Merge conflict fix

This commit is contained in:
Artur
2020-05-13 12:37:18 +03:00
985 changed files with 295527 additions and 16121 deletions
+5 -4
View File
@@ -8,11 +8,12 @@ GLOBAL_LIST(topic_status_cache)
//This happens after the Master subsystem new(s) (it's a global datum)
//So subsystems globals exist, but are not initialised
/world/New()
var/extools = world.GetConfig("env", "EXTOOLS_DLL") || "./byond-extools.dll"
if (fexists(extools))
call(extools, "maptick_initialize")()
enable_debugger()
#if DM_VERSION >= 513 && DM_BUILD >= 1506
world.Profile(PROFILE_START)
#endif
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
@@ -301,8 +302,8 @@ GLOBAL_LIST(topic_status_cache)
if(SSmapping.config) // this just stops the runtime, honk.
features += "[SSmapping.config.map_name]" //CIT CHANGE - makes the hub entry display the current map
if(get_security_level())//CIT CHANGE - makes the hub entry show the security level
features += "[get_security_level()] alert"
if(NUM2SECLEVEL(GLOB.security_level))//CIT CHANGE - makes the hub entry show the security level
features += "[NUM2SECLEVEL(GLOB.security_level)] alert"
if (n > 1)
features += "~[n] players"