Merge remote-tracking branch 'citadel/master' into combat_v7
This commit is contained in:
@@ -16,12 +16,12 @@
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//Adding canvases
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/obj/structure/easel/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/canvas))
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var/obj/item/canvas/C = I
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user.dropItemToGround(C)
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painting = C
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C.forceMove(get_turf(src))
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C.layer = layer+0.1
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user.visible_message("<span class='notice'>[user] puts \the [C] on \the [src].</span>","<span class='notice'>You place \the [C] on \the [src].</span>")
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var/obj/item/canvas/canvas = I
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user.dropItemToGround(canvas)
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painting = canvas
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canvas.forceMove(get_turf(src))
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canvas.layer = layer+0.1
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user.visible_message("<span class='notice'>[user] puts \the [canvas] on \the [src].</span>","<span class='notice'>You place \the [canvas] on \the [src].</span>")
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else
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return ..()
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@@ -40,13 +40,14 @@
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desc = "Draw out your soul on this canvas!"
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icon = 'icons/obj/artstuff.dmi'
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icon_state = "11x11"
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// flags_1 = UNPAINTABLE_1
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resistance_flags = FLAMMABLE
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var/width = 11
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var/height = 11
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var/list/grid
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var/canvas_color = "#ffffff" //empty canvas color
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var/used = FALSE
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var/painting_name //Painting name, this is set after framing.
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var/painting_name = "Untitled Artwork" //Painting name, this is set after framing.
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var/finalized = FALSE //Blocks edits
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var/author_ckey
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var/icon_generated = FALSE
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@@ -132,17 +133,19 @@
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/obj/item/canvas/update_overlays()
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. = ..()
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if(!icon_generated)
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if(used)
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var/mutable_appearance/detail = mutable_appearance(icon,"[icon_state]wip")
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detail.pixel_x = 1
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detail.pixel_y = 1
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. += detail
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else
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if(icon_generated)
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var/mutable_appearance/detail = mutable_appearance(generated_icon)
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detail.pixel_x = 1
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detail.pixel_y = 1
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. += detail
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return
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if(!used)
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return
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var/mutable_appearance/detail = mutable_appearance(icon, "[icon_state]wip")
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detail.pixel_x = 1
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detail.pixel_y = 1
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. += detail
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/obj/item/canvas/proc/generate_proper_overlay()
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if(icon_generated)
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@@ -167,8 +170,8 @@
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if(!I)
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return
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if(istype(I, /obj/item/toy/crayon))
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var/obj/item/toy/crayon/C = I
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return C.paint_color
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var/obj/item/toy/crayon/crayon = I
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return crayon.paint_color
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else if(istype(I, /obj/item/pen))
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var/obj/item/pen/P = I
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switch(P.colour)
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@@ -184,7 +187,7 @@
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/obj/item/canvas/proc/try_rename(mob/user)
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var/new_name = stripped_input(user,"What do you want to name the painting?")
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if(!painting_name && new_name && user.canUseTopic(src,BE_CLOSE))
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if(new_name != painting_name && new_name && user.canUseTopic(src,BE_CLOSE))
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painting_name = new_name
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SStgui.update_uis(src)
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@@ -215,12 +218,23 @@
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framed_offset_x = 5
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framed_offset_y = 6
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/obj/item/canvas/twentyfour_twentyfour
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name = "ai universal standard canvas"
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desc = "Besides being very large, the AI can accept these as a display from their internal database after you've hung it up."
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icon_state = "24x24"
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width = 24
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height = 24
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pixel_x = 2
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pixel_y = 1
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framed_offset_x = 4
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framed_offset_y = 5
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/obj/item/wallframe/painting
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name = "painting frame"
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desc = "The perfect showcase for your favorite deathtrap memories."
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icon = 'icons/obj/decals.dmi'
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custom_materials = null
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flags_1 = 0
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custom_materials = list(/datum/material/wood = 2000)
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flags_1 = NONE
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icon_state = "frame-empty"
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result_path = /obj/structure/sign/painting
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@@ -229,8 +243,13 @@
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desc = "Art or \"Art\"? You decide."
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icon = 'icons/obj/decals.dmi'
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icon_state = "frame-empty"
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// base_icon_state = "frame"
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custom_materials = list(/datum/material/wood = 2000)
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buildable_sign = FALSE
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var/obj/item/canvas/C
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///Canvas we're currently displaying.
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var/obj/item/canvas/current_canvas
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///Description set when canvas is added.
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var/desc_with_canvas
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var/persistence_id
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/obj/structure/sign/painting/Initialize(mapload, dir, building)
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@@ -242,64 +261,78 @@
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if(building)
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pixel_x = (dir & 3)? 0 : (dir == 4 ? -30 : 30)
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pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
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desc = current_canvas ? desc_with_canvas : initial(desc)
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/obj/structure/sign/painting/Destroy()
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. = ..()
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SSpersistence.painting_frames -= src
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/obj/structure/sign/painting/attackby(obj/item/I, mob/user, params)
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if(!C && istype(I, /obj/item/canvas))
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if(!current_canvas && istype(I, /obj/item/canvas))
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frame_canvas(user,I)
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else if(C && !C.painting_name && istype(I,/obj/item/pen))
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else if(current_canvas && current_canvas.painting_name == initial(current_canvas.painting_name) && istype(I,/obj/item/pen))
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try_rename(user)
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else
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return ..()
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/obj/structure/sign/painting/examine(mob/user)
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. = ..()
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if(C)
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C.ui_interact(user)
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if(persistence_id)
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. += "<span class='notice'>Any painting placed here will be archived at the end of the shift.</span>"
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if(current_canvas)
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current_canvas.ui_interact(user)
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. += "<span class='notice'>Use wirecutters to remove the painting.</span>"
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/obj/structure/sign/painting/wirecutter_act(mob/living/user, obj/item/I)
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. = ..()
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if(C)
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C.forceMove(drop_location())
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C = null
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if(current_canvas)
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current_canvas.forceMove(drop_location())
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current_canvas = null
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to_chat(user, "<span class='notice'>You remove the painting from the frame.</span>")
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update_icon()
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return TRUE
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/obj/structure/sign/painting/proc/frame_canvas(mob/user,obj/item/canvas/new_canvas)
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if(user.transferItemToLoc(new_canvas,src))
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C = new_canvas
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if(!C.finalized)
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C.finalize(user)
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to_chat(user,"<span class='notice'>You frame [C].</span>")
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current_canvas = new_canvas
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if(!current_canvas.finalized)
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current_canvas.finalize(user)
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to_chat(user,"<span class='notice'>You frame [current_canvas].</span>")
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update_icon()
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/obj/structure/sign/painting/proc/try_rename(mob/user)
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if(!C.painting_name)
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C.try_rename(user)
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if(current_canvas.painting_name == initial(current_canvas.painting_name))
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current_canvas.try_rename(user)
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// /obj/structure/sign/painting/update_name(updates)
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// name = current_canvas ? "painting - [current_canvas.painting_name]" : initial(name)
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// return ..()
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// /obj/structure/sign/painting/update_desc(updates)
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// desc = current_canvas ? desc_with_canvas : initial(desc)
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// return ..()
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/obj/structure/sign/painting/update_icon_state()
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. = ..()
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if(C && C.generated_icon)
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icon_state = null
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else
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// icon_state = "[base_icon_state]-[current_canvas?.generated_icon ? "overlay" : "empty"]"
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if(current_canvas?.generated_icon)
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icon_state = "frame-empty"
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else
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icon_state = null // or "frame-empty"
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return ..()
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/obj/structure/sign/painting/update_overlays()
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. = ..()
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if(C && C.generated_icon)
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var/mutable_appearance/MA = mutable_appearance(C.generated_icon)
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MA.pixel_x = C.framed_offset_x
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MA.pixel_y = C.framed_offset_y
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. += MA
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var/mutable_appearance/frame = mutable_appearance(C.icon,"[C.icon_state]frame")
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frame.pixel_x = C.framed_offset_x - 1
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frame.pixel_y = C.framed_offset_y - 1
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. += frame
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if(!current_canvas?.generated_icon)
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return
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var/mutable_appearance/MA = mutable_appearance(current_canvas.generated_icon)
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MA.pixel_x = current_canvas.framed_offset_x
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MA.pixel_y = current_canvas.framed_offset_y
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. += MA
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var/mutable_appearance/frame = mutable_appearance(current_canvas.icon,"[current_canvas.icon_state]frame")
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frame.pixel_x = current_canvas.framed_offset_x - 1
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frame.pixel_y = current_canvas.framed_offset_y - 1
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. += frame
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/obj/structure/sign/painting/proc/load_persistent()
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if(!persistence_id)
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@@ -310,6 +343,10 @@
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var/title = chosen["title"]
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var/author = chosen["ckey"]
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var/png = "data/paintings/[persistence_id]/[chosen["md5"]].png"
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if(!title)
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title = "Untitled Artwork" //Should prevent NULL named art from loading as NULL, if you're still getting the admin log chances are persistence is broken
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if(!title)
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message_admins("<span class='notice'>Painting with NO TITLE loaded on a [persistence_id] frame in [get_area(src)]. Please delete it, it is saved in the database with no name and will create bad assets.</span>")
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if(!fexists(png))
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stack_trace("Persistent painting [chosen["md5"]].png was not found in [persistence_id] directory.")
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return
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@@ -328,17 +365,20 @@
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new_canvas.finalized = TRUE
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new_canvas.painting_name = title
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new_canvas.author_ckey = author
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C = new_canvas
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new_canvas.name = "painting - [title]"
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current_canvas = new_canvas
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update_icon()
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/obj/structure/sign/painting/proc/save_persistent()
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if(!persistence_id || !C)
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if(!persistence_id || !current_canvas)
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return
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if(sanitize_filename(persistence_id) != persistence_id)
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stack_trace("Invalid persistence_id - [persistence_id]")
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return
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var/data = C.get_data_string()
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var/md5 = md5(data)
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if(!current_canvas.painting_name)
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current_canvas.painting_name = "Untitled Artwork"
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var/data = current_canvas.get_data_string()
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var/md5 = md5(lowertext(data))
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var/list/current = SSpersistence.paintings[persistence_id]
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if(!current)
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current = list()
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@@ -347,10 +387,10 @@
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return
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||||
var/png_directory = "data/paintings/[persistence_id]/"
|
||||
var/png_path = png_directory + "[md5].png"
|
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var/result = rustg_dmi_create_png(png_path,"[C.width]","[C.height]",data)
|
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var/result = rustg_dmi_create_png(png_path,"[current_canvas.width]","[current_canvas.height]",data)
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if(result)
|
||||
CRASH("Error saving persistent painting: [result]")
|
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current += list(list("title" = C.painting_name , "md5" = md5, "ckey" = C.author_ckey))
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current += list(list("title" = current_canvas.painting_name , "md5" = md5, "ckey" = current_canvas.author_ckey))
|
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SSpersistence.paintings[persistence_id] = current
|
||||
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/obj/item/canvas/proc/fill_grid_from_icon(icon/I)
|
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@@ -361,12 +401,21 @@
|
||||
|
||||
//Presets for art gallery mapping, for paintings to be shared across stations
|
||||
/obj/structure/sign/painting/library
|
||||
name = "\improper Public Painting Exhibit mounting"
|
||||
desc = "For art pieces hung by the public."
|
||||
desc_with_canvas = "A piece of art (or \"art\"). Anyone could've hung it."
|
||||
persistence_id = "library"
|
||||
|
||||
/obj/structure/sign/painting/library_secure
|
||||
name = "\improper Curated Painting Exhibit mounting"
|
||||
desc = "For masterpieces hand-picked by the curator."
|
||||
desc_with_canvas = "A masterpiece hand-picked by the curator, supposedly."
|
||||
persistence_id = "library_secure"
|
||||
|
||||
/obj/structure/sign/painting/library_private // keep your smut away from prying eyes, or non-librarians at least
|
||||
name = "\improper Private Painting Exhibit mounting"
|
||||
desc = "For art pieces deemed too subversive or too illegal to be shared outside of curators."
|
||||
desc_with_canvas = "A painting hung away from lesser minds."
|
||||
persistence_id = "library_private"
|
||||
|
||||
/obj/structure/sign/painting/vv_get_dropdown()
|
||||
@@ -379,11 +428,11 @@
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
var/mob/user = usr
|
||||
if(!persistence_id || !C)
|
||||
if(!persistence_id || !current_canvas)
|
||||
to_chat(user,"<span class='warning'>This is not a persistent painting.</span>")
|
||||
return
|
||||
var/md5 = md5(C.get_data_string())
|
||||
var/author = C.author_ckey
|
||||
var/md5 = md5(lowertext(current_canvas.get_data_string()))
|
||||
var/author = current_canvas.author_ckey
|
||||
var/list/current = SSpersistence.paintings[persistence_id]
|
||||
if(current)
|
||||
for(var/list/entry in current)
|
||||
@@ -392,7 +441,8 @@
|
||||
var/png = "data/paintings/[persistence_id]/[md5].png"
|
||||
fdel(png)
|
||||
for(var/obj/structure/sign/painting/P in SSpersistence.painting_frames)
|
||||
if(P.C && md5(P.C.get_data_string()) == md5)
|
||||
QDEL_NULL(P.C)
|
||||
if(P.current_canvas && md5(P.current_canvas.get_data_string()) == md5)
|
||||
QDEL_NULL(P.current_canvas)
|
||||
P.update_icon()
|
||||
log_admin("[key_name(user)] has deleted a persistent painting made by [author].")
|
||||
message_admins("<span class='notice'>[key_name_admin(user)] has deleted persistent painting made by [author].</span>")
|
||||
|
||||
@@ -345,7 +345,7 @@
|
||||
name = initial(I.name)
|
||||
icon = initial(I.icon)
|
||||
icon_state = initial(I.icon_state)
|
||||
/* Selling people in jars is currently disabled.
|
||||
|
||||
/obj/structure/displaycase/forsale
|
||||
name = "vend-a-tray"
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
@@ -354,9 +354,9 @@
|
||||
density = FALSE
|
||||
max_integrity = 100
|
||||
req_access = null
|
||||
showpiece_type = /obj/item/reagent_containers/food
|
||||
start_showpiece_type = /obj/item/reagent_containers/food
|
||||
alert = FALSE //No, we're not calling the fire department because someone stole your cookie.
|
||||
glass_fix = FALSE //Fixable with tools instead.
|
||||
// glass_fix = FALSE //Fixable with tools instead.
|
||||
///The price of the item being sold. Altered by grab intent ID use.
|
||||
var/sale_price = 20
|
||||
///The Account which will receive payment for purchases. Set by the first ID to swipe the tray.
|
||||
@@ -437,7 +437,7 @@
|
||||
payments_acc.adjust_money(sale_price)
|
||||
usr.put_in_hands(showpiece)
|
||||
to_chat(usr, "<span class='notice'>You purchase [showpiece] for [sale_price] credits.</span>")
|
||||
playsound(src, 'sound/effects/cashregister.ogg', 40, TRUE)
|
||||
// playsound(src, 'sound/effects/cashregister.ogg', 40, TRUE)
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
flick("laserbox_vend", src)
|
||||
showpiece = null
|
||||
@@ -553,4 +553,3 @@
|
||||
/obj/structure/displaycase/forsale/kitchen
|
||||
desc = "A display case with an ID-card swiper. Use your ID to purchase the contents. Meant for the bartender and chef."
|
||||
req_one_access = list(ACCESS_KITCHEN, ACCESS_BAR)
|
||||
*/
|
||||
|
||||
@@ -73,9 +73,14 @@
|
||||
icon_state = "breaker_drop"
|
||||
|
||||
/obj/structure/femur_breaker/proc/damage_leg(mob/living/carbon/human/H)
|
||||
H.emote("scream")
|
||||
H.apply_damage(150, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG))
|
||||
H.adjustBruteLoss(rand(5,20) + (max(0, H.health))) //Make absolutely sure they end up in crit, so that they can succumb if they wish.
|
||||
var/where_we_snappin_boys = pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
|
||||
H.emote("scream")
|
||||
H.apply_damage(150, BRUTE, where_we_snappin_boys)
|
||||
var/obj/item/bodypart/cracka = H.get_bodypart(where_we_snappin_boys)
|
||||
if(cracka)
|
||||
var/datum/wound/blunt/critical/cracka_lackin = new
|
||||
cracka_lackin.apply_wound(cracka)
|
||||
H.adjustBruteLoss(rand(5,20) + (max(0, H.health))) //Make absolutely sure they end up in crit, so that they can succumb if they wish.
|
||||
|
||||
/obj/structure/femur_breaker/proc/raise_slat()
|
||||
slat_status = BREAKER_SLAT_RAISED
|
||||
|
||||
@@ -52,12 +52,12 @@ GLOBAL_LIST_INIT(tendrils, list())
|
||||
last_tendril = FALSE
|
||||
|
||||
if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
|
||||
if(SSmedals.hub_enabled)
|
||||
if(SSachievements.achievements_enabled)
|
||||
for(var/mob/living/L in view(7,src))
|
||||
if(L.stat || !L.client)
|
||||
continue
|
||||
SSmedals.UnlockMedal("[BOSS_MEDAL_TENDRIL] [ALL_KILL_MEDAL]", L.client)
|
||||
SSmedals.SetScore(TENDRIL_CLEAR_SCORE, L.client, 1)
|
||||
L.client.give_award(/datum/award/achievement/boss/tendril_exterminator, L)
|
||||
L.client.give_award(/datum/award/score/tendril_score, L) //Progresses score by one
|
||||
GLOB.tendrils -= src
|
||||
QDEL_NULL(emitted_light)
|
||||
QDEL_NULL(gps)
|
||||
|
||||
@@ -4,6 +4,11 @@ SAFES
|
||||
FLOOR SAFES
|
||||
*/
|
||||
|
||||
/// Chance for a sound clue
|
||||
#define SOUND_CHANCE 10
|
||||
/// Explosion number threshold for opening safe
|
||||
#define BROKEN_THRESHOLD 3
|
||||
|
||||
//SAFES
|
||||
/obj/structure/safe
|
||||
name = "safe"
|
||||
@@ -14,31 +19,36 @@ FLOOR SAFES
|
||||
density = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_UI_INTERACT
|
||||
var/open = FALSE //is the safe open?
|
||||
var/tumbler_1_pos //the tumbler position- from 0 to 72
|
||||
var/tumbler_1_open //the tumbler position to open at- 0 to 72
|
||||
var/tumbler_2_pos
|
||||
var/tumbler_2_open
|
||||
var/dial = 0 //where is the dial pointing?
|
||||
var/space = 0 //the combined w_class of everything in the safe
|
||||
var/maxspace = 24 //the maximum combined w_class of stuff in the safe
|
||||
var/explosion_count = 0 //Tough, but breakable
|
||||
|
||||
/obj/structure/safe/New()
|
||||
..()
|
||||
tumbler_1_pos = rand(0, 71)
|
||||
tumbler_1_open = rand(0, 71)
|
||||
|
||||
tumbler_2_pos = rand(0, 71)
|
||||
tumbler_2_open = rand(0, 71)
|
||||
|
||||
/// The maximum combined w_class of stuff in the safe
|
||||
var/maxspace = 24
|
||||
/// The amount of tumblers that will be generated
|
||||
var/number_of_tumblers = 2
|
||||
/// Whether the safe is open or not
|
||||
var/open = FALSE
|
||||
/// Whether the safe is locked or not
|
||||
var/locked = TRUE
|
||||
/// The position the dial is pointing to
|
||||
var/dial = 0
|
||||
/// The list of tumbler dial positions that need to be hit
|
||||
var/list/tumblers = list()
|
||||
/// The index in the tumblers list of the tumbler dial position that needs to be hit
|
||||
var/current_tumbler_index = 1
|
||||
/// The combined w_class of everything in the safe
|
||||
var/space = 0
|
||||
/// Tough, but breakable if explosion counts reaches set value
|
||||
var/explosion_count = 0
|
||||
|
||||
/obj/structure/safe/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
// Combination generation
|
||||
for(var/i in 1 to number_of_tumblers)
|
||||
tumblers.Add(rand(0, 99))
|
||||
|
||||
if(!mapload)
|
||||
return
|
||||
|
||||
// Put as many items on our turf inside as possible
|
||||
for(var/obj/item/I in loc)
|
||||
if(space >= maxspace)
|
||||
return
|
||||
@@ -46,141 +56,36 @@ FLOOR SAFES
|
||||
space += I.w_class
|
||||
I.forceMove(src)
|
||||
|
||||
|
||||
/obj/structure/safe/proc/check_unlocked(mob/user, canhear)
|
||||
if(explosion_count > 2)
|
||||
return 1
|
||||
if(user && canhear)
|
||||
if(tumbler_1_pos == tumbler_1_open)
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
|
||||
if(tumbler_2_pos == tumbler_2_open)
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
|
||||
if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open)
|
||||
if(user)
|
||||
visible_message("<i><b>[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!</b></i>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/structure/safe/proc/decrement(num)
|
||||
num -= 1
|
||||
if(num < 0)
|
||||
num = 71
|
||||
return num
|
||||
|
||||
/obj/structure/safe/proc/increment(num)
|
||||
num += 1
|
||||
if(num > 71)
|
||||
num = 0
|
||||
return num
|
||||
|
||||
/obj/structure/safe/update_icon_state()
|
||||
if(open)
|
||||
icon_state = "[initial(icon_state)]-open"
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/obj/structure/safe/ui_interact(mob/user)
|
||||
user.set_machine(src)
|
||||
var/dat = "<center>"
|
||||
dat += "<a href='?src=[REF(src)];open=1'>[open ? "Close" : "Open"] [src]</a> | <a href='?src=[REF(src)];decrement=1'>-</a> [dial] <a href='?src=[REF(src)];increment=1'>+</a>"
|
||||
if(open)
|
||||
dat += "<table>"
|
||||
for(var/i = contents.len, i>=1, i--)
|
||||
var/obj/item/P = contents[i]
|
||||
dat += "<tr><td><a href='?src=[REF(src)];retrieve=[REF(P)]'>[P.name]</a></td></tr>"
|
||||
dat += "</table></center>"
|
||||
user << browse("<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>[name]</title></head><body>[dat]</body></html>", "window=safe;size=350x300")
|
||||
|
||||
/obj/structure/safe/Topic(href, href_list)
|
||||
if(!ishuman(usr))
|
||||
return
|
||||
var/mob/living/carbon/human/user = usr
|
||||
|
||||
if(!user.canUseTopic(src))
|
||||
return
|
||||
|
||||
var/canhear = FALSE
|
||||
if(user.is_holding_item_of_type(/obj/item/clothing/neck/stethoscope))
|
||||
canhear = TRUE
|
||||
|
||||
if(href_list["open"])
|
||||
if(check_unlocked())
|
||||
to_chat(user, "<span class='notice'>You [open ? "close" : "open"] [src].</span>")
|
||||
open = !open
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't [open ? "close" : "open"] [src], the lock is engaged!</span>")
|
||||
return
|
||||
|
||||
if(href_list["decrement"])
|
||||
dial = decrement(dial)
|
||||
if(dial == tumbler_1_pos + 1 || dial == tumbler_1_pos - 71)
|
||||
tumbler_1_pos = decrement(tumbler_1_pos)
|
||||
if(canhear)
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
|
||||
if(tumbler_1_pos == tumbler_2_pos + 37 || tumbler_1_pos == tumbler_2_pos - 35)
|
||||
tumbler_2_pos = decrement(tumbler_2_pos)
|
||||
if(canhear)
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
|
||||
check_unlocked(user, canhear)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
if(href_list["increment"])
|
||||
dial = increment(dial)
|
||||
if(dial == tumbler_1_pos - 1 || dial == tumbler_1_pos + 71)
|
||||
tumbler_1_pos = increment(tumbler_1_pos)
|
||||
if(canhear)
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
|
||||
if(tumbler_1_pos == tumbler_2_pos - 37 || tumbler_1_pos == tumbler_2_pos + 35)
|
||||
tumbler_2_pos = increment(tumbler_2_pos)
|
||||
if(canhear)
|
||||
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
|
||||
check_unlocked(user, canhear)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
if(href_list["retrieve"])
|
||||
user << browse("", "window=safe") // Close the menu
|
||||
|
||||
var/obj/item/P = locate(href_list["retrieve"]) in src
|
||||
if(open)
|
||||
if(P && in_range(src, user))
|
||||
user.put_in_hands(P)
|
||||
space -= P.w_class
|
||||
updateUsrDialog()
|
||||
|
||||
|
||||
/obj/structure/safe/attackby(obj/item/I, mob/user, params)
|
||||
if(open)
|
||||
. = 1 //no afterattack
|
||||
. = TRUE //no afterattack
|
||||
if(I.w_class + space <= maxspace)
|
||||
space += I.w_class
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
to_chat(user, "<span class='warning'>\The [I] is stuck to your hand, you cannot put it in the safe!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You put [I] in [src].</span>")
|
||||
updateUsrDialog()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[I] won't fit in [src].</span>")
|
||||
else
|
||||
if(istype(I, /obj/item/clothing/neck/stethoscope))
|
||||
attack_hand(user)
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[I] won't fit in [src].</span>")
|
||||
to_chat(user, "<span class='warning'>You can't put [I] into the safe while it is closed!</span>")
|
||||
return
|
||||
else if(istype(I, /obj/item/clothing/neck/stethoscope))
|
||||
to_chat(user, "<span class='warning'>Hold [I] in one of your hands while you manipulate the dial!</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/structure/safe/handle_atom_del(atom/A)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/structure/safe/blob_act(obj/structure/blob/B)
|
||||
return
|
||||
|
||||
/obj/structure/safe/ex_act(severity, target)
|
||||
if(((severity == 2 && target == src) || severity == 1) && explosion_count < 3)
|
||||
if(((severity == 2 && target == src) || severity == 1) && explosion_count < BROKEN_THRESHOLD)
|
||||
explosion_count++
|
||||
switch(explosion_count)
|
||||
if(1)
|
||||
@@ -190,6 +95,144 @@ FLOOR SAFES
|
||||
if(3)
|
||||
desc = initial(desc) + "\nThe lock seems to be broken."
|
||||
|
||||
/obj/structure/safe/ui_assets(mob/user)
|
||||
return list(
|
||||
get_asset_datum(/datum/asset/simple/safe),
|
||||
)
|
||||
|
||||
/obj/structure/safe/ui_state(mob/user)
|
||||
return GLOB.physical_state
|
||||
|
||||
/obj/structure/safe/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "Safe", name)
|
||||
ui.open()
|
||||
|
||||
/obj/structure/safe/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["dial"] = dial
|
||||
data["open"] = open
|
||||
data["locked"] = locked
|
||||
data["broken"] = check_broken()
|
||||
|
||||
if(open)
|
||||
var/list/contents_names = list()
|
||||
data["contents"] = contents_names
|
||||
for(var/obj/O in contents)
|
||||
contents_names[++contents_names.len] = list("name" = O.name, "sprite" = O.icon_state)
|
||||
user << browse_rsc(icon(O.icon, O.icon_state), "[O.icon_state].png")
|
||||
|
||||
return data
|
||||
|
||||
/obj/structure/safe/ui_act(action, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
|
||||
if(!ishuman(usr))
|
||||
return
|
||||
var/mob/living/carbon/human/user = usr
|
||||
if(!user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
|
||||
var/canhear = FALSE
|
||||
if(user.is_holding_item_of_type(/obj/item/clothing/neck/stethoscope))
|
||||
canhear = TRUE
|
||||
|
||||
switch(action)
|
||||
if("open")
|
||||
if(!check_unlocked() && !open && !broken)
|
||||
to_chat(user, "<span class='warning'>You cannot open [src], as its lock is engaged!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You [open ? "close" : "open"] [src].</span>")
|
||||
open = !open
|
||||
update_icon()
|
||||
return TRUE
|
||||
if("turnright")
|
||||
if(open)
|
||||
return
|
||||
if(broken)
|
||||
to_chat(user, "<span class='warning'>The dial will not turn, as the mechanism is destroyed!</span>")
|
||||
return
|
||||
var/ticks = text2num(params["num"])
|
||||
for(var/i = 1 to ticks)
|
||||
dial = WRAP(dial - 1, 0, 100)
|
||||
|
||||
var/invalid_turn = current_tumbler_index % 2 == 0 || current_tumbler_index > number_of_tumblers
|
||||
if(invalid_turn) // The moment you turn the wrong way or go too far, the tumblers reset
|
||||
current_tumbler_index = 1
|
||||
|
||||
if(!invalid_turn && dial == tumblers[current_tumbler_index])
|
||||
notify_user(user, canhear, list("tink", "krink", "plink"), ticks, i)
|
||||
current_tumbler_index++
|
||||
else
|
||||
notify_user(user, canhear, list("clack", "scrape", "clank"), ticks, i)
|
||||
check_unlocked()
|
||||
return TRUE
|
||||
if("turnleft")
|
||||
if(open)
|
||||
return
|
||||
if(broken)
|
||||
to_chat(user, "<span class='warning'>The dial will not turn, as the mechanism is destroyed!</span>")
|
||||
return
|
||||
var/ticks = text2num(params["num"])
|
||||
for(var/i = 1 to ticks)
|
||||
dial = WRAP(dial + 1, 0, 100)
|
||||
|
||||
var/invalid_turn = current_tumbler_index % 2 != 0 || current_tumbler_index > number_of_tumblers
|
||||
if(invalid_turn) // The moment you turn the wrong way or go too far, the tumblers reset
|
||||
current_tumbler_index = 1
|
||||
|
||||
if(!invalid_turn && dial == tumblers[current_tumbler_index])
|
||||
notify_user(user, canhear, list("tonk", "krunk", "plunk"), ticks, i)
|
||||
current_tumbler_index++
|
||||
else
|
||||
notify_user(user, canhear, list("click", "chink", "clink"), ticks, i)
|
||||
check_unlocked()
|
||||
return TRUE
|
||||
if("retrieve")
|
||||
if(!open)
|
||||
return
|
||||
var/index = text2num(params["index"])
|
||||
if(!index)
|
||||
return
|
||||
var/obj/item/I = contents[index]
|
||||
if(!I || !in_range(src, user))
|
||||
return
|
||||
user.put_in_hands(I)
|
||||
space -= I.w_class
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* Checks if safe is considered in a broken state for force-opening the safe
|
||||
*/
|
||||
/obj/structure/safe/proc/check_broken()
|
||||
return broken || explosion_count >= BROKEN_THRESHOLD
|
||||
|
||||
/**
|
||||
* Called every dial turn to determine whether the safe should unlock or not.
|
||||
*/
|
||||
/obj/structure/safe/proc/check_unlocked()
|
||||
if(check_broken())
|
||||
return TRUE
|
||||
if(current_tumbler_index > number_of_tumblers)
|
||||
locked = FALSE
|
||||
visible_message("<span class='boldnotice'>[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!</span>")
|
||||
return TRUE
|
||||
locked = TRUE
|
||||
return FALSE
|
||||
|
||||
/**
|
||||
* Called every dial turn to provide feedback if possible.
|
||||
*/
|
||||
/obj/structure/safe/proc/notify_user(user, canhear, sounds, total_ticks, current_tick)
|
||||
if(!canhear)
|
||||
return
|
||||
if(current_tick == 2)
|
||||
to_chat(user, "<span class='italics'>The sounds from [src] are too fast and blend together.</span>")
|
||||
if(total_ticks == 1 || prob(SOUND_CHANCE))
|
||||
to_chat(user, "<span class='italics'>You hear a [pick(sounds)] from [src].</span>")
|
||||
|
||||
//FLOOR SAFES
|
||||
/obj/structure/safe/floor
|
||||
@@ -199,13 +242,11 @@ FLOOR SAFES
|
||||
level = 1 //underfloor
|
||||
layer = LOW_OBJ_LAYER
|
||||
|
||||
|
||||
/obj/structure/safe/floor/Initialize(mapload)
|
||||
. = ..()
|
||||
if(mapload)
|
||||
var/turf/T = loc
|
||||
hide(T.intact)
|
||||
|
||||
|
||||
/obj/structure/safe/floor/hide(var/intact)
|
||||
invisibility = intact ? INVISIBILITY_MAXIMUM : 0
|
||||
#undef SOUND_CHANCE
|
||||
#undef BROKEN_THRESHOLD
|
||||
|
||||
@@ -47,14 +47,19 @@
|
||||
if(open)
|
||||
GM.visible_message("<span class='danger'>[user] starts to give [GM] a swirlie!</span>", "<span class='userdanger'>[user] starts to give you a swirlie...</span>")
|
||||
swirlie = GM
|
||||
if(do_after(user, 30, 0, target = src))
|
||||
GM.visible_message("<span class='danger'>[user] gives [GM] a swirlie!</span>", "<span class='userdanger'>[user] gives you a swirlie!</span>", "<span class='italics'>You hear a toilet flushing.</span>")
|
||||
var/was_alive = (swirlie.stat != DEAD)
|
||||
if(do_after(user, 3 SECONDS, target = src))
|
||||
GM.visible_message("<span class='danger'>[user] gives [GM] a swirlie!</span>", "<span class='userdanger'>[user] gives you a swirlie!</span>", "<span class='hear'>You hear a toilet flushing.</span>")
|
||||
if(iscarbon(GM))
|
||||
var/mob/living/carbon/C = GM
|
||||
if(!C.internal)
|
||||
log_combat(user, C, "swirlied (oxy)")
|
||||
C.adjustOxyLoss(5)
|
||||
else
|
||||
log_combat(user, GM, "swirlied (oxy)")
|
||||
GM.adjustOxyLoss(5)
|
||||
if(was_alive && swirlie.stat == DEAD && swirlie.client)
|
||||
swirlie.client.give_award(/datum/award/achievement/misc/swirlie, swirlie) // just like space high school all over again!
|
||||
swirlie = null
|
||||
else
|
||||
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
|
||||
|
||||
@@ -584,6 +584,9 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
/obj/structure/window/plasma/reinforced/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/window/plasma/reinforced/BlockSuperconductivity()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/window/reinforced/tinted
|
||||
name = "tinted window"
|
||||
icon_state = "twindow"
|
||||
|
||||
Reference in New Issue
Block a user