diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index f3d95e873f..44183f7246 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -348,7 +348,7 @@ weight = 2 delay = 7 MINUTES cost = 35 - requirements = list(101,101,101,80,70,60,50,50,50,50) + requirements = list(101,101,101,60,50,50,50,50,50,50) high_population_requirement = 50 antag_cap = list(3,3,3,3,3,3,3,3,3,3) flags = HIGHLANDER_RULESET diff --git a/config/dynamic_config.txt b/config/dynamic_config.txt index 57998bf9b3..0d43e67636 100644 --- a/config/dynamic_config.txt +++ b/config/dynamic_config.txt @@ -154,9 +154,9 @@ DYNAMIC_REQUIREMENTS TRAITOR 50 50 50 50 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS TRAITORBRO 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS CHANGELING 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS WIZARD 101 101 101 60 50 50 50 50 50 50 -DYNAMIC_REQUIREMENTS CULT 101 101 101 80 70 60 50 50 50 50 -DYNAMIC_REQUIREMENTS NUCLEAR 101 101 101 70 60 50 50 50 50 50 -DYNAMIC_REQUIREMENTS REVOLUTION 101 101 101 80 70 60 50 50 50 50 +DYNAMIC_REQUIREMENTS CULT 101 101 101 60 50 50 50 50 50 50 +DYNAMIC_REQUIREMENTS NUCLEAR 101 101 101 60 50 50 50 50 50 50 +DYNAMIC_REQUIREMENTS REVOLUTION 101 101 101 60 50 50 50 50 50 50 # All below are impossible-by-default DYNAMIC_REQUIREMENTS EXTENDED 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 80 70 60 50 50 50 50