From 5ce066a21ef6380d1502006468a581cfb33a61dd Mon Sep 17 00:00:00 2001 From: necromanceranne Date: Sun, 26 Jan 2020 17:18:09 +1100 Subject: [PATCH] Altering the effects of the ebow to hopefully make it not terrible --- .../modules/projectiles/projectile/energy/ebow.dm | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) diff --git a/code/modules/projectiles/projectile/energy/ebow.dm b/code/modules/projectiles/projectile/energy/ebow.dm index d3f5162bf6..a26ee93b31 100644 --- a/code/modules/projectiles/projectile/energy/ebow.dm +++ b/code/modules/projectiles/projectile/energy/ebow.dm @@ -4,9 +4,18 @@ damage = 8 damage_type = TOX nodamage = 0 - knockdown = 100 - stutter = 5 - drowsy = 50 + stamina = 60 + eyeblur = 10 + knockdown = 10 + slur = 5 + +/obj/item/projectile/energy/bolt/on_hit(atom/target, blocked = FALSE) + . = ..() + if(iscarbon(target)) + var/mob/living/carbon/C = target + var/obj/item/I = C.get_active_held_item() + if(I && C.dropItemToGround(I)) + to_chat(C, "Your arm goes limp, and you drop what you're holding!") /obj/item/projectile/energy/bolt/halloween name = "candy corn"