From 5c228f63a55fc71ae377a69aa97c2eab71efddb1 Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 12 Sep 2017 03:09:19 -0500 Subject: [PATCH] Update dna_injector.dm --- code/game/objects/items/dna_injector.dm | 373 ------------------------ 1 file changed, 373 deletions(-) diff --git a/code/game/objects/items/dna_injector.dm b/code/game/objects/items/dna_injector.dm index aab4d9df53..18064f83de 100644 --- a/code/game/objects/items/dna_injector.dm +++ b/code/game/objects/items/dna_injector.dm @@ -1,375 +1,3 @@ -<<<<<<< HEAD -/obj/item/dnainjector - name = "\improper DNA injector" - desc = "This injects the person with DNA." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "dnainjector" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - throw_speed = 3 - throw_range = 5 - w_class = WEIGHT_CLASS_TINY - origin_tech = "biotech=1" - - var/damage_coeff = 1 - var/list/fields - var/list/add_mutations = list() - var/list/remove_mutations = list() - - var/list/add_mutations_static = list() - var/list/remove_mutations_static = list() - - var/used = 0 - -/obj/item/dnainjector/attack_paw(mob/user) - return attack_hand(user) - -/obj/item/dnainjector/proc/prepare() - for(var/mut_key in add_mutations_static) - add_mutations.Add(GLOB.mutations_list[mut_key]) - for(var/mut_key in remove_mutations_static) - remove_mutations.Add(GLOB.mutations_list[mut_key]) - -/obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user) - prepare() - - if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.disabilities & NOCLONE)) - M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) - var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" - for(var/datum/mutation/human/HM in remove_mutations) - HM.force_lose(M) - for(var/datum/mutation/human/HM in add_mutations) - if(HM.name == RACEMUT) - message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") - log_msg += " (MONKEY)" - HM.force_give(M) - if(fields) - if(fields["name"] && fields["UE"] && fields["blood_type"]) - M.real_name = fields["name"] - M.dna.unique_enzymes = fields["UE"] - M.name = M.real_name - M.dna.blood_type = fields["blood_type"] - if(fields["UI"]) //UI+UE - M.dna.uni_identity = merge_text(M.dna.uni_identity, fields["UI"]) - M.updateappearance(mutations_overlay_update=1) - log_attack(log_msg) - return TRUE - return FALSE - -/obj/item/dnainjector/attack(mob/target, mob/user) - if(!user.IsAdvancedToolUser()) - to_chat(user, "You don't have the dexterity to do this!") - return - if(used) - to_chat(user, "This injector is used up!") - return - if(ishuman(target)) - var/mob/living/carbon/human/humantarget = target - if (!humantarget.can_inject(user, 1)) - return - add_logs(user, target, "attempted to inject", src) - - if(target != user) - target.visible_message("[user] is trying to inject [target] with [src]!", "[user] is trying to inject [target] with [src]!") - if(!do_mob(user, target) || used) - return - target.visible_message("[user] injects [target] with the syringe with [src]!", \ - "[user] injects [target] with the syringe with [src]!") - - else - to_chat(user, "You inject yourself with [src].") - - add_logs(user, target, "injected", src) - - if(!inject(target, user)) //Now we actually do the heavy lifting. - to_chat(user, "It appears that [target] does not have compatible DNA.") - - used = 1 - icon_state = "dnainjector0" - desc += " This one is used up." - - -/obj/item/dnainjector/antihulk - name = "\improper DNA injector (Anti-Hulk)" - desc = "Cures green skin." - remove_mutations_static = list(HULK) - -/obj/item/dnainjector/hulkmut - name = "\improper DNA injector (Hulk)" - desc = "This will make you big and strong, but give you a bad skin condition." - add_mutations_static = list(HULK) - -/obj/item/dnainjector/xraymut - name = "\improper DNA injector (Xray)" - desc = "Finally you can see what the Captain does." - add_mutations_static = list(XRAY) - -/obj/item/dnainjector/antixray - name = "\improper DNA injector (Anti-Xray)" - desc = "It will make you see harder." - remove_mutations_static = list(XRAY) - -///////////////////////////////////// -/obj/item/dnainjector/antiglasses - name = "\improper DNA injector (Anti-Glasses)" - desc = "Toss away those glasses!" - remove_mutations_static = list(BADSIGHT) - -/obj/item/dnainjector/glassesmut - name = "\improper DNA injector (Glasses)" - desc = "Will make you need dorkish glasses." - add_mutations_static = list(BADSIGHT) - -/obj/item/dnainjector/epimut - name = "\improper DNA injector (Epi.)" - desc = "Shake shake shake the room!" - add_mutations_static = list(EPILEPSY) - -/obj/item/dnainjector/antiepi - name = "\improper DNA injector (Anti-Epi.)" - desc = "Will fix you up from shaking the room." - remove_mutations_static = list(EPILEPSY) -//////////////////////////////////// -/obj/item/dnainjector/anticough - name = "\improper DNA injector (Anti-Cough)" - desc = "Will stop that aweful noise." - remove_mutations_static = list(COUGH) - -/obj/item/dnainjector/coughmut - name = "\improper DNA injector (Cough)" - desc = "Will bring forth a sound of horror from your throat." - add_mutations_static = list(COUGH) - -/obj/item/dnainjector/antidwarf - name = "\improper DNA injector (Anti-Dwarfism)" - desc = "Helps you grow big and strong." - remove_mutations_static = list(DWARFISM) - -/obj/item/dnainjector/dwarf - name = "\improper DNA injector (Dwarfism)" - desc = "It's a small world after all." - add_mutations_static = list(DWARFISM) - -/obj/item/dnainjector/clumsymut - name = "\improper DNA injector (Clumsy)" - desc = "Makes clown minions." - add_mutations_static = list(CLOWNMUT) - -/obj/item/dnainjector/anticlumsy - name = "\improper DNA injector (Anti-Clumsy)" - desc = "Apply this for Security Clown." - remove_mutations_static = list(CLOWNMUT) - -/obj/item/dnainjector/antitour - name = "\improper DNA injector (Anti-Tour.)" - desc = "Will cure tourrets." - remove_mutations_static = list(TOURETTES) - -/obj/item/dnainjector/tourmut - name = "\improper DNA injector (Tour.)" - desc = "Gives you a nasty case of Tourette's." - add_mutations_static = list(TOURETTES) - -/obj/item/dnainjector/stuttmut - name = "\improper DNA injector (Stutt.)" - desc = "Makes you s-s-stuttterrr" - add_mutations_static = list(NERVOUS) - -/obj/item/dnainjector/antistutt - name = "\improper DNA injector (Anti-Stutt.)" - desc = "Fixes that speaking impairment." - remove_mutations_static = list(NERVOUS) - -/obj/item/dnainjector/antifire - name = "\improper DNA injector (Anti-Fire)" - desc = "Cures fire." - remove_mutations_static = list(COLDRES) - -/obj/item/dnainjector/firemut - name = "\improper DNA injector (Fire)" - desc = "Gives you fire." - add_mutations_static = list(COLDRES) - -/obj/item/dnainjector/blindmut - name = "\improper DNA injector (Blind)" - desc = "Makes you not see anything." - add_mutations_static = list(BLINDMUT) - -/obj/item/dnainjector/antiblind - name = "\improper DNA injector (Anti-Blind)" - desc = "IT'S A MIRACLE!!!" - remove_mutations_static = list(BLINDMUT) - -/obj/item/dnainjector/antitele - name = "\improper DNA injector (Anti-Tele.)" - desc = "Will make you not able to control your mind." - remove_mutations_static = list(TK) - -/obj/item/dnainjector/telemut - name = "\improper DNA injector (Tele.)" - desc = "Super brain man!" - add_mutations_static = list(TK) - -/obj/item/dnainjector/telemut/darkbundle - name = "\improper DNA injector" - desc = "Good. Let the hate flow through you." - -/obj/item/dnainjector/deafmut - name = "\improper DNA injector (Deaf)" - desc = "Sorry, what did you say?" - add_mutations_static = list(DEAFMUT) - -/obj/item/dnainjector/antideaf - name = "\improper DNA injector (Anti-Deaf)" - desc = "Will make you hear once more." - remove_mutations_static = list(DEAFMUT) - -/obj/item/dnainjector/h2m - name = "\improper DNA injector (Human > Monkey)" - desc = "Will make you a flea bag." - add_mutations_static = list(RACEMUT) - -/obj/item/dnainjector/m2h - name = "\improper DNA injector (Monkey > Human)" - desc = "Will make you...less hairy." - remove_mutations_static = list(RACEMUT) - -/obj/item/dnainjector/antichameleon - name = "\improper DNA injector (Anti-Chameleon)" - remove_mutations_static = list(CHAMELEON) - -/obj/item/dnainjector/chameleonmut - name = "\improper DNA injector (Chameleon)" - add_mutations_static = list(CHAMELEON) - -/obj/item/dnainjector/antiwacky - name = "\improper DNA injector (Anti-Wacky)" - remove_mutations_static = list(WACKY) - -/obj/item/dnainjector/wackymut - name = "\improper DNA injector (Wacky)" - add_mutations_static = list(WACKY) - -/obj/item/dnainjector/antimute - name = "\improper DNA injector (Anti-Mute)" - remove_mutations_static = list(MUT_MUTE) - -/obj/item/dnainjector/mutemut - name = "\improper DNA injector (Mute)" - add_mutations_static = list(MUT_MUTE) - -/obj/item/dnainjector/antismile - name = "\improper DNA injector (Anti-Smile)" - remove_mutations_static = list(SMILE) - -/obj/item/dnainjector/smilemut - name = "\improper DNA injector (Smile)" - add_mutations_static = list(SMILE) - -/obj/item/dnainjector/unintelligablemut - name = "\improper DNA injector (Unintelligable)" - add_mutations_static = list(UNINTELLIGABLE) - -/obj/item/dnainjector/antiunintelligable - name = "\improper DNA injector (Anti-Unintelligable)" - remove_mutations_static = list(UNINTELLIGABLE) - -/obj/item/dnainjector/swedishmut - name = "\improper DNA injector (Swedish)" - add_mutations_static = list(SWEDISH) - -/obj/item/dnainjector/antiswedish - name = "\improper DNA injector (Anti-Swedish)" - remove_mutations_static = list(SWEDISH) - -/obj/item/dnainjector/chavmut - name = "\improper DNA injector (Chav)" - add_mutations_static = list(CHAV) - -/obj/item/dnainjector/antichav - name = "\improper DNA injector (Anti-Chav)" - remove_mutations_static = list(CHAV) - -/obj/item/dnainjector/elvismut - name = "\improper DNA injector (Elvis)" - add_mutations_static = list(ELVIS) - -/obj/item/dnainjector/antielvis - name = "\improper DNA injector (Anti-Elvis)" - remove_mutations_static = list(ELVIS) - -/obj/item/dnainjector/lasereyesmut - name = "\improper DNA injector (Laser Eyes)" - add_mutations_static = list(LASEREYES) - -/obj/item/dnainjector/antilasereyes - name = "\improper DNA injector (Anti-Laser Eyes)" - remove_mutations_static = list(LASEREYES) - -/obj/item/dnainjector/timed - var/duration = 600 - -/obj/item/dnainjector/timed/inject(mob/living/carbon/M, mob/user) - prepare() - if(M.stat == DEAD) //prevents dead people from having their DNA changed - to_chat(user, "You can't modify [M]'s DNA while [M.p_theyre()] dead.") - return FALSE - - if(M.has_dna() && !(M.disabilities & NOCLONE)) - M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) - var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" - var/endtime = world.time+duration - for(var/datum/mutation/human/HM in remove_mutations) - if(HM.name == RACEMUT) - if(ishuman(M)) - continue - M = HM.force_lose(M) - else - HM.force_lose(M) - for(var/datum/mutation/human/HM in add_mutations) - if((HM in M.dna.mutations) && !(M.dna.temporary_mutations[HM.name])) - continue //Skip permanent mutations we already have. - if(HM.name == RACEMUT && ishuman(M)) - message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") - log_msg += " (MONKEY)" - M = HM.force_give(M) - else - HM.force_give(M) - M.dna.temporary_mutations[HM.name] = endtime - if(fields) - if(fields["name"] && fields["UE"] && fields["blood_type"]) - if(!M.dna.previous["name"]) - M.dna.previous["name"] = M.real_name - if(!M.dna.previous["UE"]) - M.dna.previous["UE"] = M.dna.unique_enzymes - if(!M.dna.previous["blood_type"]) - M.dna.previous["blood_type"] = M.dna.blood_type - M.real_name = fields["name"] - M.dna.unique_enzymes = fields["UE"] - M.name = M.real_name - M.dna.blood_type = fields["blood_type"] - M.dna.temporary_mutations[UE_CHANGED] = endtime - if(fields["UI"]) //UI+UE - if(!M.dna.previous["UI"]) - M.dna.previous["UI"] = M.dna.uni_identity - M.dna.uni_identity = merge_text(M.dna.uni_identity, fields["UI"]) - M.updateappearance(mutations_overlay_update=1) - M.dna.temporary_mutations[UI_CHANGED] = endtime - log_attack(log_msg) - return TRUE - else - return FALSE - -/obj/item/dnainjector/timed/hulk - name = "\improper DNA injector (Hulk)" - desc = "This will make you big and strong, but give you a bad skin condition." - add_mutations_static = list(HULK) - -/obj/item/dnainjector/timed/h2m - name = "\improper DNA injector (Human > Monkey)" - desc = "Will make you a flea bag." - add_mutations_static = list(RACEMUT) -======= /obj/item/dnainjector name = "\improper DNA injector" desc = "This injects the person with DNA." @@ -740,4 +368,3 @@ name = "\improper DNA injector (Human > Monkey)" desc = "Will make you a flea bag." add_mutations_static = list(RACEMUT) ->>>>>>> a479714... Adds missing span-endings (#30494)