Merge pull request #16096 from SandPoot/actions

Fixes MAJOR (maybe not) issues with actions
This commit is contained in:
deathride58
2024-08-12 17:55:19 -04:00
committed by GitHub
10 changed files with 266 additions and 232 deletions
+1 -1
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@@ -254,7 +254,7 @@
/datum/team/cult
name = "Cult"
var/blood_target
var/atom/blood_target
var/image/blood_target_image
var/blood_target_reset_timer
+2 -2
View File
@@ -363,8 +363,8 @@
addtimer(CALLBACK(owner, TYPE_PROC_REF(/mob, update_action_buttons_icon)), base_cooldown)
C.cult_team.blood_target_image = image('icons/effects/cult_target.dmi', target, "glow", ABOVE_MOB_LAYER)
C.cult_team.blood_target_image.appearance_flags = RESET_COLOR
C.cult_team.blood_target_image.pixel_x = -target.pixel_x
C.cult_team.blood_target_image.pixel_y = -target.pixel_y
C.cult_team.blood_target_image.pixel_x = -C.cult_team.blood_target.pixel_x
C.cult_team.blood_target_image.pixel_y = -C.cult_team.blood_target.pixel_y
SEND_SOUND(owner, sound(pick('sound/hallucinations/over_here2.ogg','sound/hallucinations/over_here3.ogg'),0,1,75))
owner.client.images += C.cult_team.blood_target_image
for(var/datum/mind/B in SSticker.mode.cult)
+9 -7
View File
@@ -212,13 +212,15 @@
UpdateButtons()
/datum/action/item_action/chameleon/change/proc/update_item(obj/item/picked_item)
target.name = initial(picked_item.name)
target.desc = initial(picked_item.desc)
target.icon_state = initial(picked_item.icon_state)
if(isitem(target))
var/obj/item/I = target
var/obj/item/chameleon_item = target
chameleon_item.name = initial(picked_item.name)
chameleon_item.desc = initial(picked_item.desc)
chameleon_item.icon_state = initial(picked_item.icon_state)
if(isitem(chameleon_item))
var/obj/item/I = chameleon_item
I.item_state = initial(picked_item.item_state)
var/obj/item/clothing/CL = target
var/obj/item/clothing/CL = chameleon_item
var/obj/item/clothing/PCL = new picked_item
if(istype(CL) && istype(PCL))
CL.flags_cover = PCL.flags_cover
@@ -226,7 +228,7 @@
CL.mutantrace_variation = PCL.mutantrace_variation
CL.mob_overlay_icon = PCL.mob_overlay_icon
qdel(PCL)
target.icon = initial(picked_item.icon)
chameleon_item.icon = initial(picked_item.icon)
/datum/action/item_action/chameleon/change/pda/update_item(obj/item/pda/picked_item)
if(!istype(target, /obj/item/pda))
+26 -40
View File
@@ -39,15 +39,15 @@
networks = list("ss13")
var/obj/item/construction/rcd/internal/RCD //Internal RCD. The computer passes user commands to this in order to avoid massive copypaste.
circuit = /obj/item/circuitboard/computer/base_construction
off_action = new/datum/action/innate/camera_off/base_construction
off_action = /datum/action/innate/camera_off/base_construction
jump_action = null
var/datum/action/innate/aux_base/switch_mode/switch_mode_action = new //Action for switching the RCD's build modes
var/datum/action/innate/aux_base/build/build_action = new //Action for using the RCD
var/datum/action/innate/aux_base/airlock_type/airlock_mode_action = new //Action for setting the airlock type
var/datum/action/innate/aux_base/window_type/window_action = new //Action for setting the window type
var/datum/action/innate/aux_base/place_fan/fan_action = new //Action for spawning fans
var/datum/action/innate/aux_base/switch_mode/switch_mode_action = /datum/action/innate/aux_base/switch_mode //Action for switching the RCD's build modes
var/datum/action/innate/aux_base/build/build_action = /datum/action/innate/aux_base/build //Action for using the RCD
var/datum/action/innate/aux_base/airlock_type/airlock_mode_action = /datum/action/innate/aux_base/airlock_type //Action for setting the airlock type
var/datum/action/innate/aux_base/window_type/window_action = /datum/action/innate/aux_base/window_type //Action for setting the window type
var/datum/action/innate/aux_base/place_fan/fan_action = /datum/action/innate/aux_base/place_fan //Action for spawning fans
var/fans_remaining = 0 //Number of fans in stock.
var/datum/action/innate/aux_base/install_turret/turret_action = new //Action for spawning turrets
var/datum/action/innate/aux_base/install_turret/turret_action = /datum/action/innate/aux_base/install_turret //Action for spawning turrets
var/turret_stock = 0 //Turrets in stock
var/obj/machinery/computer/auxillary_base/found_aux_console //Tracker for the Aux base console, so the eye can always find it.
@@ -58,6 +58,9 @@
/obj/machinery/computer/camera_advanced/base_construction/Initialize(mapload)
. = ..()
populate_actions_list()
RCD = new(src)
RCD.console = src
if(mapload) //Map spawned consoles have a filled RCD and stocked special structures
@@ -65,6 +68,20 @@
fans_remaining = 4
turret_stock = 4
/**
* Fill the construction_actios list with actions
*
* Instantiate each action object that we'll be giving to users of
* this console, and put it in the actions list
*/
/obj/machinery/computer/camera_advanced/base_construction/proc/populate_actions_list()
actions += new switch_mode_action(src)
actions += new build_action(src)
actions += new airlock_mode_action(src)
actions += new window_action(src)
actions += new fan_action(src)
actions += new turret_action(src)
/obj/machinery/computer/camera_advanced/base_construction/CreateEye()
var/spawn_spot
@@ -94,43 +111,12 @@
return ..()
/obj/machinery/computer/camera_advanced/base_construction/GrantActions(mob/living/user)
..()
if(switch_mode_action)
switch_mode_action.target = src
switch_mode_action.Grant(user)
actions += switch_mode_action
if(build_action)
build_action.target = src
build_action.Grant(user)
actions += build_action
if(airlock_mode_action)
airlock_mode_action.target = src
airlock_mode_action.Grant(user)
actions += airlock_mode_action
if(window_action)
window_action.target = src
window_action.Grant(user)
actions += window_action
if(fan_action)
fan_action.target = src
fan_action.Grant(user)
actions += fan_action
if(turret_action)
turret_action.target = src
turret_action.Grant(user)
actions += turret_action
eyeobj.invisibility = 0 //When the eye is in use, make it visible to players so they know when someone is building.
return ..()
/obj/machinery/computer/camera_advanced/base_construction/remove_eye_control(mob/living/user)
..()
eyeobj.invisibility = INVISIBILITY_MAXIMUM //Hide the eye when not in use.
return ..()
/datum/action/innate/aux_base //Parent aux base action
icon_icon = 'icons/mob/actions/actions_construction.dmi'
@@ -22,13 +22,13 @@
desc = "A computer used for remotely handling slimes."
networks = list("ss13")
circuit = /obj/item/circuitboard/computer/xenobiology
var/datum/action/innate/slime_place/slime_place_action
var/datum/action/innate/slime_pick_up/slime_up_action
var/datum/action/innate/feed_slime/feed_slime_action
var/datum/action/innate/monkey_recycle/monkey_recycle_action
var/datum/action/innate/slime_scan/scan_action
var/datum/action/innate/feed_potion/potion_action
var/datum/action/innate/hotkey_help/hotkey_help
var/datum/action/innate/slime_place/slime_place_action = /datum/action/innate/slime_place
var/datum/action/innate/slime_pick_up/slime_up_action = /datum/action/innate/slime_pick_up
var/datum/action/innate/feed_slime/feed_slime_action = /datum/action/innate/feed_slime
var/datum/action/innate/monkey_recycle/monkey_recycle_action = /datum/action/innate/monkey_recycle
var/datum/action/innate/slime_scan/scan_action = /datum/action/innate/slime_scan
var/datum/action/innate/feed_potion/potion_action = /datum/action/innate/feed_potion
var/datum/action/innate/hotkey_help/hotkey_help = /datum/action/innate/hotkey_help
var/list/stored_slimes
var/obj/item/slimepotion/slime/current_potion
@@ -43,16 +43,16 @@
/obj/machinery/computer/camera_advanced/xenobio/Initialize(mapload)
. = ..()
slime_place_action = new
slime_up_action = new
feed_slime_action = new
monkey_recycle_action = new
scan_action = new
potion_action = new
hotkey_help = new
generate_actions()
stored_slimes = list()
RegisterSignal(src, COMSIG_ATOM_CONTENTS_DEL, PROC_REF(on_contents_del))
/obj/machinery/computer/camera_advanced/xenobio/proc/generate_actions()
actions += new scan_action(src)
actions += new hotkey_help(src)
/obj/machinery/computer/camera_advanced/xenobio/Destroy()
stored_slimes = null
QDEL_NULL(current_potion)
@@ -72,41 +72,6 @@
/obj/machinery/computer/camera_advanced/xenobio/GrantActions(mob/living/user)
..()
if(slime_up_action && (upgradetier & XENOBIO_UPGRADE_SLIMEBASIC)) //CIT CHANGE - makes slime-related actions require XENOBIO_UPGRADE_SLIMEBASIC
slime_up_action.target = src
slime_up_action.Grant(user)
actions += slime_up_action
if(slime_place_action && (upgradetier & XENOBIO_UPGRADE_SLIMEBASIC)) //CIT CHANGE - makes slime-related actions require XENOBIO_UPGRADE_SLIMEBASIC
slime_place_action.target = src
slime_place_action.Grant(user)
actions += slime_place_action
if(feed_slime_action && (upgradetier & XENOBIO_UPGRADE_MONKEYS)) //CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS
feed_slime_action.target = src
feed_slime_action.Grant(user)
actions += feed_slime_action
if(monkey_recycle_action && (upgradetier & XENOBIO_UPGRADE_MONKEYS)) //CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS
monkey_recycle_action.target = src
monkey_recycle_action.Grant(user)
actions += monkey_recycle_action
if(scan_action)
scan_action.target = src
scan_action.Grant(user)
actions += scan_action
if(potion_action && (upgradetier & XENOBIO_UPGRADE_SLIMEADV)) // CIT CHANGE - makes giving slimes potions via console require XENOBIO_UPGRADE_SLIMEADV
potion_action.target = src
potion_action.Grant(user)
actions += potion_action
if(hotkey_help)
hotkey_help.target = src
hotkey_help.Grant(user)
actions += hotkey_help
RegisterSignal(user, COMSIG_XENO_SLIME_CLICK_CTRL, PROC_REF(XenoSlimeClickCtrl))
RegisterSignal(user, COMSIG_XENO_SLIME_CLICK_ALT, PROC_REF(XenoSlimeClickAlt))
RegisterSignal(user, COMSIG_XENO_SLIME_CLICK_SHIFT, PROC_REF(XenoSlimeClickShift))
@@ -139,10 +104,21 @@
else
upgradetier |= I
successfulupgrade = TRUE
if(I == XENOBIO_UPGRADE_SLIMEBASIC)
actions += new slime_up_action(src)
actions += new slime_place_action(src)
if(I == XENOBIO_UPGRADE_SLIMEADV)
actions += new potion_action(src)
max_slimes = 10
if(I == XENOBIO_UPGRADE_MONKEYS)
actions += new feed_slime_action(src)
actions += new monkey_recycle_action(src)
if(successfulupgrade)
to_chat(user, "<span class='notice'>You have successfully upgraded [src] with [O].</span>")
for(var/datum/action/actions_removed as anything in actions)
actions_removed.Remove(current_user)
GrantActions(current_user)
else
to_chat(user, "<span class='warning'>[src] already has the contents of [O] installed!</span>")
return
+5 -4
View File
@@ -33,10 +33,11 @@
/datum/action/item_action/hands_free/activate_pill/Trigger()
if(!..())
return FALSE
to_chat(owner, "<span class='caution'>You grit your teeth and burst the implanted [target.name]!</span>")
var/obj/item/item_target = target
to_chat(owner, span_notice("You grit your teeth and burst the implanted [item_target.name]!"))
log_combat(owner, null, "swallowed an implanted pill", target)
if(target.reagents.total_volume)
target.reagents.reaction(owner, INGEST)
target.reagents.trans_to(owner, target.reagents.total_volume, log = "dental pill swallow")
if(item_target.reagents.total_volume)
item_target.reagents.reaction(owner, INGEST)
item_target.reagents.trans_to(owner, item_target.reagents.total_volume, log = "dental pill swallow")
qdel(target)
return TRUE