Sunflower makeover, adds missing inhands sprites. (#31728)

* New sunflower sprite, added inhand sprites, first time messing with git

* Updates sunflower and variant's sprites, adds new growing stage sprites for sunflower variants, new inhands sprites.

* Made the leaves a bit higher. Das it
This commit is contained in:
Onule
2017-10-15 22:33:36 +01:00
committed by CitadelStationBot
parent be2dc49384
commit 5bdadb7d4e
7 changed files with 10 additions and 0 deletions

View File

@@ -114,6 +114,8 @@
name = "sunflower"
desc = "It's beautiful! A certain person might beat you to death if you trample these."
icon_state = "sunflower"
lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
damtype = "fire"
force = 0
slot_flags = SLOT_HEAD
@@ -131,8 +133,12 @@
name = "pack of moonflower seeds"
desc = "These seeds grow into moonflowers."
icon_state = "seed-moonflower"
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
species = "moonflower"
plantname = "Moonflowers"
icon_grow = "moonflower-grow"
icon_dead = "sunflower-dead"
product = /obj/item/reagent_containers/food/snacks/grown/moonflower
mutatelist = list()
reagents_add = list("moonshine" = 0.2, "vitamin" = 0.02, "nutriment" = 0.02)
@@ -154,6 +160,8 @@
icon_state = "seed-novaflower"
species = "novaflower"
plantname = "Novaflowers"
icon_grow = "novaflower-grow"
icon_dead = "sunflower-dead"
product = /obj/item/grown/novaflower
mutatelist = list()
reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "nutriment" = 0)
@@ -164,6 +172,8 @@
name = "novaflower"
desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire."
icon_state = "novaflower"
lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
damtype = "fire"
force = 0
slot_flags = SLOT_HEAD