things with stuff (#6233)
* buncha things from upstream * datums globals, onclick * datums * game folder, holy shit mirror bot why * modules * icons * dme * compiles cleanly * tools purge * updates maps * double check just because. and wew lad * incidentally, this needs more work first * some things * weh * sound cleanup and icons * reeeee * compile issues * oh look, fresh code sync * cleans up some unused icons * dirty vars * reeeeeeeeeeeeeeee * wew lad. fuck off with this already
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@@ -244,12 +244,15 @@
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icon_state = "[base_icon]_hatched"
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/obj/structure/alien/egg/attack_paw(mob/living/user)
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. = attack_hand(user)
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return attack_hand(user)
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/obj/structure/alien/egg/attack_alien(mob/living/carbon/alien/user)
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. = attack_hand(user)
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return attack_hand(user)
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/obj/structure/alien/egg/attack_hand(mob/living/user)
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. = ..()
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if(.)
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return
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if(user.getorgan(/obj/item/organ/alien/plasmavessel))
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switch(status)
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if(BURST)
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