wew
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@@ -0,0 +1,17 @@
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/// Whether or not to use the persistence system for cleanable objects
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/datum/config_entry/flag/persistent_debris
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config_entry_value = FALSE
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/// Whether or not to nuke all roundstart debris that isn't due to persistence if the above is true
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/datum/config_entry/flag/persistent_debris_only
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config_entry_value = TRUE
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/// Max amount of objects to store, total
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/datum/config_entry/number/persistent_debris_global_max
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config_entry_value = 10000
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integer = TRUE
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/// Max amount of objects to store per type
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/datum/config_entry/number/persistent_debris_type_max
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config_entry_value = 2000
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integer = TRUE
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@@ -67,6 +67,7 @@ SUBSYSTEM_DEF(persistence)
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LoadChiselMessages()
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LoadPhotoPersistence()
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LoadRandomizedRecipes()
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LoadPaintings()
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/**
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* Saves persistent data relevant to the game in general: Trophies, antag reputation, etc
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@@ -247,8 +248,6 @@ SUBSYSTEM_DEF(persistence)
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/datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M)
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saved_messages += list(M.pack()) // dm eats one list
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/datum/controller/subsystem/persistence/proc/CollectAntagReputation()
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var/ANTAG_REP_MAXIMUM = CONFIG_GET(number/antag_rep_maximum)
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@@ -0,0 +1,3 @@
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/**
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* Persistence for cleanable debris.
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*/
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