From 5f603b7d850232f2b87e9c90ec421d565afa9ca1 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 14 May 2017 08:01:28 -0500 Subject: [PATCH] Makes turrets less of a joke --- code/game/machinery/porta_turret/portable_turret.dm | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm index 727124276b..56b13f0e46 100644 --- a/code/game/machinery/porta_turret/portable_turret.dm +++ b/code/game/machinery/porta_turret/portable_turret.dm @@ -1,6 +1,9 @@ #define TURRET_STUN 0 #define TURRET_LETHAL 1 +#define POPUP_ANIM_TIME 5 +#define POPDOWN_ANIM_TIME 5 //Be sure to change the icon animation at the same time or it'll look bad + /obj/machinery/porta_turret name = "turret" icon = 'icons/obj/turrets.dmi' @@ -422,7 +425,7 @@ raising = 1 if(cover) flick("popup", cover) - sleep(10) + sleep(POPUP_ANIM_TIME) raising = 0 if(cover) cover.icon_state = "openTurretCover" @@ -438,7 +441,7 @@ raising = 1 if(cover) flick("popdown", cover) - sleep(10) + sleep(POPDOWN_ANIM_TIME) raising = 0 if(cover) cover.icon_state = "turretCover"