Merge conflict fix
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@@ -24,7 +24,9 @@
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body_parts_covered = HEAD
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
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cold_protection = HEAD
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max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
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heat_protection = HEAD
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armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
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resistance_flags = FIRE_PROOF
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@@ -65,7 +65,7 @@
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qdel(src)
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/obj/item/organ/regenerative_core/on_life()
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..()
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. = ..()
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if(owner.health < owner.crit_threshold)
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ui_action_click()
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@@ -75,31 +75,28 @@
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apply_healing_core(target, user)
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/obj/item/organ/regenerative_core/proc/apply_healing_core(atom/target, mob/user)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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if(inert)
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to_chat(user, "<span class='notice'>[src] has decayed and can no longer be used to heal.</span>")
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return
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else
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if(H.stat == DEAD)
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to_chat(user, "<span class='notice'>[src] are useless on the dead.</span>")
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return
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if(H != user)
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H.visible_message("[user] forces [H] to apply [src]... [H.p_they()] quickly regenerate all injuries!")
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SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "other"))
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else
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to_chat(user, "<span class='notice'>You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.</span>")
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SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "self"))
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if(AmBloodsucker(H))
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H.revive(full_heal = FALSE)
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else
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H.revive(full_heal = TRUE)
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qdel(src)
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user.log_message("[user] used [src] to heal [H]! Wake the fuck up, Samurai!", LOG_ATTACK, color="green") //Logging for 'old' style legion core use, when clicking on a sprite of yourself or another.
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if(!user || !ishuman(target))
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return
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var/mob/living/carbon/human/H = target
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if(inert)
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to_chat(user, "<span class='notice'>[src] has decayed and can no longer be used to heal.</span>")
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return
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if(H.stat == DEAD)
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to_chat(user, "<span class='notice'>[src] are useless on the dead.</span>")
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return
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if(H != user)
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H.visible_message("[user] forces [H] to apply [src]... Black tendrils entangle and reinforce [H.p_them()]!")
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SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "other"))
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else
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to_chat(user, "<span class='notice'>You start to smear [src] on yourself. Disgusting tendrils hold you together and allow you to keep moving, but for how long?</span>")
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SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "self"))
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H.apply_status_effect(STATUS_EFFECT_REGENERATIVE_CORE)
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qdel(src)
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user.log_message("[user] used [src] to heal [H == user ? "[H.p_them()]self" : H]! Wake the fuck up, Samurai!", LOG_ATTACK, color="green") //Logging for 'old' style legion core use, when clicking on a sprite of yourself or another.
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/obj/item/organ/regenerative_core/attack_self(mob/user) //Knouli's first hack! Allows for the use of the core in hand rather than needing to click on the target, yourself, to selfheal. Its a rip of the proc just above - but skips on distance check and only uses 'user' rather than 'target'
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. = ..()
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apply_healing_core(user)
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apply_healing_core(user, user)
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/obj/item/organ/regenerative_core/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
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