Fixes a lot of eye damage procs

This commit is contained in:
CitadelStationBot
2017-07-30 08:16:38 -05:00
parent 767b1b3e38
commit 5da5e58ee5
5 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -504,7 +504,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
M.adjust_blurriness(3)
M.adjust_eye_damage(rand(2,4))
var/obj/item/organ/eyes/eyes = M.getorganslot("eyes_sight")
var/obj/item/organ/eyes/eyes = M.getorganslot("eye_sight")
if (!eyes)
return
if(eyes.eye_damage >= 10)