things with stuff (#6233)
* buncha things from upstream * datums globals, onclick * datums * game folder, holy shit mirror bot why * modules * icons * dme * compiles cleanly * tools purge * updates maps * double check just because. and wew lad * incidentally, this needs more work first * some things * weh * sound cleanup and icons * reeeee * compile issues * oh look, fresh code sync * cleans up some unused icons * dirty vars * reeeeeeeeeeeeeeee * wew lad. fuck off with this already
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@@ -31,11 +31,8 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
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. = ..()
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locator = new(src)
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/obj/machinery/computer/auxillary_base/attack_hand(mob/user)
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if(..(user))
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return
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add_fingerprint(usr)
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/obj/machinery/computer/auxillary_base/ui_interact(mob/user)
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. = ..()
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var/list/options = params2list(possible_destinations)
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var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
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var/dat = "[is_station_level(z) ? "Docking clamps engaged. Standing by." : "Mining Shuttle Uplink: [M ? M.getStatusText() : "*OFFLINE*"]"]<br>"
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@@ -280,6 +277,9 @@ obj/docking_port/stationary/public_mining_dock
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var/console_range = 15 //Wifi range of the beacon to find the aux base console
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/obj/structure/mining_shuttle_beacon/attack_hand(mob/user)
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. = ..()
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if(.)
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return
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if(anchored)
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to_chat(user, "<span class='warning'>Landing zone already set.</span>")
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return
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