Refactor machinery to default to being anchored
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
icon = 'icons/obj/machines/shuttle_manipulator.dmi'
|
||||
icon_state = "holograph_on"
|
||||
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
|
||||
// UI state variables
|
||||
|
||||
@@ -204,11 +204,6 @@ All ShuttleMove procs go here
|
||||
on = TRUE
|
||||
update_list()
|
||||
|
||||
/obj/machinery/thruster/beforeShuttleMove(turf/newT, rotation, move_mode, obj/docking_port/mobile/moving_dock)
|
||||
. = ..()
|
||||
if(. & MOVE_AREA)
|
||||
. |= MOVE_CONTENTS
|
||||
|
||||
/obj/machinery/atmospherics/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
var/missing_nodes = FALSE
|
||||
|
||||
Reference in New Issue
Block a user