things with stuff (#6233)
* buncha things from upstream * datums globals, onclick * datums * game folder, holy shit mirror bot why * modules * icons * dme * compiles cleanly * tools purge * updates maps * double check just because. and wew lad * incidentally, this needs more work first * some things * weh * sound cleanup and icons * reeeee * compile issues * oh look, fresh code sync * cleans up some unused icons * dirty vars * reeeeeeeeeeeeeeee * wew lad. fuck off with this already
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@@ -32,9 +32,11 @@
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return TRUE
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/obj/item/target/attack_hand(mob/user)
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. = ..()
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if(.)
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return
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if(pinnedLoc)
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pinnedLoc.removeTarget(user)
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..()
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/obj/item/target/syndicate
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icon_state = "target_s"
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