More bugs, to be fixed.
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@@ -1126,7 +1126,6 @@
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return
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else
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user.emote(user, 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.'")
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user.SetStun(1000)//Hands are handy, so you have to stay still
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H.SetStun(1000)
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if (E.mental_capacity >= 10)
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var/trigger = stripped_input(user, "Enter the trigger phrase", MAX_MESSAGE_LEN)
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@@ -1146,7 +1145,6 @@
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to_chat(user, "<span class='warning'>Your pet looks at you confused, it seems they don't understand that effect!</b></span>")
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else
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to_chat(user, "<span class='warning'>Your pet looks at you with a vacant blase expression, you don't think you can program anything else into them</b></span>")
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user.SetStun(0)
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H.SetStun(0)
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//CUSTOM OBJECTIVE
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@@ -1160,7 +1158,6 @@
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return
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else
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user.emote(user, 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.'")
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user.SetStun(1000)//So you can't run away!
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H.SetStun(1000)
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if (E.mental_capacity >= 250 || message == "objective")
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var/datum/objective/brainwashing/objective = stripped_input(user, "Add an objective to give your pet.", MAX_MESSAGE_LEN)
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@@ -1180,7 +1177,6 @@
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//else if (E.mental_capacity >= 150)
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else
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to_chat(user, "<span class='warning'>Your pet looks at you with a vacant blasé expression, you don't think you can program anything else into them</b></span>")
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user.SetStun(0)
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H.SetStun(0)
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