEF(persistence)
old_secret_satchels.Cut(pos, pos+1 % old_secret_satchels.len)
F.x = old_secret_satchels[pos]["x"]
F.y = old_secret_satchels[pos]["y"]
F.z = ZLEVEL_STATION_PRIMARY
F.z = SSmapping.station_start
path = text2path(old_secret_satchels[pos]["saved_obj"])
if(F)
@@ -67,7 +67,7 @@ SUBSYSTEM_DEF(persistence)
spawned_objects[spawned_item] = TRUE
placed_satchel++
var/free_satchels = 0
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION_PRIMARY), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION_PRIMARY)))) //Nontrivially expensive but it's roundstart only
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,SSmapping.station_start), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,SSmapping.station_start)))) //Nontrivially expensive but it's roundstart only
if(isfloorturf(T) && !isplatingturf(T))
new /obj/item/storage/backpack/satchel/flat/secret(T)
free_satchels++
@@ -189,7 +189,7 @@ SUBSYSTEM_DEF(persistence)
var/list/satchels_to_add = list()
for(var/A in new_secret_satchels)
var/obj/item/storage/backpack/satchel/flat/F = A
if(QDELETED(F) || F.z != ZLEVEL_STATION_PRIMARY || F.invisibility != INVISIBILITY_MAXIMUM)
if(QDELETED(F) || F.z != SSmapping.station_start || F.invisibility != INVISIBILITY_MAXIMUM)
continue
var/list/savable_obj = list()
for(var/obj/O in F)