things with stuff (#6233)

* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
This commit is contained in:
Poojawa
2018-04-02 03:53:25 -05:00
committed by deathride58
parent 832939d3ac
commit 5fa001c10f
838 changed files with 25446 additions and 23273 deletions
+5 -4
View File
@@ -61,7 +61,8 @@ SUBSYSTEM_DEF(mapping)
transit = add_new_zlevel("Transit", list(ZTRAIT_TRANSIT = TRUE))
// Pick a random away mission.
createRandomZlevel()
if(CONFIG_GET(flag/roundstart_away))
createRandomZlevel()
// Generate mining ruins
loading_ruins = TRUE
@@ -366,14 +367,14 @@ GLOBAL_LIST_EMPTY(the_station_areas)
away_level = template.load_new_z()
else
return
message_admins("Admin [key_name_admin(usr)] has loaded [away_name] away mission.")
log_admin("Admin [key_name(usr)] has loaded [away_name] away mission.")
if(!away_level)
message_admins("Loading [away_name] failed!")
return
if(GLOB.the_gateway)
//Link any found away gate with station gate
var/obj/machinery/gateway/centeraway/new_gate