diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm
index 4a14660e57..5232c94686 100644
--- a/_maps/map_files/PubbyStation/PubbyStation.dmm
+++ b/_maps/map_files/PubbyStation/PubbyStation.dmm
@@ -38016,6 +38016,7 @@
icon_state = "4-8"
},
/obj/effect/turf_decal/stripes/line,
+/obj/machinery/pipedispenser,
/turf/open/floor/engine,
/area/science/storage)
"bII" = (
@@ -38028,12 +38029,14 @@
/obj/effect/turf_decal/stripes/corner{
dir = 1
},
+/obj/machinery/pipedispenser/disposal,
/turf/open/floor/engine,
/area/science/storage)
"bIJ" = (
/obj/structure/cable{
icon_state = "1-8"
},
+/obj/machinery/pipedispenser/disposal/transit_tube,
/turf/open/floor/engine,
/area/science/storage)
"bIK" = (
@@ -38987,6 +38990,8 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/structure/reagent_dispensers/watertank/high,
+/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bKT" = (
@@ -39005,6 +39010,10 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/structure/reagent_dispensers/fueltank,
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bKU" = (
@@ -39052,9 +39061,6 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bKW" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 4
- },
/obj/structure/cable{
icon_state = "1-8"
},
@@ -39067,11 +39073,15 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bKX" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 4
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 0;
+ name = "Mix to Engine"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
@@ -39090,10 +39100,10 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bKZ" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/layer_manifold{
dir = 4
},
-/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/engine/atmos)
"bLa" = (
@@ -39476,6 +39486,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bLZ" = (
@@ -39547,6 +39560,7 @@
/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
dir = 4
},
+/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bMf" = (
@@ -39556,6 +39570,9 @@
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bMh" = (
@@ -39570,6 +39587,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bMi" = (
@@ -40010,53 +40030,49 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNd" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
- dir = 4
- },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNe" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 10
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNf" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
+/obj/item/beacon,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNg" = (
-/obj/machinery/atmospherics/components/binary/pump/on{
- dir = 1;
- name = "Air to Distro"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/supply/visible{
+ dir = 5
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNh" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
+/obj/machinery/atmospherics/components/binary/pump{
+ name = "Mix to Ports"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNi" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
+/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
+ dir = 4
},
+/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNj" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 6
- },
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 8;
+ name = "Mix to Ports"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNk" = (
@@ -40066,13 +40082,13 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNl" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 4
- },
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/green/visible{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bNm" = (
@@ -40463,81 +40479,75 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/vending/wardrobe/atmos_wardrobe,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOj" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
-/obj/machinery/door/firedoor/heavy,
-/obj/machinery/door/airlock/atmos/glass{
- name = "Atmospherics Monitoring";
- req_access_txt = "24"
- },
-/turf/open/floor/plasteel,
+/turf/closed/wall,
/area/engine/atmos)
"bOk" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
+/obj/machinery/space_heater,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOl" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
+ dir = 10
+ },
+/obj/machinery/space_heater,
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOm" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
+ dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOn" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/visible,
+/obj/machinery/atmospherics/pipe/simple/general/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOo" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
- },
-/obj/machinery/atmospherics/components/binary/pump{
- name = "Mix to Port"
- },
+/obj/machinery/atmospherics/pipe/manifold/general/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOp" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
- },
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 1;
- name = "Pure to Mix"
- },
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/general/visible{
+ dir = 10
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOq" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
- },
-/obj/machinery/atmospherics/components/binary/pump/on{
+/obj/machinery/atmospherics/components/binary/pump{
dir = 1;
- name = "Unfiltered to Mix"
+ name = "Pure to Mix"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOr" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 10
+/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
+ dir = 1
},
-/turf/open/floor/plating,
+/turf/open/floor/plasteel,
/area/engine/atmos)
"bOs" = (
/obj/structure/sign/warning/fire,
@@ -40740,133 +40750,65 @@
/area/engine/atmos)
"bOQ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+ dir = 10
},
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/turf/open/floor/plasteel,
+/turf/closed/wall,
/area/engine/atmos)
"bOR" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 10
},
-/turf/closed/wall/r_wall,
+/turf/open/floor/plating,
/area/engine/atmos)
"bOS" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/camera{
- c_tag = "Atmospherics Monitoring";
- dir = 1
- },
-/obj/machinery/space_heater,
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/turf/open/floor/plasteel,
+/obj/effect/turf_decal/vg_decals/atmos/mix,
+/turf/open/floor/engine/vacuum,
/area/engine/atmos)
"bOT" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 5
},
-/turf/open/floor/plasteel,
+/turf/closed/wall,
/area/engine/atmos)
"bOU" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+/obj/machinery/atmospherics/components/binary/pump/on{
+ name = "Waste to Filter"
+ },
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOV" = (
-/obj/structure/table,
-/obj/item/clothing/head/welding{
- pixel_x = -3;
- pixel_y = 7
- },
-/obj/item/clothing/head/welding{
- pixel_x = -5;
- pixel_y = 3
- },
-/obj/item/multitool{
- layer = 4
- },
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bOW" = (
-/obj/structure/table,
-/obj/item/stack/sheet/glass/fifty,
-/obj/item/storage/belt/utility,
-/obj/item/t_scanner,
-/obj/item/t_scanner,
-/obj/item/t_scanner,
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 8;
+ name = "Air to External"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOX" = (
-/obj/structure/table,
-/obj/item/stack/sheet/metal/fifty,
-/obj/item/stack/sheet/metal/fifty{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/glass,
-/obj/item/stack/rods/fifty,
-/obj/item/pipe_dispenser,
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bOY" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 8
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bOZ" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 9
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPa" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
+/obj/machinery/portable_atmospherics/canister,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 1
},
/turf/open/floor/plasteel,
/area/engine/atmos)
-"bPb" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 8;
- name = "Pure to Port"
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bPc" = (
-/obj/machinery/atmospherics/pipe/manifold4w/yellow/visible,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"bPd" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 4
+/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
+ dir = 8
},
/turf/open/floor/plasteel,
/area/engine/atmos)
@@ -40879,14 +40821,15 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPf" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/layer_manifold{
dir = 4
},
-/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/engine/atmos)
"bPg" = (
@@ -41104,60 +41047,76 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/disposal/bin,
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPO" = (
-/obj/structure/disposalpipe/segment,
+/obj/structure/disposalpipe/sorting/mail{
+ sortType = 6
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPP" = (
-/obj/structure/tank_dispenser,
-/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/structure/closet/secure_closet/atmospherics,
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPQ" = (
/turf/closed/wall,
/area/engine/atmos)
"bPR" = (
-/obj/machinery/atmospherics/components/binary/pump/on{
- name = "Waste In"
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/turf/open/floor/plasteel,
+/turf/closed/wall,
/area/engine/atmos)
"bPS" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/camera{
+ c_tag = "Atmospherics Central";
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPT" = (
-/obj/machinery/atmospherics/components/binary/pump{
- name = "Air to Port"
- },
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 8;
+ name = "Air to Distro"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPU" = (
/obj/machinery/atmospherics/components/binary/pump{
- name = "Mix to Port"
+ name = "Air to Ports"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPV" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/general/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPW" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
+/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPX" = (
@@ -41172,6 +41131,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPY" = (
@@ -41186,14 +41146,14 @@
/turf/open/floor/engine/n2o,
/area/engine/atmos)
"bQa" = (
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/obj/machinery/atmospherics/miner/n2o,
+/obj/effect/turf_decal/vg_decals/atmos/nitrous_oxide,
/turf/open/floor/engine/n2o,
/area/engine/atmos)
"bQb" = (
/obj/machinery/light/small{
dir = 4
},
+/obj/machinery/atmospherics/miner/n2o,
/turf/open/floor/engine/n2o,
/area/engine/atmos)
"bQc" = (
@@ -41496,10 +41456,6 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQF" = (
-/obj/structure/chair/office/dark{
- dir = 8
- },
-/obj/effect/landmark/start/atmospheric_technician,
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
@@ -41509,54 +41465,48 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQG" = (
-/obj/machinery/computer/atmos_control{
- dir = 8
- },
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQH" = (
-/obj/machinery/pipedispenser,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQI" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
-/turf/open/floor/plasteel,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/closed/wall,
/area/engine/atmos)
"bQJ" = (
-/obj/structure/closet/secure_closet/atmospherics,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 8;
+ name = "Ports to Filter"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQK" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 4
},
-/obj/machinery/portable_atmospherics/canister,
-/obj/effect/turf_decal/bot,
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQL" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 4
- },
+/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bQM" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
},
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bQN" = (
-/obj/machinery/atmospherics/components/trinary/filter/atmos/n2o{
- dir = 1
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 1;
+ name = "Unfiltered to Mix"
},
/turf/open/floor/plasteel,
/area/engine/atmos)
@@ -41830,105 +41780,88 @@
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
"bRr" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/firedoor/heavy,
-/obj/machinery/door/window/northleft{
- dir = 4;
- name = "Atmospherics Desk";
- req_access_txt = "24"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "atmos";
- name = "atmospherics security door"
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
+/turf/closed/wall/r_wall,
/area/engine/atmos)
"bRs" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/obj/structure/chair/office/dark{
- dir = 8
- },
-/obj/effect/landmark/start/atmospheric_technician,
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/structure/tank_dispenser,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bRt" = (
/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ dir = 1
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bRu" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bRw" = (
+/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
+/obj/machinery/meter,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bRx" = (
+/obj/machinery/computer/atmos_control,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bRy" = (
+/obj/structure/closet/secure_closet/atmospherics,
/obj/machinery/requests_console{
department = "Atmospherics";
departmentType = 4;
name = "Atmos RC";
pixel_x = 30
},
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/computer/atmos_alert{
- dir = 8
- },
-/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bRv" = (
-/obj/machinery/pipedispenser/disposal,
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/camera{
- c_tag = "Atmospherics Central";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bRw" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
+/obj/effect/turf_decal/tile/yellow{
dir = 1
},
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bRx" = (
-/obj/machinery/suit_storage_unit/atmos,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bRy" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
+/obj/effect/turf_decal/tile/yellow,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/machinery/meter,
+/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bRz" = (
+/obj/structure/disposalpipe/segment,
/obj/machinery/holopad,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bRA" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 8
+/obj/structure/chair/office/dark{
+ dir = 1
},
-/obj/machinery/meter,
+/obj/effect/landmark/start/atmospheric_technician,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bRB" = (
@@ -41939,6 +41872,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bRC" = (
@@ -42177,6 +42111,11 @@
id = "atmos";
name = "atmospherics security door"
},
+/obj/machinery/door/window/northleft{
+ dir = 4;
+ name = "Atmospherics Desk";
+ req_access_txt = "24"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSb" = (
@@ -42189,76 +42128,70 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/conveyor_switch{
+ id = "atmosdeliver"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSc" = (
-/obj/structure/disposalpipe/sorting/mail/flip{
- dir = 2;
- sortType = 6
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
},
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSd" = (
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk{
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/suit_storage_unit/atmos,
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bSe" = (
+/obj/machinery/suit_storage_unit/atmos,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bSe" = (
-/obj/machinery/pipedispenser/disposal/transit_tube,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSf" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 4
- },
-/obj/item/wrench,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bSg" = (
-/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
+/obj/machinery/light{
dir = 8
},
-/obj/structure/cable{
- icon_state = "1-2"
- },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSh" = (
-/obj/machinery/camera{
- c_tag = "Atmospherics Starboard";
- dir = 8
- },
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "Plasma Outlet Pump"
},
/obj/effect/turf_decal/tile/yellow,
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
-"bSi" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/engine/atmos)
"bSj" = (
/obj/machinery/atmospherics/components/unary/vent_pump/siphon/on{
dir = 8;
@@ -42530,31 +42463,42 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSR" = (
-/obj/machinery/light{
- dir = 8
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
},
-/obj/machinery/atmospherics/components/binary/pump{
- name = "Port to Filter"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
+/obj/machinery/atmospherics/components/trinary/filter/atmos/n2o{
+ dir = 1
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSS" = (
-/obj/item/beacon,
+/obj/structure/chair/office/dark,
+/obj/effect/landmark/start/atmospheric_technician,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bST" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
+/obj/machinery/computer/atmos_alert{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/yellow{
dir = 8
},
-/obj/structure/chair/stool,
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSU" = (
/obj/machinery/atmospherics/components/unary/thermomachine/heater{
- dir = 8
+ dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
@@ -42570,6 +42514,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bSW" = (
@@ -42579,14 +42524,14 @@
/turf/open/floor/engine/plasma,
/area/engine/atmos)
"bSX" = (
-/obj/machinery/portable_atmospherics/canister/toxins,
-/obj/machinery/atmospherics/miner/toxins,
+/obj/effect/turf_decal/vg_decals/atmos/plasma,
/turf/open/floor/engine/plasma,
/area/engine/atmos)
"bSY" = (
/obj/machinery/light/small{
dir = 4
},
+/obj/machinery/atmospherics/miner/toxins,
/turf/open/floor/engine/plasma,
/area/engine/atmos)
"bSZ" = (
@@ -42922,19 +42867,22 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 6
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bTI" = (
/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 6
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bTJ" = (
@@ -42947,6 +42895,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bTK" = (
@@ -42986,87 +42937,72 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bTM" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTN" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 4
- },
-/obj/item/radio/intercom{
- name = "Station Intercom (General)";
- pixel_x = 30;
- pixel_y = 26
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTO" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 4
- },
-/obj/machinery/vending/wardrobe/atmos_wardrobe,
-/obj/effect/turf_decal/tile/yellow{
- dir = 1
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTP" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 4
- },
-/obj/structure/reagent_dispensers/watertank/high,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/obj/structure/fireaxecabinet{
- pixel_y = 32
+ pixel_x = -32
},
-/obj/effect/turf_decal/tile/yellow{
- dir = 1
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTQ" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 4
- },
-/obj/structure/reagent_dispensers/fueltank,
-/obj/machinery/camera{
- c_tag = "Atmospherics Mixing"
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 1
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTR" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 8;
- name = "Port to Filter"
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTS" = (
-/obj/item/cigbutt,
-/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bTT" = (
-/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 8
},
/turf/open/floor/plasteel,
/area/engine/atmos)
-"bTU" = (
+"bTN" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bTO" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating,
+/area/engine/atmos)
+"bTP" = (
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
/obj/machinery/atmospherics/components/trinary/filter/atmos/plasma{
dir = 1
},
+/obj/machinery/camera{
+ c_tag = "Atmospherics Starboard";
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bTQ" = (
+/obj/machinery/door/poddoor/preopen{
+ id = "atmos";
+ name = "atmospherics security door"
+ },
+/obj/machinery/door/firedoor/heavy,
+/obj/effect/turf_decal/delivery,
+/obj/structure/closet/firecloset,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bTR" = (
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/orange/visible,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bTS" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/purple/visible,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bTT" = (
+/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bTV" = (
@@ -43213,9 +43149,6 @@
/obj/machinery/camera{
c_tag = "Engineering Access"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
- },
/obj/item/radio/intercom{
name = "Station Intercom (General)";
pixel_y = 24
@@ -43239,89 +43172,86 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUp" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- dir = 6
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUq" = (
/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
- dir = 4
- },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUr" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 9
},
+/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUs" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 1;
+ name = "O2 to Pure"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUt" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
+/obj/machinery/atmospherics/pipe/simple/orange/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUu" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bUv" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 4;
- name = "incinerator mix pump"
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bUw" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/purple/visible{
- dir = 4
+ dir = 5
},
/turf/open/floor/plasteel,
/area/engine/atmos)
-"bUx" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
-/obj/machinery/atmospherics/pipe/simple/purple/visible{
+"bUv" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible{
+ dir = 6
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"bUw" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/general/visible{
dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUy" = (
-/obj/machinery/atmospherics/pipe/simple/purple/visible{
- dir = 4
- },
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUz" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/obj/machinery/atmospherics/pipe/simple/purple/visible{
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
dir = 4
},
-/turf/open/floor/plating,
+/obj/machinery/atmospherics/components/trinary/filter/atmos/co2{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
/area/engine/atmos)
"bUA" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/purple/visible{
- dir = 10
+/obj/effect/turf_decal/tile/yellow,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
},
-/turf/open/space,
-/area/space/nearstation)
+/obj/machinery/atmospherics/components/trinary/filter/atmos/o2{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
"bUC" = (
/obj/structure/flora/ausbushes/fernybush,
/turf/open/floor/plating/asteroid,
@@ -43613,12 +43543,12 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
/obj/effect/turf_decal/stripes/line{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/break_room)
"bVc" = (
@@ -43630,10 +43560,8 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
/obj/effect/turf_decal/delivery,
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bVd" = (
@@ -43663,35 +43591,42 @@
/obj/structure/disposalpipe/segment{
dir = 9
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bVg" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
+/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
+ dir = 8
},
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bVh" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 6
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
+ dir = 8
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plating,
/area/engine/atmos)
"bVi" = (
-/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
- dir = 1
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/green/visible{
+ dir = 5
},
-/turf/open/floor/plasteel,
+/turf/open/floor/plating,
/area/engine/atmos)
"bVj" = (
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/manifold/yellow/visible,
+/obj/machinery/atmospherics/components/binary/pump{
+ name = "incinerator mix pump"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bVk" = (
@@ -43703,24 +43638,25 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bVl" = (
/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/obj/machinery/atmospherics/pipe/layer_manifold{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/turf/open/floor/plating,
/area/engine/atmos)
"bVm" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/purple/visible,
-/turf/open/space,
-/area/space/nearstation)
+/obj/machinery/atmospherics/pipe/layer_manifold,
+/turf/open/floor/plating,
+/area/engine/atmos)
"bVn" = (
/obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/carbon_output{
dir = 8
@@ -44008,44 +43944,21 @@
},
/turf/open/floor/plasteel,
/area/engine/break_room)
-"bVV" = (
-/obj/machinery/atmospherics/components/binary/pump{
- name = "Waste to Space"
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"bVW" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/orange/visible{
+ dir = 9
},
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bVX" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
+/turf/closed/wall/r_wall,
+/area/maintenance/disposal/incinerator)
"bVY" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
- },
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 1;
- name = "O2 to Pure"
+/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
+ dir = 1
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bVZ" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bWa" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 4;
- name = "N2 to Pure"
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
@@ -44057,6 +43970,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bWc" = (
@@ -44064,24 +43978,19 @@
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/turf/open/floor/plating,
/area/engine/atmos)
-"bWd" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/purple/visible,
-/turf/open/space,
-/area/space/nearstation)
"bWe" = (
/obj/machinery/air_sensor/atmos/carbon_tank,
/turf/open/floor/engine/co2,
/area/engine/atmos)
"bWf" = (
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/obj/machinery/atmospherics/miner/carbon_dioxide,
+/obj/effect/turf_decal/vg_decals/atmos/carbon_dioxide,
/turf/open/floor/engine/co2,
/area/engine/atmos)
"bWg" = (
/obj/machinery/light/small{
dir = 4
},
+/obj/machinery/atmospherics/miner/carbon_dioxide,
/turf/open/floor/engine/co2,
/area/engine/atmos)
"bWh" = (
@@ -44398,43 +44307,34 @@
/area/engine/break_room)
"bWI" = (
/obj/machinery/portable_atmospherics/scrubber,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bWJ" = (
/obj/machinery/portable_atmospherics/pump,
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 10
+ },
+/obj/effect/turf_decal/stripes/line{
dir = 5
},
/turf/open/floor/plasteel,
/area/engine/atmos)
-"bWK" = (
-/obj/machinery/atmospherics/components/trinary/filter/atmos/o2{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bWL" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"bWM" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bWN" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 10
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 6
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bWO" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 10
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bWP" = (
@@ -44445,8 +44345,8 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bWQ" = (
-/obj/machinery/atmospherics/components/trinary/filter/atmos/co2{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/purple/visible{
+ dir = 10
},
/turf/open/floor/plasteel,
/area/engine/atmos)
@@ -44458,14 +44358,6 @@
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/turf/open/floor/plating,
/area/engine/atmos)
-"bWS" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/purple/visible,
-/turf/open/space,
-/area/space/nearstation)
"bWT" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/carbon_input{
dir = 8
@@ -44644,11 +44536,13 @@
/area/engine/engineering)
"bXr" = (
/obj/machinery/portable_atmospherics/scrubber,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/components/binary/pump{
+ name = "Waste to Space"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXs" = (
@@ -44657,14 +44551,22 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 5
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXt" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/components/trinary/filter/atmos/n2{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXu" = (
@@ -44675,6 +44577,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/green/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXv" = (
@@ -44683,6 +44588,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/green/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXw" = (
@@ -44691,7 +44599,10 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/orange/visible,
+/obj/machinery/atmospherics/pipe/simple/green/visible{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/layer_manifold,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXx" = (
@@ -44702,6 +44613,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/green/visible{
+ dir = 10
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXy" = (
@@ -44712,17 +44626,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"bXz" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
- },
-/obj/effect/turf_decal/tile/yellow,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
+/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXA" = (
@@ -44753,6 +44657,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/orange/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXD" = (
@@ -44769,7 +44674,6 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXE" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
@@ -44780,6 +44684,7 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/purple/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXF" = (
@@ -44793,15 +44698,13 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/green/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"bXG" = (
/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
dir = 9
},
-/obj/machinery/atmospherics/pipe/simple/purple/visible{
- dir = 6
- },
/turf/closed/wall/r_wall,
/area/engine/atmos)
"bXI" = (
@@ -44998,17 +44901,11 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/engine/atmos)
-"bYq" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/green/visible{
- dir = 5
- },
-/turf/open/floor/plating,
-/area/engine/atmos)
"bYs" = (
/obj/machinery/atmospherics/pipe/simple/green/hidden{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/orange/visible,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
"bYt" = (
@@ -45019,9 +44916,6 @@
/turf/closed/wall,
/area/maintenance/disposal/incinerator)
"bYu" = (
-/obj/machinery/atmospherics/pipe/simple/green/hidden{
- dir = 9
- },
/obj/structure/cable{
icon_state = "1-2"
},
@@ -45029,9 +44923,16 @@
name = "Incinerator";
req_access_txt = "24"
},
+/obj/machinery/atmospherics/pipe/simple/green/hidden{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/purple/visible,
/turf/open/floor/plasteel/dark,
/area/maintenance/disposal/incinerator)
"bYv" = (
+/obj/machinery/atmospherics/pipe/simple/green/hidden{
+ dir = 9
+ },
/turf/closed/wall,
/area/maintenance/disposal/incinerator)
"bYw" = (
@@ -45430,16 +45331,6 @@
},
/turf/open/floor/plasteel,
/area/engine/engineering)
-"bZd" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/green/visible,
-/turf/open/space,
-/area/space/nearstation)
-"bZe" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/open/space,
-/area/space/nearstation)
"bZf" = (
/obj/machinery/power/apc{
dir = 8;
@@ -45479,6 +45370,7 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/purple/visible,
/turf/open/floor/plasteel/dark,
/area/maintenance/disposal/incinerator)
"bZh" = (
@@ -45497,7 +45389,6 @@
/area/maintenance/disposal/incinerator)
"bZi" = (
/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/purple/visible,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
@@ -45646,10 +45537,12 @@
/turf/open/floor/plasteel,
/area/engine/engineering)
"bZK" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on{
+/obj/structure/lattice,
+/obj/machinery/atmospherics/components/unary/relief_valve/atmos/atmos_waste{
dir = 1
},
-/turf/open/floor/plating/airless,
+/obj/structure/lattice/catwalk,
+/turf/open/space,
/area/engine/atmos)
"bZL" = (
/obj/machinery/atmospherics/pipe/simple,
@@ -45690,6 +45583,9 @@
/obj/structure/cable/yellow{
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/purple/visible{
+ dir = 5
+ },
/turf/open/floor/plasteel/dark,
/area/maintenance/disposal/incinerator)
"bZQ" = (
@@ -45709,11 +45605,14 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/purple/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/maintenance/disposal/incinerator)
"bZR" = (
/obj/machinery/atmospherics/pipe/simple/purple/visible{
- dir = 5
+ dir = 4
},
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
@@ -46166,16 +46065,14 @@
/turf/open/floor/engine/n2,
/area/engine/atmos)
"cbt" = (
-/obj/machinery/portable_atmospherics/canister/nitrogen,
-/obj/machinery/atmospherics/miner/nitrogen,
+/obj/effect/turf_decal/vg_decals/atmos/nitrogen,
/turf/open/floor/engine/n2,
/area/engine/atmos)
"cbu" = (
/turf/open/floor/engine/o2,
/area/engine/atmos)
"cbv" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/machinery/atmospherics/miner/oxygen,
+/obj/effect/turf_decal/vg_decals/atmos/oxygen,
/turf/open/floor/engine/o2,
/area/engine/atmos)
"cbw" = (
@@ -46183,8 +46080,8 @@
/turf/open/floor/engine/air,
/area/engine/atmos)
"cbx" = (
-/obj/machinery/portable_atmospherics/canister/air,
/obj/effect/landmark/event_spawn,
+/obj/effect/turf_decal/vg_decals/atmos/air,
/turf/open/floor/engine/air,
/area/engine/atmos)
"cby" = (
@@ -46385,10 +46282,12 @@
/area/engine/engineering)
"ccm" = (
/obj/machinery/light/small,
+/obj/machinery/atmospherics/miner/nitrogen,
/turf/open/floor/engine/n2,
/area/engine/atmos)
"ccn" = (
/obj/machinery/light/small,
+/obj/machinery/atmospherics/miner/oxygen,
/turf/open/floor/engine/o2,
/area/engine/atmos)
"cco" = (
@@ -50093,15 +49992,15 @@
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
"cqG" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 4
- },
/obj/effect/turf_decal/tile/yellow{
dir = 1
},
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"cqH" = (
@@ -53276,7 +53175,9 @@
/area/medical/chemistry)
"dJk" = (
/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/orange/visible,
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 9
+ },
/turf/open/floor/plating,
/area/engine/atmos)
"dJm" = (
@@ -53979,12 +53880,6 @@
},
/turf/open/floor/wood,
/area/lawoffice)
-"fuR" = (
-/obj/machinery/atmospherics/components/trinary/filter/atmos/n2{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"fvb" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
@@ -54801,10 +54696,9 @@
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
"hjk" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- dir = 4
+/obj/machinery/atmospherics/pipe/simple/yellow/visible{
+ dir = 6
},
-/obj/machinery/atmospherics/pipe/simple/orange/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"hjD" = (
@@ -54818,6 +54712,17 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/engine/engineering)
+"hka" = (
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow,
+/obj/machinery/camera{
+ c_tag = "Atmospherics Console";
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/engine/atmos)
"hkQ" = (
/obj/machinery/light{
dir = 4
@@ -55907,10 +55812,6 @@
},
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
-"jLW" = (
-/obj/machinery/atmospherics/pipe/simple/purple/visible,
-/turf/closed/wall/r_wall,
-/area/maintenance/disposal/incinerator)
"jOB" = (
/turf/open/floor/plating,
/area/storage/emergency/starboard)
@@ -56032,6 +55933,16 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/medical/chemistry)
+"kas" = (
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
"kaR" = (
/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{
dir = 8
@@ -56559,12 +56470,6 @@
/obj/machinery/atmospherics/pipe/manifold/general/visible,
/turf/open/floor/plasteel/dark,
/area/science/xenobiology)
-"lhP" = (
-/obj/machinery/atmospherics/pipe/simple/orange/visible{
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"liR" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
@@ -56579,12 +56484,6 @@
/obj/machinery/atmospherics/pipe/simple/general/hidden,
/turf/open/floor/plating,
/area/maintenance/department/cargo)
-"ljG" = (
-/obj/machinery/atmospherics/pipe/simple/orange/visible{
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"lms" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 9
@@ -58403,10 +58302,13 @@
/turf/open/floor/plasteel/dark,
/area/maintenance/department/crew_quarters/dorms)
"pmB" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible{
+/obj/machinery/atmospherics/pipe/simple/cyan/visible{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/orange/visible,
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 1;
+ name = "N2 to Pure"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"pnU" = (
@@ -59925,13 +59827,6 @@
},
/turf/open/floor/plasteel,
/area/science/xenobiology)
-"tbw" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/orange/visible{
- dir = 9
- },
-/turf/open/space,
-/area/space/nearstation)
"tbF" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -60223,13 +60118,6 @@
/obj/item/wrench,
/turf/open/floor/plating,
/area/maintenance/department/cargo)
-"tDE" = (
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 8;
- name = "Mix to Engine"
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"tHk" = (
/obj/machinery/door/firedoor,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -61498,13 +61386,6 @@
},
/turf/open/floor/plating,
/area/maintenance/department/engine)
-"wJP" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/purple/visible{
- dir = 9
- },
-/turf/open/space,
-/area/space/nearstation)
"wKa" = (
/obj/machinery/light/small,
/turf/open/floor/plating,
@@ -61520,12 +61401,6 @@
},
/turf/open/floor/plating,
/area/crew_quarters/heads/cmo)
-"wLK" = (
-/obj/machinery/atmospherics/pipe/simple/orange/visible{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/atmos)
"wMF" = (
/obj/effect/spawner/lootdrop/three_course_meal,
/obj/effect/spawner/lootdrop/three_course_meal,
@@ -96271,7 +96146,7 @@ bRq
bCC
bSP
bTG
-bUo
+bTQ
bVc
bUo
bWH
@@ -96787,7 +96662,7 @@ bLW
bTH
bUp
bVe
-bVV
+bUp
bWI
bXr
bKQ
@@ -97037,14 +96912,14 @@ bMZ
bOh
bOP
bPO
-bPO
+bRz
bRt
bSc
bSQ
bTI
bUq
bVf
-bQI
+bMf
bWJ
bXs
bJN
@@ -97297,12 +97172,12 @@ bPP
bQG
bRu
bSd
-bLW
+bTO
bTJ
bMf
-bUs
bMf
-fuR
+bMf
+bMf
bXt
bYp
eAZ
@@ -97549,17 +97424,17 @@ bJN
bJN
bNb
bOj
-bOR
-bJN
-bJN
-bJN
-bJN
+bPQ
+bRx
+bRA
+bSS
+bST
bJN
bTK
-bUr
-bVg
-bVW
-bWL
+bMf
+bMf
+bMf
+bMf
bXu
bLW
cui
@@ -97806,19 +97681,19 @@ bJN
bLY
bNc
bOk
-bOS
bPQ
+bRy
+hka
bQH
-bRv
bSe
bPQ
bTL
-bUs
bMf
-bVX
+bMf
+bMf
bWM
bXv
-bWc
+bVh
poP
bZL
caB
@@ -98065,18 +97940,18 @@ bNd
bOl
bOT
bPR
+bPQ
+bPQ
bQI
-bQI
-bQI
-bQI
-bTM
-bUs
-ljG
+bPQ
+bNc
+bMf
+bMf
hjk
pmB
bXw
dJk
-tbw
+cui
bJP
bJP
bJP
@@ -98322,18 +98197,18 @@ bNe
bOm
bOU
bPS
-bPS
-bRw
-bMf
-bMf
+bSf
+bUp
+bTM
+bUp
bTN
-bUt
-wLK
-bOk
-bWK
-bXt
+bMf
+bMf
+bVZ
+bOX
+bUA
bYp
-bZd
+eAZ
bZL
caC
cbu
@@ -98576,21 +98451,21 @@ bJL
bKR
bMb
bNf
-bOk
+bQJ
bOV
-bPQ
-bQJ
-bRx
-bQJ
-bPQ
-bTO
-ljG
-lhP
-bOk
-bWL
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bVZ
+bOX
bXx
-bLW
-abI
+bVi
+cui
bMi
caD
cbv
@@ -98834,20 +98709,20 @@ bJN
bMc
bNg
bOn
-bOW
-bPQ
-bPQ
-bPQ
-bPQ
-bPQ
-bTP
-wLK
-bVh
+bOX
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
bVY
-bWM
-bXy
-bWc
-bZe
+bUs
+bVg
+bVm
+poP
bZL
caE
cbu
@@ -99089,22 +98964,22 @@ bIE
bJN
bJN
bMd
-bNf
-bOk
+bPT
+bOn
bOX
-bPQ
-bQK
-bQK
-bQK
-bPQ
-bTQ
-wLK
-bKX
-bOk
-bWN
-bXz
-bYq
-abI
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bVZ
+bOX
+kas
+bNm
+cui
bJP
bJP
bJP
@@ -99348,20 +99223,20 @@ bKS
bMe
bNh
bOo
-bOY
-bPT
-bQL
-bRy
-bSf
-bSR
-bTM
-wLK
-bKX
+bOX
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
bVZ
bWO
bXA
bQO
-bZe
+poP
bZM
caF
cbw
@@ -99602,23 +99477,23 @@ aht
aaa
bJN
bKT
-bMf
+bWM
bNi
-bOk
+bQK
bOZ
bMf
bMf
-bRz
bMf
-bSS
-bTR
-tDE
-bKX
-bWa
+bMf
+bMf
+bMf
+bMf
+bMf
+bVZ
bMf
bXB
bNm
-abI
+cui
bMi
caG
cbx
@@ -99859,23 +99734,23 @@ bCP
bAA
bHw
bKU
-bMf
-bMf
-bOk
-bPa
+bOr
bPU
-bOY
-bRA
-bOY
-bST
-bTS
-bUu
-bVi
-bMe
+bRw
+bPa
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bMf
+bVY
bWP
bXy
bQO
-bZe
+poP
bZN
caH
cby
@@ -100116,23 +99991,23 @@ bCR
bIF
bHw
bKV
+bOX
+bUv
+bQL
+bPa
+bMf
bMf
bMf
-bOk
-bPb
bMf
-bQM
-bQM
-bQM
bSU
bTT
bUv
bKX
-bMf
-bMf
+bTR
+bUt
bXC
bYs
-bYw
+bVW
bYw
bYw
cBT
@@ -100376,17 +100251,17 @@ bKW
bMg
bNj
bOp
-bPc
bPV
bPV
bPV
-bSg
bPV
bPV
bUw
+bUw
+bUw
bVj
-bMg
-bMg
+bTS
+bUu
bXD
bYt
bZf
@@ -100630,19 +100505,19 @@ bCR
bIH
bHw
cqG
-bMf
+bOX
bNk
bOq
bPd
bPW
-bQN
+bPW
bPW
bPd
bPW
-bTU
-bUx
-bPd
bPW
+bPW
+bPd
+bUr
bWQ
bXE
bYu
@@ -100889,18 +100764,18 @@ bHw
bKY
bMh
bNl
-bOi
+bQM
bPe
bPX
-bNl
+bSR
bRB
bSh
bSV
-bNl
+bTP
bUy
bVk
bWb
-bNl
+bUz
bXF
bYv
bZh
@@ -101144,22 +101019,22 @@ bHv
bIJ
bHw
bKZ
-bLW
-bNm
-bOr
+bOR
+bWR
+bWc
bPf
bPY
bQO
bPY
-bSi
+bPf
bPY
bQO
-bUz
+bWc
bVl
bWc
bWR
bXG
-jLW
+bYw
bZi
bZR
caL
@@ -101411,11 +101286,11 @@ abI
bLa
abI
bNn
-bUA
-bVm
-bWd
-bWS
-wJP
+abI
+bLa
+abI
+bNn
+abI
aht
bZj
bZS
@@ -102172,7 +102047,7 @@ buz
abI
bJP
bLd
-bLe
+bOS
bLe
bJP
bPh
diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm
index 74ce8519a2..6ef8b07ddd 100644
--- a/code/__DEFINES/combat.dm
+++ b/code/__DEFINES/combat.dm
@@ -35,9 +35,9 @@
/// Default combat flags for those affected by ((stamina combat))
#define COMBAT_FLAGS_DEFAULT NONE
/// Default combat flags for everyone else (so literally everyone but humans)
-#define COMBAT_FLAGS_STAMSYSTEM_EXEMPT (COMBAT_FLAG_SPRINT_ACTIVE | COMBAT_FLAG_COMBAT_ACTIVE | COMBAT_FLAG_SPRINT_TOGGLED | COMBAT_FLAG_COMBAT_TOGGLED)
+#define COMBAT_FLAGS_STAMSYSTEM_EXEMPT (COMBAT_FLAG_SPRINT_ACTIVE | COMBAT_FLAG_COMBAT_ACTIVE | COMBAT_FLAG_SPRINT_TOGGLED | COMBAT_FLAG_COMBAT_TOGGLED | COMBAT_FLAG_SPRINT_FORCED | COMBAT_FLAG_COMBAT_FORCED)
/// Default combat flags for those only affected by sprint (so just silicons)
-#define COMBAT_FLAGS_STAMEXEMPT_YESSPRINT (COMBAT_FLAG_COMBAT_ACTIVE | COMBAT_FLAG_COMBAT_TOGGLED)
+#define COMBAT_FLAGS_STAMEXEMPT_YESSPRINT (COMBAT_FLAG_COMBAT_ACTIVE | COMBAT_FLAG_COMBAT_TOGGLED | COMBAT_FLAG_COMBAT_FORCED)
/// The user wants combat mode on
#define COMBAT_FLAG_COMBAT_TOGGLED (1<<0)
@@ -57,6 +57,10 @@
#define COMBAT_FLAG_INTENTIONALLY_RESTING (1<<7)
/// Currently stamcritted but not as violently
#define COMBAT_FLAG_SOFT_STAMCRIT (1<<8)
+/// Force combat mode on at all times, overrides everything including combat disable traits.
+#define COMBAT_FLAG_COMBAT_FORCED (1<<9)
+/// Force sprint mode on at all times, overrides everything including sprint disable traits.
+#define COMBAT_FLAG_SPRINT_FORCED (1<<10)
// Helpers for getting someone's stamcrit state. Cast to living.
#define NOT_STAMCRIT 0
@@ -263,7 +267,17 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
#define BULLET_ACT_FORCE_PIERCE "PIERCE" //It pierces through the object regardless of the bullet being piercing by default.
#define BULLET_ACT_TURF "TURF" //It hit us but it should hit something on the same turf too. Usually used for turfs.
-/// Bitflags for check_block() and handle_block(). Meant to be combined. You can be hit and still reflect, for example, if you do not use BLOCK_SUCCESS.
+/// Check whether or not we can block, without "triggering" a block. Basically run checks without effects like depleting shields.
+/// Wrapper for do_run_block(). The arguments on that means the same as for this.
+#define mob_check_block(object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, return_list)\
+ do_run_block(FALSE, object, damage, attack_text, attack_type, armour_penetration, attacker, check_zone(def_zone), return_list)
+
+/// Runs a block "sequence", effectively checking and then doing effects if necessary.
+/// Wrapper for do_run_block(). The arguments on that means the same as for this.
+#define mob_run_block(object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, return_list)\
+ do_run_block(TRUE, object, damage, attack_text, attack_type, armour_penetration, attacker, check_zone(def_zone), return_list)
+
+/// Bitflags for check_block() and run_block(). Meant to be combined. You can be hit and still reflect, for example, if you do not use BLOCK_SUCCESS.
/// Attack was not blocked
#define BLOCK_NONE NONE
/// Attack was blocked, do not do damage. THIS FLAG MUST BE THERE FOR DAMAGE/EFFECT PREVENTION!
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index 5e69c46a81..33cfef03c7 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -131,7 +131,7 @@
/mob/living/attacked_by(obj/item/I, mob/living/user)
var/totitemdamage = pre_attacked_by(I, user)
- if((user != src) && run_block(I, totitemdamage, "the [I.name]", ATTACK_TYPE_MELEE, I.armour_penetration, user) & BLOCK_SUCCESS)
+ if((user != src) && mob_run_block(I, totitemdamage, "the [I.name]", ATTACK_TYPE_MELEE, I.armour_penetration, user, null, null) & BLOCK_SUCCESS)
return FALSE
send_item_attack_message(I, user)
I.do_stagger_action(src, user, totitemdamage)
@@ -163,7 +163,7 @@
if(!user.mind || !I.used_skills)
return
if(.)
- . = user.mind.skill_holder.item_action_skills_mod(., I.skill_difficulty, SKILL_ATTACK_MOB, bad_flag)
+ . = user.mind.skill_holder.item_action_skills_mod(I, ., I.skill_difficulty, SKILL_ATTACK_MOB, bad_flag)
for(var/skill in I.used_skills)
if(!(I.used_skills[skill] & SKILL_TRAIN_ATTACK_MOB))
continue
@@ -216,7 +216,7 @@
. *= STAM_COST_NO_COMBAT_MULT
bad_flag |= SKILL_COMBAT_MODE
if(used_skills && user.mind)
- . = user.mind.skill_holder.item_action_skills_mod(., skill_difficulty, flags, bad_flag, FALSE)
+ . = user.mind.skill_holder.item_action_skills_mod(src, ., skill_difficulty, flags, bad_flag, FALSE)
/// How long this staggers for. 0 and negatives supported.
/obj/item/proc/melee_stagger_duration(force_override)
diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm
index 2c317ade2a..2eefb82f97 100644
--- a/code/controllers/configuration/entries/game_options.dm
+++ b/code/controllers/configuration/entries/game_options.dm
@@ -35,6 +35,13 @@
/datum/config_entry/keyed_list/midround_antag/ValidateListEntry(key_name, key_value)
return key_name in config.modes
+/datum/config_entry/keyed_list/force_antag_count
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_FLAG
+
+/datum/config_entry/keyed_list/force_antag_count/ValidateListEntry(key_name, key_value)
+ return key_name in config.modes
+
/datum/config_entry/keyed_list/policy
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_TEXT
diff --git a/code/datums/components/crafting/recipes/recipes_misc.dm b/code/datums/components/crafting/recipes/recipes_misc.dm
index 49d7a8dfea..8ee893b2e5 100644
--- a/code/datums/components/crafting/recipes/recipes_misc.dm
+++ b/code/datums/components/crafting/recipes/recipes_misc.dm
@@ -117,7 +117,7 @@
/datum/crafting_recipe/upgraded_gauze
name = "Improved Gauze"
- result = /obj/item/stack/medical/gauze/adv
+ result = /obj/item/stack/medical/gauze/adv/one
time = 1
reqs = list(/obj/item/stack/medical/gauze = 1,
/datum/reagent/space_cleaner/sterilizine = 10)
@@ -126,7 +126,7 @@
/datum/crafting_recipe/bruise_pack
name = "Bruise Pack"
- result = /obj/item/stack/medical/bruise_pack
+ result = /obj/item/stack/medical/bruise_pack/one
time = 1
reqs = list(/obj/item/stack/medical/gauze = 1,
/datum/reagent/medicine/styptic_powder = 10)
@@ -134,8 +134,8 @@
subcategory = CAT_TOOL
/datum/crafting_recipe/burn_pack
- name = "Brun Ointment"
- result = /obj/item/stack/medical/ointment
+ name = "Burn Ointment"
+ result = /obj/item/stack/medical/ointment/one
time = 1
reqs = list(/obj/item/stack/medical/gauze = 1,
/datum/reagent/medicine/silver_sulfadiazine = 10)
diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm
index d32d0d4f2e..23a81716b8 100644
--- a/code/datums/components/mood.dm
+++ b/code/datums/components/mood.dm
@@ -1,3 +1,4 @@
+#define SLIGHT_INSANITY_PEN 1
#define MINOR_INSANITY_PEN 5
#define MAJOR_INSANITY_PEN 10
#define MOOD_INSANITY_MALUS 0.0054 // per point of sanity below SANITY_DISTURBED, a 40% debuff to skills at rock bottom depression.
@@ -183,7 +184,7 @@
master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/crazy)
sanity_level = 5
if(SANITY_UNSTABLE to SANITY_DISTURBED)
- setInsanityEffect(0)
+ setInsanityEffect(SLIGHT_INSANITY_PEN)
master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/disturbed)
sanity_level = 4
if(SANITY_DISTURBED to SANITY_NEUTRAL)
@@ -211,12 +212,12 @@
return
//var/mob/living/master = parent
//master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
- insanity_effect = newval
- if(insanity_effect)
+ if(!insanity_effect && newval)
RegisterSignal(parent, COMSIG_MOB_ACTION_SKILL_MOD, .proc/on_mob_action_skill_mod)
RegisterSignal(parent, COMSIG_MOB_ITEM_ACTION_SKILLS_MOD, .proc/on_item_action_skills_mod)
- else
+ else if(insanity_effect && !newval)
UnregisterSignal(parent, list(COMSIG_MOB_ACTION_SKILL_MOD, COMSIG_MOB_ITEM_ACTION_SKILLS_MOD))
+ insanity_effect = newval
/datum/component/mood/proc/modify_sanity(datum/source, amount, minimum = SANITY_INSANE, maximum = SANITY_AMAZING)
setSanity(sanity + amount, minimum, maximum)
@@ -333,6 +334,7 @@
return
return_value[1] *= SKILL_AFFINITY_MOOD_BONUS
+#undef SLIGHT_INSANITY_PEN
#undef MINOR_INSANITY_PEN
#undef MAJOR_INSANITY_PEN
#undef MOOD_INSANITY_MALUS
diff --git a/code/datums/components/riding.dm b/code/datums/components/riding.dm
index 651acda6e1..747dd8ca61 100644
--- a/code/datums/components/riding.dm
+++ b/code/datums/components/riding.dm
@@ -208,13 +208,13 @@
RegisterSignal(parent, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, .proc/on_host_unarmed_melee)
/datum/component/riding/human/vehicle_mob_unbuckle(datum/source, mob/living/M, force = FALSE)
- . = ..()
var/mob/living/carbon/human/H = parent
if(!length(H.buckled_mobs))
H.remove_movespeed_modifier(/datum/movespeed_modifier/human_carry)
if(!fireman_carrying)
M.Daze(25)
REMOVE_TRAIT(M, TRAIT_MOBILITY_NOUSE, src)
+ return ..()
/datum/component/riding/human/vehicle_mob_buckle(datum/source, mob/living/M, force = FALSE)
. = ..()
diff --git a/code/datums/diseases/advance/symptoms/sensory.dm b/code/datums/diseases/advance/symptoms/sensory.dm
index bbacdd885d..79966b8f54 100644
--- a/code/datums/diseases/advance/symptoms/sensory.dm
+++ b/code/datums/diseases/advance/symptoms/sensory.dm
@@ -58,7 +58,7 @@
var/mob/living/carbon/C = M
if(prob(10))
if(trauma_heal_severe)
- C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_LOBOTOMY)
+ C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_SURGERY)
else
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
diff --git a/code/datums/explosion.dm b/code/datums/explosion.dm
index f763affcd1..dc32902e5e 100644
--- a/code/datums/explosion.dm
+++ b/code/datums/explosion.dm
@@ -76,7 +76,9 @@ GLOBAL_LIST_EMPTY(explosions)
//I would make this not ex_act the thing that triggered the explosion,
//but everything that explodes gives us their loc or a get_turf()
//and somethings expect us to ex_act them so they can qdel()
- stoplag() //tldr, let the calling proc call qdel(src) before we explode
+ //stoplag() //tldr, let the calling proc call qdel(src) before we explode
+ // no - use sleep. stoplag() results in quirky things like explosions taking too long to process and hanging mid-air for no reason.
+ sleep(0)
EX_PREPROCESS_EXIT_CHECK
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index e2c549d911..a7ccada9f2 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -417,7 +417,7 @@
if(player.assigned_role == job)
candidates -= player
- if(candidates.len < recommended_enemies)
+ if(candidates.len < recommended_enemies && CONFIG_GET(keyed_list/force_antag_count)[config_tag])
for(var/mob/dead/new_player/player in players)
if(player.client && player.ready == PLAYER_READY_TO_PLAY)
if(!(role in player.client.prefs.be_special)) // We don't have enough people who want to be antagonist, make a separate list of people who don't want to be one
diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm
index c26c66a55f..8545e6f35c 100755
--- a/code/game/machinery/recharger.dm
+++ b/code/game/machinery/recharger.dm
@@ -114,7 +114,6 @@
add_fingerprint(user)
if(charging)
charging.update_icon()
- charging.forceMove(drop_location())
user.put_in_hands(charging)
/obj/machinery/recharger/attack_tk(mob/user)
diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm
index de1c035000..19b6d0a9bd 100644
--- a/code/game/mecha/mecha_construction_paths.dm
+++ b/code/game/mecha/mecha_construction_paths.dm
@@ -3,6 +3,46 @@
////////////////////////////////
/datum/component/construction/mecha
var/base_icon
+ var/looky_helpy = TRUE
+
+/datum/component/construction/mecha/examine(mob/user)
+ . = ..()
+ if(looky_helpy)
+ switch(steps[index]["key"])
+ if(TOOL_WRENCH)
+ . += "The mech could be wrenched into place."
+ if(TOOL_SCREWDRIVER)
+ . += "The mech could be screwed into place."
+ if(TOOL_WIRECUTTER)
+ . += "The mech wires could be trimmed into place."
+ if(/obj/item/stack/cable_coil)
+ . += "The mech could use some wiring."
+ if(/obj/item/circuitboard)
+ . += "The mech could use a type ofcircuitboard."
+ if(/obj/item/stock_parts/scanning_module)
+ . += "The mech could use a scanning stock part."
+ if(/obj/item/stock_parts/capacitor)
+ . += "The mech could use a power based stock part."
+ if(/obj/item/stock_parts/cell)
+ . += "The mech could use a power source."
+ if(/obj/item/stack/sheet/metal)
+ . += "The mech could use some sheets of metal."
+ if(/obj/item/stack/sheet/plasteel)
+ . += "The mech could use some sheets of strong steel."
+ if(/obj/item/bikehorn)
+ . += "HONK IT!."
+ if(/obj/item/clothing/mask/gas/clown_hat)
+ . += "GIVE IT CLOWN MAKEUP HONK!."
+ if(/obj/item/clothing/shoes/clown_shoes)
+ . += "GIVE IT GOOFY SHOES HONK HONK!."
+ if(/obj/item/mecha_parts/part)
+ . += "The mech could use a mech part."
+ if(/obj/item/stack/ore/bluespace_crystal)
+ . += "The mech could use a crystal of sorts."
+ if(/obj/item/assembly/signaler/anomaly)
+ . += "The mech could use a anomaly of sorts."
+ else
+ return
/datum/component/construction/mecha/spawn_result()
if(!result)
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index 1e0a6ce6dc..c7c9fa37a9 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -118,7 +118,7 @@
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
custom_materials = list(/datum/material/iron=150, /datum/material/glass=75)
breakouttime = 300 //Deciseconds = 30s
- cuffsound = 'sound/weapons/cablecuff.ogg'
+ cuffsound = 'sound/weapons/cablecuff.ogg'
/obj/item/restraints/handcuffs/cable/attack_self(mob/user)
to_chat(user, "You start unwinding the cable restraints back into coil")
@@ -130,7 +130,7 @@
user.put_in_hands(coil)
coil.color = color
to_chat(user, "You unwind the cable restraints back into coil")
-
+
/obj/item/restraints/handcuffs/cable/red
color = "#ff0000"
@@ -225,7 +225,6 @@
/obj/item/restraints/handcuffs/fake/kinky
name = "kinky handcuffs"
desc = "Fake handcuffs meant for erotic roleplay."
- icon = 'modular_citadel/icons/obj/items_and_weapons.dmi'
icon_state = "handcuffgag"
item_state = "kinkycuff"
@@ -252,7 +251,7 @@
throw_range = 1
icon_state = "beartrap"
desc = "A trap used to catch bears and other legged creatures."
- var/armed = 0
+ var/armed = FALSE
var/trap_damage = 20
/obj/item/restraints/legcuffs/beartrap/Initialize()
@@ -275,14 +274,14 @@
if(armed && isturf(src.loc))
if(isliving(AM))
var/mob/living/L = AM
- var/snap = 0
+ var/snap = FALSE
var/def_zone = BODY_ZONE_CHEST
if(iscarbon(L))
var/mob/living/carbon/C = L
- snap = 1
if(!C.lying)
def_zone = pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
if(!C.legcuffed && C.get_num_legs(FALSE) >= 2) //beartrap can't cuff your leg if there's already a beartrap or legcuffs, or you don't have two legs.
+ snap = TRUE
C.legcuffed = src
forceMove(C)
C.update_equipment_speed_mods()
@@ -291,21 +290,21 @@
else if(isanimal(L))
var/mob/living/simple_animal/SA = L
if(SA.mob_size > MOB_SIZE_TINY)
- snap = 1
- if(L.movement_type & FLYING)
- snap = 0
+ snap = TRUE
+ if(L.movement_type & (FLYING | FLOATING))
+ snap = FALSE
if(snap)
- armed = 0
+ armed = FALSE
icon_state = "[initial(icon_state)][armed]"
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
L.visible_message("[L] triggers \the [src].", \
"You trigger \the [src]!")
- L.apply_damage(trap_damage,BRUTE, def_zone)
+ L.apply_damage(trap_damage, BRUTE, def_zone)
..()
/obj/item/restraints/legcuffs/beartrap/energy
name = "energy snare"
- armed = 1
+ armed = TRUE
icon_state = "e_snare"
trap_damage = 0
item_flags = DROPDEL
diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm
index 3504ed2f50..71437d4706 100644
--- a/code/game/objects/items/melee/misc.dm
+++ b/code/game/objects/items/melee/misc.dm
@@ -304,7 +304,7 @@
return
else
if(cooldown_check < world.time)
- if(target.run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user) & BLOCK_SUCCESS)
+ if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, null) & BLOCK_SUCCESS)
playsound(target, 'sound/weapons/genhit.ogg', 50, 1)
return
if(ishuman(target))
diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm
index 9700d8e6cd..1ca314f749 100644
--- a/code/game/objects/items/robot/robot_items.dm
+++ b/code/game/objects/items/robot/robot_items.dm
@@ -11,7 +11,7 @@
var/charge_cost = 30
/obj/item/borg/stun/attack(mob/living/M, mob/living/user)
- if(M.run_block(src, 0, "[M]'s [name]", ATTACK_TYPE_MELEE, 0, user, ran_zone(user.zone_selected)) & BLOCK_SUCCESS)
+ if(M.mob_run_block(src, 0, "[M]'s [name]", ATTACK_TYPE_MELEE, 0, user, ran_zone(user.zone_selected), null) & BLOCK_SUCCESS)
playsound(M, 'sound/weapons/genhit.ogg', 50, 1)
return FALSE
if(iscyborg(user))
diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index adc4970175..19c15b309b 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -59,6 +59,9 @@
self_delay = 20
grind_results = list(/datum/reagent/medicine/styptic_powder = 10)
+/obj/item/stack/medical/bruise_pack/one
+ amount = 1
+
/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
if(M.stat == DEAD)
to_chat(user, " [M] is dead. You can not help [M.p_them()]!")
@@ -134,6 +137,9 @@
singular_name = "sterilized medical gauze"
self_delay = 5
+/obj/item/stack/medical/gauze/adv/one
+ amount = 1
+
/obj/item/stack/medical/gauze/cyborg
custom_materials = null
is_cyborg = 1
@@ -151,6 +157,9 @@
self_delay = 20
grind_results = list(/datum/reagent/medicine/silver_sulfadiazine = 10)
+/obj/item/stack/medical/ointment/one
+ amount = 1
+
/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
if(M.stat == DEAD)
to_chat(user, " [M] is dead. You can not help [M.p_them()]!")
diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm
index 8a817f6d62..634537e5a2 100644
--- a/code/game/objects/items/stunbaton.dm
+++ b/code/game/objects/items/stunbaton.dm
@@ -170,7 +170,7 @@
return disarming || (user.a_intent != INTENT_HARM)
/obj/item/melee/baton/proc/baton_stun(mob/living/L, mob/user, disarming = FALSE)
- if(L.run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user) & BLOCK_SUCCESS) //No message; check_shields() handles that
+ if(L.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, null) & BLOCK_SUCCESS) //No message; check_shields() handles that
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
return FALSE
var/stunpwr = stamforce
@@ -232,11 +232,8 @@
/obj/item/melee/baton/stunsword
name = "stunsword"
desc = "not actually sharp, this sword is functionally identical to a stunbaton"
- icon = 'modular_citadel/icons/obj/stunsword.dmi'
icon_state = "stunsword"
item_state = "sword"
- lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi'
- righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi'
/obj/item/melee/baton/stunsword/get_belt_overlay()
if(istype(loc, /obj/item/storage/belt/sabre))
diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm
index 2b6a91eb51..acfc9a6e85 100644
--- a/code/game/objects/items/twohanded.dm
+++ b/code/game/objects/items/twohanded.dm
@@ -1182,7 +1182,7 @@
if(iscyborg(target))
..()
return
- if(target.run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user) & BLOCK_SUCCESS) //No message; run_block() handles that
+ if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, null) & BLOCK_SUCCESS) //No message; run_block() handles that
playsound(target, 'sound/weapons/genhit.ogg', 50, 1)
return FALSE
if(user.a_intent != INTENT_HARM)
diff --git a/code/modules/antagonists/abductor/equipment/abduction_gear.dm b/code/modules/antagonists/abductor/equipment/abduction_gear.dm
index 42e3f71037..b90389094f 100644
--- a/code/modules/antagonists/abductor/equipment/abduction_gear.dm
+++ b/code/modules/antagonists/abductor/equipment/abduction_gear.dm
@@ -492,7 +492,7 @@
user.do_attack_animation(L)
- if(L.run_block(src, 0, "[user]'s [src]", ATTACK_TYPE_MELEE, 0, user, check_zone(user.zone_selected)) & BLOCK_SUCCESS)
+ if(L.mob_run_block(src, 0, "[user]'s [src]", ATTACK_TYPE_MELEE, 0, user, check_zone(user.zone_selected), null) & BLOCK_SUCCESS)
playsound(L, 'sound/weapons/genhit.ogg', 50, TRUE)
return FALSE
diff --git a/code/modules/antagonists/abductor/equipment/glands/trauma.dm b/code/modules/antagonists/abductor/equipment/glands/trauma.dm
index b6280ec017..103d09d444 100644
--- a/code/modules/antagonists/abductor/equipment/glands/trauma.dm
+++ b/code/modules/antagonists/abductor/equipment/glands/trauma.dm
@@ -10,9 +10,9 @@
/obj/item/organ/heart/gland/trauma/activate()
to_chat(owner, "You feel a spike of pain in your head.")
if(prob(33))
- owner.gain_trauma_type(BRAIN_TRAUMA_SPECIAL, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY))
+ owner.gain_trauma_type(BRAIN_TRAUMA_SPECIAL, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_SURGERY))
else
if(prob(20))
- owner.gain_trauma_type(BRAIN_TRAUMA_SEVERE, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY))
+ owner.gain_trauma_type(BRAIN_TRAUMA_SEVERE, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_SURGERY))
else
- owner.gain_trauma_type(BRAIN_TRAUMA_MILD, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_LOBOTOMY))
\ No newline at end of file
+ owner.gain_trauma_type(BRAIN_TRAUMA_MILD, rand(TRAUMA_RESILIENCE_BASIC, TRAUMA_RESILIENCE_SURGERY))
diff --git a/code/modules/antagonists/changeling/powers/adrenaline.dm b/code/modules/antagonists/changeling/powers/adrenaline.dm
index ba40388844..32171a036a 100644
--- a/code/modules/antagonists/changeling/powers/adrenaline.dm
+++ b/code/modules/antagonists/changeling/powers/adrenaline.dm
@@ -13,5 +13,5 @@
//Recover from stuns.
/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user)
- user.do_adrenaline(0, FALSE, 70, 0, TRUE, list(/datum/reagent/medicine/epinephrine = 3, /datum/reagent/drug/methamphetamine/changeling = 10, /datum/reagent/medicine/mannitol = 10, /datum/reagent/medicine/regen_jelly = 10, /datum/reagent/medicine/changelingadrenaline = 5), "Energy rushes through us.", 0, 0.75, 0)
- return TRUE
\ No newline at end of file
+ user.do_adrenaline(0, FALSE, 70, 0, TRUE, list(/datum/reagent/medicine/epinephrine = 3, /datum/reagent/drug/methamphetamine/changeling = 10, /datum/reagent/medicine/changelingadrenaline = 5), "Energy rushes through us.", 0, 0.75, 0)
+ return TRUE
diff --git a/code/modules/antagonists/changeling/powers/augmented_eyesight.dm b/code/modules/antagonists/changeling/powers/augmented_eyesight.dm
index 6eafeda63f..a6fdf7008a 100644
--- a/code/modules/antagonists/changeling/powers/augmented_eyesight.dm
+++ b/code/modules/antagonists/changeling/powers/augmented_eyesight.dm
@@ -27,12 +27,12 @@
var/obj/item/organ/eyes/E = user.getorganslot(ORGAN_SLOT_EYES)
if(E)
if(!active)
- E.sight_flags |= SEE_MOBS | SEE_OBJS | SEE_TURFS //Add sight flags to the user's eyes
+ ADD_TRAIT(user, TRAIT_THERMAL_VISION, CHANGELING_TRAIT)
E.flash_protect = -1 //Adjust the user's eyes' flash protection
to_chat(user, "We adjust our eyes to sense prey through walls.")
active = TRUE //Defined in code/modules/spells/spell.dm
else
- E.sight_flags ^= SEE_MOBS | SEE_OBJS | SEE_TURFS //Remove sight flags from the user's eyes
+ REMOVE_TRAIT(user, TRAIT_THERMAL_VISION, CHANGELING_TRAIT)
E.flash_protect = 2 //Adjust the user's eyes' flash protection
to_chat(user, "We adjust our eyes to protect them from bright lights.")
active = FALSE
@@ -47,10 +47,8 @@
/obj/effect/proc_holder/changeling/augmented_eyesight/on_refund(mob/user) //Get rid of X-ray vision and flash protection when the user refunds this ability
action.Remove(user)
+ REMOVE_TRAIT(user, TRAIT_THERMAL_VISION, CHANGELING_TRAIT)
var/obj/item/organ/eyes/E = user.getorganslot(ORGAN_SLOT_EYES)
if(E)
- if (active)
- E.sight_flags ^= SEE_MOBS | SEE_OBJS | SEE_TURFS
- else
- E.flash_protect = 0
- user.update_sight()
\ No newline at end of file
+ E.flash_protect = initial(E.flash_protect)
+ user.update_sight()
diff --git a/code/modules/antagonists/changeling/powers/biodegrade.dm b/code/modules/antagonists/changeling/powers/biodegrade.dm
index f58b90d8e6..db4e47aa78 100644
--- a/code/modules/antagonists/changeling/powers/biodegrade.dm
+++ b/code/modules/antagonists/changeling/powers/biodegrade.dm
@@ -2,7 +2,7 @@
name = "Biodegrade"
desc = "Dissolves restraints or other objects preventing free movement."
helptext = "This is obvious to nearby people, and can destroy standard restraints and closets. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
- chemical_cost = 30 //High cost to prevent spam
+ chemical_cost = 15 //High cost to prevent spam
loudness = 1
dna_cost = 2
req_human = 1
diff --git a/code/modules/antagonists/changeling/powers/chameleon_skin.dm b/code/modules/antagonists/changeling/powers/chameleon_skin.dm
index 03f3aab473..c01a1e40c8 100644
--- a/code/modules/antagonists/changeling/powers/chameleon_skin.dm
+++ b/code/modules/antagonists/changeling/powers/chameleon_skin.dm
@@ -3,7 +3,6 @@
desc = "Our skin pigmentation rapidly changes to suit our current environment."
helptext = "Allows us to become invisible after a few seconds of standing still. Can be toggled on and off."
dna_cost = 2
- chemical_cost = 25
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_camouflage"
@@ -23,4 +22,4 @@
action.Remove(user)
if(user.has_dna())
var/mob/living/carbon/C = user
- C.dna.remove_mutation(CHAMELEON)
\ No newline at end of file
+ C.dna.remove_mutation(CHAMELEON)
diff --git a/code/modules/antagonists/changeling/powers/fleshmend.dm b/code/modules/antagonists/changeling/powers/fleshmend.dm
index 9672d79ee4..afef2a10c7 100644
--- a/code/modules/antagonists/changeling/powers/fleshmend.dm
+++ b/code/modules/antagonists/changeling/powers/fleshmend.dm
@@ -1,8 +1,9 @@
/obj/effect/proc_holder/changeling/fleshmend
name = "Fleshmend"
- desc = "Our flesh rapidly regenerates, healing our burns, bruises, and shortness of breath. Functions while unconscious."
+ desc = "Our flesh rapidly regenerates, healing our burns, bruises, and shortness of breath. Functions while unconscious. This ability is loud, and might cause our blood to react violently to heat."
helptext = "If we are on fire, the healing effect will not function. Does not regrow limbs or restore lost blood."
chemical_cost = 20
+ loudness = 2
dna_cost = 2
req_stat = UNCONSCIOUS
action_icon = 'icons/mob/actions/actions_changeling.dmi'
diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm
index aefeb43db9..5378ea2276 100644
--- a/code/modules/antagonists/changeling/powers/mutations.dm
+++ b/code/modules/antagonists/changeling/powers/mutations.dm
@@ -137,7 +137,7 @@
name = "Arm Blade"
desc = "We reform one of our arms into a deadly blade."
helptext = "We may retract our armblade in the same manner as we form it. Cannot be used while in lesser form. This ability is loud, and might cause our blood to react violently to heat."
- chemical_cost = 20
+ chemical_cost = 10
dna_cost = 2
loudness = 2
req_human = 1
@@ -410,7 +410,7 @@
desc = "We reform one of our arms into a hard shield."
helptext = "Organic tissue cannot resist damage forever; the shield will break after it is hit too much. The more genomes we absorb, the stronger it is. Cannot be used while in lesser form. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
chemical_cost = 20
- dna_cost = 1
+ dna_cost = 2
loudness = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
@@ -522,12 +522,12 @@
/obj/effect/proc_holder/changeling/suit/armor
name = "Chitinous Armor"
desc = "We turn our skin into tough chitin to protect us from damage."
- helptext = "Upkeep of the armor requires a low expenditure of chemicals. The armor is strong against brute force, but does not provide much protection from lasers. Cannot be used in lesser form. This ability is loud, and might cause our blood to react violently to heat."
+ helptext = "Upkeep of the armor requires a constant expenditure of chemicals, resulting in a reduced chemical generation. The armor is strong against brute force, but does not provide much protection from lasers. Cannot be used in lesser form. This ability is loud, and might cause our blood to react violently to heat."
chemical_cost = 20
dna_cost = 1
loudness = 2
req_human = 1
- recharge_slowdown = 0.25
+ recharge_slowdown = 0.5
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_armor"
action_background_icon_state = "bg_ling"
@@ -543,7 +543,7 @@
icon_state = "lingarmor"
item_flags = DROPDEL
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
- armor = list("melee" = 40, "bullet" = 40, "laser" = 40, "energy" = 20, "bomb" = 10, "bio" = 4, "rad" = 0, "fire" = 90, "acid" = 90)
+ armor = list("melee" = 70, "bullet" = 60, "laser" = 30, "energy" = 40, "bomb" = 10, "bio" = 4, "rad" = 0, "fire" = 50, "acid" = 90)
flags_inv = HIDEJUMPSUIT
cold_protection = 0
heat_protection = 0
@@ -559,7 +559,7 @@
desc = "A tough, hard covering of black chitin with transparent chitin in front."
icon_state = "lingarmorhelmet"
item_flags = DROPDEL
- armor = list("melee" = 40, "bullet" = 40, "laser" = 40, "energy" = 20, "bomb" = 10, "bio" = 4, "rad" = 0, "fire" = 90, "acid" = 90)
+ armor = list("melee" = 70, "bullet" = 60, "laser" = 30, "energy" = 40, "bomb" = 10, "bio" = 4, "rad" = 0, "fire" = 50, "acid" = 90)
flags_inv = HIDEEARS|HIDEHAIR|HIDEEYES|HIDEFACIALHAIR|HIDEFACE
/obj/item/clothing/head/helmet/changeling/Initialize()
diff --git a/code/modules/antagonists/changeling/powers/shriek.dm b/code/modules/antagonists/changeling/powers/shriek.dm
index 3de220dbcb..cfea9fcf1e 100644
--- a/code/modules/antagonists/changeling/powers/shriek.dm
+++ b/code/modules/antagonists/changeling/powers/shriek.dm
@@ -3,7 +3,7 @@
desc = "Our lungs and vocal cords shift, allowing us to briefly emit a noise that deafens and confuses the weak-minded."
helptext = "Emits a high-frequency sound that confuses and deafens humans, blows out nearby lights and overloads cyborg sensors. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
chemical_cost = 20
- dna_cost = 1
+ dna_cost = 2
loudness = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
@@ -37,7 +37,7 @@
desc = "We shift our vocal cords to release a high-frequency sound that overloads nearby electronics."
helptext = "Emits a high-frequency sound that overloads nearby electronics. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
chemical_cost = 20
- dna_cost = 1
+ dna_cost = 2
loudness = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_dissonant"
diff --git a/code/modules/antagonists/changeling/powers/strained_muscles.dm b/code/modules/antagonists/changeling/powers/strained_muscles.dm
index d8572f04cc..68451012f6 100644
--- a/code/modules/antagonists/changeling/powers/strained_muscles.dm
+++ b/code/modules/antagonists/changeling/powers/strained_muscles.dm
@@ -5,7 +5,6 @@
name = "Strained Muscles"
desc = "We evolve the ability to reduce the acid buildup in our muscles, allowing us to move much faster."
helptext = "The strain will make us tired, and we will rapidly become fatigued. Standard weight restrictions, like hardsuits, still apply. Cannot be used in lesser form."
- chemical_cost = 15
dna_cost = 1
req_human = 1
var/stacks = 0 //Increments every 5 seconds; damage increases over time
@@ -15,16 +14,13 @@
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/strained_muscles/sting_action(mob/living/carbon/user)
- var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
active = !active
if(active)
to_chat(user, "Our muscles tense and strengthen.")
- changeling.chem_recharge_slowdown += 0.5
else
user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
to_chat(user, "Our muscles relax.")
- changeling.chem_recharge_slowdown -= 0.5
- if(stacks >= 20)
+ if(stacks >= 10)
to_chat(user, "We collapse in exhaustion.")
user.DefaultCombatKnockdown(60)
user.emote("gasp")
@@ -34,7 +30,6 @@
return TRUE
/obj/effect/proc_holder/changeling/strained_muscles/proc/muscle_loop(mob/living/carbon/user)
- var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
while(active)
user.add_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
if(user.stat != CONSCIOUS || user.staminaloss >= 90)
@@ -42,18 +37,17 @@
to_chat(user, "Our muscles relax without the energy to strengthen them.")
user.DefaultCombatKnockdown(40)
user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
- changeling.chem_recharge_slowdown -= 0.5
break
stacks++
//user.take_bodypart_damage(stacks * 0.03, 0)
- user.adjustStaminaLoss(stacks*1.3) //At first the changeling may regenerate stamina fast enough to nullify fatigue, but it will stack
+ user.adjustStaminaLoss(stacks*1.5) //At first the changeling may regenerate stamina fast enough to nullify fatigue, but it will stack
- if(stacks == 10) //Warning message that the stacks are getting too high
+ if(stacks == 5) //Warning message that the stacks are getting too high
to_chat(user, "Our legs are really starting to hurt...")
sleep(40)
- while(!active && stacks) //Damage stacks decrease fairly rapidly while not in sanic mode
+ while(!active && stacks) //Damage stacks decrease slowly while not in sanic mode
stacks--
- sleep(20)
+ sleep(100)
diff --git a/modular_citadel/code/modules/arousal/arousal.dm b/code/modules/arousal/arousal.dm
similarity index 100%
rename from modular_citadel/code/modules/arousal/arousal.dm
rename to code/modules/arousal/arousal.dm
diff --git a/modular_citadel/code/modules/arousal/genitals.dm b/code/modules/arousal/genitals.dm
similarity index 100%
rename from modular_citadel/code/modules/arousal/genitals.dm
rename to code/modules/arousal/genitals.dm
diff --git a/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm b/code/modules/arousal/genitals_sprite_accessories.dm
similarity index 85%
rename from modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
rename to code/modules/arousal/genitals_sprite_accessories.dm
index 1cea2dd916..1140a1d3ec 100644
--- a/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
+++ b/code/modules/arousal/genitals_sprite_accessories.dm
@@ -9,7 +9,7 @@
//DICKS,COCKS,PENISES,WHATEVER YOU WANT TO CALL THEM
/datum/sprite_accessory/penis
- icon = 'modular_citadel/icons/obj/genitals/penis_onmob.dmi'
+ icon = 'icons/obj/genitals/penis_onmob.dmi'
name = "penis" //the preview name of the accessory
color_src = "cock_color"
alt_aroused = TRUE
@@ -22,13 +22,13 @@
/datum/sprite_accessory/penis/knotted
icon_state = "knotted"
name = "Knotted"
- taur_icon = 'modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi'
+ taur_icon = 'icons/obj/genitals/taur_penis_onmob.dmi'
taur_dimension_x = 64
/datum/sprite_accessory/penis/flared
icon_state = "flared"
name = "Flared"
- taur_icon = 'modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi'
+ taur_icon = 'icons/obj/genitals/taur_penis_onmob.dmi'
taur_dimension_x = 64
/datum/sprite_accessory/penis/barbknot
@@ -38,7 +38,7 @@
/datum/sprite_accessory/penis/tapered
icon_state = "tapered"
name = "Tapered"
- taur_icon = 'modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi'
+ taur_icon = 'icons/obj/genitals/taur_penis_onmob.dmi'
taur_dimension_x = 64
/datum/sprite_accessory/penis/tentacle
@@ -55,7 +55,7 @@
//Testicles
/datum/sprite_accessory/testicles
- icon = 'modular_citadel/icons/obj/genitals/testicles_onmob.dmi'
+ icon = 'icons/obj/genitals/testicles_onmob.dmi'
icon_state = "testicle"
name = "testicle" //the preview name of the accessory
color_src = "balls_color"
@@ -66,7 +66,7 @@
//Vaginas
/datum/sprite_accessory/vagina
- icon = 'modular_citadel/icons/obj/genitals/vagina_onmob.dmi'
+ icon = 'icons/obj/genitals/vagina_onmob.dmi'
name = "vagina"
color_src = "vag_color"
alt_aroused = TRUE
@@ -104,7 +104,7 @@
//BREASTS BE HERE
/datum/sprite_accessory/breasts
- icon = 'modular_citadel/icons/obj/genitals/breasts_onmob.dmi'
+ icon = 'icons/obj/genitals/breasts_onmob.dmi'
name = "breasts"
color_src = "breasts_color"
diff --git a/modular_citadel/code/modules/arousal/organs/breasts.dm b/code/modules/arousal/organs/breasts.dm
similarity index 98%
rename from modular_citadel/code/modules/arousal/organs/breasts.dm
rename to code/modules/arousal/organs/breasts.dm
index 213ebb049a..0989966638 100644
--- a/modular_citadel/code/modules/arousal/organs/breasts.dm
+++ b/code/modules/arousal/organs/breasts.dm
@@ -5,7 +5,7 @@
name = "breasts"
desc = "Female milk producing organs."
icon_state = "breasts"
- icon = 'modular_citadel/icons/obj/genitals/breasts.dmi'
+ icon = 'icons/obj/genitals/breasts.dmi'
zone = BODY_ZONE_CHEST
slot = ORGAN_SLOT_BREASTS
size = BREASTS_SIZE_DEF // "c". Refer to the breast_values static list below for the cups associated number values
diff --git a/modular_citadel/code/modules/arousal/organs/penis.dm b/code/modules/arousal/organs/penis.dm
similarity index 97%
rename from modular_citadel/code/modules/arousal/organs/penis.dm
rename to code/modules/arousal/organs/penis.dm
index e1b8dc0dba..7b20c0e7ce 100644
--- a/modular_citadel/code/modules/arousal/organs/penis.dm
+++ b/code/modules/arousal/organs/penis.dm
@@ -2,7 +2,7 @@
name = "penis"
desc = "A male reproductive organ."
icon_state = "penis"
- icon = 'modular_citadel/icons/obj/genitals/penis.dmi'
+ icon = 'icons/obj/genitals/penis.dmi'
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_PENIS
masturbation_verb = "stroke"
diff --git a/modular_citadel/code/modules/arousal/organs/testicles.dm b/code/modules/arousal/organs/testicles.dm
similarity index 97%
rename from modular_citadel/code/modules/arousal/organs/testicles.dm
rename to code/modules/arousal/organs/testicles.dm
index 5fb1c75ad0..bfb5c99a55 100644
--- a/modular_citadel/code/modules/arousal/organs/testicles.dm
+++ b/code/modules/arousal/organs/testicles.dm
@@ -2,7 +2,7 @@
name = "testicles"
desc = "A male reproductive organ."
icon_state = "testicles"
- icon = 'modular_citadel/icons/obj/genitals/testicles.dmi'
+ icon = 'icons/obj/genitals/testicles.dmi'
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_TESTICLES
size = BALLS_SIZE_MIN
diff --git a/modular_citadel/code/modules/arousal/organs/vagina.dm b/code/modules/arousal/organs/vagina.dm
similarity index 97%
rename from modular_citadel/code/modules/arousal/organs/vagina.dm
rename to code/modules/arousal/organs/vagina.dm
index cdc7dc4927..5c8bbeea98 100644
--- a/modular_citadel/code/modules/arousal/organs/vagina.dm
+++ b/code/modules/arousal/organs/vagina.dm
@@ -1,7 +1,7 @@
/obj/item/organ/genital/vagina
name = "vagina"
desc = "A female reproductive organ."
- icon = 'modular_citadel/icons/obj/genitals/vagina.dmi'
+ icon = 'icons/obj/genitals/vagina.dmi'
icon_state = ORGAN_SLOT_VAGINA
zone = BODY_ZONE_PRECISE_GROIN
slot = "vagina"
diff --git a/modular_citadel/code/modules/arousal/organs/womb.dm b/code/modules/arousal/organs/womb.dm
similarity index 84%
rename from modular_citadel/code/modules/arousal/organs/womb.dm
rename to code/modules/arousal/organs/womb.dm
index 7f91310e3e..386f407a26 100644
--- a/modular_citadel/code/modules/arousal/organs/womb.dm
+++ b/code/modules/arousal/organs/womb.dm
@@ -1,7 +1,7 @@
/obj/item/organ/genital/womb
name = "womb"
desc = "A female reproductive organ."
- icon = 'modular_citadel/icons/obj/genitals/vagina.dmi'
+ icon = 'icons/obj/genitals/vagina.dmi'
icon_state = "womb"
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_WOMB
diff --git a/modular_citadel/code/modules/arousal/toys/dildos.dm b/code/modules/arousal/toys/dildos.dm
similarity index 98%
rename from modular_citadel/code/modules/arousal/toys/dildos.dm
rename to code/modules/arousal/toys/dildos.dm
index 58245c0c5f..5cb6d47118 100644
--- a/modular_citadel/code/modules/arousal/toys/dildos.dm
+++ b/code/modules/arousal/toys/dildos.dm
@@ -4,7 +4,7 @@
/obj/item/dildo
name = "dildo"
desc = "Floppy!"
- icon = 'modular_citadel/icons/obj/genitals/dildo.dmi'
+ icon = 'icons/obj/genitals/dildo.dmi'
force = 0
hitsound = 'sound/weapons/tap.ogg'
throwforce = 0
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index 9c96223a6f..764b50de8c 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -42,6 +42,7 @@
desc = "You put the cake on your head. Brilliant."
icon_state = "hardhat0_cakehat"
item_state = "hardhat0_cakehat"
+ hat_type = "cakehat"
hitsound = 'sound/weapons/tap.ogg'
flags_inv = HIDEEARS|HIDEHAIR
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
diff --git a/code/modules/food_and_drinks/food/snacks_meat.dm b/code/modules/food_and_drinks/food/snacks_meat.dm
index c7c74fb560..a612bfaa54 100644
--- a/code/modules/food_and_drinks/food/snacks_meat.dm
+++ b/code/modules/food_and_drinks/food/snacks_meat.dm
@@ -57,7 +57,6 @@
/obj/item/reagent_containers/food/snacks/sushi_basic
name = "funa hosomaki"
desc = "A small cylindrical kudzu skin, filled with rice and fish."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_basic"
bonus_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 2)
list_reagents = list(/datum/reagent/consumable/nutriment = 4)
@@ -69,7 +68,6 @@
/obj/item/reagent_containers/food/snacks/sushi_adv
name = "funa nigiri"
desc = "A peace of carp lightly placed on some rice."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_adv"
bonus_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 2)
list_reagents = list(/datum/reagent/consumable/nutriment = 6)
@@ -81,7 +79,6 @@
/obj/item/reagent_containers/food/snacks/sushi_pro
name = "funa nigiri"
desc = "A well prepared peace of the best of the carp fillet placed on rice. Looks fancy and fresh!"
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_pro"
bonus_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/consumable/nutriment/vitamin = 2)
list_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 2)
diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm
index 6feb2df524..2463ed3ced 100644
--- a/code/modules/food_and_drinks/food/snacks_other.dm
+++ b/code/modules/food_and_drinks/food/snacks_other.dm
@@ -215,7 +215,6 @@
/obj/item/reagent_containers/food/snacks/tobiko
name = "tobiko"
desc = "Spider eggs wrapped in a thin salted Kudzu pod"
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_egg"
list_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/nutriment/vitamin = 2)
filling_color = "#FF3333" // R225 G051 B051
@@ -558,7 +557,6 @@
/obj/item/reagent_containers/food/snacks/riceball
name = "onigiri"
desc = "A ball of rice with some light salt and a wrap of Kudzu skin."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "riceball"
list_reagents = list(/datum/reagent/consumable/nutriment = 6, /datum/reagent/consumable/sodiumchloride = 2)
tastes = list("rice" = 3, "salt" = 1)
diff --git a/code/modules/food_and_drinks/food/snacks_sandwichtoast.dm b/code/modules/food_and_drinks/food/snacks_sandwichtoast.dm
index 3cc4cfe63f..9096429228 100644
--- a/code/modules/food_and_drinks/food/snacks_sandwichtoast.dm
+++ b/code/modules/food_and_drinks/food/snacks_sandwichtoast.dm
@@ -136,7 +136,6 @@
/obj/item/reagent_containers/food/snacks/tuna_sandwich
name = "tuna sandwich"
desc = "Both a salad and a sandwich in one."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "tunasandwich"
trash = /obj/item/trash/plate
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 3)
diff --git a/code/modules/food_and_drinks/food/snacks_sushi.dm b/code/modules/food_and_drinks/food/snacks_sushi.dm
index d16ca79001..3757759daf 100644
--- a/code/modules/food_and_drinks/food/snacks_sushi.dm
+++ b/code/modules/food_and_drinks/food/snacks_sushi.dm
@@ -3,7 +3,6 @@
/obj/item/reagent_containers/food/snacks/sushi_rice
name = "Sushi Rice"
desc = "A bowl of sticky rice for making sushi."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushi_rice"
list_reagents = list(/datum/reagent/consumable/sodiumchloride = 5)
tastes = list("rice" = 5, "salt" = 1)
@@ -12,7 +11,6 @@
/obj/item/reagent_containers/food/snacks/sea_weed
name = "Sea Weed Sheet"
desc = "A thin, light salt sheet of plant mater. This is commenly used in sushi recipes,"
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sea_weed"
list_reagents = list(/datum/reagent/consumable/sodiumchloride = 2)
tastes = list("plants" = 2, "salt" = 1)
@@ -21,7 +19,6 @@
/obj/item/reagent_containers/food/snacks/tuna
name = "Canned Tuna"
desc = "A small can of tuna fish beloved by felines."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "tuna_can"
//trash = /obj/item/trash/tuna_used //I dont know if I like this idea - A Masked Cat
list_reagents = list(/datum/reagent/consumable/sodiumchloride = 5, /datum/reagent/mercury = 2)
@@ -32,7 +29,6 @@
/obj/item/reagent_containers/food/snacks/sushie_basic
name = "Funa Hosomaki"
desc = "A small cylindrical filled with rice and fish."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_basic"
bonus_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 2)
list_reagents = list(/datum/reagent/consumable/nutriment = 1)
@@ -44,7 +40,6 @@
/obj/item/reagent_containers/food/snacks/sushie_adv
name = "Funa Nigiri"
desc = "A pice of carp lightly placed on some rice."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_adv"
bonus_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 2)
list_reagents = list(/datum/reagent/consumable/nutriment = 2)
@@ -56,7 +51,6 @@
/obj/item/reagent_containers/food/snacks/sushie_pro
name = "Funa Nigiri"
desc = "A well prepared pice of the best of the carp fillet placed on rice. Looks fancy and fresh!"
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_pro"
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 2)
list_reagents = list(/datum/reagent/consumable/nutriment = 8, /datum/reagent/consumable/nutriment/vitamin = 1)
@@ -68,7 +62,6 @@
/obj/item/reagent_containers/food/snacks/tobiko
name = "Tobiko"
desc = "Spider eggs wrapped in a thin salted Kudzu pod"
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "sushie_egg"
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/nutriment/vitamin = 2)
filling_color = "#FF3333" // R225 G051 B051
@@ -78,7 +71,6 @@
/obj/item/reagent_containers/food/snacks/riceball
name = "Onigiri"
desc = "A ball of rice with some light salt and a wrap of Kudzu skin."
- icon = 'modular_citadel/icons/obj/food/food.dmi'
icon_state = "riceball"
list_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/sodiumchloride = 2)
tastes = list("rice" = 4, "salt" = 1)
diff --git a/code/modules/instruments/instruments/item.dm b/code/modules/instruments/instruments/item.dm
index fa3e75e431..dde35a9f75 100644
--- a/code/modules/instruments/instruments/item.dm
+++ b/code/modules/instruments/instruments/item.dm
@@ -66,6 +66,11 @@
/obj/item/instrument/proc/is_tuned()
return tune_time_left > 0
+/obj/item/instrument/dropped(mob/user)
+ . = ..()
+ if((loc != user) && (user.machine == src))
+ user.set_machine(null)
+
/obj/item/instrument/interact(mob/user)
ui_interact(user)
diff --git a/code/modules/instruments/songs/_song.dm b/code/modules/instruments/songs/_song.dm
index 30d8b7b3a7..0fb4418a30 100644
--- a/code/modules/instruments/songs/_song.dm
+++ b/code/modules/instruments/songs/_song.dm
@@ -222,7 +222,9 @@
tempo = sanitize_tempo(600 / bpm)
/// Updates the window for our user. Override in subtypes.
-/datum/song/proc/updateDialog(mob/user)
+/datum/song/proc/updateDialog(mob/user = usr)
+ if(user.machine != src)
+ return
ui_interact(user)
/datum/song/process(wait)
@@ -277,8 +279,10 @@
// subtype for handheld instruments, like violin
/datum/song/handheld
-/datum/song/handheld/updateDialog(mob/user)
- parent.ui_interact(user || usr)
+/datum/song/handheld/updateDialog(mob/user = usr)
+ if(user.machine != src)
+ return
+ parent.ui_interact(user)
/datum/song/handheld/should_stop_playing(mob/user)
. = ..()
@@ -290,8 +294,10 @@
// subtype for stationary structures, like pianos
/datum/song/stationary
-/datum/song/stationary/updateDialog(mob/user)
- parent.ui_interact(user || usr)
+/datum/song/stationary/updateDialog(mob/user = usr)
+ if(user.machine != src)
+ return
+ parent.ui_interact(user)
/datum/song/stationary/should_stop_playing(mob/user)
. = ..()
diff --git a/code/modules/mapping/reader.dm b/code/modules/mapping/reader.dm
index 2f9ab4112e..a792ee280f 100644
--- a/code/modules/mapping/reader.dm
+++ b/code/modules/mapping/reader.dm
@@ -1,6 +1,12 @@
///////////////////////////////////////////////////////////////
//SS13 Optimized Map loader
//////////////////////////////////////////////////////////////
+/*
+ * Notes:
+ * This does NOT support map files where more than one Z is in each grid set, as defined in the file.
+ * MultiZ map files ARE supported (however very much discouraged), as long as each gridset only contains one z.
+ * This assumes that for the most part, map files are properly formed, either DMM or TGM standard formats. If you feed it bad data, expect to crash.
+ */
#define SPACE_KEY "space"
/datum/grid_set
@@ -9,6 +15,12 @@
var/zcrd
var/gridLines
+/datum/grid_set/proc/height(key_len)
+ return length(gridLines)
+
+/datum/grid_set/proc/width(key_len)
+ return gridLines[1] / key_len
+
/datum/parsed_map
var/original_path
var/key_len = 0
@@ -43,7 +55,7 @@
/// - `cropMap`: When true, the map will be cropped to fit the existing world dimensions (Optional).
/// - `measureOnly`: When true, no changes will be made to the world (Optional).
/// - `no_changeturf`: When true, [turf/AfterChange] won't be called on loaded turfs
-/// - `x_lower`, `x_upper`, `y_lower`, `y_upper`: Coordinates (relative to the map) to crop to (Optional).
+/// - `x_lower`, `x_upper`, `y_lower`, `y_upper`: Coordinates (relative to the game world) to crop to (Optional).
/// - `placeOnTop`: Whether to use [turf/PlaceOnTop] rather than [turf/ChangeTurf] (Optional).
/proc/load_map(
dmm_file as file,
@@ -60,25 +72,37 @@
placeOnTop = FALSE as num,
orientation = SOUTH as num,
annihilate_tiles = FALSE,
- z_lower = -INFINITY as num,
- z_upper = INFINITY as num
+ crop_relative_to_game_world = TRUE
)
- var/datum/parsed_map/parsed = new(dmm_file, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
+ var/datum/parsed_map/parsed = new(dmm_file, measureOnly = measureOnly)
if(parsed.bounds && !measureOnly)
parsed.load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles)
return parsed
-/// Parse a map, possibly cropping it.
-//WHY THE HECK DO WE EVEN SUPPORT NEGATIVE COORDINATES, ALL IT IS IS A WASTE OF TIME AND CPU!!!???
-//DO NOT USE THIS TO TRIM MAPS UNLESS STRICTLY NEEDED! IT IS EXTREMELY EXPENSIVE TO DO SO!
+/**
+ * Parse a map, possibly cropping it.
+ * Do not use the crop function unless strictly necessary.
+ * WARNING: Crop function crops based on the tiles you'd see in the map editor. If you're planning to load it in in a different orientation later, you better have done the math.
+ * It's recommended that you do not crop using this at all.
+ */
/datum/parsed_map/New(tfile, x_lower = -INFINITY, x_upper = INFINITY, y_lower = -INFINITY, y_upper = INFINITY, z_lower = -INFINITY, z_upper = INFINITY, measureOnly = FALSE)
+ _parse(tfile, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
+
+/datum/parsed_map/proc/_parse(tfile, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
+ var/static/parsing = FALSE
+ UNTIL(!parsing)
+ // do not multithread this or bad things happen
+ parsing = TRUE
+ _do_parse(tfile, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
+ parsing = FALSE
+
+/datum/parsed_map/proc/_do_parse(tfile, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, measureOnly)
if(isfile(tfile))
original_path = "[tfile]"
tfile = file2text(tfile)
else if(isnull(tfile))
// create a new datum without loading a map
return
-
bounds = parsed_bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
ASSERT(x_upper >= x_lower)
ASSERT(y_upper >= y_lower)
@@ -107,12 +131,13 @@
if(!key_len)
CRASH("Coords before model definition in DMM")
+ // NOTE: We are assuming each coordset only contains one z.
+ var/curr_z = text2num(dmmRegex.group[5])
+ if(curr_z < z_lower || curr_z > z_upper)
+ continue
+
var/curr_x = text2num(dmmRegex.group[3])
var/curr_y = text2num(dmmRegex.group[4])
- var/curr_z = text2num(dmmRegex.group[5])
-
- if(curr_x < x_lower || curr_y < y_lower || curr_z < z_lower || curr_z > z_upper)
- continue
var/datum/grid_set/gridSet = new
@@ -120,12 +145,6 @@
gridSet.ycrd = curr_y
gridSet.zcrd = curr_z
- bounds[MAP_MINX] = min(bounds[MAP_MINX], curr_x) //since down is up for y/gridlines, we now know the lower left corner.
- bounds[MAP_MINY] = min(bounds[MAP_MINY], curr_y)
- bounds[MAP_MINZ] = min(bounds[MAP_MINZ], curr_z)
-
- bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], curr_z) //we know max z now
-
var/list/gridLines = splittext(dmmRegex.group[6], "\n")
gridSet.gridLines = gridLines
@@ -134,31 +153,36 @@
if(leadingBlanks > 1)
gridLines.Cut(1, leadingBlanks) // Remove all leading blank lines.
- gridSets += gridSet
-
var/lines = length(gridLines)
- if(lines)
- if(gridLines[gridLines.len] == "")
- gridLines.Cut(gridLines.len) // Remove only one blank line at the end.
- var/right_length = y_upper - curr_y + 1
- if(lines > right_length)
- gridLines.len = right_length //this can't be negative due to our ASSERTions above, hopefully.
-
- if(!gridLines.len) // Skip it if there's no content.
+ if(lines && gridLines[lines] == "")
+ // remove one trailing blank line
+ gridLines.len--
+ lines--
+ // y crop
+ var/right_length = y_upper - curr_y + 1
+ if(lines > right_length)
+ lines = gridLines.len = right_length
+ if(!lines) // blank
continue
- //do not use curr_y after this point, ycrd has changed. use it before because local var.
- gridSet.ycrd += gridLines.len - 1 // Start at the top and work down
- bounds[MAP_MAXY] = max(bounds[MAP_MAXY], gridSet.ycrd) //we know max y now
+ var/width = length(gridLines[1]) / key_len
+ // x crop
+ var/right_width = x_upper - curr_x + 1
+ if(width > right_width)
+ for(var/i in 1 to lines)
+ gridLines[i] = copytext(gridLines[i], 1, key_len * right_width)
+
+ // during the actual load we're starting at the top and working our way down
+ gridSet.ycrd += lines - 1
- var/linelength = length(gridLines[1]) //yes it only samples the first line, this is why you use TGM instead of DMM!
- var/xlength = linelength / key_len
-
- var/maxx = gridSet.xcrd + xlength - 1
- if(maxx > x_upper)
- for(var/i in 1 to length(gridLines))
- gridLines[i] = copytext(gridLines[i], 1, key_len * (x_upper - curr_x + 1))
- bounds[MAP_MAXX] = max(bounds[MAP_MAXX], maxx)
+ // Safe to proceed, commit gridset to list and record coords.
+ gridSets += gridSet
+ bounds[MAP_MINX] = min(bounds[MAP_MINX], curr_x)
+ bounds[MAP_MAXX] = max(bounds[MAP_MAXX], curr_x + width - 1)
+ bounds[MAP_MINY] = min(bounds[MAP_MINY], curr_y)
+ bounds[MAP_MAXY] = max(bounds[MAP_MAXY], curr_y + lines - 1)
+ bounds[MAP_MINZ] = min(bounds[MAP_MINZ], curr_z)
+ bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], curr_z)
CHECK_TICK
// Indicate failure to parse any coordinates by nulling bounds
@@ -172,7 +196,8 @@
/datum/parsed_map/Destroy()
if(template_host && template_host.cached_map == src)
template_host.cached_map = null
- return ..()
+ . = ..()
+ return QDEL_HINT_HARDDEL_NOW
/// Load the parsed map into the world. See [/proc/load_map] for arguments.
/datum/parsed_map/proc/load(x_offset, y_offset, z_offset, cropMap, no_changeturf, x_lower, x_upper, y_lower, y_upper, placeOnTop, orientation, annihilate_tiles, datum/map_orientation_pattern/forced_pattern)
@@ -197,6 +222,8 @@
var/yi = mode.yi
var/turn_angle = round(SIMPLIFY_DEGREES(mode.turn_angle), 90)
var/delta_swap = x_offset - y_offset
+ // less checks later
+ var/do_crop = x_lower > -INFINITY || x_upper < INFINITY || y_lower > -INFINITY || y_upper < INFINITY
for(var/__I in gridSets)
var/datum/grid_set/gridset = __I
@@ -221,6 +248,8 @@
for(var/pos = 1 to (length(line) - key_len + 1) step key_len)
var/placement_x = swap_xy? (actual_y + delta_swap) : actual_x
var/placement_y = swap_xy? (actual_x - delta_swap) : actual_y
+ if(do_crop && ((placement_x < x_lower) || (placement_x > x_upper) || (placement_y < y_lower) || (placement_y > y_upper)))
+ continue
if(placement_x > world.maxx)
if(cropMap)
actual_x += xi
@@ -532,6 +561,7 @@
// fallback: string
return text
-/datum/parsed_map/Destroy()
- ..()
- return QDEL_HINT_HARDDEL_NOW
+/datum/parsed_map/vv_edit_var(var_name, var_value)
+ if(var_name == NAMEOF(src, dmmRegex) || var_name == NAMEOF(src, trimQuotesRegex) || var_name == NAMEOF(src, trimRegex))
+ return FALSE
+ return ..()
diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm
index bcb196a103..e340e36acf 100644
--- a/code/modules/mining/machine_vending.dm
+++ b/code/modules/mining/machine_vending.dm
@@ -53,6 +53,7 @@
new /datum/data/mining_equipment("Spare Suit Voucher", /obj/item/suit_voucher, 2000),
new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500),
new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
+ new /datum/data/mining_equipment("Ice hiking boots", /obj/item/clothing/shoes/winterboots/ice_boots, 2500),
new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
new /datum/data/mining_equipment("Luxury Bar Capsule", /obj/item/survivalcapsule/luxuryelite, 10000),
new /datum/data/mining_equipment("Nanotrasen Minebot", /mob/living/simple_animal/hostile/mining_drone, 800),
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index 85204e5ab9..0ce8482ca1 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -66,7 +66,7 @@
if(hit_atom)
if(isliving(hit_atom))
var/mob/living/L = hit_atom
- if(L.run_block(src, 0, "the [name]", ATTACK_TYPE_TACKLE, 0, src) & BLOCK_SUCCESS)
+ if(L.mob_run_block(src, 0, "the [name]", ATTACK_TYPE_TACKLE, 0, src, null, null) & BLOCK_SUCCESS)
DefaultCombatKnockdown(40, 1, 1)
else
L.visible_message("[src] pounces on [L]!", "[src] pounces on you!")
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 03bfd87376..9a4f905dd1 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -85,7 +85,7 @@
if(!(combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
totitemdamage *= 1.5
var/impacting_zone = (user == src)? check_zone(user.zone_selected) : ran_zone(user.zone_selected)
- if((user != src) && (run_block(I, totitemdamage, "the [I]", ATTACK_TYPE_MELEE, I.armour_penetration, user, impacting_zone) & BLOCK_SUCCESS))
+ if((user != src) && (mob_run_block(I, totitemdamage, "the [I]", ATTACK_TYPE_MELEE, I.armour_penetration, user, impacting_zone, null) & BLOCK_SUCCESS))
return FALSE
var/obj/item/bodypart/affecting = get_bodypart(impacting_zone)
if(!affecting) //missing limb? we select the first bodypart (you can never have zero, because of chest)
@@ -273,7 +273,7 @@
if(health >= 0 && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
var/friendly_check = FALSE
- if(run_block(M, 0, M.name, ATTACK_TYPE_UNARMED))
+ if(mob_run_block(M, 0, M.name, ATTACK_TYPE_UNARMED, 0, null, null, null))
return
if(lying)
if(buckled)
diff --git a/code/modules/mob/living/carbon/human/dummy.dm b/code/modules/mob/living/carbon/human/dummy.dm
index 7918e303e8..24eb5d7234 100644
--- a/code/modules/mob/living/carbon/human/dummy.dm
+++ b/code/modules/mob/living/carbon/human/dummy.dm
@@ -43,5 +43,6 @@ GLOBAL_LIST_EMPTY(dummy_mob_list)
return
var/mob/living/carbon/human/dummy/D = GLOB.human_dummy_list[slotnumber]
if(istype(D))
+ D.set_species(/datum/species/human,icon_update = TRUE, pref_load = TRUE) //for some fucking reason, if you don't change the species every time, some species will dafault certain things when it's their own species on the mannequin two times in a row, like lizards losing spines and tails setting to smooth. If you can find a fix for this that isn't this, good on you
D.wipe_state()
D.in_use = FALSE
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 42a1c8cb66..b6f8e73bbc 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -1536,9 +1536,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(IS_STAMCRIT(user))
to_chat(user, "You're too exhausted!")
return FALSE
- else if(target.check_block())
- target.visible_message("[target] blocks [user]'s disarm attempt!")
- return FALSE
else if(aim_for_mouth && ( target_on_help || target_restrained || target_aiming_for_mouth))
playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1)
@@ -1671,7 +1668,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/totitemdamage = H.pre_attacked_by(I, user)
// Allows you to put in item-specific reactions based on species
if(user != H)
- if(H.run_block(I, totitemdamage, "the [I.name]", ATTACK_TYPE_MELEE, I.armour_penetration, user, affecting.body_zone) & BLOCK_SUCCESS)
+ if(H.mob_run_block(I, totitemdamage, "the [I.name]", ATTACK_TYPE_MELEE, I.armour_penetration, user, affecting.body_zone, null) & BLOCK_SUCCESS)
return 0
if(H.check_martial_melee_block())
H.visible_message("[H] blocks [I]!")
@@ -1779,7 +1776,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
return TRUE
if(M.mind)
attacker_style = M.mind.martial_art
- if((M != H) && M.a_intent != INTENT_HELP && (H.run_block(M, 0, "[M]", ATTACK_TYPE_UNARMED, 0, M, M.zone_selected) & BLOCK_SUCCESS))
+ if((M != H) && M.a_intent != INTENT_HELP && (H.mob_run_block(M, 0, "[M]", ATTACK_TYPE_UNARMED, 0, M, M.zone_selected, null) & BLOCK_SUCCESS))
log_combat(M, H, "attempted to touch")
H.visible_message("[M] attempted to touch [H]!")
return TRUE
diff --git a/code/modules/mob/living/living_block.dm b/code/modules/mob/living/living_block.dm
index d39abb1250..8156f83dbd 100644
--- a/code/modules/mob/living/living_block.dm
+++ b/code/modules/mob/living/living_block.dm
@@ -1,7 +1,10 @@
-// This file has a weird name, but it's for anything related to the checks for shields, blocking, dodging, and similar "stop this attack before it actually impacts the target" as opposed to "defend once it has hit".
+// This file has a weird name, but it's for anything related to the checks for shields, blocking, dodging,
+// and similar "stop this attack before it actually impacts the target" as opposed to "defend once it has hit".
/*
-/// Bitflags for check_block() and handle_block(). Meant to be combined. You can be hit and still reflect, for example, if you do not use BLOCK_SUCCESS.
+/// You can find the mob_check_block() and mob_run_block() macros in __DEFINES/combat.dm
+
+/// Bitflags for check_block() and run_block(). Meant to be combined. You can be hit and still reflect, for example, if you do not use BLOCK_SUCCESS.
/// Attack was not blocked
#define BLOCK_NONE NONE
/// Attack was blocked, do not do damage. THIS FLAG MUST BE THERE FOR DAMAGE/EFFECT PREVENTION!
@@ -23,14 +26,6 @@
#define BLOCK_TARGET_DODGED (1<<7)
*/
-///Check whether or not we can block, without "triggering" a block. Basically run checks without effects like depleting shields. Wrapper for do_run_block(). The arguments on that means the same as for this.
-/mob/living/proc/check_block(atom/object, damage, attack_text = "the attack", attack_type, armour_penetration, mob/attacker, def_zone, list/return_list)
- return do_run_block(FALSE, object, damage, attack_text, attack_type, armour_penetration, attacker, check_zone(def_zone), return_list)
-
-/// Runs a block "sequence", effectively checking and then doing effects if necessary. Wrapper for do_run_block(). The arguments on that means the same as for this.
-/mob/living/proc/run_block(atom/object, damage, attack_text = "the attack", attack_type, armour_penetration, mob/attacker, def_zone, list/return_list)
- return do_run_block(TRUE, object, damage, attack_text, attack_type, armour_penetration, attacker, check_zone(def_zone), return_list)
-
/** The actual proc for block checks. DO NOT USE THIS DIRECTLY UNLESS YOU HAVE VERY GOOD REASON TO. To reduce copypaste for differences between handling for real attacks and virtual checks.
* Automatically checks all held items for /obj/item/proc/run_block() with the same parameters.
* @params
diff --git a/code/modules/mob/living/living_combat.dm b/code/modules/mob/living/living_combat.dm
index 493f2ffdff..dbdcd1ea5b 100644
--- a/code/modules/mob/living/living_combat.dm
+++ b/code/modules/mob/living/living_combat.dm
@@ -17,7 +17,7 @@
update_combat_mode_icon()
/mob/living/proc/disable_combat_mode(silent = TRUE, was_forced = FALSE, visible = FALSE, update_icon = TRUE)
- if(!(combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
+ if(!(combat_flags & COMBAT_FLAG_COMBAT_ACTIVE) || (combat_flags & COMBAT_FLAG_COMBAT_FORCED))
return
DISABLE_BITFIELD(combat_flags, COMBAT_FLAG_COMBAT_ACTIVE)
SEND_SIGNAL(src, COMSIG_LIVING_COMBAT_DISABLED, was_forced)
@@ -60,6 +60,8 @@
/mob/living/proc/disable_intentional_combat_mode(silent = TRUE, visible = FALSE)
if(!(combat_flags & COMBAT_FLAG_COMBAT_TOGGLED) && !(combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
return
+ if(combat_flags & COMBAT_FLAG_COMBAT_FORCED)
+ return
DISABLE_BITFIELD(combat_flags, COMBAT_FLAG_COMBAT_TOGGLED)
if(combat_flags & COMBAT_FLAG_COMBAT_ACTIVE)
disable_combat_mode(silent, FALSE, visible, FALSE)
@@ -71,6 +73,9 @@
/mob/living/proc/user_toggle_intentional_combat_mode(visible = TRUE)
var/old = (combat_flags & COMBAT_FLAG_COMBAT_TOGGLED)
if(old)
+ if(combat_flags & COMBAT_FLAG_COMBAT_FORCED)
+ to_chat(src, "You are unable to relax your muscles.")
+ return
disable_intentional_combat_mode()
playsound_local(src, 'sound/misc/ui_toggleoff.ogg', 50, FALSE, pressure_affected = FALSE) //Slightly modified version of the above!
else if(CAN_TOGGLE_COMBAT_MODE(src))
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 3e4fbd9625..4cf6fc3694 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -68,7 +68,7 @@
/mob/living/bullet_act(obj/item/projectile/P, def_zone)
if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself
var/list/returnlist = list()
- var/returned = run_block(P, P.damage, "the [P.name]", ATTACK_TYPE_PROJECTILE, P.armour_penetration, P.firer, def_zone, returnlist)
+ var/returned = mob_run_block(P, P.damage, "the [P.name]", ATTACK_TYPE_PROJECTILE, P.armour_penetration, P.firer, def_zone, returnlist)
if(returned & BLOCK_SHOULD_REDIRECT)
handle_projectile_attack_redirection(P, returnlist[BLOCK_RETURN_REDIRECT_METHOD])
if(returned & BLOCK_REDIRECTED)
@@ -111,7 +111,7 @@
I = AM
throwpower = I.throwforce
var/impacting_zone = ran_zone(BODY_ZONE_CHEST, 65)//Hits a random part of the body, geared towards the chest
- if(run_block(AM, throwpower, "\the [AM.name]", ATTACK_TYPE_THROWN, 0, throwingdatum?.thrower, impacting_zone) & BLOCK_SUCCESS)
+ if(mob_run_block(AM, throwpower, "\the [AM.name]", ATTACK_TYPE_THROWN, 0, throwingdatum?.thrower, impacting_zone, null) & BLOCK_SUCCESS)
hitpush = FALSE
skipcatch = TRUE
blocked = TRUE
@@ -270,7 +270,7 @@
/mob/living/attack_hand(mob/user)
..() //Ignoring parent return value here.
SEND_SIGNAL(src, COMSIG_MOB_ATTACK_HAND, user)
- if((user != src) && user.a_intent != INTENT_HELP && (run_block(user, 0, user.name, ATTACK_TYPE_UNARMED | ATTACK_TYPE_MELEE, null, user, check_zone(user.zone_selected)) & BLOCK_SUCCESS))
+ if((user != src) && user.a_intent != INTENT_HELP && (mob_run_block(user, 0, user.name, ATTACK_TYPE_UNARMED | ATTACK_TYPE_MELEE, null, user, check_zone(user.zone_selected), null) & BLOCK_SUCCESS))
log_combat(user, src, "attempted to touch")
visible_message("[user] attempted to touch [src]!")
return TRUE
@@ -281,7 +281,7 @@
to_chat(user, "You don't want to hurt [src]!")
return TRUE
var/hulk_verb = pick("smash","pummel")
- if(user != src && (run_block(user, 15, "the [hulk_verb]ing", ATTACK_TYPE_MELEE, null, user, check_zone(user.zone_selected)) & BLOCK_SUCCESS))
+ if(user != src && (mob_run_block(user, 15, "the [hulk_verb]ing", ATTACK_TYPE_MELEE, null, user, check_zone(user.zone_selected), null) & BLOCK_SUCCESS))
return TRUE
..()
return FALSE
@@ -303,7 +303,7 @@
var/damage = rand(5, 35)
if(M.is_adult)
damage = rand(20, 40)
- if(run_block(M, damage, "the [M.name]", ATTACK_TYPE_MELEE, null, M, check_zone(M.zone_selected)) & BLOCK_SUCCESS)
+ if(mob_run_block(M, damage, "the [M.name]", ATTACK_TYPE_MELEE, null, M, check_zone(M.zone_selected), null) & BLOCK_SUCCESS)
return FALSE
if (stat != DEAD)
@@ -322,7 +322,7 @@
if(HAS_TRAIT(M, TRAIT_PACIFISM))
to_chat(M, "You don't want to hurt anyone!")
return FALSE
- if(run_block(M, rand(M.melee_damage_lower, M.melee_damage_upper), "the [M.name]", ATTACK_TYPE_MELEE, M.armour_penetration, M, check_zone(M.zone_selected)) & BLOCK_SUCCESS)
+ if(mob_run_block(M, rand(M.melee_damage_lower, M.melee_damage_upper), "the [M.name]", ATTACK_TYPE_MELEE, M.armour_penetration, M, check_zone(M.zone_selected), null) & BLOCK_SUCCESS)
return FALSE
if(M.attack_sound)
playsound(loc, M.attack_sound, 50, 1, 1)
@@ -340,7 +340,7 @@
if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH))
to_chat(M, "You can't bite with your mouth covered!")
return FALSE
- if(run_block(M, 0, "the [M.name]", ATTACK_TYPE_MELEE | ATTACK_TYPE_UNARMED, M, check_zone(M.zone_selected)) & BLOCK_SUCCESS)
+ if(mob_run_block(M, 0, "the [M.name]", ATTACK_TYPE_MELEE | ATTACK_TYPE_UNARMED, 0, M, check_zone(M.zone_selected), null) & BLOCK_SUCCESS)
return FALSE
M.do_attack_animation(src, ATTACK_EFFECT_BITE)
if (prob(75))
@@ -364,7 +364,7 @@
if(HAS_TRAIT(L, TRAIT_PACIFISM))
to_chat(L, "You don't want to hurt anyone!")
return FALSE
- if(L != src && (run_block(L, rand(1, 3), "the [L.name]", ATTACK_TYPE_MELEE | ATTACK_TYPE_UNARMED, L, check_zone(L.zone_selected)) & BLOCK_SUCCESS))
+ if(L != src && (mob_run_block(L, rand(1, 3), "the [L.name]", ATTACK_TYPE_MELEE | ATTACK_TYPE_UNARMED, 0, L, check_zone(L.zone_selected), null) & BLOCK_SUCCESS))
return FALSE
L.do_attack_animation(src)
if(prob(90))
@@ -378,7 +378,7 @@
"[L.name] has attempted to bite [src]!", null, COMBAT_MESSAGE_RANGE)
/mob/living/attack_alien(mob/living/carbon/alien/humanoid/M)
- if((M != src) && M.a_intent != INTENT_HELP && (run_block(M, 0, "the [M.name]", ATTACK_TYPE_MELEE | ATTACK_TYPE_UNARMED, M, check_zone(M.zone_selected)) & BLOCK_SUCCESS))
+ if((M != src) && M.a_intent != INTENT_HELP && (mob_run_block(M, 0, "the [M.name]", ATTACK_TYPE_MELEE | ATTACK_TYPE_UNARMED, 0, M, check_zone(M.zone_selected), null) & BLOCK_SUCCESS))
visible_message("[M] attempted to touch [src]!")
return FALSE
switch(M.a_intent)
diff --git a/code/modules/mob/living/living_sprint.dm b/code/modules/mob/living/living_sprint.dm
index 55d5f3320c..dc0f6d2767 100644
--- a/code/modules/mob/living/living_sprint.dm
+++ b/code/modules/mob/living/living_sprint.dm
@@ -33,7 +33,7 @@
update_sprint_icon()
/mob/living/proc/disable_sprint_mode(update_icon = TRUE)
- if(!(combat_flags & COMBAT_FLAG_SPRINT_ACTIVE))
+ if(!(combat_flags & COMBAT_FLAG_SPRINT_ACTIVE) || (combat_flags & COMBAT_FLAG_SPRINT_FORCED))
return
DISABLE_BITFIELD(combat_flags, COMBAT_FLAG_SPRINT_ACTIVE)
if(update_icon)
@@ -51,6 +51,8 @@
/mob/living/proc/disable_intentional_sprint_mode()
if(!(combat_flags & COMBAT_FLAG_SPRINT_TOGGLED) && !(combat_flags & COMBAT_FLAG_SPRINT_ACTIVE))
return
+ if(combat_flags & COMBAT_FLAG_SPRINT_FORCED)
+ return
DISABLE_BITFIELD(combat_flags, COMBAT_FLAG_SPRINT_TOGGLED)
if(combat_flags & COMBAT_FLAG_SPRINT_ACTIVE)
disable_sprint_mode(FALSE)
@@ -59,6 +61,9 @@
/mob/living/proc/user_toggle_intentional_sprint_mode()
var/old = (combat_flags & COMBAT_FLAG_SPRINT_TOGGLED)
if(old)
+ if(combat_flags & COMBAT_FLAG_SPRINT_FORCED)
+ to_chat(src, "You are unable to stop sprinting!")
+ return
disable_intentional_sprint_mode()
if((m_intent == MOVE_INTENT_RUN) && CHECK_ALL_MOBILITY(src, MOBILITY_STAND|MOBILITY_MOVE))
playsound_local(src, 'sound/misc/sprintdeactivate.ogg', 50, FALSE, pressure_affected = FALSE)
diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm
index dced5ae869..94ce1e42fc 100644
--- a/code/modules/mob/living/silicon/silicon_defense.dm
+++ b/code/modules/mob/living/silicon/silicon_defense.dm
@@ -115,7 +115,7 @@
/mob/living/silicon/bullet_act(obj/item/projectile/P, def_zone)
if(P.original != src || P.firer != src) //try to block or reflect the bullet, can't do so when shooting oneself
var/list/returnlist = list()
- var/returned = run_block(P, P.damage, "the [P.name]", ATTACK_TYPE_PROJECTILE, P.armour_penetration, P.firer, def_zone, returnlist)
+ var/returned = mob_run_block(P, P.damage, "the [P.name]", ATTACK_TYPE_PROJECTILE, P.armour_penetration, P.firer, def_zone, returnlist)
if(returned & BLOCK_SHOULD_REDIRECT)
handle_projectile_attack_redirection(P, returnlist[BLOCK_RETURN_REDIRECT_METHOD])
if(returned & BLOCK_REDIRECTED)
diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm
index 1ece6dde37..c60e43ff01 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm
@@ -54,7 +54,7 @@
var/blocked = FALSE
if(hasmatchingsummoner(hit_atom)) //if the summoner matches don't hurt them
blocked = TRUE
- if(L.run_block(src, 90, "[name]", ATTACK_TYPE_TACKLE, 0, src) & BLOCK_SUCCESS)
+ if(L.mob_run_block(src, 90, "[name]", ATTACK_TYPE_TACKLE, 0, src, null, null) & BLOCK_SUCCESS)
blocked = TRUE
if(!blocked)
L.drop_all_held_items()
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/ice_demon.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/ice_demon.dm
index e00ec9fe25..7b9abd2b13 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/ice_demon.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/ice_demon.dm
@@ -9,7 +9,7 @@
mob_biotypes = MOB_ORGANIC|MOB_BEAST
mouse_opacity = MOUSE_OPACITY_ICON
speak_emote = list("telepathically cries")
- speed = 2
+ speed = 1
move_to_delay = 2
projectiletype = /obj/item/projectile/temp/basilisk/ice
projectilesound = 'sound/weapons/pierce.ogg'
@@ -25,8 +25,8 @@
melee_damage_upper = 15
attacktext = "slices"
attack_sound = 'sound/weapons/bladeslice.ogg'
- vision_range = 9
- aggro_vision_range = 9
+ vision_range = 7
+ aggro_vision_range = 7
move_force = MOVE_FORCE_VERY_STRONG
move_resist = MOVE_FORCE_VERY_STRONG
pull_force = MOVE_FORCE_VERY_STRONG
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 2f7f9ad729..181df7b07c 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -192,7 +192,7 @@
var/on = FALSE // 1 if on, 0 if off
var/on_gs = FALSE
var/static_power_used = 0
- var/brightness = 11 // luminosity when on, also used in power calculation
+ var/brightness = 9 // luminosity when on, also used in power calculation
var/bulb_power = 0.75 // basically the alpha of the emitted light source
var/bulb_colour = "#FFF6ED" // befault colour of the light.
var/status = LIGHT_OK // LIGHT_OK, _EMPTY, _BURNED or _BROKEN
@@ -231,7 +231,8 @@
icon_state = "bulb"
base_state = "bulb"
fitting = "bulb"
- brightness = 6
+ brightness = 5
+ nightshift_brightness = 4
bulb_colour = "#FFDDBB"
desc = "A small lighting fixture."
light_type = /obj/item/light/bulb
@@ -273,11 +274,11 @@
spawn(2)
switch(fitting)
if("tube")
- brightness = 11
+ brightness = 9
if(prob(2))
break_light_tube(1)
if("bulb")
- brightness = 6
+ brightness = 5
if(prob(5))
break_light_tube(1)
spawn(1)
@@ -360,11 +361,11 @@
set_light(0)
update_icon()
- active_power_usage = (brightness * 7.2)
+ active_power_usage = (brightness * 10)
if(on != on_gs)
on_gs = on
if(on)
- static_power_used = brightness * 14.4 * (hijacked ? 2 : 1) //20W per unit luminosity
+ static_power_used = brightness * 20 * (hijacked ? 2 : 1) //20W per unit luminosity
addStaticPower(static_power_used, STATIC_LIGHT)
else
removeStaticPower(static_power_used, STATIC_LIGHT)
@@ -747,7 +748,7 @@
icon_state = "ltube"
base_state = "ltube"
item_state = "c_tube"
- brightness = 11
+ brightness = 9
/obj/item/light/tube/broken
status = LIGHT_BROKEN
@@ -760,7 +761,7 @@
item_state = "contvapour"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
- brightness = 6
+ brightness = 5
/obj/item/light/bulb/broken
status = LIGHT_BROKEN
@@ -829,7 +830,8 @@
icon = 'icons/obj/lighting.dmi'
base_state = "floor" // base description and icon_state
icon_state = "floor"
- brightness = 6
+ brightness = 5
+ nightshift_brightness = 4
layer = 2.5
light_type = /obj/item/light/bulb
fitting = "bulb"
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 76eeeae205..025784e909 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -119,14 +119,13 @@
/obj/singularity/Bump(atom/A)
+ set waitfor = FALSE
consume(A)
- return
-
/obj/singularity/Bumped(atom/movable/AM)
+ set waitfor = FALSE
consume(AM)
-
/obj/singularity/process()
if(current_size >= STAGE_TWO)
move()
@@ -268,6 +267,7 @@
/obj/singularity/proc/eat()
+ set waitfor = FALSE
for(var/tile in spiral_range_turfs(grav_pull, src))
var/turf/T = tile
if(!T || !isturf(loc))
@@ -284,8 +284,6 @@
else
consume(X)
CHECK_TICK
- return
-
/obj/singularity/proc/consume(atom/A)
var/gain = A.singularity_act(current_size, src)
@@ -295,8 +293,6 @@
name = "supermatter-charged [initial(name)]"
consumedSupermatter = 1
set_light(10)
- return
-
/obj/singularity/proc/move(force_move = 0)
if(!move_self)
diff --git a/code/modules/procedural_mapping/mapGenerators/repair.dm b/code/modules/procedural_mapping/mapGenerators/repair.dm
index 20ba10b0e1..d9380a40dd 100644
--- a/code/modules/procedural_mapping/mapGenerators/repair.dm
+++ b/code/modules/procedural_mapping/mapGenerators/repair.dm
@@ -26,8 +26,8 @@
var/z_offset = SSmapping.station_start
var/list/bounds
for (var/path in SSmapping.config.GetFullMapPaths())
- var/datum/parsed_map/parsed = load_map(file(path), 1, 1, z_offset, measureOnly = FALSE, no_changeturf = FALSE, cropMap=TRUE, x_lower = mother1.x_low, y_lower = mother1.y_low, x_upper = mother1.x_high, y_upper = mother1.y_high)
- bounds = parsed?.bounds
+ var/datum/parsed_map/parsed = load_map(file(path), 1, 1, z_offset, orientation = SSmapping.config.orientation, cropMap = TRUE, x_lower = mother1.x_low, y_lower = mother1.y_low, x_upper = mother1.x_high, y_upper = mother1.y_high)
+ bounds = parsed.bounds
z_offset += bounds[MAP_MAXZ] - bounds[MAP_MINZ] + 1
var/list/obj/machinery/atmospherics/atmos_machines = list()
diff --git a/code/modules/projectiles/boxes_magazines/_box_magazine.dm b/code/modules/projectiles/boxes_magazines/_box_magazine.dm
index 594734c86a..8ebddaa24f 100644
--- a/code/modules/projectiles/boxes_magazines/_box_magazine.dm
+++ b/code/modules/projectiles/boxes_magazines/_box_magazine.dm
@@ -113,7 +113,7 @@
/obj/item/ammo_box/update_icon()
. = ..()
- desc = "[initial(desc)] There are [stored_ammo.len] shell\s left!"
+ desc = "[initial(desc)] There [stored_ammo.len == 1 ? "is" : "are"] [stored_ammo.len] shell\s left!"
for (var/material in bullet_cost)
var/material_amount = bullet_cost[material]
material_amount = (material_amount*stored_ammo.len) + base_cost[material]
diff --git a/code/modules/projectiles/boxes_magazines/ammo_boxes.dm b/code/modules/projectiles/boxes_magazines/ammo_boxes.dm
index 81ae026138..597c7203b4 100644
--- a/code/modules/projectiles/boxes_magazines/ammo_boxes.dm
+++ b/code/modules/projectiles/boxes_magazines/ammo_boxes.dm
@@ -121,3 +121,51 @@
icon_state = "foambox_riot"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot
custom_materials = list(/datum/material/iron = 50000)
+
+//Shotgun clips
+/obj/item/ammo_box/shotgun
+ name = "stripper clip (shotgun shells)"
+ desc = "A stripper clip, designed to help with loading a shotgun slightly faster."
+ icon = 'icons/obj/ammo.dmi'
+ icon_state = "shotgunclip"
+ caliber = "shotgun" // slapped in to allow shell mix n match
+ ammo_type = /obj/item/ammo_casing/shotgun
+ max_ammo = 4
+ var/pixeloffsetx = 4
+ start_empty = TRUE
+
+/obj/item/ammo_box/shotgun/update_overlays()
+ . = ..()
+ if(stored_ammo.len)
+ var/offset = -4
+ for(var/A in stored_ammo)
+ var/obj/item/ammo_casing/shotgun/C = A
+ offset += pixeloffsetx
+ var/mutable_appearance/shell_overlay = mutable_appearance(icon, "[initial(C.icon_state)]-clip")
+ shell_overlay.pixel_x += offset
+ shell_overlay.appearance_flags = RESET_COLOR
+ . += shell_overlay
+
+/obj/item/ammo_box/shotgun/loaded
+ start_empty = FALSE
+
+/obj/item/ammo_box/shotgun/loaded/rubbershot
+ ammo_type = /obj/item/ammo_casing/shotgun/rubbershot
+
+/obj/item/ammo_box/shotgun/loaded/buckshot
+ ammo_type = /obj/item/ammo_casing/shotgun/buckshot
+
+/obj/item/ammo_box/shotgun/loaded/beanbag
+ ammo_type = /obj/item/ammo_casing/shotgun/beanbag
+
+/obj/item/ammo_box/shotgun/loaded/stunslug
+ ammo_type = /obj/item/ammo_casing/shotgun/stunslug
+
+/obj/item/ammo_box/shotgun/loaded/techshell
+ ammo_type = /obj/item/ammo_casing/shotgun/techshell
+
+/obj/item/ammo_box/shotgun/loaded/incendiary
+ ammo_type = /obj/item/ammo_casing/shotgun/incendiary
+
+/obj/item/ammo_box/shotgun/loaded/dart
+ ammo_type = /obj/item/ammo_casing/shotgun/dart
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 432ef97dcb..71aa78da4b 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -38,6 +38,8 @@
var/trajectory_ignore_forcemove = FALSE //instructs forceMove to NOT reset our trajectory to the new location!
var/speed = 0.8 //Amount of deciseconds it takes for projectile to travel
+ /// "leftover" ticks and stuff yeah. hey when are we rewriting projectiles for the eighth time to do something smarter like incrementing x pixels until it meets a goal instead of for(var/i in 1 to required_moves)?
+ var/tick_moves_leftover = 0
var/Angle = 0
var/original_angle = 0 //Angle at firing
var/nondirectional_sprite = FALSE //Set TRUE to prevent projectiles from having their sprites rotated based on firing angle
@@ -350,13 +352,22 @@
/obj/item/projectile/Process_Spacemove(movement_dir = 0)
return TRUE //Bullets don't drift in space
-/obj/item/projectile/process()
+/obj/item/projectile/process(wait)
if(!loc || !fired || !trajectory)
fired = FALSE
return PROCESS_KILL
if(paused || !isturf(loc))
return
- pixel_move(1, FALSE)
+ var/ds = (SSprojectiles.flags & SS_TICKER)? (wait * world.tick_lag) : wait
+ var/required_moves = ds / speed
+ var/leftover = MODULUS(required_moves, 1)
+ tick_moves_leftover += leftover
+ required_moves = round(required_moves)
+ if(tick_moves_leftover > 1)
+ required_moves += round(tick_moves_leftover)
+ tick_moves_leftover = MODULUS(tick_moves_leftover, 1)
+ for(var/i in 1 to required_moves)
+ pixel_move(1, FALSE)
/obj/item/projectile/proc/fire(angle, atom/direct_target)
if(fired_from)
diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
index 7f57dd1723..942786fd43 100644
--- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
@@ -575,9 +575,7 @@
/datum/reagent/consumable/ethanol/alexander,
/datum/reagent/consumable/clownstears,
/datum/reagent/toxin/minttoxin,
- /datum/reagent/consumable/ethanol/atomicbomb,
- /datum/reagent/drug/aphrodisiac,
- /datum/reagent/drug/aphrodisiacplus
+ /datum/reagent/consumable/ethanol/atomicbomb
)
/obj/machinery/chem_dispenser/drinks/beer/fullupgrade //fully ugpraded stock parts, emagged
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 1e687816ff..54ec327fdb 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -211,7 +211,6 @@
/obj/structure/reagent_dispensers/keg
name = "keg"
desc = "A keg."
- icon = 'modular_citadel/icons/obj/objects.dmi'
icon_state = "keg"
/obj/structure/reagent_dispensers/keg/mead
diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm
index 44b71a025f..93168e17c7 100644
--- a/code/modules/research/designs/weapon_designs.dm
+++ b/code/modules/research/designs/weapon_designs.dm
@@ -135,6 +135,15 @@
//Ammo Shells/
//////////////
+/datum/design/shell_clip
+ name = "stripper clip (shotgun shells)"
+ id = "sec_shellclip"
+ build_type = PROTOLATHE
+ materials = list(/datum/material/iron = 5000)
+ build_path = /obj/item/ammo_box/shotgun
+ category = list("Ammo")
+ departmental_flags = DEPARTMENTAL_FLAG_SECURITY
+
/datum/design/beanbag_slug/sec
id = "sec_beanbag"
build_type = PROTOLATHE
@@ -166,7 +175,7 @@
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/incendiary_slug/sec
- id = "sec_Islug"
+ id = "sec_islug"
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm
index 6fca686f90..a5df3f4d12 100644
--- a/code/modules/research/machinery/_production.dm
+++ b/code/modules/research/machinery/_production.dm
@@ -4,7 +4,7 @@
layer = BELOW_OBJ_LAYER
var/consoleless_interface = TRUE //Whether it can be used without a console.
var/offstation_security_levels = TRUE
- var/efficiency_coeff = 1 //Materials needed / coeff = actual.
+ var/print_cost_coeff = 1 //Materials needed * coeff = actual.
var/list/categories = list()
var/datum/component/remote_materials/materials
var/allowed_department_flags = ALL
@@ -76,13 +76,13 @@
for(var/obj/item/stock_parts/manipulator/M in component_parts)
total_manip_rating += M.rating
manips++
- efficiency_coeff = STANDARD_PART_LEVEL_LATHE_COEFFICIENT(total_manip_rating / (manips? manips : 1))
+ print_cost_coeff = STANDARD_PART_LEVEL_LATHE_COEFFICIENT(total_manip_rating / (manips? manips : 1))
/obj/machinery/rnd/production/examine(mob/user)
. = ..()
var/datum/component/remote_materials/materials = GetComponent(/datum/component/remote_materials)
if(in_range(user, src) || isobserver(user))
- . += "The status display reads: Storing up to [materials.local_size] material units locally.
Material usage efficiency at [efficiency_coeff*100]%."
+ . += "The status display reads: Storing up to [materials.local_size] material units locally.
Material usage cost at [print_cost_coeff*100]%."
//we eject the materials upon deconstruction.
/obj/machinery/rnd/production/on_deconstruction()
@@ -112,7 +112,7 @@
// these types don't have their .materials set in do_print, so don't allow
// them to be constructed efficiently
- var/ef = efficient_with(being_built.build_path) ? efficiency_coeff : 1
+ var/ef = efficient_with(being_built.build_path) ? print_cost_coeff : 1
return round(A / max(1, all_materials[mat] * ef))
/obj/machinery/rnd/production/proc/efficient_with(path)
@@ -152,7 +152,7 @@
power += round(D.materials[M] * amount / 35)
power = min(3000, power)
use_power(power)
- var/coeff = efficient_with(D.build_path) ? efficiency_coeff : 1
+ var/coeff = efficient_with(D.build_path) ? print_cost_coeff : 1
var/list/efficient_mats = list()
for(var/MAT in D.materials)
efficient_mats[MAT] = D.materials[MAT] * coeff
@@ -170,7 +170,7 @@
busy = TRUE
if(production_animation)
flick(production_animation, src)
- var/timecoeff = D.lathe_time_factor * efficiency_coeff
+ var/timecoeff = D.lathe_time_factor * print_cost_coeff
addtimer(CALLBACK(src, .proc/reset_busy), (20 * timecoeff * amount) ** 0.5)
addtimer(CALLBACK(src, .proc/do_print, D.build_path, amount, efficient_mats, D.dangerous_construction, usr), (20 * timecoeff * amount) ** 0.5)
return TRUE
@@ -247,7 +247,7 @@
/obj/machinery/rnd/production/proc/ui_screen_search()
var/list/l = list()
- var/coeff = efficiency_coeff
+ var/coeff = print_cost_coeff
l += "