things with stuff (#6233)
* buncha things from upstream * datums globals, onclick * datums * game folder, holy shit mirror bot why * modules * icons * dme * compiles cleanly * tools purge * updates maps * double check just because. and wew lad * incidentally, this needs more work first * some things * weh * sound cleanup and icons * reeeee * compile issues * oh look, fresh code sync * cleans up some unused icons * dirty vars * reeeeeeeeeeeeeeee * wew lad. fuck off with this already
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@@ -13,6 +13,7 @@
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req_access = list(ACCESS_MINERAL_STOREROOM)
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speed_process = TRUE
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circuit = /obj/item/circuitboard/machine/ore_redemption
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layer = BELOW_OBJ_LAYER
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var/req_access_reclaim = ACCESS_MINING_STATION
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var/obj/item/card/id/inserted_id
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var/points = 0
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@@ -189,11 +190,6 @@
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materials.retrieve_all()
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..()
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/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
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if(..())
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return
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interact(user)
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/obj/machinery/mineral/ore_redemption/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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