Update wormhole.dm
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@@ -597,8 +597,9 @@
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if(!length(beam_segments))
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return
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if(tracer_type)
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var/tempref = REF(src)
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for(var/datum/point/p in beam_segments)
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generate_tracer_between_points(p, beam_segments[p], tracer_type, color, duration, hitscan_light_range, hitscan_light_color_override, hitscan_light_intensity)
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generate_tracer_between_points(p, beam_segments[p], tracer_type, color, duration, hitscan_light_range, hitscan_light_color_override, hitscan_light_intensity, tempref)
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if(muzzle_type && duration > 0)
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var/datum/point/p = beam_segments[1]
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var/atom/movable/thing = new muzzle_type
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@@ -2,6 +2,7 @@
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name = "bluespace beam"
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icon_state = "spark"
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hitsound = "sparks"
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damage = 0
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nodamage = TRUE
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hitscan = TRUE
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pass_flags = PASSGLASS | PASSTABLE | PASSGRILLE | PASSMOB
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