Merge branch 'master' into cargocratetglass
This commit is contained in:
+88
-34
@@ -63,6 +63,15 @@
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var/xenobiology_compatible = FALSE //Can the Xenobio management console transverse this area by default?
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var/list/canSmoothWithAreas //typecache to limit the areas that atoms in this area can smooth with
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/**
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* These two vars allow for multiple unique areas to be linked to a master area
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* and share some functionalities such as APC powernet nodes, fire alarms etc, without sacrificing
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* their own flags, statuses, variables and more snowflakes.
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* Friendly reminder: no map edited areas.
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*/
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var/list/area/sub_areas //list of typepaths of the areas you wish to link here, will be replaced with a list of references on mapload.
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var/area/base_area //The area we wish to use in place of src for certain actions such as APC area linking.
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var/nightshift_public_area = NIGHTSHIFT_AREA_NONE //considered a public area for nightshift
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/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
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@@ -123,10 +132,35 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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reg_in_areas_in_z()
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//so far I'm only implementing it on mapped unique areas, it's easier this way.
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if(unique && sub_areas)
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if(type in sub_areas)
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WARNING("\"[src]\" typepath found inside its own sub-areas list, please make sure it doesn't share its parent type initial sub-areas value.")
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sub_areas = null
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else
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var/paths = sub_areas.Copy()
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sub_areas = null
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for(var/type in paths)
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var/area/A = GLOB.areas_by_type[type]
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if(!A) //By chance an area not loaded in the current world, no warning report.
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continue
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if(A == src)
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WARNING("\"[src]\" area a attempted to link with itself.")
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continue
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if(A.base_area)
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WARNING("[src] attempted to link with [A] while the latter is already linked to another area ([A.base_area]).")
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continue
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LAZYADD(sub_areas, A)
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A.base_area = src
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else if(LAZYLEN(sub_areas))
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WARNING("sub-areas are currently not supported for non-unique areas such as [src].")
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sub_areas = null
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return INITIALIZE_HINT_LATELOAD
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/area/LateInitialize()
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power_change() // all machines set to current power level, also updates icon
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if(!base_area) //we don't want to run it twice.
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power_change() // all machines set to current power level, also updates icon
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/area/proc/reg_in_areas_in_z()
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if(contents.len)
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@@ -149,6 +183,19 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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/area/Destroy()
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if(GLOB.areas_by_type[type] == src)
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GLOB.areas_by_type[type] = null
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if(base_area)
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LAZYREMOVE(base_area, src)
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base_area = null
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if(sub_areas)
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for(var/i in sub_areas)
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var/area/A = i
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A.base_area = null
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sub_areas -= A
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if(A.requires_power)
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A.power_light = FALSE
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A.power_equip = FALSE
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A.power_environ = FALSE
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INVOKE_ASYNC(A, .proc/power_change)
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STOP_PROCESSING(SSobj, src)
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return ..()
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@@ -214,9 +261,12 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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var/datum/computer_file/program/alarm_monitor/p = item
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p.cancelAlarm("Atmosphere", src, source)
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src.atmosalm = danger_level
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return 1
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return 0
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atmosalm = danger_level
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for(var/i in sub_areas)
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var/area/A = i
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A.atmosalm = danger_level
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return TRUE
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return FALSE
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/area/proc/ModifyFiredoors(opening)
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if(firedoors)
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@@ -241,11 +291,8 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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return
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if (!fire)
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set_fire_alarm_effect()
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set_fire_alarm_effects(TRUE)
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ModifyFiredoors(FALSE)
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for(var/item in firealarms)
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var/obj/machinery/firealarm/F = item
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F.update_icon()
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for (var/item in GLOB.alert_consoles)
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var/obj/machinery/computer/station_alert/a = item
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@@ -264,11 +311,8 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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/area/proc/firereset(obj/source)
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if (fire)
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unset_fire_alarm_effects()
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set_fire_alarm_effects(FALSE)
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ModifyFiredoors(TRUE)
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for(var/item in firealarms)
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var/obj/machinery/firealarm/F = item
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F.update_icon()
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for (var/item in GLOB.silicon_mobs)
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var/mob/living/silicon/aiPlayer = item
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@@ -300,9 +344,9 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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return
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//Trigger alarm effect
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set_fire_alarm_effect()
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set_fire_alarm_effects(TRUE)
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//Lockdown airlocks
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for(var/obj/machinery/door/DOOR in src)
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for(var/obj/machinery/door/DOOR in get_sub_areas_contents(src))
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close_and_lock_door(DOOR)
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for (var/i in GLOB.silicon_mobs)
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@@ -311,23 +355,20 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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//Cancel silicon alert after 1 minute
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addtimer(CALLBACK(SILICON, /mob/living/silicon.proc/cancelAlarm,"Burglar",src,trigger), 600)
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/area/proc/set_fire_alarm_effect()
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fire = TRUE
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/area/proc/set_fire_alarm_effects(boolean)
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fire = boolean
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for(var/i in sub_areas)
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var/area/A = i
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A.fire = boolean
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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for(var/alarm in firealarms)
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var/obj/machinery/firealarm/F = alarm
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F.update_fire_light(fire)
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for(var/obj/machinery/light/L in src)
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F.update_icon()
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for(var/obj/machinery/light/L in get_sub_areas_contents(src))
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L.update()
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/area/proc/unset_fire_alarm_effects()
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fire = FALSE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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for(var/alarm in firealarms)
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var/obj/machinery/firealarm/F = alarm
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F.update_fire_light(fire)
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for(var/obj/machinery/light/L in src)
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L.update()
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/area/proc/updateicon()
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/**
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* Update the icon state of the area
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*
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@@ -380,26 +421,35 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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/area/proc/power_change()
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for(var/obj/machinery/M in src) // for each machine in the area
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M.power_change() // reverify power status (to update icons etc.)
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if(sub_areas)
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for(var/i in sub_areas)
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var/area/A = i
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A.power_light = power_light
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A.power_equip = power_equip
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A.power_environ = power_environ
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INVOKE_ASYNC(A, .proc/power_change)
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update_icon()
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/area/proc/usage(chan)
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var/used = 0
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switch(chan)
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if(LIGHT)
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used += used_light
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. += used_light
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if(EQUIP)
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used += used_equip
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. += used_equip
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if(ENVIRON)
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used += used_environ
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. += used_environ
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if(TOTAL)
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used += used_light + used_equip + used_environ
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. += used_light + used_equip + used_environ
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if(STATIC_EQUIP)
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used += static_equip
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. += static_equip
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if(STATIC_LIGHT)
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used += static_light
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. += static_light
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if(STATIC_ENVIRON)
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used += static_environ
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return used
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. += static_environ
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if(sub_areas)
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for(var/i in sub_areas)
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var/area/A = i
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. += A.usage(chan)
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/area/proc/addStaticPower(value, powerchannel)
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switch(powerchannel)
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@@ -414,6 +464,10 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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used_equip = 0
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used_light = 0
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used_environ = 0
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if(sub_areas)
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for(var/i in sub_areas)
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var/area/A = i
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A.clear_usage()
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/area/proc/use_power(amount, chan)
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@@ -12,7 +12,7 @@
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var/list/skipped_areas = list(/area/engine/engineering, /area/engine/supermatter, /area/engine/atmospherics_engine, /area/ai_monitored/turret_protected/ai)
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for(var/area/A in world)
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if( !A.requires_power || A.always_unpowered )
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if( !A.requires_power || A.always_unpowered || A.base_area)
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continue
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var/skip = 0
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@@ -61,8 +61,9 @@
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S.output_attempt = 1
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S.update_icon()
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S.power_change()
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|
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for(var/area/A in world)
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if(!istype(A, /area/space) && !istype(A, /area/shuttle) && !istype(A, /area/arrival))
|
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if(!istype(A, /area/space) && !istype(A, /area/shuttle) && !istype(A, /area/arrival) && !A.always_unpowered && !A.base_area)
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A.power_light = TRUE
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A.power_equip = TRUE
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A.power_environ = TRUE
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@@ -101,7 +101,7 @@
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playsound(loc, 'sound/items/timer.ogg', 10, 0)
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if(!warned && (time_remaining < 180))
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warned = TRUE
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var/area/domloc = get_area(loc)
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var/area/domloc = get_base_area(loc)
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gang.message_gangtools("Less than 3 minutes remains in hostile takeover. Defend your dominator at [domloc.map_name]!")
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for(var/G in GLOB.gangs)
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var/datum/team/gang/tempgang = G
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@@ -179,7 +179,7 @@
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if((tempgang.domination_time != NOT_DOMINATING) || !tempgang.dom_attempts || !in_range(src, user) || !isturf(loc))
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return 0
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|
||||
var/area/A = get_area(loc)
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var/area/A = get_base_area(loc)
|
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var/locname = A.map_name
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|
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gang = tempgang
|
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|
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@@ -19,7 +19,7 @@
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return INITIALIZE_HINT_QDEL
|
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gang = G
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var/newcolor = G.color
|
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var/area/territory = get_area(src)
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||||
var/area/territory = get_base_area(src)
|
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icon_state = G.name
|
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G.new_territories |= list(territory.type = territory.name)
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//If this isn't tagged by a specific gangster there's no bonus income.
|
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@@ -27,7 +27,7 @@
|
||||
|
||||
/obj/effect/decal/cleanable/crayon/gang/Destroy()
|
||||
if(gang)
|
||||
var/area/territory = get_area(src)
|
||||
var/area/territory = get_base_area(src)
|
||||
gang.territories -= territory.type
|
||||
gang.new_territories -= territory.type
|
||||
gang.lost_territories |= list(territory.type = territory.name)
|
||||
|
||||
@@ -401,7 +401,7 @@ datum/gang_item/equipment/gangsheild
|
||||
return "This device requires a 5x5 area clear of walls to FUNCTION. (Estimated Takeover Time: [round(gang.determine_domination_time()/60,0.1)] minutes)"
|
||||
|
||||
/datum/gang_item/equipment/dominator/purchase(mob/living/carbon/user, datum/team/gang/gang, obj/item/device/gangtool/gangtool)
|
||||
var/area/userarea = get_area(user)
|
||||
var/area/userarea = get_base_area(user)
|
||||
if(!(userarea.type in gang.territories|gang.new_territories))
|
||||
to_chat(user,"<span class='warning'>The <b>dominator</b> can be spawned only on territory controlled by your gang!</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
var/area/a = loc.loc // Gets our locations location, like a dream within a dream
|
||||
if(!isarea(a))
|
||||
return
|
||||
if(a.power_equip == 0) // There's no APC in this area, don't try to cheat power!
|
||||
if(!a.powered(EQUIP)) // There's no APC in this area, don't try to cheat power!
|
||||
to_chat(user, "<span class='warning'>[src] blinks red as you try to insert the cell!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W,src))
|
||||
|
||||
@@ -288,9 +288,10 @@
|
||||
return
|
||||
|
||||
operating = TRUE
|
||||
|
||||
do_animate("closing")
|
||||
layer = closingLayer
|
||||
if(!safe)
|
||||
crush()
|
||||
sleep(5)
|
||||
density = TRUE
|
||||
sleep(5)
|
||||
@@ -302,8 +303,6 @@
|
||||
update_freelook_sight()
|
||||
if(safe)
|
||||
CheckForMobs()
|
||||
else
|
||||
crush()
|
||||
return 1
|
||||
|
||||
/obj/machinery/door/proc/CheckForMobs()
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
|
||||
/obj/machinery/door/firedoor/proc/CalculateAffectingAreas()
|
||||
remove_from_areas()
|
||||
affecting_areas = get_adjacent_open_areas(src) | get_area(src)
|
||||
affecting_areas = get_adjacent_open_areas(src) | get_base_area(src)
|
||||
for(var/I in affecting_areas)
|
||||
var/area/A = I
|
||||
LAZYADD(A.firedoors, src)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24)
|
||||
pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0
|
||||
update_icon()
|
||||
myarea = get_area(src)
|
||||
myarea = get_base_area(src)
|
||||
LAZYADD(myarea.firealarms, src)
|
||||
|
||||
/obj/machinery/firealarm/Destroy()
|
||||
@@ -124,7 +124,7 @@
|
||||
if(!is_operational() || (last_alarm+FIREALARM_COOLDOWN > world.time))
|
||||
return
|
||||
last_alarm = world.time
|
||||
var/area/A = get_area(src)
|
||||
var/area/A = get_base_area(src)
|
||||
A.firealert(src)
|
||||
playsound(loc, 'goon/sound/machinery/FireAlarm.ogg', 75)
|
||||
if(user)
|
||||
@@ -133,7 +133,7 @@
|
||||
/obj/machinery/firealarm/proc/reset(mob/user)
|
||||
if(!is_operational())
|
||||
return
|
||||
var/area/A = get_area(src)
|
||||
var/area/A = get_base_area(src)
|
||||
A.firereset(src)
|
||||
if(user)
|
||||
log_game("[user] reset a fire alarm at [COORD(src)]")
|
||||
@@ -142,7 +142,7 @@
|
||||
if(buildstage != 2)
|
||||
return ..()
|
||||
add_fingerprint(user)
|
||||
var/area/A = get_area(src)
|
||||
var/area/A = get_base_area(src)
|
||||
if(A.fire)
|
||||
reset(user)
|
||||
else
|
||||
@@ -322,7 +322,7 @@
|
||||
/obj/machinery/firealarm/partyalarm/reset()
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
var/area/A = get_area(src)
|
||||
var/area/A = get_base_area(src)
|
||||
if (!A || !A.party)
|
||||
return
|
||||
A.party = FALSE
|
||||
@@ -331,7 +331,7 @@
|
||||
/obj/machinery/firealarm/partyalarm/alarm()
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
var/area/A = get_area(src)
|
||||
var/area/A = get_base_area(src)
|
||||
if (!A || A.party || A.name == "Space")
|
||||
return
|
||||
A.party = TRUE
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
|
||||
//Checks to make sure he's not in space doing it, and that the area got proper power.
|
||||
var/area/a = get_area(src)
|
||||
if(!isarea(a) || a.power_equip == 0)
|
||||
if(!a || !a.powered(EQUIP))
|
||||
to_chat(user, "<span class='notice'>[src] blinks red as you try to insert [G].</span>")
|
||||
return 1
|
||||
|
||||
|
||||
@@ -283,7 +283,7 @@
|
||||
/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/proc/get_charge()
|
||||
if(equip_ready) //disabled
|
||||
return
|
||||
var/area/A = get_area(chassis)
|
||||
var/area/A = get_base_area(chassis)
|
||||
var/pow_chan = get_power_channel(A)
|
||||
if(pow_chan)
|
||||
return 1000 //making magic
|
||||
@@ -328,7 +328,7 @@
|
||||
occupant_message("No powercell detected.")
|
||||
return
|
||||
if(cur_charge < chassis.cell.maxcharge)
|
||||
var/area/A = get_area(chassis)
|
||||
var/area/A = get_base_area(chassis)
|
||||
if(A)
|
||||
var/pow_chan
|
||||
for(var/c in list(EQUIP,ENVIRON,LIGHT))
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
T.PlaceOnTop(/turf/open/floor/plating/foam, flags = CHANGETURF_INHERIT_AIR)
|
||||
for(var/direction in GLOB.cardinals)
|
||||
var/turf/cardinal_turf = get_step(T, direction)
|
||||
if(get_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf!
|
||||
if(get_base_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf!
|
||||
new/obj/structure/foamedmetal(T)
|
||||
break
|
||||
flick("[icon_state]-disolve", src)
|
||||
|
||||
@@ -456,7 +456,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
if(!SSmapping.station_room_templates[t])
|
||||
log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list")
|
||||
templates -= t
|
||||
template_name = pickweight(templates)
|
||||
template_name = pickweightAllowZero(templates)
|
||||
if(!template_name)
|
||||
GLOB.stationroom_landmarks -= src
|
||||
qdel(src)
|
||||
@@ -485,4 +485,4 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
// Landmark for the mining station
|
||||
/obj/effect/landmark/stationroom/lavaland/station
|
||||
templates = list("Public Mining Base" = 3)
|
||||
icon = 'icons/rooms/Lavaland/Mining.dmi'
|
||||
icon = 'icons/rooms/Lavaland/Mining.dmi'
|
||||
|
||||
@@ -427,7 +427,7 @@
|
||||
/obj/item/toy/crayon/proc/can_claim_for_gang(mob/user, atom/target)
|
||||
// Check area validity.
|
||||
// Reject space, player-created areas, and non-station z-levels.
|
||||
var/area/A = get_area(target)
|
||||
var/area/A = get_base_area(target)
|
||||
if(!A || (!is_station_level(A.z)) || !A.valid_territory)
|
||||
to_chat(user, "<span class='warning'>[A] is unsuitable for tagging.</span>")
|
||||
return FALSE
|
||||
@@ -461,7 +461,7 @@
|
||||
qdel(old_marking)
|
||||
|
||||
var/datum/antagonist/gang/G = user.mind.has_antag_datum(/datum/antagonist/gang)
|
||||
var/area/territory = get_area(target)
|
||||
var/area/territory = get_base_area(target)
|
||||
|
||||
new /obj/effect/decal/cleanable/crayon/gang(target,G.gang,"graffiti",0,user) // Heres the gang tag.
|
||||
to_chat(user, "<span class='notice'>You tagged [territory] for your gang!</span>")
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
var/area/A = get_area(src)
|
||||
if(!A.blob_allowed)
|
||||
return FALSE
|
||||
if(!A.power_equip)
|
||||
if(!A.powered(EQUIP))
|
||||
return FALSE
|
||||
if(!SSmapping.level_trait(T.z,ZTRAIT_STATION))
|
||||
return FALSE
|
||||
|
||||
@@ -305,7 +305,7 @@
|
||||
|
||||
/datum/barsign/meow_mix
|
||||
name = "Meow Mix"
|
||||
icon = "meow_mix"
|
||||
icon = "Meow Mix"
|
||||
desc = "No, we don't serve catnip, officer!"
|
||||
|
||||
/datum/barsign/hiddensigns
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
/obj/structure/displaycase/proc/trigger_alarm()
|
||||
//Activate Anti-theft
|
||||
if(alert)
|
||||
var/area/alarmed = get_area(src)
|
||||
var/area/alarmed = get_base_area(src)
|
||||
alarmed.burglaralert(src)
|
||||
playsound(src, 'sound/effects/alert.ogg', 50, 1)
|
||||
|
||||
|
||||
@@ -619,7 +619,7 @@
|
||||
assignedrole = "Ghost Cafe Visitor"
|
||||
flavour_text = "Is this what life after death is like?"
|
||||
skip_reentry_check = TRUE
|
||||
banType = "ghostcafe"
|
||||
banType = ROLE_GHOSTCAFE
|
||||
|
||||
/datum/action/toggle_dead_chat_mob
|
||||
icon_icon = 'icons/mob/mob.dmi'
|
||||
@@ -642,12 +642,14 @@
|
||||
/obj/effect/mob_spawn/human/ghostcafe/special(mob/living/carbon/human/new_spawn)
|
||||
if(new_spawn.client)
|
||||
new_spawn.client.prefs.copy_to(new_spawn)
|
||||
var/area/A = get_area(src)
|
||||
var/datum/outfit/O = new /datum/outfit/ghostcafe()
|
||||
O.equip(new_spawn, FALSE, new_spawn.client)
|
||||
SSjob.equip_loadout(null, new_spawn, FALSE)
|
||||
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
|
||||
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
|
||||
new_spawn.AddElement(/datum/element/dusts_on_catatonia)
|
||||
new_spawn.AddElement(/datum/element/dusts_on_leaving_area,list(A.type,/area/hilbertshotel))
|
||||
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_PACIFISM,GHOSTROLE_TRAIT)
|
||||
|
||||
Reference in New Issue
Block a user