colourable wings
This commit is contained in:
@@ -17,6 +17,8 @@
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hair_color = random_short_color()
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facial_hair_color = hair_color
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eye_color = random_eye_color()
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horn_color = "85615a"
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wing_color = "fff"
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if(!pref_species)
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var/rando_race = pick(GLOB.roundstart_races)
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pref_species = new rando_race()
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@@ -30,6 +30,7 @@
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// Decorative wings
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/datum/sprite_accessory/deco_wings
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icon = 'icons/mob/wings.dmi'
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color_src = WINGCOLOR
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/datum/sprite_accessory/deco_wings/plain
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name = "Plain"
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@@ -104,6 +105,22 @@
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center = TRUE
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dimension_y = 34
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/datum/sprite_accessory/deco_wings/bee
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name = "Bee"
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icon_state = "bee"
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/datum/sprite_accessory/deco_wings/fairy
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name = "Fairy"
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icon_state = "fairy"
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/datum/sprite_accessory/deco_wings/bat
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name = "Bat"
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icon_state = "bat"
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/datum/sprite_accessory/deco_wings/feathery
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name = "Feathery"
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icon_state = "feathery"
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/datum/sprite_accessory/deco_wings/none
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name = "None"
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icon_state = "none"
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@@ -113,7 +130,7 @@
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/datum/sprite_accessory/insect_wings
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icon = 'icons/mob/wings.dmi'
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color_src = null
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color_src = WINGCOLOR
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/datum/sprite_accessory/insect_wings/none
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name = "None"
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@@ -183,10 +200,21 @@
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name = "Snow"
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icon_state = "snow"
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/datum/sprite_accessory/insect_wings/colored
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name = "Colored (Hair)"
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icon_state = "snowplain"
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color_src = HAIR
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/datum/sprite_accessory/insect_wings/bee
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name = "Bee"
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icon_state = "bee"
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/datum/sprite_accessory/insect_wings/fairy
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name = "Fairy"
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icon_state = "fairy"
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/datum/sprite_accessory/insect_wings/bat
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name = "Bat"
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icon_state = "bat"
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/datum/sprite_accessory/insect_wings/feathery
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name = "Feathery"
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icon_state = "feathery"
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/datum/sprite_accessory/insect_fluff/colored1
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name = "Colored (Primary)"
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@@ -201,25 +229,4 @@
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/datum/sprite_accessory/insect_fluff/colored3
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name = "Colored (Tertiary)"
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icon_state = "snowplain"
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color_src = MUTCOLORS3
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/datum/sprite_accessory/insect_wings/bee
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name = "Bee"
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icon_state = "bee"
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/datum/sprite_accessory/insect_wings/bee_color
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name = "Bee (Hair colored)"
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icon_state = "bee"
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color_src = HAIR
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/datum/sprite_accessory/insect_wings/fairy
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name = "Fairy"
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icon_state = "fairy"
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/datum/sprite_accessory/insect_wings/bat
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name = "Bat"
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icon_state = "bat"
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/datum/sprite_accessory/insect_wings/feathery
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name = "Feathery"
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icon_state = "feathery"
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color_src = MUTCOLORS3
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@@ -19,6 +19,8 @@
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var/horn_color = "85615a" //specific horn colors, because why not?
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var/wing_color = "fff" //wings too
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var/skin_tone = "caucasian1" //Skin tone
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var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
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@@ -37,6 +37,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent.
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var/horn_color //specific horn colors, because why not?
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var/wing_color
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var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans)
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var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id.
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@@ -869,6 +870,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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accessory_overlay.color = "#[H.eye_color]"
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if(HORNCOLOR)
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accessory_overlay.color = "#[H.horn_color]"
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if(WINGCOLOR)
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accessory_overlay.color = "#[H.wing_color]"
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else
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accessory_overlay.color = forced_colour
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else
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@@ -946,6 +949,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(HORNCOLOR)
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extra_accessory_overlay.color = "#[H.horn_color]"
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if(WINGCOLOR)
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extra_accessory_overlay.color = "#[H.wing_color]"
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if(OFFSET_MUTPARTS in H.dna.species.offset_features)
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extra_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
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@@ -985,6 +990,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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extra2_accessory_overlay.color = "#[H.hair_color]"
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if(HORNCOLOR)
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extra2_accessory_overlay.color = "#[H.horn_color]"
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if(WINGCOLOR)
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extra2_accessory_overlay.color = "#[H.wing_color]"
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if(OFFSET_MUTPARTS in H.dna.species.offset_features)
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extra2_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
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@@ -3,7 +3,7 @@
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id = "insect"
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say_mod = "flutters"
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default_color = "00FF00"
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species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR)
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species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
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mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
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@@ -3,7 +3,7 @@
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id = "mammal"
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default_color = "4B4B4B"
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should_draw_citadel = TRUE
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR)
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR,WINGCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "deco_wings", "taur", "horns", "legs")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
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@@ -2,7 +2,7 @@
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name = "Human"
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id = "human"
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY)
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR)
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mutant_bodyparts = list("ears", "tail_human", "wings", "taur", "deco_wings") // CITADEL EDIT gives humans snowflake parts
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default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None", "deco_wings" = "None")
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use_skintones = 1
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@@ -4,7 +4,7 @@
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id = "jelly"
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default_color = "00FF90"
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say_mod = "chirps"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,WINGCOLOR)
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mutantlungs = /obj/item/organ/lungs/slime
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur", "deco_wings") //CIT CHANGE
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None", "deco_wings" = "None") //CIT CHANGE
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@@ -4,7 +4,7 @@
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id = "lizard"
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say_mod = "hisses"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR)
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
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mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
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mutanttongue = /obj/item/organ/tongue/lizard
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