Refactor machinery to default to being anchored
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@@ -61,7 +61,6 @@
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desc = "A machine that monitors atmosphere levels. Goes off if the area is dangerous."
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icon = 'icons/obj/monitors.dmi'
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icon_state = "alarm0"
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anchored = TRUE
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use_power = IDLE_POWER_USE
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idle_power_usage = 4
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active_power_usage = 8
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@@ -13,7 +13,6 @@
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var/last_pressure_delta = 0
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pipe_flags = PIPING_ONE_PER_TURF
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anchored = TRUE
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density = TRUE
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var/global/const/CIRC_LEFT = 1
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@@ -5,7 +5,6 @@
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icon = 'icons/obj/cryogenics.dmi'
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icon_state = "pod-off"
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density = TRUE
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anchored = TRUE
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max_integrity = 350
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 30, "acid" = 30)
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layer = ABOVE_WINDOW_LAYER
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@@ -6,7 +6,6 @@
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var/icon_state_on = "cold_on"
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var/icon_state_open = "cold_off"
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density = TRUE
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anchored = TRUE
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max_integrity = 300
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 30)
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layer = OBJ_LAYER
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@@ -4,7 +4,6 @@
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icon = 'icons/obj/atmospherics/pipes/meter.dmi'
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icon_state = "meterX"
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layer = GAS_PUMP_LAYER
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anchored = TRUE
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power_channel = ENVIRON
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use_power = IDLE_POWER_USE
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idle_power_usage = 2
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@@ -10,7 +10,6 @@
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desc = "Gasses mined from the gas giant below (above?) flow out through this massive vent."
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icon = 'icons/obj/atmospherics/components/miners.dmi'
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icon_state = "miner"
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anchored = TRUE
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density = FALSE
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resistance_flags = INDESTRUCTIBLE|ACID_PROOF|FIRE_PROOF
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var/spawn_id = null
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@@ -4,7 +4,7 @@
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use_power = NO_POWER_USE
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max_integrity = 250
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 60, "acid" = 30)
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anchored = FALSE
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var/datum/gas_mixture/air_contents
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var/obj/machinery/atmospherics/components/unary/portables_connector/connected_port
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