more updates!
This commit is contained in:
@@ -7,7 +7,9 @@
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desc = "Controls a stacking machine... in theory."
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density = FALSE
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circuit = /obj/item/circuitboard/machine/stacking_unit_console
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/// Connected stacking machine
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var/obj/machinery/mineral/stacking_machine/machine
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/// Direction for which console looks for stacking machine to connect to
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var/machinedir = SOUTHEAST
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/obj/machinery/mineral/stacking_unit_console/Initialize()
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@@ -16,50 +18,53 @@
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if (machine)
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machine.CONSOLE = src
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/obj/machinery/mineral/stacking_unit_console/ui_interact(mob/user)
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. = ..()
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if(!machine)
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to_chat(user, "<span class='notice'>[src] is not linked to a machine!</span>")
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return
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var/obj/item/stack/sheet/s
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var/dat
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dat += text("<b>Stacking unit console</b><br><br>")
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for(var/O in machine.stack_list)
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s = machine.stack_list[O]
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if(s.amount > 0)
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dat += text("[capitalize(s.name)]: [s.amount] <A href='?src=[REF(src)];release=[s.type]'>Release</A><br>")
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dat += text("<br>Stacking: [machine.stack_amt]<br><br>")
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user << browse(dat, "window=console_stacking_machine")
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/obj/machinery/mineral/stacking_unit_console/multitool_act(mob/living/user, obj/item/I)
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if(istype(I, /obj/item/multitool))
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var/obj/item/multitool/M = I
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M.buffer = src
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to_chat(user, "<span class='notice'>You store linkage information in [I]'s buffer.</span>")
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return TRUE
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/obj/machinery/mineral/stacking_unit_console/Topic(href, href_list)
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if(..())
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if(!multitool_check_buffer(user, I))
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return
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usr.set_machine(src)
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src.add_fingerprint(usr)
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if(href_list["release"])
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if(!(text2path(href_list["release"]) in machine.stack_list))
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return //someone tried to spawn materials by spoofing hrefs
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var/obj/item/stack/sheet/inp = machine.stack_list[text2path(href_list["release"])]
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var/obj/item/stack/sheet/out = new inp.type(null, inp.amount)
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inp.amount = 0
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machine.unload_mineral(out)
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var/obj/item/multitool/M = I
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M.buffer = src
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to_chat(user, "<span class='notice'>You store linkage information in [I]'s buffer.</span>")
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return TRUE
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src.updateUsrDialog()
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return
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/obj/machinery/mineral/stacking_unit_console/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "StackingConsole", name)
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ui.open()
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/obj/machinery/mineral/stacking_unit_console/ui_data(mob/user)
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var/list/data = list()
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data["machine"] = machine ? TRUE : FALSE
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data["stacking_amount"] = null
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data["contents"] = list()
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if(machine)
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data["stacking_amount"] = machine.stack_amt
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for(var/stack_type in machine.stack_list)
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var/obj/item/stack/sheet/stored_sheet = machine.stack_list[stack_type]
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if(stored_sheet.amount <= 0)
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continue
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data["contents"] += list(list(
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"type" = stored_sheet.type,
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"name" = capitalize(stored_sheet.name),
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"amount" = stored_sheet.amount,
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))
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return data
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/obj/machinery/mineral/stacking_unit_console/ui_act(action, list/params)
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. = ..()
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if(.)
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return
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switch(action)
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if("release")
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var/obj/item/stack/sheet/released_type = text2path(params["type"])
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if(!released_type || !(initial(released_type.merge_type) in machine.stack_list))
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return //someone tried to spawn materials by spoofing hrefs
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var/obj/item/stack/sheet/inp = machine.stack_list[initial(released_type.merge_type)]
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var/obj/item/stack/sheet/out = new inp.type(null, inp.amount)
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inp.amount = 0
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machine.unload_mineral(out)
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return TRUE
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/**********************Mineral stacking unit**************************/
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@@ -108,6 +113,17 @@
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/obj/machinery/mineral/stacking_machine/proc/process_sheet(obj/item/stack/sheet/inp)
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if(QDELETED(inp))
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return
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// Dump the sheets to the silo if attached
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if(materials.silo && !materials.on_hold())
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var/matlist = inp.custom_materials & materials.mat_container.materials
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if (length(matlist))
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var/inserted = materials.mat_container.insert_item(inp)
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materials.silo_log(src, "collected", inserted, "sheets", matlist)
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qdel(inp)
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return
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// No silo attached process to internal storage
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var/key = inp.merge_type
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var/obj/item/stack/sheet/storage = stack_list[key]
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if(!storage) //It's the first of this sheet added
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@@ -115,15 +131,6 @@
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storage.amount += inp.amount //Stack the sheets
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qdel(inp)
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if(materials.silo && !materials.on_hold()) //Dump the sheets to the silo
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var/matlist = storage.custom_materials & materials.mat_container.materials
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if (length(matlist))
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var/inserted = materials.mat_container.insert_item(storage)
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materials.silo_log(src, "collected", inserted, "sheets", matlist)
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if (QDELETED(storage))
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stack_list -= key
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return
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while(storage.amount >= stack_amt) //Get rid of excessive stackage
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var/obj/item/stack/sheet/out = new inp.type(null, stack_amt)
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unload_mineral(out)
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@@ -0,0 +1,78 @@
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//Portrait picker! It's a tgui window that lets you look through all the portraits, and choose one as your AI.
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//very similar to centcom_podlauncher in terms of how this is coded, so i kept a lot of comments from it
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//^ wow! it's the second time i've said this! i'm a real coder now, copying my statement of copying other people's stuff.
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#define TAB_LIBRARY 1
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#define TAB_SECURE 2
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#define TAB_PRIVATE 3
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/datum/portrait_picker
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var/client/holder //client of whoever is using this datum
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/datum/portrait_picker/New(user)//user can either be a client or a mob due to byondcode(tm)
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if (istype(user, /client))
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var/client/user_client = user
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holder = user_client //if its a client, assign it to holder
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else
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var/mob/user_mob = user
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holder = user_mob.client //if its a mob, assign the mob's client to holder
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/datum/portrait_picker/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "PortraitPicker")
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ui.open()
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/datum/portrait_picker/ui_close()
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qdel(src)
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/datum/portrait_picker/ui_state(mob/user)
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return GLOB.conscious_state
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/datum/portrait_picker/ui_assets(mob/user)
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return list(
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get_asset_datum(/datum/asset/simple/portraits/library),
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get_asset_datum(/datum/asset/simple/portraits/library_secure),
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get_asset_datum(/datum/asset/simple/portraits/library_private)
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)
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/datum/portrait_picker/ui_data(mob/user)
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var/list/data = list()
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data["library"] = SSpersistence.paintings["library"] ? SSpersistence.paintings["library"] : 0
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data["library_secure"] = SSpersistence.paintings["library_secure"] ? SSpersistence.paintings["library_secure"] : 0
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data["library_private"] = SSpersistence.paintings["library_private"] ? SSpersistence.paintings["library_private"] : 0 //i'm gonna regret this, won't i?
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return data
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/datum/portrait_picker/ui_act(action, params)
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. = ..()
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if(.)
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return
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switch(action)
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if("select")
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var/list/tab2key = list(TAB_LIBRARY = "library", TAB_SECURE = "library_secure", TAB_PRIVATE = "library_private")
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var/folder = tab2key[params["tab"]]
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var/list/current_list = SSpersistence.paintings[folder]
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var/list/chosen_portrait = current_list[params["selected"]]
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var/png = "data/paintings/[folder]/[chosen_portrait["md5"]].png"
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var/icon/portrait_icon = new(png)
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var/mob/living/ai = holder.mob
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var/w = portrait_icon.Width()
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var/h = portrait_icon.Height()
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var/mutable_appearance/MA = mutable_appearance(portrait_icon)
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if(w == 23 || h == 23)
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to_chat(ai, "<span class='notice'>Small note: 23x23 Portraits are accepted, but they do not fit perfectly inside the display frame.</span>")
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MA.pixel_x = 5
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MA.pixel_y = 5
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else if(w == 24 || h == 24)
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to_chat(ai, "<span class='notice'>Portrait Accepted. Enjoy!</span>")
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MA.pixel_x = 4
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MA.pixel_y = 4
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else
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to_chat(ai, "<span class='warning'>Sorry, only 23x23 and 24x24 Portraits are accepted.</span>")
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return
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ai.cut_overlays() //so people can't keep repeatedly select portraits to add stacking overlays
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ai.icon_state = "ai-portrait-active"//background
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ai.add_overlay(MA)
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@@ -11,7 +11,6 @@
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#define MODE_WRITING 1
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#define MODE_STAMPING 2
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/**
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* Paper is now using markdown (like in github pull notes) for ALL rendering
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* so we do loose a bit of functionality but we gain in easy of use of
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@@ -23,9 +22,6 @@
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "paper"
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item_state = "paper"
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// inhand_icon_state = "paper"
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// worn_icon_state = "paper"
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// custom_fire_overlay = "paper_onfire_overlay"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_range = 1
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@@ -102,8 +98,8 @@
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/obj/item/paper/Initialize()
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. = ..()
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pixel_y = rand(-8, 8)
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pixel_x = rand(-9, 9)
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pixel_x = base_pixel_x + rand(-9, 9)
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pixel_y = base_pixel_y + rand(-8, 8)
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update_icon()
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/obj/item/paper/update_icon_state()
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@@ -193,13 +189,6 @@
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user.visible_message(ignition_message)
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add_fingerprint(user)
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fire_act(I.get_temperature())
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//I would have it become a paper plane before the throw, but that would risk runtimes
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/obj/item/paper/DoRevenantThrowEffects(atom/target)
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sleep(10)
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if(HAS_TRAIT(src, TRAIT_SPOOKY_THROW))
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return
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new /obj/item/paperplane(get_turf(src))
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qdel(src)
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/obj/item/paper/attackby(obj/item/P, mob/living/user, params)
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if(burn_paper_product_attackby_check(P, user))
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@@ -253,6 +242,8 @@
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/obj/item/paper/ui_data(mob/user)
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var/list/data = list()
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data["edit_usr"] = "[user]"
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var/obj/O = user.get_active_held_item()
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if(istype(O, /obj/item/toy/crayon))
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var/obj/item/toy/crayon/PEN = O
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@@ -291,7 +282,8 @@
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return data
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/obj/item/paper/ui_act(action, params,datum/tgui/ui)
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if(..())
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. = ..()
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if(.)
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return
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switch(action)
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if("stamp")
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@@ -317,7 +309,8 @@
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LAZYADD(stamped, stamp_icon_state)
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update_static_data(usr,ui)
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ui.user.visible_message("<span class='notice'>[ui.user] stamps [src] with [stamp_class]!</span>", "<span class='notice'>You stamp [src] with [stamp_class]!</span>")
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var/obj/O = ui.user.get_active_held_item()
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ui.user.visible_message("<span class='notice'>[ui.user] stamps [src] with \the [O.name]!</span>", "<span class='notice'>You stamp [src] with \the [O.name]!</span>")
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else
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to_chat(usr, pick("You try to stamp but you miss!", "There is no where else you can stamp!"))
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. = TRUE
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