Introducing noitatsxoB (#12073)
* okay * ok * ok * ok * ok * why am i doing this * WHY DID I DO THIS * mirror doesn't work * compile * shuttles should work * fix engine * fix engine * off by 1 * ok * adds proccall to write next map * haha post processing funny * fixes * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -492,7 +492,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
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if(!template)
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return FALSE
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testing("Room \"[template_name]\" placed at ([T.x], [T.y], [T.z])")
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template.load(T, centered = FALSE)
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template.load(T, centered = FALSE, orientation = dir, rotate_placement_to_orientation = TRUE)
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template.loaded++
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GLOB.stationroom_landmarks -= src
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qdel(src)
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@@ -504,7 +504,6 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
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templates = list("Engine SM" = 3, "Engine Singulo" = 3, "Engine Tesla" = 3)
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icon = 'icons/rooms/box/engine.dmi'
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/obj/effect/landmark/stationroom/box/engine/New()
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. = ..()
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templates = CONFIG_GET(keyed_list/box_random_engine)
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