Introducing noitatsxoB (#12073)
* okay * ok * ok * ok * ok * why am i doing this * WHY DID I DO THIS * mirror doesn't work * compile * shuttles should work * fix engine * fix engine * off by 1 * ok * adds proccall to write next map * haha post processing funny * fixes * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mapping/map_template.dm Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
@@ -18,9 +18,12 @@
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var/image/item = image('icons/turf/overlays.dmi',S,"greenOverlay")
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item.plane = ABOVE_LIGHTING_PLANE
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preview += item
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var/list/orientations = list("South" = SOUTH, "North" = NORTH, "East" = EAST, "West" = WEST)
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var/choice = input(src, "Which orientation? Maps are normally facing SOUTH.", "Template Orientation", "South") as null|anything in orientations
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var/orientation = orientations[choice]
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images += preview
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if(alert(src,"Confirm location.","Template Confirm","Yes","No") == "Yes")
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if(template.load(T, centered = TRUE))
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if(template.load(T, centered = TRUE, orientation = orientation))
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message_admins("<span class='adminnotice'>[key_name_admin(src)] has placed a map template ([template.name]) at [ADMIN_COORDJMP(T)]</span>")
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else
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to_chat(src, "Failed to place map")
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@@ -1,63 +0,0 @@
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dmm_suite{
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/*
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dmm_suite version 1.0
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Released January 30th, 2011.
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NOTE: Map saving functionality removed
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defines the object /dmm_suite
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- Provides the proc load_map()
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- Loads the specified map file onto the specified z-level.
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- provides the proc write_map()
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- Returns a text string of the map in dmm format
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ready for output to a file.
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- provides the proc save_map()
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- Returns a .dmm file if map is saved
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- Returns FALSE if map fails to save
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The dmm_suite provides saving and loading of map files in BYOND's native DMM map
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format. It approximates the map saving and loading processes of the Dream Maker
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and Dream Seeker programs so as to allow editing, saving, and loading of maps at
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runtime.
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------------------------
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To save a map at runtime, create an instance of /dmm_suite, and then call
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write_map(), which accepts three arguments:
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- A turf representing one corner of a three dimensional grid (Required).
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- Another turf representing the other corner of the same grid (Required).
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- Any, or a combination, of several bit flags (Optional, see documentation).
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The order in which the turfs are supplied does not matter, the /dmm_writer will
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determine the grid containing both, in much the same way as DM's block() function.
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write_map() will then return a string representing the saved map in dmm format;
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this string can then be saved to a file, or used for any other purose.
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------------------------
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To load a map at runtime, create an instance of /dmm_suite, and then call load_map(),
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which accepts two arguments:
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- A .dmm file to load (Required).
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- A number representing the z-level on which to start loading the map (Optional).
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The /dmm_suite will load the map file starting on the specified z-level. If no
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z-level was specified, world.maxz will be increased so as to fit the map. Note
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that if you wish to load a map onto a z-level that already has objects on it,
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you will have to handle the removal of those objects. Otherwise the new map will
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simply load the new objects on top of the old ones.
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Also note that all type paths specified in the .dmm file must exist in the world's
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code, and that the /dmm_reader trusts that files to be loaded are in fact valid
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.dmm files. Errors in the .dmm format will cause runtime errors.
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*/
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verb/load_map(var/dmm_file as file, var/x_offset as num, var/y_offset as num, var/z_offset as num, var/cropMap as num, var/measureOnly as num, no_changeturf as num){
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// dmm_file: A .dmm file to load (Required).
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// z_offset: A number representing the z-level on which to start loading the map (Optional).
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// cropMap: When true, the map will be cropped to fit the existing world dimensions (Optional).
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// measureOnly: When true, no changes will be made to the world (Optional).
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// no_changeturf: When true, turf/AfterChange won't be called on loaded turfs
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}
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}
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@@ -0,0 +1,192 @@
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//used for holding information about unique properties of maps
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//feed it json files that match the datum layout
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//defaults to box
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// -Cyberboss
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/datum/map_config
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// Metadata
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var/config_filename = "_maps/boxstation.json"
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var/defaulted = TRUE // set to FALSE by LoadConfig() succeeding
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// Config from maps.txt
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var/config_max_users = 0
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var/config_min_users = 0
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var/voteweight = 1
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var/max_round_search_span = 0 //If this is nonzero, then if the map has been played more than max_rounds_played within the search span (max determined by define in persistence.dm), this map won't be available.
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var/max_rounds_played = 0
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// Config actually from the JSON - should default to Box
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var/map_name = "Box Station"
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var/map_path = "map_files/BoxStation"
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var/map_file = "BoxStation.dmm"
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var/traits = null
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var/space_ruin_levels = 2
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var/space_empty_levels = 1
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var/minetype = "lavaland"
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var/maptype = MAP_TYPE_STATION //This should be used to adjust ingame behavior depending on the specific type of map being played. For instance, if an overmap were added, it'd be appropriate for it to only generate with a MAP_TYPE_SHIP
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var/announcertype = "standard" //Determines the announcer the map uses. standard uses the default announcer, classic, but has a random chance to use other similarly-themed announcers, like medibot
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var/allow_custom_shuttles = TRUE
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var/shuttles = list(
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"cargo" = "cargo_box",
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"ferry" = "ferry_fancy",
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"whiteship" = "whiteship_box",
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"emergency" = "emergency_box")
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var/year_offset = 540 //The offset of ingame year from the actual IRL year. You know you want to make a map that takes place in the 90's. Don't lie.
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// "fun things"
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/// Orientation to load in by default.
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var/orientation = SOUTH //byond defaults to placing everyting SOUTH.
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/proc/load_map_config(filename = "data/next_map.json", default_to_box, delete_after, error_if_missing = TRUE)
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var/datum/map_config/config = new
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if (default_to_box)
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return config
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if (!config.LoadConfig(filename, error_if_missing))
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qdel(config)
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config = new /datum/map_config // Fall back to Box
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if (delete_after)
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fdel(filename)
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return config
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#define CHECK_EXISTS(X) if(!istext(json[X])) { log_world("[##X] missing from json!"); return; }
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/datum/map_config/proc/LoadConfig(filename, error_if_missing)
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if(!fexists(filename))
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if(error_if_missing)
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log_world("map_config not found: [filename]")
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return
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var/json = file(filename)
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if(!json)
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log_world("Could not open map_config: [filename]")
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return
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json = file2text(json)
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if(!json)
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log_world("map_config is not text: [filename]")
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return
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json = json_decode(json)
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if(!json)
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log_world("map_config is not json: [filename]")
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return
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config_filename = filename
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CHECK_EXISTS("map_name")
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map_name = json["map_name"]
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CHECK_EXISTS("map_path")
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map_path = json["map_path"]
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map_file = json["map_file"]
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// "map_file": "BoxStation.dmm"
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if (istext(map_file))
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if (!fexists("_maps/[map_path]/[map_file]"))
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log_world("Map file ([map_path]/[map_file]) does not exist!")
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return
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// "map_file": ["Lower.dmm", "Upper.dmm"]
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else if (islist(map_file))
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for (var/file in map_file)
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if (!fexists("_maps/[map_path]/[file]"))
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log_world("Map file ([map_path]/[file]) does not exist!")
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return
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else
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log_world("map_file missing from json!")
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return
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if (islist(json["shuttles"]))
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var/list/L = json["shuttles"]
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for(var/key in L)
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var/value = L[key]
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shuttles[key] = value
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else if ("shuttles" in json)
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log_world("map_config shuttles is not a list!")
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return
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traits = json["traits"]
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// "traits": [{"Linkage": "Cross"}, {"Space Ruins": true}]
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if (islist(traits))
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// "Station" is set by default, but it's assumed if you're setting
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// traits you want to customize which level is cross-linked
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for (var/level in traits)
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if (!(ZTRAIT_STATION in level))
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level[ZTRAIT_STATION] = TRUE
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// "traits": null or absent -> default
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else if (!isnull(traits))
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log_world("map_config traits is not a list!")
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return
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var/temp = json["space_ruin_levels"]
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if (isnum(temp))
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space_ruin_levels = temp
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else if (!isnull(temp))
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log_world("map_config space_ruin_levels is not a number!")
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return
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temp = json["space_empty_levels"]
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if (isnum(temp))
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space_empty_levels = temp
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else if (!isnull(temp))
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log_world("map_config space_empty_levels is not a number!")
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return
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temp = json["year_offset"]
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if (isnum(temp))
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year_offset = temp
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else if (!isnull(temp))
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log_world("map_config year_offset is not a number!")
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return
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if ("minetype" in json)
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minetype = json["minetype"]
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if ("maptype" in json)
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maptype = json["maptype"]
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if ("announcertype" in json)
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announcertype = json["announcertype"]
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if ("orientation" in json)
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orientation = json["orientation"]
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if(!(orientation in GLOB.cardinals))
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orientation = SOUTH
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allow_custom_shuttles = json["allow_custom_shuttles"] != FALSE
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defaulted = FALSE
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return TRUE
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#undef CHECK_EXISTS
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/datum/map_config/proc/GetFullMapPaths()
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if (istext(map_file))
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return list("_maps/[map_path]/[map_file]")
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. = list()
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for (var/file in map_file)
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. += "_maps/[map_path]/[file]"
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/datum/map_config/proc/MakeNextMap()
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return config_filename == "data/next_map.json" || fcopy(config_filename, "data/next_map.json")
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/// badmin moments. Keep up to date with LoadConfig()!
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/datum/map_config/proc/WriteNextMap()
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var/list/jsonlist = list()
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jsonlist["map_name"] = map_name
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jsonlist["map_path"] = map_path
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jsonlist["map_file"] = map_file
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jsonlist["shuttles"] = shuttles
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jsonlist["traits"] = traits
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jsonlist["space_ruin_levels"] = space_ruin_levels
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jsonlist["year_offset"] = year_offset
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jsonlist["minetype"] = minetype
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jsonlist["maptype"] = maptype
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jsonlist["announcertype"] = announcertype
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jsonlist["orientation"] = orientation
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jsonlist["allow_custom_shuttles"] = allow_custom_shuttles
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if(fexists("data/next_map.json"))
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fdel("data/next_map.json")
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var/F = file("data/next_map.json")
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WRITE_FILE(F, json_encode(jsonlist))
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@@ -0,0 +1,46 @@
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GLOBAL_LIST_INIT(map_orientation_patterns, list(
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TEXT_NORTH = new /datum/map_orientation_pattern/north,
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TEXT_SOUTH = new /datum/map_orientation_pattern/south,
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TEXT_EAST = new /datum/map_orientation_pattern/east,
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TEXT_WEST = new /datum/map_orientation_pattern/west
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))
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/datum/map_orientation_pattern
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var/invert_x
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var/invert_y
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var/swap_xy
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var/xi
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var/yi
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var/turn_angle
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/datum/map_orientation_pattern/north
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invert_y = TRUE
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invert_x = TRUE
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swap_xy = FALSE
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xi = -1
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yi = 1
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turn_angle = 180
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/datum/map_orientation_pattern/south
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invert_y = FALSE
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invert_x = FALSE
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swap_xy = FALSE
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xi = 1
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yi = -1
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turn_angle = 0
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/datum/map_orientation_pattern/east
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invert_y = TRUE
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invert_x = FALSE
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swap_xy = TRUE
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xi = 1
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yi = 1
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turn_angle = 90
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/datum/map_orientation_pattern/west
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invert_y = FALSE
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invert_x = TRUE
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swap_xy = TRUE
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xi = -1
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yi = -1
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turn_angle = 270
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@@ -1,11 +1,14 @@
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/datum/map_template
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var/name = "Default Template Name"
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var/width = 0
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var/width = 0 //all these are for SOUTH!
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var/height = 0
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var/mappath = null
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var/zdepth = 1
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var/mappath
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var/loaded = 0 // Times loaded this round
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var/datum/parsed_map/cached_map
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var/keep_cached_map = FALSE
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var/default_annihilate = FALSE
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var/list/ztraits //zlevel traits for load_new_z
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/datum/map_template/New(path = null, rename = null, cache = FALSE)
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if(path)
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@@ -15,16 +18,45 @@
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if(rename)
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name = rename
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/datum/map_template/proc/preload_size(path, cache = FALSE)
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/datum/map_template/Destroy()
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QDEL_NULL(cached_map)
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return ..()
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/datum/map_template/proc/preload_size(path = mappath, force_cache = FALSE)
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if(cached_map)
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return cached_map.parsed_bounds
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var/datum/parsed_map/parsed = new(file(path))
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var/bounds = parsed?.bounds
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var/bounds = parsed?.parsed_bounds
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if(bounds)
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width = bounds[MAP_MAXX] // Assumes all templates are rectangular, have a single Z level, and begin at 1,1,1
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height = bounds[MAP_MAXY]
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if(cache)
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width = bounds[MAP_MAXX] - bounds[MAP_MINX] + 1
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height = bounds[MAP_MAXY] - bounds[MAP_MINY] + 1
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zdepth = bounds[MAP_MAXZ] - bounds[MAP_MINZ] + 1
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if(force_cache || keep_cached_map)
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cached_map = parsed
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return bounds
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/datum/map_template/proc/get_parsed_bounds()
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return preload_size(mappath)
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/datum/map_template/proc/get_last_loaded_bounds()
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if(cached_map)
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return cached_map.bounds
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return get_parsed_bounds()
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/datum/map_template/proc/get_last_loaded_turf_block()
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if(!cached_map)
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CRASH("Improper use of get_last_loaded_turf_block, no cached_map.")
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var/list/B = cached_map.bounds
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return block(locate(B[MAP_MINX], B[MAP_MINY], B[MAP_MINZ]), locate(B[MAP_MAXX], B[MAP_MAXY], B[MAP_MAXZ]))
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/datum/map_template/proc/get_size(orientation = SOUTH)
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if(!width || !height || !zdepth)
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preload_size(mappath)
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var/rotate = (orientation & (NORTH|SOUTH)) != NONE
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if(rotate)
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return list(height, width, zdepth)
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return list(width, height, zdepth)
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/datum/parsed_map/proc/initTemplateBounds()
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var/list/obj/machinery/atmospherics/atmos_machines = list()
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var/list/obj/structure/cable/cables = list()
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@@ -55,12 +87,12 @@
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SSmachines.setup_template_powernets(cables)
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SSair.setup_template_machinery(atmos_machines)
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/datum/map_template/proc/load_new_z(list/traits = list(ZTRAIT_AWAY = TRUE))
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var/x = round((world.maxx - width)/2)
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var/y = round((world.maxy - height)/2)
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/datum/map_template/proc/load_new_z(orientation = SOUTH, list/ztraits = src.ztraits || list(ZTRAIT_AWAY = TRUE), centered = TRUE)
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var/x = centered? max(round((world.maxx - width) / 2), 1) : 1
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var/y = centered? max(round((world.maxy - height) / 2), 1) : 1
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var/datum/space_level/level = SSmapping.add_new_zlevel(name, traits)
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var/datum/parsed_map/parsed = load_map(file(mappath), x, y, level.z_value, no_changeturf=(SSatoms.initialized == INITIALIZATION_INSSATOMS), placeOnTop=TRUE)
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var/datum/space_level/level = SSmapping.add_new_zlevel(name, ztraits)
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var/datum/parsed_map/parsed = load_map(file(mappath), x, y, level.z_value, no_changeturf=(SSatoms.initialized == INITIALIZATION_INSSATOMS), placeOnTop = TRUE, orientation = orientation)
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var/list/bounds = parsed.bounds
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if(!bounds)
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return FALSE
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@@ -71,31 +103,67 @@
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parsed.initTemplateBounds()
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smooth_zlevel(world.maxz)
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log_game("Z-level [name] loaded at [x],[y],[world.maxz]")
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on_map_loaded(world.maxz, parsed.bounds)
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return level
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/datum/map_template/proc/load(turf/T, centered = FALSE)
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//Override for custom behavior
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/datum/map_template/proc/on_map_loaded(z, list/bounds)
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loaded++
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|
||||
/**
|
||||
* Proc to trigger a load at a specific area. Calls on_map_loaded(T.z, loaded_bounds) afterwards.
|
||||
*
|
||||
* @params
|
||||
* * turf/T - Turf to load at
|
||||
* * centered - Center at T or load with the bottomright corner being at T
|
||||
* * orientation - SOUTH is default, anything else rotates the map to face it with the point of reference being the map itself is facing south by default. Cardinals only, don't be a 4head and put in multiple flags. It won't work or be pretty if you try.
|
||||
* * annihilate - Should we destroy stuff in our bounds while loading
|
||||
* * force_cache - Should we force the parsed shuttle to cache instead of being GC'd post loading if it wasn't going to be cached by default
|
||||
* * rotate_placement_to_orientation - Has no effect if centered. Should we rotate where we load it around the turf we're loading at? Used for stuff like engine submaps when the station is rotated.
|
||||
*
|
||||
*/
|
||||
/datum/map_template/proc/load(turf/T, centered = FALSE, orientation = SOUTH, annihilate = default_annihilate, force_cache = FALSE, rotate_placement_to_orientation = FALSE)
|
||||
var/old_T = T
|
||||
if(centered)
|
||||
T = locate(T.x - round(width/2) , T.y - round(height/2) , T.z)
|
||||
T = locate(T.x - round(((orientation & (NORTH|SOUTH))? width : height) / 2) , T.y - round(((orientation & (NORTH|SOUTH)) ? height : width) / 2) , T.z) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false
|
||||
else if(rotate_placement_to_orientation && (orientation != SOUTH))
|
||||
var/newx = T.x
|
||||
var/newy = T.y
|
||||
if(orientation == NORTH)
|
||||
newx -= width
|
||||
newy -= height - 1
|
||||
else if(orientation == WEST)
|
||||
newy -= width
|
||||
else if(orientation == EAST)
|
||||
newx -= height - 1
|
||||
// eh let's not silently fail.
|
||||
if(!ISINRANGE(newx, 1, world.maxx) || !ISINRANGE(newy, 1, world.maxy))
|
||||
stack_trace("Warning: Rotation placed a map template load spot ([COORD(T)]) out of bounds of the game world. Clamping to world borders, this might cause issues.")
|
||||
T = locate(clamp(newx, 1, world.maxx), clamp(newy, 1, world.maxy), T.z)
|
||||
if(!T)
|
||||
return
|
||||
if(T.x+width > world.maxx)
|
||||
if(T.x+width-1 > world.maxx)
|
||||
return
|
||||
if(T.y+height > world.maxy)
|
||||
if(T.y+height-1 > world.maxy)
|
||||
return
|
||||
|
||||
var/list/border = block(locate(max(T.x-1, 1), max(T.y-1, 1), T.z),
|
||||
locate(min(T.x+width+1, world.maxx), min(T.y+height+1, world.maxy), T.z))
|
||||
for(var/L in border)
|
||||
var/turf/turf_to_disable = L
|
||||
var/list/border = block(locate(max(T.x - 1, 1), max(T.y - 1, 1), T.z),
|
||||
locate(min(T.x + width + 1, world.maxx), min(T.y + height + 1, world.maxy), T.z))
|
||||
for(var/i in border)
|
||||
var/turf/turf_to_disable = i
|
||||
SSair.remove_from_active(turf_to_disable) //stop processing turfs along the border to prevent runtimes, we return it in initTemplateBounds()
|
||||
turf_to_disable.atmos_adjacent_turfs?.Cut()
|
||||
|
||||
if(annihilate == MAP_TEMPLATE_ANNIHILATE_PRELOAD)
|
||||
annihilate_bounds(old_T, centered, orientation)
|
||||
|
||||
// Accept cached maps, but don't save them automatically - we don't want
|
||||
// ruins clogging up memory for the whole round.
|
||||
var/datum/parsed_map/parsed = cached_map || new(file(mappath))
|
||||
cached_map = keep_cached_map ? parsed : null
|
||||
if(!parsed.load(T.x, T.y, T.z, cropMap=TRUE, no_changeturf=(SSatoms.initialized == INITIALIZATION_INSSATOMS), placeOnTop=TRUE))
|
||||
var/is_cached = cached_map
|
||||
var/datum/parsed_map/parsed = is_cached || new(file(mappath))
|
||||
cached_map = (force_cache || keep_cached_map) ? parsed : is_cached
|
||||
if(!parsed.load(T.x, T.y, T.z, cropMap=TRUE, no_changeturf=(SSatoms.initialized == INITIALIZATION_INSSATOMS), placeOnTop=TRUE, orientation = orientation, annihilate_tiles = (annihilate == MAP_TEMPLATE_ANNIHILATE_LOADING)))
|
||||
return
|
||||
var/list/bounds = parsed.bounds
|
||||
if(!bounds)
|
||||
@@ -108,19 +176,36 @@
|
||||
parsed.initTemplateBounds()
|
||||
|
||||
log_game("[name] loaded at [T.x],[T.y],[T.z]")
|
||||
on_map_loaded(T.z, parsed.bounds)
|
||||
|
||||
return bounds
|
||||
|
||||
/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE)
|
||||
var/turf/placement = T
|
||||
if(centered)
|
||||
var/turf/corner = locate(placement.x - round(width/2), placement.y - round(height/2), placement.z)
|
||||
if(corner)
|
||||
placement = corner
|
||||
return block(placement, locate(placement.x+width-1, placement.y+height-1, placement.z))
|
||||
|
||||
//This, get_affected_turfs, and load() calculations for bounds/center can probably be optimized. Later.
|
||||
/datum/map_template/proc/annihilate_bounds(turf/origin, centered = FALSE, orientation = SOUTH)
|
||||
var/deleted_atoms = 0
|
||||
log_world("Annihilating objects in map loading location.")
|
||||
var/list/turfs_to_clean = get_affected_turfs(origin, centered, orientation)
|
||||
if(turfs_to_clean.len)
|
||||
var/list/kill_these = list()
|
||||
for(var/i in turfs_to_clean)
|
||||
var/turf/T = i
|
||||
kill_these += T.contents
|
||||
for(var/i in kill_these)
|
||||
qdel(i)
|
||||
CHECK_TICK
|
||||
deleted_atoms++
|
||||
log_world("Annihilated [deleted_atoms] objects.")
|
||||
|
||||
//for your ever biggening badminnery kevinz000
|
||||
//❤ - Cyberboss
|
||||
/proc/load_new_z_level(file, name, list/traits)
|
||||
/proc/load_new_z_level(file, name, orientation, list/ztraits)
|
||||
var/datum/map_template/template = new(file, name)
|
||||
return template.load_new_z(traits)
|
||||
return template.load_new_z(orientation, ztraits)
|
||||
|
||||
/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE, orientation = SOUTH)
|
||||
var/turf/placement = T
|
||||
if(centered)
|
||||
var/turf/corner = locate(placement.x - round(((orientation & (NORTH|SOUTH))? width : height) / 2), placement.y - round(((orientation & (NORTH|SOUTH))? height : width) / 2), placement.z) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false
|
||||
if(corner)
|
||||
placement = corner
|
||||
return block(placement, locate(placement.x + ((orientation & (NORTH|SOUTH)) ? width : height) - 1, placement.y + ((orientation & (NORTH|SOUTH))? height : width) - 1, placement.z))
|
||||
|
||||
@@ -7,13 +7,21 @@ GLOBAL_DATUM_INIT(_preloader, /datum/map_preloader, new)
|
||||
parent_type = /datum
|
||||
var/list/attributes
|
||||
var/target_path
|
||||
var/turn_angle
|
||||
var/swap_x
|
||||
var/swap_y
|
||||
var/swap_xy
|
||||
|
||||
/world/proc/preloader_setup(list/the_attributes, path)
|
||||
if(the_attributes.len)
|
||||
/world/proc/preloader_setup(list/the_attributes, path, turn_angle, swap_x, swap_y, swap_xy)
|
||||
if(length(the_attributes) || turn_angle)
|
||||
GLOB.use_preloader = TRUE
|
||||
var/datum/map_preloader/preloader_local = GLOB._preloader
|
||||
preloader_local.attributes = the_attributes
|
||||
preloader_local.target_path = path
|
||||
preloader_local.turn_angle = turn_angle
|
||||
preloader_local.swap_x = swap_x
|
||||
preloader_local.swap_y = swap_y
|
||||
preloader_local.swap_xy = swap_xy
|
||||
|
||||
/world/proc/preloader_load(atom/what)
|
||||
GLOB.use_preloader = FALSE
|
||||
@@ -29,6 +37,21 @@ GLOBAL_DATUM_INIT(_preloader, /datum/map_preloader, new)
|
||||
GLOB.dirty_vars += message
|
||||
#endif
|
||||
what.vars[attribute] = value
|
||||
// handle post processing, so things like directions on subtypes don't break.
|
||||
if(preloader_local.turn_angle) //safe way to check for if this is necessary
|
||||
what.dir = turn(what.dir, preloader_local.turn_angle)
|
||||
var/px = what.pixel_x
|
||||
var/py = what.pixel_y
|
||||
if(preloader_local.swap_y) //same order of operations as the load rotation, mirror and then x/y swapping.
|
||||
py = -py
|
||||
if(preloader_local.swap_x)
|
||||
px = -px
|
||||
if(preloader_local.swap_xy)
|
||||
var/opx = px
|
||||
px = py
|
||||
py = opx
|
||||
what.pixel_x = px
|
||||
what.pixel_y = py
|
||||
|
||||
/area/template_noop
|
||||
name = "Area Passthrough"
|
||||
|
||||
+141
-80
@@ -19,9 +19,13 @@
|
||||
|
||||
/// Unoffset bounds. Null on parse failure.
|
||||
var/list/parsed_bounds
|
||||
var/width
|
||||
var/height
|
||||
/// Offset bounds. Same as parsed_bounds until load().
|
||||
var/list/bounds
|
||||
|
||||
var/datum/map_template/template_host
|
||||
|
||||
// raw strings used to represent regexes more accurately
|
||||
// '' used to avoid confusing syntax highlighting
|
||||
var/static/regex/dmmRegex = new(@'"([a-zA-Z]+)" = \(((?:.|\n)*?)\)\n(?!\t)|\((\d+),(\d+),(\d+)\) = \{"([a-zA-Z\n]*)"\}', "g")
|
||||
@@ -41,14 +45,33 @@
|
||||
/// - `no_changeturf`: When true, [turf/AfterChange] won't be called on loaded turfs
|
||||
/// - `x_lower`, `x_upper`, `y_lower`, `y_upper`: Coordinates (relative to the map) to crop to (Optional).
|
||||
/// - `placeOnTop`: Whether to use [turf/PlaceOnTop] rather than [turf/ChangeTurf] (Optional).
|
||||
/proc/load_map(dmm_file as file, x_offset as num, y_offset as num, z_offset as num, cropMap as num, measureOnly as num, no_changeturf as num, x_lower = -INFINITY as num, x_upper = INFINITY as num, y_lower = -INFINITY as num, y_upper = INFINITY as num, placeOnTop = FALSE as num)
|
||||
var/datum/parsed_map/parsed = new(dmm_file, x_lower, x_upper, y_lower, y_upper, measureOnly)
|
||||
/proc/load_map(
|
||||
dmm_file as file,
|
||||
x_offset as num,
|
||||
y_offset as num,
|
||||
z_offset as num,
|
||||
cropMap as num,
|
||||
measureOnly as num,
|
||||
no_changeturf as num,
|
||||
x_lower = -INFINITY as num,
|
||||
x_upper = INFINITY as num,
|
||||
y_lower = -INFINITY as num,
|
||||
y_upper = INFINITY as num,
|
||||
placeOnTop = FALSE as num,
|
||||
orientation = SOUTH as num,
|
||||
annihilate_tiles = FALSE,
|
||||
z_lower = -INFINITY as num,
|
||||
z_upper = INFINITY as num
|
||||
)
|
||||
var/datum/parsed_map/parsed = new(dmm_file, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
|
||||
if(parsed.bounds && !measureOnly)
|
||||
parsed.load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop)
|
||||
parsed.load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles)
|
||||
return parsed
|
||||
|
||||
/// Parse a map, possibly cropping it.
|
||||
/datum/parsed_map/New(tfile, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper=INFINITY, measureOnly=FALSE)
|
||||
//WHY THE HECK DO WE EVEN SUPPORT NEGATIVE COORDINATES, ALL IT IS IS A WASTE OF TIME AND CPU!!!???
|
||||
//DO NOT USE THIS TO TRIM MAPS UNLESS STRICTLY NEEDED! IT IS EXTREMELY EXPENSIVE TO DO SO!
|
||||
/datum/parsed_map/New(tfile, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY, z_lower = -INFINITY, z_upper = INFINITY, measureOnly = FALSE)
|
||||
if(isfile(tfile))
|
||||
original_path = "[tfile]"
|
||||
tfile = file2text(tfile)
|
||||
@@ -57,6 +80,9 @@
|
||||
return
|
||||
|
||||
bounds = parsed_bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
|
||||
ASSERT(x_upper >= x_lower)
|
||||
ASSERT(y_upper >= y_lower)
|
||||
ASSERT(z_upper >= z_lower)
|
||||
var/stored_index = 1
|
||||
|
||||
//multiz lool
|
||||
@@ -82,20 +108,23 @@
|
||||
CRASH("Coords before model definition in DMM")
|
||||
|
||||
var/curr_x = text2num(dmmRegex.group[3])
|
||||
var/curr_y = text2num(dmmRegex.group[4])
|
||||
var/curr_z = text2num(dmmRegex.group[5])
|
||||
|
||||
if(curr_x < x_lower || curr_x > x_upper)
|
||||
if(curr_x < x_lower || curr_y < y_lower || curr_z < z_lower || curr_z > z_upper)
|
||||
continue
|
||||
|
||||
var/datum/grid_set/gridSet = new
|
||||
|
||||
gridSet.xcrd = curr_x
|
||||
//position of the currently processed square
|
||||
gridSet.ycrd = text2num(dmmRegex.group[4])
|
||||
gridSet.zcrd = text2num(dmmRegex.group[5])
|
||||
gridSet.ycrd = curr_y
|
||||
gridSet.zcrd = curr_z
|
||||
|
||||
bounds[MAP_MINX] = min(bounds[MAP_MINX], clamp(gridSet.xcrd, x_lower, x_upper))
|
||||
bounds[MAP_MINZ] = min(bounds[MAP_MINZ], gridSet.zcrd)
|
||||
bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], gridSet.zcrd)
|
||||
bounds[MAP_MINX] = min(bounds[MAP_MINX], curr_x) //since down is up for y/gridlines, we now know the lower left corner.
|
||||
bounds[MAP_MINY] = min(bounds[MAP_MINY], curr_y)
|
||||
bounds[MAP_MINZ] = min(bounds[MAP_MINZ], curr_z)
|
||||
|
||||
bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], curr_z) //we know max z now
|
||||
|
||||
var/list/gridLines = splittext(dmmRegex.group[6], "\n")
|
||||
gridSet.gridLines = gridLines
|
||||
@@ -105,102 +134,132 @@
|
||||
if(leadingBlanks > 1)
|
||||
gridLines.Cut(1, leadingBlanks) // Remove all leading blank lines.
|
||||
|
||||
if(!gridLines.len) // Skip it if only blank lines exist.
|
||||
continue
|
||||
|
||||
gridSets += gridSet
|
||||
|
||||
if(gridLines.len && gridLines[gridLines.len] == "")
|
||||
gridLines.Cut(gridLines.len) // Remove only one blank line at the end.
|
||||
var/lines = length(gridLines)
|
||||
if(lines)
|
||||
if(gridLines[gridLines.len] == "")
|
||||
gridLines.Cut(gridLines.len) // Remove only one blank line at the end.
|
||||
var/right_length = y_upper - curr_y + 1
|
||||
if(lines > right_length)
|
||||
gridLines.len = right_length //this can't be negative due to our ASSERTions above, hopefully.
|
||||
|
||||
bounds[MAP_MINY] = min(bounds[MAP_MINY], clamp(gridSet.ycrd, y_lower, y_upper))
|
||||
if(!gridLines.len) // Skip it if there's no content.
|
||||
continue
|
||||
|
||||
//do not use curr_y after this point, ycrd has changed. use it before because local var.
|
||||
gridSet.ycrd += gridLines.len - 1 // Start at the top and work down
|
||||
bounds[MAP_MAXY] = max(bounds[MAP_MAXY], clamp(gridSet.ycrd, y_lower, y_upper))
|
||||
bounds[MAP_MAXY] = max(bounds[MAP_MAXY], gridSet.ycrd) //we know max y now
|
||||
|
||||
var/maxx = gridSet.xcrd
|
||||
if(gridLines.len) //Not an empty map
|
||||
maxx = max(maxx, gridSet.xcrd + length(gridLines[1]) / key_len - 1)
|
||||
var/linelength = length(gridLines[1]) //yes it only samples the first line, this is why you use TGM instead of DMM!
|
||||
var/xlength = linelength / key_len
|
||||
|
||||
bounds[MAP_MAXX] = clamp(max(bounds[MAP_MAXX], maxx), x_lower, x_upper)
|
||||
var/maxx = gridSet.xcrd + xlength - 1
|
||||
if(maxx > x_upper)
|
||||
for(var/i in 1 to length(gridLines))
|
||||
gridLines[i] = copytext(gridLines[i], 1, key_len * (x_upper - curr_x + 1))
|
||||
bounds[MAP_MAXX] = max(bounds[MAP_MAXX], maxx)
|
||||
CHECK_TICK
|
||||
|
||||
// Indicate failure to parse any coordinates by nulling bounds
|
||||
if(bounds[1] == 1.#INF)
|
||||
bounds = null
|
||||
else
|
||||
width = bounds[MAP_MAXX] - bounds[MAP_MINX] + 1
|
||||
height = bounds[MAP_MAXY] - bounds[MAP_MINY] + 1
|
||||
parsed_bounds = bounds
|
||||
|
||||
/datum/parsed_map/Destroy()
|
||||
if(template_host && template_host.cached_map == src)
|
||||
template_host.cached_map = null
|
||||
return ..()
|
||||
|
||||
/// Load the parsed map into the world. See [/proc/load_map] for arguments.
|
||||
/datum/parsed_map/proc/load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop)
|
||||
/datum/parsed_map/proc/load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles, datum/map_orientation_pattern/forced_pattern)
|
||||
//How I wish for RAII
|
||||
Master.StartLoadingMap()
|
||||
. = _load_impl(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop)
|
||||
. = _load_impl(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles, forced_pattern)
|
||||
Master.StopLoadingMap()
|
||||
|
||||
// Do not call except via load() above.
|
||||
/datum/parsed_map/proc/_load_impl(x_offset = 1, y_offset = 1, z_offset = world.maxz + 1, cropMap = FALSE, no_changeturf = FALSE, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY, placeOnTop = FALSE)
|
||||
// Lower/upper here refers to the actual map template's parsed coordinates, NOT ACTUAL COORDINATES! Figure it out yourself my head hurts too much to implement that too.
|
||||
/datum/parsed_map/proc/_load_impl(x_offset = 1, y_offset = 1, z_offset = world.maxz + 1, cropMap = FALSE, no_changeturf = FALSE, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY, placeOnTop = FALSE, orientation = SOUTH, annihilate_tiles = FALSE, datum/map_orientation_pattern/forced_pattern)
|
||||
var/list/areaCache = list()
|
||||
var/list/modelCache = build_cache(no_changeturf)
|
||||
var/space_key = modelCache[SPACE_KEY]
|
||||
var/list/bounds
|
||||
src.bounds = bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
|
||||
var/datum/map_orientation_pattern/mode = forced_pattern || GLOB.map_orientation_patterns["[orientation]"] || GLOB.map_orientation_patterns["[SOUTH]"]
|
||||
var/invert_y = mode.invert_y
|
||||
var/invert_x = mode.invert_x
|
||||
var/swap_xy = mode.swap_xy
|
||||
var/xi = mode.xi
|
||||
var/yi = mode.yi
|
||||
var/turn_angle = round(SIMPLIFY_DEGREES(mode.turn_angle), 90)
|
||||
var/delta_swap = x_offset - y_offset
|
||||
|
||||
for(var/I in gridSets)
|
||||
var/datum/grid_set/gset = I
|
||||
var/ycrd = gset.ycrd + y_offset - 1
|
||||
var/zcrd = gset.zcrd + z_offset - 1
|
||||
if(!cropMap && ycrd > world.maxy)
|
||||
world.maxy = ycrd // Expand Y here. X is expanded in the loop below
|
||||
var/zexpansion = zcrd > world.maxz
|
||||
for(var/__I in gridSets)
|
||||
var/datum/grid_set/gridset = __I
|
||||
var/parsed_z = gridset.zcrd + z_offset - 1
|
||||
var/zexpansion = parsed_z > world.maxz
|
||||
if(zexpansion)
|
||||
if(cropMap)
|
||||
continue
|
||||
else
|
||||
while (zcrd > world.maxz) //create a new z_level if needed
|
||||
while(parsed_z > world.maxz)
|
||||
world.incrementMaxZ()
|
||||
if(!no_changeturf)
|
||||
WARNING("Z-level expansion occurred without no_changeturf set, this may cause problems when /turf/AfterChange is called")
|
||||
//these values are the same until a new gridset is reached.
|
||||
var/edge_dist_x = gridset.xcrd - 1 //from left side, 0 is right on the x_offset
|
||||
var/edge_dist_y = gridset.ycrd - length(gridset.gridLines) //from bottom, 0 is right on the y_offset
|
||||
var/actual_x_starting = invert_x? (x_offset + width - edge_dist_x - 1) : (x_offset + edge_dist_x) //this value is not changed, cache.
|
||||
//this value is changed
|
||||
var/actual_y = invert_y? (y_offset + edge_dist_y) : (y_offset + gridset.ycrd - 1)
|
||||
for(var/line in gridset.gridLines)
|
||||
var/actual_x = actual_x_starting
|
||||
for(var/pos = 1 to (length(line) - key_len + 1) step key_len)
|
||||
var/placement_x = swap_xy? (actual_y + delta_swap) : actual_x
|
||||
var/placement_y = swap_xy? (actual_x - delta_swap) : actual_y
|
||||
if(placement_x > world.maxx)
|
||||
if(cropMap)
|
||||
actual_x += xi
|
||||
continue
|
||||
else
|
||||
world.maxx = placement_x
|
||||
if(placement_y > world.maxy)
|
||||
if(cropMap)
|
||||
break
|
||||
else
|
||||
world.maxy = placement_y
|
||||
if(placement_x < 1)
|
||||
actual_x += xi
|
||||
continue
|
||||
if(placement_y < 1)
|
||||
break
|
||||
var/model_key = copytext(line, pos, pos + key_len)
|
||||
var/no_afterchange = no_changeturf || zexpansion
|
||||
if(!no_afterchange || (model_key != space_key))
|
||||
var/list/cache = modelCache[model_key]
|
||||
if(!cache)
|
||||
CRASH("Undefined model key in DMM: [model_key]")
|
||||
build_coordinate(areaCache, cache, locate(placement_x, placement_y, parsed_z), no_afterchange, placeOnTop, turn_angle, annihilate_tiles, swap_xy, invert_y, invert_x)
|
||||
|
||||
for(var/line in gset.gridLines)
|
||||
if((ycrd - y_offset + 1) < y_lower || (ycrd - y_offset + 1) > y_upper) //Reverse operation and check if it is out of bounds of cropping.
|
||||
--ycrd
|
||||
continue
|
||||
if(ycrd <= world.maxy && ycrd >= 1)
|
||||
var/xcrd = gset.xcrd + x_offset - 1
|
||||
for(var/tpos = 1 to length(line) - key_len + 1 step key_len)
|
||||
if((xcrd - x_offset + 1) < x_lower || (xcrd - x_offset + 1) > x_upper) //Same as above.
|
||||
++xcrd
|
||||
continue //X cropping.
|
||||
if(xcrd > world.maxx)
|
||||
if(cropMap)
|
||||
break
|
||||
else
|
||||
world.maxx = xcrd
|
||||
|
||||
if(xcrd >= 1)
|
||||
var/model_key = copytext(line, tpos, tpos + key_len)
|
||||
var/no_afterchange = no_changeturf || zexpansion
|
||||
if(!no_afterchange || (model_key != space_key))
|
||||
var/list/cache = modelCache[model_key]
|
||||
if(!cache)
|
||||
CRASH("Undefined model key in DMM: [model_key]")
|
||||
build_coordinate(areaCache, cache, locate(xcrd, ycrd, zcrd), no_afterchange, placeOnTop)
|
||||
|
||||
// only bother with bounds that actually exist
|
||||
bounds[MAP_MINX] = min(bounds[MAP_MINX], xcrd)
|
||||
bounds[MAP_MINY] = min(bounds[MAP_MINY], ycrd)
|
||||
bounds[MAP_MINZ] = min(bounds[MAP_MINZ], zcrd)
|
||||
bounds[MAP_MAXX] = max(bounds[MAP_MAXX], xcrd)
|
||||
bounds[MAP_MAXY] = max(bounds[MAP_MAXY], ycrd)
|
||||
bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], zcrd)
|
||||
#ifdef TESTING
|
||||
else
|
||||
++turfsSkipped
|
||||
#endif
|
||||
CHECK_TICK
|
||||
++xcrd
|
||||
--ycrd
|
||||
|
||||
CHECK_TICK
|
||||
// only bother with bounds that actually exist
|
||||
bounds[MAP_MINX] = min(bounds[MAP_MINX], placement_x)
|
||||
bounds[MAP_MINY] = min(bounds[MAP_MINY], placement_y)
|
||||
bounds[MAP_MINZ] = min(bounds[MAP_MINZ], parsed_z)
|
||||
bounds[MAP_MAXX] = max(bounds[MAP_MAXX], placement_x)
|
||||
bounds[MAP_MAXY] = max(bounds[MAP_MAXY], placement_y)
|
||||
bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], parsed_z)
|
||||
#ifdef TESTING
|
||||
else
|
||||
++turfsSkipped
|
||||
#endif
|
||||
actual_x += xi
|
||||
CHECK_TICK
|
||||
actual_y += yi
|
||||
CHECK_TICK
|
||||
|
||||
if(!no_changeturf)
|
||||
for(var/t in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], bounds[MAP_MINZ]), locate(bounds[MAP_MAXX], bounds[MAP_MAXY], bounds[MAP_MAXZ])))
|
||||
@@ -294,7 +353,7 @@
|
||||
|
||||
.[model_key] = list(members, members_attributes)
|
||||
|
||||
/datum/parsed_map/proc/build_coordinate(list/areaCache, list/model, turf/crds, no_changeturf as num, placeOnTop as num)
|
||||
/datum/parsed_map/proc/build_coordinate(list/areaCache, list/model, turf/crds, no_changeturf as num, placeOnTop as num, turn_angle as num, annihilate_tiles = FALSE, swap_xy, invert_y, invert_x)
|
||||
var/index
|
||||
var/list/members = model[1]
|
||||
var/list/members_attributes = model[2]
|
||||
@@ -306,6 +365,8 @@
|
||||
//The next part of the code assumes there's ALWAYS an /area AND a /turf on a given tile
|
||||
//first instance the /area and remove it from the members list
|
||||
index = members.len
|
||||
if(annihilate_tiles && crds)
|
||||
crds.empty(null)
|
||||
if(members[index] != /area/template_noop)
|
||||
var/atype = members[index]
|
||||
world.preloader_setup(members_attributes[index], atype)//preloader for assigning set variables on atom creation
|
||||
@@ -332,20 +393,20 @@
|
||||
//instanciate the first /turf
|
||||
var/turf/T
|
||||
if(members[first_turf_index] != /turf/template_noop)
|
||||
T = instance_atom(members[first_turf_index],members_attributes[first_turf_index],crds,no_changeturf,placeOnTop)
|
||||
T = instance_atom(members[first_turf_index],members_attributes[first_turf_index],crds,no_changeturf,placeOnTop,turn_angle, swap_xy, invert_y, invert_x)
|
||||
|
||||
if(T)
|
||||
//if others /turf are presents, simulates the underlays piling effect
|
||||
index = first_turf_index + 1
|
||||
while(index <= members.len - 1) // Last item is an /area
|
||||
var/underlay = T.appearance
|
||||
T = instance_atom(members[index],members_attributes[index],crds,no_changeturf,placeOnTop)//instance new turf
|
||||
T = instance_atom(members[index],members_attributes[index],crds,no_changeturf,placeOnTop,turn_angle, swap_xy, invert_y, invert_x)//instance new turf
|
||||
T.underlays += underlay
|
||||
index++
|
||||
|
||||
//finally instance all remainings objects/mobs
|
||||
for(index in 1 to first_turf_index-1)
|
||||
instance_atom(members[index],members_attributes[index],crds,no_changeturf,placeOnTop)
|
||||
instance_atom(members[index],members_attributes[index],crds,no_changeturf,placeOnTop,turn_angle, swap_xy, invert_y, invert_x)
|
||||
//Restore initialization to the previous value
|
||||
SSatoms.map_loader_stop()
|
||||
|
||||
@@ -354,8 +415,8 @@
|
||||
////////////////
|
||||
|
||||
//Instance an atom at (x,y,z) and gives it the variables in attributes
|
||||
/datum/parsed_map/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf, placeOnTop)
|
||||
world.preloader_setup(attributes, path)
|
||||
/datum/parsed_map/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf, placeOnTop, turn_angle = 0, swap_xy, invert_y, invert_x)
|
||||
world.preloader_setup(attributes, path, turn_angle, invert_x, invert_y, swap_xy)
|
||||
|
||||
if(crds)
|
||||
if(ispath(path, /turf))
|
||||
|
||||
@@ -196,12 +196,16 @@
|
||||
|
||||
switch(tdir)
|
||||
if(NORTH)
|
||||
pixel_x = 0
|
||||
pixel_y = 23
|
||||
if(SOUTH)
|
||||
pixel_x = 0
|
||||
pixel_y = -23
|
||||
if(EAST)
|
||||
pixel_y = 0
|
||||
pixel_x = 24
|
||||
if(WEST)
|
||||
pixel_y = 0
|
||||
pixel_x = -25
|
||||
|
||||
/obj/machinery/power/apc/Destroy()
|
||||
|
||||
@@ -91,6 +91,21 @@ By design, d1 is the smallest direction and d2 is the highest
|
||||
d1 = _d1
|
||||
d2 = _d2
|
||||
|
||||
if(dir != SOUTH)
|
||||
var/angle_to_turn = dir2angle(dir)
|
||||
if(angle_to_turn == 0 || angle_to_turn == 180)
|
||||
angle_to_turn += 180
|
||||
// direct dir set instead of setDir intentional
|
||||
dir = SOUTH
|
||||
if(d1)
|
||||
d1 = turn(d1, angle_to_turn)
|
||||
if(d2)
|
||||
d2 = turn(d2, angle_to_turn)
|
||||
if(d1 > d2)
|
||||
var/temp = d2
|
||||
d2 = d1
|
||||
d1 = temp
|
||||
|
||||
var/turf/T = get_turf(src) // hide if turf is not intact
|
||||
if(level==1)
|
||||
hide(T.intact)
|
||||
|
||||
@@ -270,7 +270,7 @@
|
||||
var/turf/landmark_turf = get_turf(locate(/obj/effect/landmark/shuttle_import) in GLOB.landmarks_list)
|
||||
S.load(landmark_turf, centered = TRUE, register = FALSE)
|
||||
|
||||
var/affected = S.get_affected_turfs(landmark_turf, centered=TRUE)
|
||||
var/affected = S.get_affected_turfs(landmark_turf, centered = TRUE)
|
||||
|
||||
var/found = 0
|
||||
// Search the turfs for docking ports
|
||||
|
||||
Reference in New Issue
Block a user