WIP
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@@ -81,6 +81,9 @@
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if(H.blood_volume >= BLOOD_VOLUME_MAXIMUM)
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to_chat(H, "<span class='notice'>You're already full!</span>")
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return
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//This checks whether or not they are wearing a garlic clove on their neck
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if(sucking_checks(victim, TRUE, FALSE))
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return
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if(victim.stat == DEAD)
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to_chat(H, "<span class='notice'>You need a living victim!</span>")
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return
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@@ -92,6 +95,9 @@
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to_chat(victim, "<span class='warning'>[H] tries to bite you, but stops before touching you!</span>")
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to_chat(H, "<span class='warning'>[victim] is blessed! You stop just in time to avoid catching fire.</span>")
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return
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//Here we check now for both the garlic cloves on the neck and for blood in the victims bloodstream.
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if(sucking_checks(victim, TRUE, TRUE))
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return
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if(!do_after(H, 30, target = victim))
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return
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var/blood_volume_difference = BLOOD_VOLUME_MAXIMUM - H.blood_volume //How much capacity we have left to absorb blood
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@@ -11,6 +11,7 @@
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speed = 0
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maxHealth = 250
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health = 250
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blood_volume = 0
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gender = NEUTER
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mob_biotypes = NONE
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