things with stuff (#6233)
* buncha things from upstream * datums globals, onclick * datums * game folder, holy shit mirror bot why * modules * icons * dme * compiles cleanly * tools purge * updates maps * double check just because. and wew lad * incidentally, this needs more work first * some things * weh * sound cleanup and icons * reeeee * compile issues * oh look, fresh code sync * cleans up some unused icons * dirty vars * reeeeeeeeeeeeeeee * wew lad. fuck off with this already
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@@ -283,7 +283,7 @@ Versioning
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var/suicide = sanitizeSQL(L.suiciding)
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var/map = sanitizeSQL(SSmapping.config.map_name)
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if(!L.suiciding && !first_death.len)
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first_death["name"] = L.real_name
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first_death["name"] = "[(L.real_name == L.name) ? L.real_name : "[L.real_name] as [L.name]"]"
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first_death["role"] = null
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if(L.mind.assigned_role)
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first_death["role"] = L.mind.assigned_role
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